onnxruntime/js/web/lib/onnxjs/backends/webgl/ops/concat.ts
Yulong Wang abdc31de40
[js] change default formatter for JavaScript/TypeScript from clang-format to Prettier (#21728)
### Description

See
454996d496
for manual changes (excluded auto-generated formatting changes)

### Why

Because the toolsets for old clang-format is out-of-date. This reduces
the development efficiency.

- The NPM package `clang-format` is already in maintenance mode. not
updated since 2 years ago.
- The VSCode extension for clang-format is not maintained for a while,
and a recent Node.js security update made it not working at all in
Windows.

No one in community seems interested in fixing those.

Choose Prettier as it is the most popular TS/JS formatter.

### How to merge

It's easy to break the build:
- Be careful of any new commits on main not included in this PR.
- Be careful that after this PR is merged, other PRs that already passed
CI can merge.

So, make sure there is no new commits before merging this one, and
invalidate js PRs that already passed CI, force them to merge to latest.
2024-08-14 16:51:22 -07:00

195 lines
7.1 KiB
TypeScript

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
import { AttributeWithCacheKey, createAttributeWithCacheKey } from '../../../attribute-with-cache-key';
import { Graph } from '../../../graph';
import { OperatorImplementation, OperatorInitialization } from '../../../operators';
import { Tensor } from '../../../tensor';
import { WebGLInferenceHandler } from '../inference-handler';
import { ProgramInfo, ProgramInfoLoader, ProgramMetadata, TextureType } from '../types';
import { createPackedConcatProgramInfoLoader } from './concat-packed';
export interface ConcatAttributes extends AttributeWithCacheKey {
readonly axis: number;
}
export const concat: OperatorImplementation<ConcatAttributes> = (
inferenceHandler: WebGLInferenceHandler,
inputs: Tensor[],
attributes: ConcatAttributes,
): Tensor[] => {
validateInputs(inputs);
if (inferenceHandler.session.pack && inputs[0].dims.length > 1) {
const output = inferenceHandler.run(
createPackedConcatProgramInfoLoader(inferenceHandler, inputs, attributes),
inputs,
);
return [output];
} else {
const output = inferenceHandler.run(
createUnpackedConcatProgramInfoLoader(inferenceHandler, inputs, attributes),
inputs,
);
return [output];
}
};
const createUnpackedConcatProgramMetadata = (inputCount: number, cacheHint: string) => ({
name: 'Concat',
inputNames: Array.from({ length: inputCount }, (_v, i) => `X${i}`),
inputTypes: Array(inputCount).fill(TextureType.unpacked),
cacheHint,
});
const createUnpackedConcatProgramInfo = (
_handler: WebGLInferenceHandler,
metadata: ProgramMetadata,
inputs: Tensor[],
axis: number,
): ProgramInfo => {
const inputShape = inputs[0].dims.slice();
if (axis >= inputShape.length || axis < -1 * inputShape.length) {
throw new Error("axis specified for concat doesn't match input dimensionality");
}
if (axis < 0) {
axis = inputShape.length + axis;
}
// ensure all of the non-concatenated axes match each other
// calculate the shape of the output tensor while we do that
const outputShape = inputShape.slice(0);
for (let i = 1; i < inputs.length; i++) {
const dataNShape = inputs[i].dims.slice();
for (let axisIndex = 0; axisIndex < inputShape.length; axisIndex++) {
// add to the placeholder for computing output shape
if (axisIndex === axis) {
outputShape[axis] += dataNShape[axisIndex];
}
// ensure all non-cancatenated axes match each other
else if (inputShape[axisIndex] !== dataNShape[axisIndex]) {
throw new Error('non concat dimensions must match');
}
}
}
const rank = outputShape.length;
const sizeInConcatAxis = new Array<number>(inputs.length);
let previousSum = 0;
for (let i = 0; i < sizeInConcatAxis.length; ++i) {
previousSum += inputs[i].dims[axis];
sizeInConcatAxis[i] = previousSum;
}
let getTextureIndexWhereDataResidesMethod = '';
// in most cases linear search is sufficient, as in most scenarios, only 2 tensors are concatenated
