mirror of
https://github.com/saymrwulf/onnxruntime.git
synced 2026-07-20 19:12:24 +00:00
65 lines
2.2 KiB
TypeScript
65 lines
2.2 KiB
TypeScript
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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import {TensorView} from '../../tensor-view';
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import {ShapeUtil} from '../../util';
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import {ComputeContext, ProgramInfo} from '../types';
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import {inputVariable, outputVariable, ShaderHelper} from './common';
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const validateInputs = (inputs: readonly TensorView[]): void => {
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if (inputs[0].dims.length !== 3) {
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throw new Error('input should have 3 dimensions');
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}
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if (![320, 640, 1280].includes(inputs[0].dims[2])) {
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throw new Error('number of channels should be 320, 640 or 1280');
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}
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if (inputs[1].dims.length !== 1) {
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throw new Error('bias is expected to have 1 dimensions');
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}
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if (inputs[0].dims[2] !== inputs[1].dims[0]) {
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throw new Error('last dimension of input and bias are not the same');
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}
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};
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const createBiasAddProgramInfo = (inputs: readonly TensorView[]): ProgramInfo => {
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const outputShape = inputs[0].dims;
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const channels = inputs[0].dims[2];
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// since channel number can be only 320/640/1280, it's always divisable by 4
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const outputSize = ShapeUtil.size(outputShape) / 4;
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const dataType = inputs[0].dataType;
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const input = inputVariable('input', dataType, outputShape, 4);
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const bias = inputVariable('bias', dataType, [channels], 4);
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const residual = inputVariable('residual', dataType, outputShape, 4);
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const output = outputVariable('output', dataType, outputShape, 4);
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const getShaderSource = (shaderHelper: ShaderHelper) => `
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const channels = ${channels}u / 4;
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${shaderHelper.declareVariables(input, bias, residual, output)}
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${shaderHelper.mainStart()}
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${shaderHelper.guardAgainstOutOfBoundsWorkgroupSizes(outputSize)}
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let value = ${input.getByOffset('global_idx')}
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+ ${bias.getByOffset('global_idx % channels')} + ${residual.getByOffset('global_idx')};
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${output.setByOffset('global_idx', 'value')}
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}`;
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return {
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name: 'BiasAdd',
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getRunData: () => ({
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outputs: [{dims: outputShape, dataType: inputs[0].dataType}],
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dispatchGroup: {x: Math.ceil(outputSize / 64 /* workgroup size */)}
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}),
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getShaderSource,
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};
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};
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export const biasAdd = (context: ComputeContext): void => {
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validateInputs(context.inputs);
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context.compute(createBiasAddProgramInfo(context.inputs));
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};
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