onnxruntime/include/onnxruntime/core/framework/float16.h
Justin Chu cf19c3697d
Run clang-format in CI (#15524)
### Description

Run clang-format in CI. Formatted all c/c++, objective-c/c++ files.

Excluded

```
    'onnxruntime/core/mlas/**',
    'onnxruntime/contrib_ops/cuda/bert/tensorrt_fused_multihead_attention/**',
```

because they contain assembly or is data heavy


### Motivation and Context

Coding style consistency
2023-04-18 09:26:58 -07:00

156 lines
4.8 KiB
C++

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
#include "endian.h"
#if defined(CUDA_VERSION) && CUDA_VERSION >= 11000
#include "cuda_bf16.h"
#endif
#if !defined(__CUDACC__) && !defined(__HIPCC__)
#include "core/common/narrow.h"
#endif
#include "core/common/common.h"
namespace onnxruntime {
#if defined(__CUDACC__) || defined(__HIPCC__)
#define ORT_HOST_DEVICE __host__ __device__
#else
#define ORT_HOST_DEVICE
#endif
// MLFloat16
struct MLFloat16 {
uint16_t val{0};
MLFloat16() = default;
explicit constexpr MLFloat16(uint16_t x) : val(x) {}
explicit MLFloat16(float f);
float ToFloat() const;
operator float() const { return ToFloat(); }
};
inline bool operator==(const MLFloat16& left, const MLFloat16& right) { return left.val == right.val; }
inline bool operator!=(const MLFloat16& left, const MLFloat16& right) { return left.val != right.val; }
inline bool operator<(const MLFloat16& left, const MLFloat16& right) { return left.val < right.val; }
// BFloat16
struct BFloat16 {
uint16_t val{0};
#if defined(__HIP__)
ORT_HOST_DEVICE BFloat16() = default;
#else
BFloat16() = default;
#endif
struct FromBitsT {};
static constexpr ORT_HOST_DEVICE FromBitsT FromBits() { return FromBitsT(); }
constexpr ORT_HOST_DEVICE BFloat16(unsigned short bits, FromBitsT) : val(bits) {}
inline ORT_HOST_DEVICE BFloat16(float v) {
#if defined(CUDA_VERSION) && CUDA_VERSION >= 11000 && defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
val = __bfloat16_as_ushort(__float2bfloat16(v));
#elif defined(__HIP__)
// We should be using memcpy in order to respect the strict aliasing rule but it fails in the HIP environment.
if (v != v) { // isnan
val = UINT16_C(0x7FC0);
} else {
union {
uint32_t U32;
float F32;
};
F32 = v;
uint32_t rounding_bias = ((U32 >> 16) & 1) + UINT32_C(0x7FFF);
val = static_cast<uint16_t>((U32 + rounding_bias) >> 16);
}
#else
if constexpr (endian::native == endian::little) {
std::memcpy(&val, reinterpret_cast<char*>(&v) + sizeof(uint16_t), sizeof(uint16_t));
} else {
std::memcpy(&val, &v, sizeof(uint16_t));
}
#endif
}
inline ORT_HOST_DEVICE float ToFloat() const {
#if defined(CUDA_VERSION) && CUDA_VERSION >= 11000
return __bfloat162float(*reinterpret_cast<const __nv_bfloat16*>(&val));
#elif defined(__HIP__)
// We should be using memcpy in order to respect the strict aliasing rule but it fails in the HIP environment.
float result = 0;
uint32_t tmp = val;
tmp <<= 16;
float* tempRes = reinterpret_cast<float*>(&tmp);
result = *tempRes;
return result;
#else
float result;
char* const first = reinterpret_cast<char*>(&result);
char* const second = first + sizeof(uint16_t);
if constexpr (endian::native == endian::little) {
std::memset(first, 0, sizeof(uint16_t));
std::memcpy(second, &val, sizeof(uint16_t));
} else {
std::memcpy(first, &val, sizeof(uint16_t));
std::memset(second, 0, sizeof(uint16_t));
}
return result;
#endif
}
inline ORT_HOST_DEVICE operator float() const { return ToFloat(); }
#if defined(CUDA_VERSION) && CUDA_VERSION >= 11000
ORT_HOST_DEVICE BFloat16(const __nv_bfloat16& value) { val = *reinterpret_cast<const unsigned short*>(&value); }
explicit ORT_HOST_DEVICE operator __nv_bfloat16() const { return *reinterpret_cast<const __nv_bfloat16*>(&val); }
#endif
};
inline ORT_HOST_DEVICE bool operator==(const BFloat16& left, const BFloat16& right) { return left.val == right.val; }
inline ORT_HOST_DEVICE bool operator!=(const BFloat16& left, const BFloat16& right) { return left.val != right.val; }
inline ORT_HOST_DEVICE bool operator<(const BFloat16& left, const BFloat16& right) { return left.val < right.val; }
// User defined suffixes to make it easier to declare
// initializers with MLFloat16 and BFloat16 from unsigned short
// E.g 10_f16 or 10_b16
#if !defined(__CUDACC__) && !defined(__HIPCC__)
inline MLFloat16 operator"" _f16(unsigned long long int v) {
return MLFloat16(narrow<uint16_t>(v));
}
inline MLFloat16 operator"" _fp16(long double v) {
return MLFloat16(static_cast<float>(v));
}
inline BFloat16 operator"" _b16(unsigned long long int v) {
return BFloat16(narrow<uint16_t>(v), BFloat16::FromBits());
}
inline BFloat16 operator"" _bfp16(long double v) {
return BFloat16(static_cast<float>(v));
}
#endif
inline void BFloat16ToFloat(const BFloat16* blf, float* flt, size_t size) {
auto src = blf;
auto d = flt;
for (; size != 0; ++src, ++d, --size) {
*d = src->ToFloat();
}
}
inline void FloatToBFloat16(const float* flt, BFloat16* blf, size_t size) {
auto src = flt;
auto d = blf;
for (; size != 0; ++src, ++d, --size) {
new (d) BFloat16(*src);
}
}
} // namespace onnxruntime