if (inputs.length < 5) {
getTextureIndexWhereDataResidesMethod = getTextureIndexWhereDataResidesLinearSearch(sizeInConcatAxis);
} else {
getTextureIndexWhereDataResidesMethod = getTextureIndexWhereDataResidesBinarySearch(sizeInConcatAxis);
}
const fetchDataFromCorrectTextureMethod = getFetchDataFromCorrectTextureMethod(inputs.length, rank);
const getSizeInConcatAxisValueFromIndexMethod = getGetSizeInConcatAxisValueFromIndexMethod(sizeInConcatAxis);
const shaderSource = `
${fetchDataFromCorrectTextureMethod}
${getSizeInConcatAxisValueFromIndexMethod}
${getTextureIndexWhereDataResidesMethod}
float process(int indices[${rank}]) {
int textureIndex = getTextureWhereDataResides (indices[${axis}]);
if(textureIndex != 0) {
indices[${axis}] = indices[${axis}] - int(getSizeInConcatAxisValueFromIndex(textureIndex-int(1)));
}
return fetchDataFromCorrectTexture(textureIndex, indices);
}`;
return {
...metadata,
output: { dims: outputShape, type: inputs[0].type, textureType: TextureType.unpacked },
shaderSource,
};
};
const createUnpackedConcatProgramInfoLoader = (
handler: WebGLInferenceHandler,
inputs: Tensor[],
attributes: ConcatAttributes,
): ProgramInfoLoader => {
const metadata = createUnpackedConcatProgramMetadata(inputs.length, attributes.cacheKey);
return { ...metadata, get: () => createUnpackedConcatProgramInfo(handler, metadata, inputs, attributes.axis) };
};
const getTextureIndexWhereDataResidesLinearSearch = (sizeInConcatAxis: number[]): string => {
const searchAxis = sizeInConcatAxis.map(
(size, i) => `if(index<${size}) {return ${i};}
`,
);
return `int getTextureWhereDataResides(int index) {
${searchAxis.join('')}
}`;
};
// TODO: Implement BinarySearch in GLSL
const getTextureIndexWhereDataResidesBinarySearch = (sizeInConcatAxis: number[]): string =>
getTextureIndexWhereDataResidesLinearSearch(sizeInConcatAxis);
const getFetchDataFromCorrectTextureMethod = (numberOfTensors: number, tensorRank: number) => {
const codeLines: string[] = [`float fetchDataFromCorrectTexture(int textureIndex, int indices[${tensorRank}]) {`];
for (let i = 0; i < numberOfTensors; ++i) {
if (i === 0) {
codeLines.push('\t' + `if (textureIndex == ${i}) { return _X${i}(indices); }`);
} else if (i === numberOfTensors - 1) {
codeLines.push('\t' + `else { return _X${i}(indices); }`);
} else {
codeLines.push('\t' + `else if (textureIndex == ${i}) { return _X${i}(indices); }`);
}
}
codeLines.push('\t' + '}');
return codeLines.join('\n');
};
const getGetSizeInConcatAxisValueFromIndexMethod = (sizeInConcatAxis: number[]): string => {
const codeLines: string[] = ['int getSizeInConcatAxisValueFromIndex(int index) {'];
for (let i = 0; i < sizeInConcatAxis.length; ++i) {
if (i === 0) {
codeLines.push('\t' + `if (index == ${i}) { return ${sizeInConcatAxis[i]}; }`);
} else if (i === sizeInConcatAxis.length - 1) {
codeLines.push('\t' + `else { return ${sizeInConcatAxis[i]}; }`);
} else {
codeLines.push('\t' + `else if (index == ${i}) { return ${sizeInConcatAxis[i]}; }`);
}
}
codeLines.push('\t' + '}');
return codeLines.join('\n');
};
export const parseConcatAttributes: OperatorInitialization<ConcatAttributes> = (node: Graph.Node): ConcatAttributes =>
createAttributeWithCacheKey({ axis: node.attributes.getInt('axis') });
const validateInputs = (inputs: Tensor[]): void => {
if (!inputs || inputs.length < 1) {
throw new Error('too few inputs');
}
const inputType = inputs[0].type;
const inputDimensionality = inputs[0].dims.length;
// TODO: Support string concat
if (inputType === 'string') {
throw new Error('string tensor is not supported yet');
}
for (const input of inputs) {
// make sure types of all inputs match
if (input.type !== inputType) {
throw new Error('input tensors should be one type');
}
// make sure the dimensionality of all inputs are the same
if (input.dims.length !== inputDimensionality) {
throw new Error('input tensors should have the same shape');
}
}
};