mirror of
https://github.com/saymrwulf/onnxruntime.git
synced 2026-06-02 23:39:58 +00:00
### Description Implement JSEP GroupQueryAttention ### Motivation and Context Required to enable certain LLM models to run using WebGPU.
1024 lines
39 KiB
TypeScript
1024 lines
39 KiB
TypeScript
// Copyright (c) Microsoft Corporation. All rights reserved.
|
|
// Licensed under the MIT License.
|
|
|
|
import { DataType } from '../../../wasm-common';
|
|
import { TensorView } from '../../tensor-view';
|
|
import { ShapeUtil } from '../../util';
|
|
import { ComputeContext, GpuDataType, ProgramInputTensorInfoDependency, ProgramUniform } from '../types';
|
|
|
|
import {
|
|
getMaxComponents,
|
|
IndicesHelper,
|
|
inputVariable,
|
|
outputVariable,
|
|
ShaderHelper,
|
|
tensorTypeToWsglStorageType,
|
|
tensorTypeToWsglValueType,
|
|
UniformDataElementType,
|
|
UniformsArrayType,
|
|
} from './common';
|
|
|
|
export const enum AttentionQkvFormat {
|
|
unknown, // enum value not set, or depends on qkv projection implementation details
|
|
qkvBNSH, // for non-packed qkv, permuted
|
|
qkvBSNH, // for non-packed qkv, not permuted, used by memory efficient attention or MultiHeadAttention
|
|
qkvBSN3H, // for TRT fused attention, qkv are packed
|
|
qkvBNSHqkvBS3NH, // for TRT fused causal attention, data has two formats (qkv is 3BNSH, gemm_buffer is BS3NH)
|
|
qKvBSNHxBSN2H, // for TRT fused cross attention, kv are packed
|
|
qkvTNH, // for memory efficient attention, qkv are not packed, and paddings are removed.
|
|
qkvTN3H, // for TRT fused attention, qkv are packed and paddings are removed
|
|
}
|
|
|
|
export const enum AttentionMaskType {
|
|
none, // No mask
|
|
mask1dKeySeqLen, // [batch_size], key sequence length
|
|
mask1dEndStart, // [2 * batch_size] with end positions and start positions
|
|
mask1DKeySeqLenStart, // [3 * batch_size + 2] with [key_len[0], ..., key_len[batch_size - 1], query_start[0],
|
|
// ..., query_start[batch_size - 1], query_end[batch_size - 1], key_start[0], ...,
|
|
// key_start[batch_size - 1], key_end[batch_size - 1]]
|
|
mask2dDummy, // dummy mask with shape [1, 1] or [batch_size, 1]. It has same effect as no mask.
|
|
mask2dKeyPadding, // [batch_size, total_sequence_length]
|
|
mask3dAttention, // [batch_size, sequence_length, total_sequence_length]
|
|
mask4dMegatron, // Megatron causal mask with shape [batch_size, 1, max_sequence_length, max_sequence_length]
|
|
maskUnknown,
|
|
}
|
|
|
|
export interface AttentionParameters {
|
|
batchSize: number;
|
|
sequenceLength: number;
|
|
pastSequenceLength: number;
|
|
kvSequenceLength: number;
|
|
totalSequenceLength: number;
|
|
maxSequenceLength: number;
|
|
inputHiddenSize: number;
|
|
hiddenSize: number;
|
|
vHiddenSize: number;
|
|
headSize: number;
|
|
vHeadSize: number;
|
|
numHeads: number;
|
|
kvNumHeads?: number;
|
|
nReps?: number;
|
|
isUnidirectional?: boolean;
|
|
pastPresentShareBuffer: boolean;
|
|
maskFilterValue?: number;
|
|
maskType: AttentionMaskType;
|
|
scale: number;
|
|
broadcastResPosBias: boolean;
|
|
passPastInKv: boolean;
|
|
qkvFormat: AttentionQkvFormat;
|
|
softcap?: number;
|
|
doRotary?: number;
|
|
rotaryInterLeaved?: number;
|
|
sommoothSoftmax?: number;
|
|
localWindowsSize?: number;
|
|
}
|
|
|
|
export interface AttentionAttrs {
|
|
numHeads: number;
|
|
isUnidirectional: number;
|
|
maskFilterValue: number;
|
|
scale: number;
|
|
doRotary: number;
|
|
qkvHiddenSizes: number[];
|
|
pastPresentShareBuffer: boolean;
|
|
}
|
|
|
|
const validateAttentionInputs = (inputs: readonly TensorView[], attributes: AttentionAttrs): AttentionParameters => {
|
|
// Abbreviation and Meanings:
|
|
// B: batch_size
|
|
// S: sequence_length (input sequence length of query)
|
|
// P: past_sequence_length (past sequence length of key or value)
|
|
// L: kv_sequence_length (input sequence length of key or value)
|
|
// M: max_sequence_length
|
|
// T: total_sequence_length = past_sequence_length + kv_sequence_length
|
|
// N: num_heads
|
|
// H: head size for Q and K, aka q_head_size or k_head_size or qk_head_size
|
|
// H_v: v_head_size
|
|
// D_i: input hidden size
|
|
// D: hidden size for Q and K (D = N * H), aka q_hidden_size or k_hidden_size or qk_hidden_size
|
|
// D_v: v_hidden_size = num_heads * v_head_size
|
|
|
|
// When past state is used, Q, K and V should have same hidden size (unless we split it into past_key and past_value).
|
|
|
|
// Input shapes:
|
|
// input (Q/K/V) : (B, S, D_i)
|
|
// weights (Q/K/V) : (D_i, D + D + D_v)
|
|
// bias (Q/K/V) : (D + D + D_v)
|
|
// mask_index : see below
|
|
// past (K/V) : (2, B, N, P, H) or NULL
|
|
// attention_bias : (B, N, S, T) or NULL
|
|
|
|
// For mask_index, the following shapes are supported:
|
|
// NULL, (B, 1), (1, 1)
|
|
// (B), (2 * B), (3 * B + 2)
|
|
// (B, T)
|
|
// (B, S, T)
|
|
// (B, 1, M, M)
|
|
//
|
|
// When a model is pruned (like some attention heads are removed in Q/K/V), input_hidden_size could be larger
|
|
// than hidden dimension of Q, K and V.
