onnxruntime/winml/adapter/winml_adapter_c_api.cpp
Tiago Koji Castro Shibata 62c0d24340
Fix Windows Store build (#8753)
* Remove APIs unavailable in Store in #8349, #8178, #8065

* Add UWP stubs of C runtime functions

* Remove UWP incompatible tests from UWP build

* Remove incompatible tests from Store

* Use UWP stubs in store only

* Skip partition check outside of Windows

* Remove unused WRL include

* Workaround Windows header not including what it uses

* Fix precompiled header name clash

* Workaround SDK bugs

* DXCore workaround in Win7

* Fix warning

* Fix more warnings

* Bump WinML to target Windows 8

* Fix more warnings

* Remove unnecessary workarounds

* Remove Desktop only APIs from DML adapter
2021-08-23 11:19:03 -07:00

108 lines
3.3 KiB
C++

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "adapter/pch.h"
#include "winml_adapter_c_api.h"
#include "winml_adapter_apis.h"
#include "core/session/ort_apis.h"
#include <core/providers/winml/winml_provider_factory.h>
#include <core/providers/cpu/cpu_provider_factory.h>
const OrtApi* GetVersion1Api();
namespace winmla = Windows::AI::MachineLearning::Adapter;
static constexpr WinmlAdapterApi winml_adapter_api_1 = {
// Schema override
&winmla::OverrideSchema,
// OrtEnv methods
&winmla::EnvConfigureCustomLoggerAndProfiler,
// OrtModel methods
&winmla::CreateModelFromPath,
&winmla::CreateModelFromData,
&winmla::CloneModel,
&winmla::ModelGetAuthor,
&winmla::ModelGetName,
&winmla::ModelGetDomain,
&winmla::ModelGetDescription,
&winmla::ModelGetVersion,
&winmla::ModelGetInputCount,
&winmla::ModelGetOutputCount,
&winmla::ModelGetInputName,
&winmla::ModelGetOutputName,
&winmla::ModelGetInputDescription,
&winmla::ModelGetOutputDescription,
&winmla::ModelGetInputTypeInfo,
&winmla::ModelGetOutputTypeInfo,
&winmla::ModelGetMetadataCount,
&winmla::ModelGetMetadata,
&winmla::ModelEnsureNoFloat16,
&winmla::SaveModel,
// OrtSessionOptions methods
&OrtSessionOptionsAppendExecutionProvider_CPU,
&winmla::OrtSessionOptionsAppendExecutionProviderEx_DML,
// OrtSession methods
&winmla::CreateSessionWithoutModel,
&winmla::SessionGetExecutionProvider,
&winmla::SessionInitialize,
&winmla::SessionRegisterGraphTransformers,
&winmla::SessionRegisterCustomRegistry,
&winmla::SessionLoadAndPurloinModel,
&winmla::SessionStartProfiling,
&winmla::SessionEndProfiling,
&winmla::SessionCopyOneInputAcrossDevices,
&winmla::SessionGetNumberOfIntraOpThreads,
&winmla::SessionGetIntraOpThreadSpinning,
&winmla::SessionGetNamedDimensionsOverrides,
// Dml methods (TODO need to figure out how these need to move to session somehow...)
&winmla::DmlExecutionProviderSetDefaultRoundingMode,
&winmla::DmlExecutionProviderFlushContext,
&winmla::DmlExecutionProviderReleaseCompletedReferences,
&winmla::DmlCreateGPUAllocationFromD3DResource,
&winmla::DmlFreeGPUAllocation,
&winmla::DmlGetD3D12ResourceFromAllocation,
&winmla::DmlCopyTensor,
&winmla::GetProviderMemoryInfo,
&winmla::GetProviderAllocator,
&winmla::FreeProviderAllocator,
&winmla::GetValueMemoryInfo,
&winmla::ExecutionProviderSync,
&winmla::CreateCustomRegistry,
&winmla::ValueGetDeviceId,
&winmla::SessionGetInputRequiredDeviceId,
&winmla::CreateTensorTypeInfo,
&winmla::CreateSequenceTypeInfo,
&winmla::CreateMapTypeInfo,
&winmla::CreateModel,
&winmla::ModelAddInput,
&winmla::ModelAddConstantInput,
&winmla::ModelAddOutput,
&winmla::ModelAddOperator,
&winmla::ModelGetOpsetVersion,
&winmla::OperatorGetNumInputs,
&winmla::OperatorGetInputName,
&winmla::OperatorGetNumOutputs,
&winmla::OperatorGetOutputName,
// Release
&winmla::ReleaseModel
};
const WinmlAdapterApi* ORT_API_CALL OrtGetWinMLAdapter(_In_ const OrtApi* ort_api) NO_EXCEPTION {
if (OrtApis::GetApi(2) == ort_api) {
return &winml_adapter_api_1;
}
return nullptr;
}