mirror of
https://github.com/saymrwulf/onnxruntime.git
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46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/**
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* Copyright (c) 2016-present, Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//
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// Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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// NVIDIA/apex is licensed under the
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// BSD 3 - Clause "New" or "Revised" License
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//
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/* Modifications Copyright (c) Microsoft. */
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#pragma once
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#include "core/providers/cuda/cuda_common.h"
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namespace onnxruntime {
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namespace contrib {
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namespace cuda {
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template <typename T, typename U>
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void HostApplyLayerNorm(
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T* output,
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U* mean,
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U* invvar,
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const T* input,
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int64_t n1,
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int64_t n2,
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double epsilon,
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const T* gamma,
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const T* beta);
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} // namespace cuda
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} // namespace contrib
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} // namespace onnxruntime
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