|
|
|
|
const input = inputs[0];
|
|
const weights = inputs[1];
|
|
const bias = inputs[2];
|
|
const maskIndex = inputs[3];
|
|
const past = inputs[4];
|
|
const attentionBias = inputs[5];
|
|
|
|
if (past && attentionBias) {
|
|
throw new Error('Attention cannot have both past and attention_bias');
|
|
}
|
|
|
|
if (input.dims.length !== 3) {
|
|
throw new Error('Input "input" must have 3 dimensions');
|
|
}
|
|
|
|
const batchSize = input.dims[0];
|
|
const sequenceLength = input.dims[1];
|
|
const inputHiddenSize = input.dims[2];
|
|
|
|
if (bias.dims.length !== 1) {
|
|
throw new Error('Input "bias" is expected to have 1 dimensions');
|
|
}
|
|
|
|
if (weights.dims.length !== 2) {
|
|
throw new Error('Input "weights" is expected to have 2 dimensions');
|
|
}
|
|
|
|
if (weights.dims[0] !== inputHiddenSize) {
|
|
throw new Error('Input 1 dimension 0 should have same length as dimension 2 of input 0');
|
|
}
|
|
|
|
if (bias.dims[0] !== weights.dims[1]) {
|
|
throw new Error('Input "bias" dimension 0 should have same length as dimension 1 of input "weights"');
|
|
}
|
|
|
|
let qHiddenSize = bias.dims[0] / 3;
|
|
let kHiddenSize = qHiddenSize;
|
|
let vHiddenSize = kHiddenSize;
|
|
if (attributes.qkvHiddenSizes.length > 0) {
|
|
if (attributes.qkvHiddenSizes.length !== 3) {
|
|
throw new Error('qkv_hidden_sizes attribute should have 3 elements');
|
|
}
|
|
for (const sz of attributes.qkvHiddenSizes) {
|
|
if (sz % attributes.numHeads !== 0) {
|
|
throw new Error('qkv_hidden_sizes should be divisible by num_heads');
|
|
}
|
|
}
|
|
|
|
qHiddenSize = attributes.qkvHiddenSizes[0];
|
|
kHiddenSize = attributes.qkvHiddenSizes[1];
|
|
vHiddenSize = attributes.qkvHiddenSizes[2];
|
|
}
|
|
|
|
const kvSequenceLength = sequenceLength;
|
|
|
|
if (qHiddenSize !== kHiddenSize) {
|
|
throw new Error('qkv_hidden_sizes first element should be same as the second');
|
|
}
|
|
|
|
if (bias.dims[0] !== qHiddenSize + kHiddenSize + vHiddenSize) {
|
|
throw new Error('Input "bias" dimension 0 should have same length as sum of Q/K/V hidden sizes');
|
|
}
|
|
|
|
let pastSequenceLength = 0;
|
|
if (past) {
|
|
if (kHiddenSize !== vHiddenSize) {
|
|
throw new Error('Input "past" expect k_hidden_size == v_hidden_size');
|
|
}
|
|
if (past.dims.length !== 5) {
|
|
throw new Error('Input "past" must have 5 dimensions');
|
|
}
|
|
if (past.dims[0] !== 2) {
|
|
throw new Error('Input "past" first dimension must be 2');
|
|
}
|
|
if (past.dims[1] !== batchSize) {
|
|
throw new Error('Input "past" second dimension must be batch_size');
|
|
}
|
|
if (past.dims[2] !== attributes.numHeads) {
|
|
throw new Error('Input "past" third dimension must be num_heads');
|
|
}
|
|
if (past.dims[4] !== kHiddenSize / attributes.numHeads) {
|
|
throw new Error('Input "past" fifth dimension must be k_hidden_size / num_heads');
|
|
}
|
|
|
|
if (!attributes.pastPresentShareBuffer) {
|
|
pastSequenceLength = past.dims[3];
|
|
}
|
|
// TODO: handle past_seq_len
|
|
}
|
|
|
|
const totalSequenceLength = kvSequenceLength + pastSequenceLength;
|
|
const maxSequenceLength = -1;
|
|
|
|
const maskType = AttentionMaskType.none;
|
|
if (maskIndex) {
|
|
// maskType = AttentionMaskType.MASK_UNKNOWN;
|
|
// TODO: handle mask
|
|
throw new Error('Mask not supported');
|
|
}
|
|
|
|
if (past) {
|
|
throw new Error('past is not supported');
|
|
}
|
|
|
|
if (attentionBias) {
|
|
if (attentionBias.dims.length !== 4) {
|
|
throw new Error('Input "attention_bias" must have 4 dimensions');
|
|
}
|
|
|
|
// TODO: support broadcasting the first and second dimensions of attention_bias
|
|
if (
|
|
attentionBias.dims[0] !== batchSize ||
|
|
attentionBias.dims[1] !== attributes.numHeads ||
|
|
attentionBias.dims[2] !== sequenceLength ||
|
|
attentionBias.dims[3] !== totalSequenceLength
|
|
) {
|
|
throw new Error('Expect "attention_bias" shape (batch_size, num_heads, sequence_length, total_sequence_length)');
|
|
}
|
|
}
|
|
|
|
return {
|
|
batchSize,
|
|
sequenceLength,
|
|
pastSequenceLength,
|
|
kvSequenceLength,
|
|
totalSequenceLength,
|
|
maxSequenceLength,
|
|
inputHiddenSize,
|
|
hiddenSize: qHiddenSize,
|
|
vHiddenSize,
|
|
headSize: Math.floor(qHiddenSize / attributes.numHeads),
|
|
vHeadSize: Math.floor(vHiddenSize / attributes.numHeads),
|
|
numHeads: attributes.numHeads,
|
|
isUnidirectional: false,
|
|
pastPresentShareBuffer: false,
|
|
maskFilterValue: attributes.maskFilterValue,
|
|
maskType,
|
|
scale: attributes.scale,
|
|
broadcastResPosBias: false,
|
|
passPastInKv: false,
|
|
qkvFormat: AttentionQkvFormat.qkvBNSH,
|
|
};
|
|
};
|
|
|
|
const initVarStub = (
|
|
seqLensInput: IndicesHelper | undefined,
|
|
totalSequenceLengthInput: IndicesHelper | undefined,
|
|
initPastSequenceLength: boolean,
|
|
) => {
|
|
// In the case of GQA, redefine total_sequence_length, present_sequence_length and past_sequence_length based on seqlen_k input
|
|
if (totalSequenceLengthInput && seqLensInput) {
|
|
return `
|
|
let total_sequence_length_input = u32(${totalSequenceLengthInput.getByOffset('0')});
|
|
let present_sequence_length = max(total_sequence_length_input, uniforms.past_sequence_length);
|
|
let is_subsequent_prompt: bool = sequence_length > 1 && sequence_length != total_sequence_length_input;
|
|
let is_first_prompt: bool = is_subsequent_prompt == false && sequence_length == total_sequence_length_input;
|
|
total_sequence_length = u32(${seqLensInput?.getByOffset('batchIdx')}) + 1;
|
|
var past_sequence_length: u32 = 0;
|
|
if (is_first_prompt == false) {
|
|
past_sequence_length = total_sequence_length - sequence_length;
|
|
}
|
|
`;
|
|
} else {
|
|
return `
|
|
${initPastSequenceLength ? 'let past_sequence_length = uniforms.past_sequence_length' : ''};
|
|
let present_sequence_length = total_sequence_length;
|
|
`;
|
|
}
|
|
};
|
|
|
|
const createInPlaceSoftmaxProgramInfo = (
|
|
input: TensorView,
|
|
batchSize: number,
|
|
numHeads: number,
|
|
pastSequenceLength: number,
|
|
sequenceLength: number,
|
|
totalSequenceLength: number,
|
|
seqLens: TensorView | undefined,
|
|
totalSequenceLengthInput: TensorView | undefined,
|
|
) => {
|
|
// Set components to 1 if seqLens is specified, i.e. GroupQueryAttention.
