onnxruntime/winml/lib/Api/VectorBackedBuffer.cpp
Tiago Koji Castro Shibata 62c0d24340
Fix Windows Store build (#8753)
* Remove APIs unavailable in Store in #8349, #8178, #8065

* Add UWP stubs of C runtime functions

* Remove UWP incompatible tests from UWP build

* Remove incompatible tests from Store

* Use UWP stubs in store only

* Skip partition check outside of Windows

* Remove unused WRL include

* Workaround Windows header not including what it uses

* Fix precompiled header name clash

* Workaround SDK bugs

* DXCore workaround in Win7

* Fix warning

* Fix more warnings

* Bump WinML to target Windows 8

* Fix more warnings

* Remove unnecessary workarounds

* Remove Desktop only APIs from DML adapter
2021-08-23 11:19:03 -07:00

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "lib/Api/pch/pch.h"
#include "VectorBackedBuffer.h"
namespace _winml {
vector_backed_buffer::vector_backed_buffer(size_t size) : buffer_(size) {}
uint32_t vector_backed_buffer::Capacity() const {
return static_cast<uint32_t>(buffer_.size());
}
uint32_t vector_backed_buffer::Length() const {
throw winrt::hresult_error(E_NOTIMPL);
}
void vector_backed_buffer::Length(uint32_t /*value*/) {
throw winrt::hresult_error(E_NOTIMPL);
}
STDMETHODIMP vector_backed_buffer::Buffer(uint8_t** value) {
RETURN_HR_IF_NULL(E_POINTER, value);
*value = buffer_.data();
return S_OK;
}
} // namespace _winml