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### Description This PR supports [DepthToSpace](https://onnx.ai/onnx/operators/onnx__DepthToSpace.html#depthtospace) operator in webgpu backend. ### Test We followed the steps described on [this page](https://gist.github.com/fs-eire/a55b2c7e10a6864b9602c279b8b75dce) to build, tested with the following commands, and confirmed that it passed the Model and Op tests that already existed. (Probably, these test cases were prepared in the past for WebGL backend) ``` ~/onnxruntime/js/web> % npm test -- suite0 -b=webgpu --wasm-number-threads=1 --debug ``` ##### NOTE I want to tell you that the main branch version failed 5 tests for the resize_upsample_sizes_nearest operator. Since I didn't touch this issue, those test cases still fail in my branch as well. Should I post an issue for this? ### Motivation and Context Though the DepthToSpace operator plays a crucial role in super-resolution domains, it was not supported in webgpu backend. |
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| webgl-operators.md | ||
| webgpu-operators.md | ||