|
|
const components = getMaxComponents(seqLens ? 1 : totalSequenceLength);
|
|
let WG = 64;
|
|
const totalSequenceLengthComp = totalSequenceLength / components;
|
|
if (totalSequenceLengthComp < WG) {
|
|
WG = 32;
|
|
}
|
|
const elementsPerThread = Math.ceil(totalSequenceLength / components / WG);
|
|
const programUniforms: ProgramUniform[] = [
|
|
{ type: DataType.uint32, data: batchSize },
|
|
{ type: DataType.uint32, data: numHeads },
|
|
{ type: DataType.uint32, data: pastSequenceLength },
|
|
{ type: DataType.uint32, data: sequenceLength },
|
|
{ type: DataType.uint32, data: totalSequenceLengthComp },
|
|
{ type: DataType.uint32, data: elementsPerThread },
|
|
];
|
|
const dataType = tensorTypeToWsglStorageType(input.dataType, components);
|
|
const f32Type = tensorTypeToWsglValueType(DataType.float, components);
|
|
const inputDependencies: ProgramInputTensorInfoDependency[] = ['type'];
|
|
if (seqLens) {
|
|
inputDependencies.push('type');
|
|
}
|
|
if (totalSequenceLengthInput) {
|
|
inputDependencies.push('type');
|
|
}
|
|
const getShaderSource = (shaderHelper: ShaderHelper) => {
|
|
const inputHelper = outputVariable('x', input.dataType, input.dims, components);
|
|
const inputHelpers = [inputHelper];
|
|
const seqLensInputHelper = seqLens ? inputVariable('seq_lens', seqLens.dataType, seqLens.dims) : undefined;
|
|
if (seqLensInputHelper) {
|
|
inputHelpers.push(seqLensInputHelper);
|
|
}
|
|
|
|
const totalSequenceLengthInputHelper = totalSequenceLengthInput
|
|
? inputVariable('total_sequence_length_input', totalSequenceLengthInput.dataType, totalSequenceLengthInput.dims)
|
|
: undefined;
|
|
if (totalSequenceLengthInputHelper) {
|
|
inputHelpers.push(totalSequenceLengthInputHelper);
|
|
}
|
|
const elemValueType = tensorTypeToWsglValueType(input.dataType);
|
|
const uniforms: UniformsArrayType = [
|
|
{ name: 'batch_size', type: 'u32' },
|
|
{ name: 'num_heads', type: 'u32' },
|
|
{ name: 'past_sequence_length', type: 'u32' },
|
|
{ name: 'sequence_length', type: 'u32' },
|
|
{ name: 'total_sequence_length', type: 'u32' },
|
|
{ name: 'elements_per_thread', type: 'u32' },
|
|
];
|
|
|
|
return `
|
|
var<workgroup> thread_max: array<f32, ${WG}>;
|
|
var<workgroup> thread_sum: array<f32, ${WG}>;
|
|
${shaderHelper.registerUniforms(uniforms).declareVariables(...inputHelpers)}
|
|
${shaderHelper.mainStart([WG, 1, 1])}
|
|
let batchIdx = workgroup_id.z / uniforms.num_heads;
|
|
let headIdx = workgroup_id.z % uniforms.num_heads;
|
|
let sequence_length = uniforms.sequence_length;
|
|
var total_sequence_length = uniforms.total_sequence_length;
|
|
${initVarStub(seqLensInputHelper, totalSequenceLengthInputHelper, false)}
|
|
let local_offset = local_idx * uniforms.elements_per_thread;
|
|
let offset = (global_idx / ${WG}) * uniforms.total_sequence_length + local_offset;
|
|
let seq_causal_length = ${seqLens ? 'u32(past_sequence_length + workgroup_id.y + 1)' : 'total_sequence_length'};
|
|
var thread_max_vector = ${f32Type}(-3.402823e+38f);
|
|
for (var i: u32 = 0; i < uniforms.elements_per_thread && i + local_offset < seq_causal_length; i++) {
|
|
thread_max_vector = max(${f32Type}(x[offset + i]), thread_max_vector);
|
|
}
|
|
thread_max[local_idx] = ${(() => {
|
|
switch (components) {
|
|
case 1:
|
|
return 'thread_max_vector';
|
|
case 2:
|
|
return 'max(thread_max_vector.x, thread_max_vector.y)';
|
|
case 4:
|
|
return 'max(max(thread_max_vector.x, thread_max_vector.y), max(thread_max_vector.z, thread_max_vector.w))';
|
|
default:
|
|
throw new Error(`Unsupported components: ${components}`);
|
|
}
|
|
})()};
|
|
workgroupBarrier();
|
|
|
|
var max_value = f32(-3.402823e+38f);
|
|
for (var i = 0u; i < ${WG}; i++) {
|
|
max_value = max(thread_max[i], max_value);
|
|
}
|
|
|
|
var sum_vector = ${f32Type}(0);
|
|
for (var i: u32 = 0; i < uniforms.elements_per_thread && i + local_offset < seq_causal_length; i++) {
|
|
sum_vector += exp(${f32Type}(x[offset + i]) - max_value);
|
|
}
|
|
thread_sum[local_idx] = ${(() => {
|
|
switch (components) {
|
|
case 1:
|
|
return 'sum_vector';
|
|
case 2:
|
|
return 'sum_vector.x + sum_vector.y';
|
|
case 4:
|
|
return 'sum_vector.x + sum_vector.y + sum_vector.z + sum_vector.w';
|
|
default:
|
|
throw new Error(`Unsupported components: ${components}`);
|
|
}
|
|
})()};
|
|
workgroupBarrier();
|
|
|
|
var sum: f32 = 0;
|
|
for (var i = 0u; i < ${WG}; i++) {
|
|
sum += thread_sum[i];
|
|
}
|
|
|
|
if (sum == 0) {
|
|
for (var i: u32 = 0; i < uniforms.elements_per_thread && i + local_offset < seq_causal_length; i++) {
|
|
x[offset + i] = ${inputHelper.type.value}(${elemValueType}(1.0) / ${elemValueType}(seq_causal_length));
|
|
}
|
|
} else {
|
|
for (var i: u32 = 0; i < uniforms.elements_per_thread && i + local_offset < seq_causal_length; i++) {
|
|
var f32input = ${f32Type}(x[offset + i]);
|
|
