onnxruntime/csharp/sample/InferenceSample/Microsoft.ML.OnnxRuntime.InferenceSample.Forms.Android/Assets/AboutAssets.txt
Brian Martin 6c236fd939 Merged PR 6622174: merge latest onnxruntime into dmldev
there was a merge conflict in onnxruntime/core/providers/dml/OperatorAuthorHelper/Common.h that required manual merging.

Related work items: #36867798
2021-10-30 19:59:33 +00:00

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Text

Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories) and given a Build Action of "AndroidAsset".
These files will be deployed with your package and will be accessible using Android's
AssetManager, like this:
public class ReadAsset : Activity
{
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);
InputStream input = Assets.Open ("my_asset.txt");
}
}
Additionally, some Android functions will automatically load asset files:
Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");