x[offset + i] = ${inputHelper.type.value}(exp(f32input - max_value) / sum);
|
|
}
|
|
}
|
|
${
|
|
seqLens
|
|
? `
|
|
for (var total_seq_id: u32 = seq_causal_length; total_seq_id + local_offset < uniforms.total_sequence_length; total_seq_id++) {
|
|
x[offset + total_seq_id] = ${inputHelper.type.value}(${elemValueType}(0));
|
|
}`
|
|
: ''
|
|
};
|
|
}`;
|
|
};
|
|
|
|
return {
|
|
name: 'AttentionProbsSoftmax',
|
|
shaderCache: { hint: `${WG};${dataType};${components}`, inputDependencies },
|
|
getShaderSource,
|
|
getRunData: () => ({
|
|
outputs: [],
|
|
dispatchGroup: { x: Math.ceil(totalSequenceLength / WG), y: sequenceLength, z: batchSize * numHeads },
|
|
programUniforms,
|
|
}),
|
|
};
|
|
};
|
|
|
|
const createAttentionProbsProgramInfo = (
|
|
outputCount: number,
|
|
q: TensorView,
|
|
key: TensorView,
|
|
pastKey: TensorView | undefined,
|
|
attentionBias: TensorView | undefined,
|
|
parameters: AttentionParameters,
|
|
pastSequenceLength: number,
|
|
seqLens: TensorView | undefined,
|
|
totalSequenceLengthInput: TensorView | undefined,
|
|
) => {
|
|
const totalSequenceLength = pastSequenceLength + parameters.kvSequenceLength;
|
|
const probsShape = [parameters.batchSize, parameters.numHeads, parameters.sequenceLength, totalSequenceLength];
|
|
const presentKey = outputCount > 1 && pastKey;
|
|
const kvNumHeads = parameters.kvNumHeads ? parameters.kvNumHeads : parameters.numHeads;
|
|
const presentKeyShape = presentKey
|
|
? [parameters.batchSize, kvNumHeads, totalSequenceLength, parameters.headSize]
|
|
: undefined;
|
|
const nReps = parameters.nReps ? parameters.nReps : 1;
|
|
// TODO: handle mask
|
|
|
|
const alpha = parameters.scale === 0 ? 1.0 / Math.sqrt(parameters.headSize) : parameters.scale;
|
|
const components = getMaxComponents(parameters.headSize);
|
|
const vectorizedHeadSize = parameters.headSize / components;
|
|
const TILE_SIZE = 12;
|
|
const dispatch = {
|
|
x: Math.ceil(totalSequenceLength / TILE_SIZE),
|
|
y: Math.ceil(parameters.sequenceLength / TILE_SIZE),
|
|
z: parameters.batchSize * parameters.numHeads,
|
|
};
|
|
const programUniforms: ProgramUniform[] = [
|
|
{ type: DataType.uint32, data: parameters.sequenceLength },
|
|
{ type: DataType.uint32, data: vectorizedHeadSize },
|
|
{ type: DataType.uint32, data: totalSequenceLength },
|
|
{ type: DataType.uint32, data: parameters.numHeads },
|
|
{ type: DataType.uint32, data: parameters.headSize },
|
|
{ type: DataType.float, data: alpha },
|
|
{ type: DataType.uint32, data: pastSequenceLength },
|
|
{ type: DataType.uint32, data: parameters.kvSequenceLength },
|
|
{ type: DataType.uint32, data: nReps },
|
|
];
|
|
// Feed pastKey to the shader-code only if it is non-zero and presentKey is being produced
|
|
const feedPastKey = presentKey && pastKey && ShapeUtil.size(pastKey.dims) > 0;
|
|
const inputDependencies: ProgramInputTensorInfoDependency[] = ['type', 'type'];
|
|
if (feedPastKey) {
|
|
inputDependencies.push('type');
|
|
}
|
|
if (attentionBias) {
|
|
inputDependencies.push('type');
|
|
}
|
|
if (seqLens) {
|
|
inputDependencies.push('type');
|
|
}
|
|
if (totalSequenceLengthInput) {
|
|
inputDependencies.push('type');
|
|
}
|
|
const outputs = [{ dims: probsShape, dataType: q.dataType, gpuDataType: GpuDataType.default }];
|
|
if (presentKey) {
|
|
outputs.push({ dims: presentKeyShape!, dataType: q.dataType, gpuDataType: GpuDataType.default });
|
|
}
|
|
const getShaderSource = (shaderHelper: ShaderHelper) => {
|
|
const qInput = inputVariable('q', q.dataType, q.dims, components);
|
|
const kInput = inputVariable('key', key.dataType, key.dims, components);
|
|
const inputVars = [qInput, kInput];
|
|
if (feedPastKey) {
|
|
const pastKeyInput = inputVariable('past_key', pastKey.dataType, pastKey.dims, components);
|
|
inputVars.push(pastKeyInput);
|
|
}
|
|
if (attentionBias) {
|
|
inputVars.push(inputVariable('attention_bias', attentionBias.dataType, attentionBias.dims));
|
|
}
|
|
const seqLensInputVariable = seqLens ? inputVariable('seq_lens', seqLens.dataType, seqLens.dims) : undefined;
|
|
if (seqLensInputVariable) {
|
|
inputVars.push(seqLensInputVariable);
|
|
}
|
|
const totalSequenceLengthInputVariable = totalSequenceLengthInput
|
|
? inputVariable('total_sequence_length_input', totalSequenceLengthInput.dataType, totalSequenceLengthInput.dims)
|
|
: undefined;
|
|
if (totalSequenceLengthInputVariable) {
|
|
inputVars.push(totalSequenceLengthInputVariable);
|
|
}
|
|
const output = outputVariable('output', q.dataType, probsShape);
|
|
const outputVars = [output];
|
|
if (presentKey) {
|
|
outputVars.push(outputVariable('present_key', q.dataType, presentKeyShape!, components));
|
|
}
|
|
const f32Type = tensorTypeToWsglValueType(DataType.float, components);
|
|
|
|
const uniforms: UniformsArrayType = [
|
|
{ name: 'M', type: 'u32' },
|
|
{ name: 'K', type: 'u32' },
|
|
{ name: 'N', type: 'u32' },
|
|
{ name: 'num_heads', type: 'u32' },
|
|
{ name: 'head_size', type: 'u32' },
|
|
{ name: 'alpha', type: 'f32' as UniformDataElementType },
|
|
{ name: 'past_sequence_length', type: 'u32' },
|
|
{ name: 'kv_sequence_length', type: 'u32' },
|
|
{ name: 'n_reps', type: 'u32' },
|
|
];
|
|
return `
|
|
const TILE_SIZE = ${TILE_SIZE}u;
|
|
|
|
var<workgroup> tileQ: array<${qInput.type.storage}, ${TILE_SIZE * TILE_SIZE}>;
|
|
var<workgroup> tileK: array<${qInput.type.storage}, ${TILE_SIZE * TILE_SIZE}>;
|
|
${shaderHelper.registerUniforms(uniforms).declareVariables(...inputVars, ...outputVars)}
|
|
${shaderHelper.mainStart([TILE_SIZE, TILE_SIZE, 1])}
|
|
// x holds the N and y holds the M
|
|
let headIdx = workgroup_id.z % uniforms.num_heads;
|
|
let kvHeadIdx = ${nReps === 1 ? 'headIdx' : 'headIdx / uniforms.n_reps'};
|
|
let kv_num_heads = ${nReps === 1 ? 'uniforms.num_heads' : 'uniforms.num_heads / uniforms.n_reps'};
|
|
let batchIdx = workgroup_id.z / uniforms.num_heads;
|
|
let m = workgroup_id.y * TILE_SIZE;
|
|
let n = workgroup_id.x * TILE_SIZE;
|
|
let sequence_length = uniforms.M;
|
|
var total_sequence_length = uniforms.N;
|
|
${initVarStub(seqLensInputVariable, totalSequenceLengthInputVariable, true)}
|
|
let absKvHeadIdx = batchIdx * kv_num_heads + kvHeadIdx;
|
|
let qOffset = workgroup_id.z * uniforms.M * uniforms.K + m * uniforms.K;
|
|
${feedPastKey && presentKey ? 'let pastKeyOffset = absKvHeadIdx * uniforms.past_sequence_length * uniforms.K;' : ''};
|
|
let kOffset = absKvHeadIdx * uniforms.kv_sequence_length * uniforms.K;
|
|
${presentKey ? 'let presentKeyOffset = absKvHeadIdx * uniforms.N * uniforms.K;' : ''}
|
|
var value = ${f32Type}(0);
|
|
for (var w: u32 = 0u; w < uniforms.K; w += TILE_SIZE) {
|
|
if (global_id.y < uniforms.M && w + local_id.x < uniforms.K) {
|
|
tileQ[TILE_SIZE * local_id.y + local_id.x] = q[qOffset + local_id.y * uniforms.K + w + local_id.x];
|
|
}
|
|
if (n + local_id.y < uniforms.N && w + local_id.x < uniforms.K) {
|
|
var idx = TILE_SIZE * local_id.y + local_id.x;
|
|
${(() => {
|
|
if (feedPastKey && presentKey) {
|
|
return `
|
|
if (n + local_id.y < past_sequence_length) {
|
|
tileK[idx] = past_key[pastKeyOffset + (n + local_id.y) * uniforms.K + w + local_id.x];
|
|
} else if (n + local_id.y - past_sequence_length < uniforms.kv_sequence_length) {
|
|
tileK[idx] = key[kOffset + (n + local_id.y - past_sequence_length) * uniforms.K + w + local_id.x];
|
|
}`;
|
|
} else {
|
|
return `
|
|
if (n + local_id.y < uniforms.kv_sequence_length) {
|
|
tileK[idx] = key[kOffset + (n + local_id.y) * uniforms.K + w + local_id.x];
|
|
}`;
|
|
}
|
|
})()}
|
|
${
|
|
presentKey
|
|
? `if (n + local_id.y < present_sequence_length) {
|
|
present_key[presentKeyOffset + (n + local_id.y) * uniforms.K + w + local_id.x] = tileK[idx];
|
|
}`
|
|
: ''
|
|
}
|
|
}
|
|
workgroupBarrier();
|
|
|
|
for (var k: u32 = 0u; k < TILE_SIZE && w+k < uniforms.K; k++) {
|
|
value += ${f32Type}(tileQ[TILE_SIZE * local_id.y + k] * tileK[TILE_SIZE * local_id.x + k]);
|
|
}
|
|
|
|
workgroupBarrier();
|
|
}
|
|
|
|
if (global_id.y < uniforms.M && global_id.x < total_sequence_length) {
|
|
let headOffset = workgroup_id.z * uniforms.M * uniforms.N;
|
|
let outputIdx = headOffset + global_id.y * uniforms.N + global_id.x;
|
|
var sum: f32 = ${(() => {
|
|
switch (components) {
|
|
case 1:
|
|
return 'value';
|
|
case 2:
|
|
return 'value.x + value.y';
|
|
case 4:
|
|
return 'value.x + value.y + value.z + value.w';
|
|
default:
|
|
throw new Error(`Unsupported components: ${components}`);
|
|
}
|
|
})()};
|
|
output[outputIdx] = ${output.type.value} (sum * uniforms.alpha) + ${
|
|
attentionBias ? 'attention_bias[outputIdx]' : '0.0'
|
|
};
|
|
}
|
|
}`;
|
|
};
|
|
return {
|
|
name: 'AttentionProbs',
|
|
shaderCache: {
|
|
hint: `${components};${attentionBias !== undefined};${pastKey !== undefined};${outputCount}`,
|
|
inputDependencies,
|
|
},
|
|
getRunData: () => ({ outputs, dispatchGroup: dispatch, programUniforms }),
|
|
getShaderSource,
|
|
};
|
|
};
|
|
|
|
const createVxAttentionScoreProgramInfo = (
|
|
outputCount: number,
|
|
probs: TensorView,
|
|
v: TensorView,
|
|
pastValue: TensorView | undefined,
|
|
params: AttentionParameters,
|
|
pastSequenceLength: number,
|
|
seqLens: TensorView | undefined = undefined,
|
|
totalSequenceLengthInput: TensorView | undefined = undefined,
|
|
) => {
|
|
const totalSequenceLength = pastSequenceLength + params.kvSequenceLength;
|
|
const nReps = params.nReps ? params.nReps : 1;
|
|
const repeatedVHiddenSize = params.vHiddenSize * nReps;
|
|
const presentValue = outputCount > 1 && pastValue;
|
|
const kvNumHeads = params.kvNumHeads ? params.kvNumHeads : params.numHeads;
|
|
const presentValueShape = presentValue
|
|
? [params.batchSize, kvNumHeads, totalSequenceLength, params.headSize]
|
|
: undefined;
|
|
const outputShape = [params.batchSize, params.sequenceLength, repeatedVHiddenSize];
|
|
const TILE_SIZE = 12;
|
|
const dispatch = {
|
|
x: Math.ceil(params.vHeadSize / TILE_SIZE),
|
|
y: Math.ceil(params.sequenceLength / TILE_SIZE),
|
|
z: params.batchSize * params.numHeads,
|
|
};
|
|
|
|
const programUniforms: ProgramUniform[] = [
|
|
{ type: DataType.uint32, data: params.sequenceLength },
|
|
{ type: DataType.uint32, data: totalSequenceLength },
|
|
{ type: DataType.uint32, data: params.vHeadSize },
|
|
{ type: DataType.uint32, data: params.numHeads },
|
|
{ type: DataType.uint32, data: params.headSize },
|
|
{ type: DataType.uint32, data: repeatedVHiddenSize },
|
|
{ type: DataType.uint32, data: pastSequenceLength },
|
|
{ type: DataType.uint32, data: params.kvSequenceLength },
|
|
{ type: DataType.uint32, data: nReps },
|
|
];
|
|
// Feed pastValue to the shader-code only if it is non-empty and presentValue is being produced
|
|
const feedPastValue = presentValue && pastValue && ShapeUtil.size(pastValue.dims) > 0;
|
|
const inputDependencies: ProgramInputTensorInfoDependency[] = ['type', 'type'];
|
|
if (feedPastValue) {
|
|
inputDependencies.push('type');
|
|
}
|
|
if (seqLens) {
|
|
inputDependencies.push('type');
|
|
}
|
|
if (totalSequenceLengthInput) {
|
|
inputDependencies.push('type');
|
|
}
|
|
const outputs = [{ dims: outputShape, dataType: probs.dataType, gpuDataType: GpuDataType.default }];
|
|
if (presentValue) {
|
|
outputs.push({ dims: presentValueShape!, dataType: probs.dataType, gpuDataType: GpuDataType.default });
|
|
}
|
|
const getShaderSource = (shaderHelper: ShaderHelper) => {
|
|
const probsHelper = inputVariable('probs', probs.dataType, probs.dims);
|
|
const vHelper = inputVariable('v', v.dataType, v.dims);
|
|
const inputVars = [probsHelper, vHelper];
|
|
if (feedPastValue) {
|
|
inputVars.push(inputVariable('past_value', pastValue.dataType, pastValue.dims));
|
|
}
|
|
const seqLensInputVariable = seqLens ? inputVariable('seq_lens', seqLens.dataType, seqLens.dims) : undefined;
|
|
if (seqLens) {
|
|
inputVars.push(seqLensInputVariable!);
|
|
}
|
|
const totalSequenceLengthInputVariable = totalSequenceLengthInput
|
|
? inputVariable('total_sequence_length_input', totalSequenceLengthInput.dataType, totalSequenceLengthInput.dims)
|
|
: undefined;
|
|
if (totalSequenceLengthInput) {
|
|
inputVars.push(totalSequenceLengthInputVariable!);
|
|
}
|
|
const output = outputVariable('output', probs.dataType, outputShape);
|
|
const outputVars = [output];
|
|
if (presentValue) {
|
|
outputVars.push(outputVariable('present_value', probs.dataType, presentValueShape!));
|
|
}
|
|
const uniforms: UniformsArrayType = [
|
|
{ name: 'M', type: 'u32' },
|
|
{ name: 'K', type: 'u32' },
|
|
{ name: 'N', type: 'u32' },
|
|
{ name: 'num_heads', type: 'u32' },
|
|
{ name: 'head_size', type: 'u32' },
|
|
{ name: 'v_hidden_size', type: 'u32' },
|
|
{ name: 'past_sequence_length', type: 'u32' },
|
|
{ name: 'kv_sequence_length', type: 'u32' },
|
|
{ name: 'n_reps', type: 'u32' },
|
|
];
|
|
return `
|
|
const TILE_SIZE = ${TILE_SIZE}u;
|
|
var<workgroup> tileQ: array<${probsHelper.type.value}, ${TILE_SIZE * TILE_SIZE}>;
|
|
var<workgroup> tileV: array<${probsHelper.type.value}, ${TILE_SIZE * TILE_SIZE}>;
|
|
${shaderHelper.registerUniforms(uniforms).declareVariables(...inputVars, ...outputVars)}
|
|
${shaderHelper.mainStart([TILE_SIZE, TILE_SIZE, 1])}
|
|
let headIdx = workgroup_id.z % uniforms.num_heads;
|
|
let batchIdx = workgroup_id.z / uniforms.num_heads;
|
|
let kvHeadIdx = ${nReps === 1 ? 'headIdx' : 'headIdx / uniforms.n_reps'};
|
|
let kv_num_heads = ${nReps === 1 ? 'uniforms.num_heads' : 'uniforms.num_heads / uniforms.n_reps'};
|
|
let m = global_id.y;
|
|
let n = global_id.x;
|
|
let sequence_length = uniforms.M;
|
|
var total_sequence_length = uniforms.K;
|
|
${initVarStub(seqLensInputVariable, totalSequenceLengthInputVariable, true)}
|
|
let offsetA = workgroup_id.z * uniforms.M * uniforms.K + m * uniforms.K;
|
|
let absKvHeadIdx = batchIdx * kv_num_heads + kvHeadIdx; // kvHeadIdx is relative to the batch
|
|
${feedPastValue && presentValue ? 'let pastValueOffset = absKvHeadIdx * uniforms.N * uniforms.past_sequence_length + n;' : ''};
|
|
let vOffset = absKvHeadIdx * uniforms.N * uniforms.kv_sequence_length + n;
|
|
${presentValue ? 'let presentValueOffset = absKvHeadIdx * uniforms.N * uniforms.K + n;' : ''}
|
|
var value = ${probsHelper.type.storage}(0);
|
|
for (var w: u32 = 0u; w < uniforms.K; w += TILE_SIZE) {
|
|
if (m < uniforms.M && w + local_id.x < uniforms.K) {
|
|
tileQ[TILE_SIZE * local_id.y + local_id.x] = probs[offsetA + w + local_id.x];
|
|
}
|
|
if (n < uniforms.N && w + local_id.y < uniforms.K) {
|
|
var idx = TILE_SIZE * local_id.y + local_id.x;
|
|
${(() => {
|
|
if (feedPastValue && presentValue) {
|
|
return `
|
|
if (w + local_id.y < past_sequence_length) {
|
|
tileV[idx] = past_value[pastValueOffset + (w + local_id.y) * uniforms.N];
|
|
} else if (w + local_id.y - past_sequence_length < uniforms.kv_sequence_length) {
|
|
tileV[idx] = v[vOffset + (w + local_id.y - past_sequence_length) * uniforms.N];
|
|
}
|
|
`;
|
|
} else {
|
|
return `
|
|
if (w + local_id.y < uniforms.kv_sequence_length) {
|
|
tileV[idx] = v[vOffset + (w + local_id.y) * uniforms.N];
|
|
}`;
|
|
}
|
|
})()}
|
|
${
|
|
presentValue
|
|
? `
|
|
if (w + local_id.y < present_sequence_length) {
|
|
present_value[presentValueOffset + (w + local_id.y) * uniforms.N] = tileV[idx];
|
|
}`
|
|
: ''
|
|
}
|
|
}
|
|
workgroupBarrier();
|
|
for (var k: u32 = 0u; k < TILE_SIZE && w+k < total_sequence_length; k++) {
|
|
value += tileQ[TILE_SIZE * local_id.y + k] * tileV[TILE_SIZE * k + local_id.x];
|
|
}
|
|
workgroupBarrier();
|
|
}
|
|
|
|
// we need to transpose output from BNSH_v to BSND_v
|
|
if (m < uniforms.M && n < uniforms.N) {
|
|
let outputIdx = batchIdx * uniforms.M * uniforms.v_hidden_size + m * uniforms.v_hidden_size
|
|
+ headIdx * uniforms.N + n;
|
|
output[outputIdx] = value;
|
|
}
|
|
}`;
|
|
};
|
|
|
|
return {
|
|
name: 'AttentionScore',
|
|
shaderCache: { hint: `${pastValue !== undefined};${outputCount}`, inputDependencies },
|
|
getRunData: () => ({ outputs, dispatchGroup: dispatch, programUniforms }),
|
|
getShaderSource,
|
|
};
|
|
};
|
|
|
|
export const applyAttention = (
|
|
context: ComputeContext,
|
|
q: TensorView,
|
|
k: TensorView,
|
|
v: TensorView,
|
|
_maskIndex: TensorView | undefined,
|
|
_past: TensorView | undefined,
|
|
pastKey: TensorView | undefined,
|
|
pastValue: TensorView | undefined,
|
|
attentionBiasInput: TensorView | undefined,
|
|
parameters: AttentionParameters,
|
|
seqLens: TensorView | undefined = undefined,
|
|
totalSequenceLengthInput: TensorView | undefined = undefined,
|
|
) => {
|
|
// Assumption is that presentKey/presentValue exists only if pastKey/pastValue exists.
|
|
const outputCount = Math.min(context.outputCount, 1 + (pastKey ? 1 : 0) + (pastValue ? 1 : 0));
|
|
const pastSequenceLength = outputCount > 1 ? parameters.pastSequenceLength : 0;
|
|
const totalSequenceLength = pastSequenceLength + parameters.kvSequenceLength;
|
|
const attentionBias =
|
|
attentionBiasInput && ShapeUtil.size(attentionBiasInput.dims) > 0 ? attentionBiasInput : undefined;
|
|
|
|
const inputsK = [q, k];
|
|
if (outputCount > 1 && pastKey && ShapeUtil.size(pastKey.dims) > 0) {
|
|
inputsK.push(pastKey);
|
|
}
|
|
if (attentionBias) {
|
|
inputsK.push(attentionBias);
|
|
}
|
|
if (seqLens) {
|
|
inputsK.push(seqLens);
|
|
}
|
|
if (totalSequenceLengthInput) {
|
|
inputsK.push(totalSequenceLengthInput);
|
|
}
|
|
// Run AttentionProbs
|
|
const probs = context.compute(
|
|
createAttentionProbsProgramInfo(
|
|
outputCount,
|
|
q,
|
|
k,
|
|
pastKey,
|
|
attentionBias,
|
|
parameters,
|
|
pastSequenceLength,
|
|
seqLens,
|
|
totalSequenceLengthInput,
|
|
),
|
|
{ inputs: inputsK, outputs: outputCount > 1 ? [-1, 1] : [-1] },
|
|
)[0];
|
|
|
|
// Run Softmax
|
|
context.compute(
|
|
createInPlaceSoftmaxProgramInfo(
|
|
probs,
|
|
parameters.batchSize,
|
|
parameters.numHeads,
|
|
pastSequenceLength,
|
|
parameters.sequenceLength,
|
|
totalSequenceLength,
|
|
seqLens,
|
|
totalSequenceLengthInput,
|
|
),
|
|
{ inputs: seqLens && totalSequenceLengthInput ? [probs, seqLens, totalSequenceLengthInput] : [probs], outputs: [] },
|
|
);
|
|
|
|
// Run AttentionScore
|
|
const inputsV = [probs, v];
|
|
if (outputCount > 1 && pastValue && ShapeUtil.size(pastValue.dims) > 0) {
|
|
inputsV.push(pastValue);
|
|
}
|
|
if (seqLens) {
|
|
inputsV.push(seqLens);
|
|
}
|
|
if (totalSequenceLengthInput) {
|
|
inputsV.push(totalSequenceLengthInput);
|
|
}
|
|
context.compute(
|
|
createVxAttentionScoreProgramInfo(
|
|
outputCount,
|
|
probs,
|
|
v,
|
|
pastValue,
|
|
parameters,
|
|
pastSequenceLength,
|
|
seqLens,
|
|
totalSequenceLengthInput,
|
|
),
|
|
{
|
|
inputs: inputsV,
|
|
outputs: outputCount > 1 ? [0, 2] : [0],
|
|
},
|
|
);
|
|
};
|
|
|
|
const prepare = (context: ComputeContext, parameters: AttentionParameters) => {
|
|
const outputShape = [parameters.batchSize, parameters.numHeads, parameters.sequenceLength, parameters.headSize];
|
|
const M = parameters.sequenceLength;
|
|
const K = parameters.inputHiddenSize;
|
|
const N = parameters.headSize;
|
|
const TILE_SIZE = 12;
|
|
const dispatch = {
|
|
x: Math.ceil(parameters.headSize / TILE_SIZE),
|
|
y: Math.ceil(parameters.sequenceLength / TILE_SIZE),
|
|
z: parameters.batchSize * parameters.numHeads,
|
|
};
|
|
const inputs = [context.inputs[0], context.inputs[1], context.inputs[2]];
|
|
const programUniforms: ProgramUniform[] = [
|
|
{ type: DataType.uint32, data: M },
|
|
{ type: DataType.uint32, data: K },
|
|
{ type: DataType.uint32, data: N },
|
|
{ type: DataType.uint32, data: parameters.numHeads },
|
|
{ type: DataType.uint32, data: parameters.headSize },
|
|
{ type: DataType.uint32, data: parameters.hiddenSize },
|
|
{ type: DataType.uint32, data: parameters.hiddenSize + parameters.hiddenSize + parameters.vHiddenSize },
|
|
];
|
|
|
|
const getShaderSource = (shaderHelper: ShaderHelper) => {
|
|
const outputQ = outputVariable('output_q', inputs[0].dataType, outputShape);
|
|
const outputK = outputVariable('output_k', inputs[0].dataType, outputShape);
|
|
const outputV = outputVariable('output_v', inputs[0].dataType, outputShape);
|
|
const input = inputVariable('input', inputs[0].dataType, inputs[0].dims);
|
|
const weight = inputVariable('weight', inputs[1].dataType, inputs[1].dims);
|
|
const bias = inputVariable('bias', inputs[2].dataType, inputs[2].dims);
|
|
const dataType = input.type.storage;
|
|
|
|
const uniforms: UniformsArrayType = [
|
|
{ name: 'M', type: 'u32' },
|
|
{ name: 'K', type: 'u32' },
|
|
{ name: 'N', type: 'u32' },
|
|
{ name: 'num_heads', type: 'u32' },
|
|
{ name: 'head_size', type: 'u32' },
|
|
{ name: 'hidden_size', type: 'u32' },
|
|
{ name: 'ldb', type: 'u32' },
|
|
];
|
|
return `
|
|
const TILE_SIZE = ${TILE_SIZE}u;
|
|
var<workgroup> tileInput: array<${dataType}, ${TILE_SIZE * TILE_SIZE}>;
|
|
var<workgroup> tileWeightQ: array<${dataType}, ${TILE_SIZE * TILE_SIZE}>;
|
|
var<workgroup> tileWeightK: array<${dataType}, ${TILE_SIZE * TILE_SIZE}>;
|
|
var<workgroup> tileWeightV: array<${dataType}, ${TILE_SIZE * TILE_SIZE}>;
|
|
${shaderHelper.registerUniforms(uniforms).declareVariables(input, weight, bias, outputQ, outputK, outputV)}
|
|
${shaderHelper.mainStart([TILE_SIZE, TILE_SIZE, 1])}
|
|
let batchIndex = workgroup_id.z / uniforms.num_heads;
|
|
let headNumber = workgroup_id.z % uniforms.num_heads;
|
|
let m = global_id.y;
|
|
let n = global_id.x;
|
|
|
|
let inputOffset = batchIndex * (uniforms.M * uniforms.K) + m * uniforms.K;
|
|
let biasOffsetQ = headNumber * uniforms.head_size;
|
|
let biasOffsetK = uniforms.hidden_size + biasOffsetQ;
|
|
let biasOffsetV = uniforms.hidden_size + biasOffsetK;
|
|
|
|
var valueQ = ${dataType}(0);
|
|
var valueK = ${dataType}(0);
|
|
var valueV = ${dataType}(0);
|
|
for (var w: u32 = 0u; w < uniforms.K; w += TILE_SIZE) {
|
|
if (m < uniforms.M && w + local_id.x < uniforms.K) {
|
|
tileInput[TILE_SIZE * local_id.y + local_id.x] = input[inputOffset + w + local_id.x];
|
|
}
|
|
if (n < uniforms.N && w + local_id.y < uniforms.K) {
|
|
let offset = n + (w + local_id.y) * uniforms.ldb;
|
|
tileWeightQ[TILE_SIZE * local_id.y + local_id.x] = weight[biasOffsetQ + offset];
|
|
tileWeightK[TILE_SIZE * local_id.y + local_id.x] = weight[biasOffsetK + offset];
|
|
tileWeightV[TILE_SIZE * local_id.y + local_id.x] = weight[biasOffsetV + offset];
|
|
}
|
|
workgroupBarrier();
|
|
for (var k: u32 = 0u; k<TILE_SIZE && w+k < uniforms.K; k++) {
|
|
let inputTileOffset = TILE_SIZE * local_id.y + k;
|
|
let weightTileOffset = TILE_SIZE * k + local_id.x;
|
|
valueQ += tileInput[inputTileOffset] * tileWeightQ[weightTileOffset];
|
|
valueK += tileInput[inputTileOffset] * tileWeightK[weightTileOffset];
|
|
valueV += tileInput[inputTileOffset] * tileWeightV[weightTileOffset];
|
|
}
|
|
|
|
workgroupBarrier();
|
|
}
|
|
|
|
let headOffset = (m * uniforms.N + n) % uniforms.head_size;
|
|
valueQ += bias[headOffset + biasOffsetQ];
|
|
valueK += bias[headOffset + biasOffsetK];
|
|
valueV += bias[headOffset + biasOffsetV];
|
|
|
|
let offset = workgroup_id.z * uniforms.M * uniforms.N;
|
|
if (m < uniforms.M && n < uniforms.N) {
|
|
let outputIdx = offset + m * uniforms.N + n;
|
|
output_q[outputIdx] = valueQ;
|
|
output_k[outputIdx] = valueK;
|
|
output_v[outputIdx] = valueV;
|
|
}
|
|
}`;
|
|
};
|
|
|
|
return context.compute(
|
|
{
|
|
name: 'AttentionPrepare',
|
|
shaderCache: { inputDependencies: ['type', 'type', 'type'] },
|
|
getRunData: () => ({
|
|
outputs: [
|
|
{ dims: outputShape, dataType: context.inputs[0].dataType, gpuDataType: GpuDataType.default },
|
|
{ dims: outputShape, dataType: context.inputs[0].dataType, gpuDataType: GpuDataType.default },
|
|
{ dims: outputShape, dataType: context.inputs[0].dataType, gpuDataType: GpuDataType.default },
|
|
],
|
|
dispatchGroup: dispatch,
|
|
programUniforms,
|
|
}),
|
|
getShaderSource,
|
|
},
|
|
{ inputs, outputs: [-1, -1, -1] },
|
|
);
|
|
};
|
|
|
|
export const attention = (context: ComputeContext, attributes: AttentionAttrs): void => {
|
|
const params = validateAttentionInputs(context.inputs, attributes);
|
|
|
|
const [q, k, v] = prepare(context, params);
|
|
|
|
return applyAttention(
|
|
context,
|
|
q,
|
|
k,
|
|
v,
|
|
context.inputs[4],
|
|
undefined,
|
|
undefined,
|
|
undefined,
|
|
context.inputs[5],
|
|
params,
|
|
);
|
|
};
|