onnxruntime/js/node/script/build.ts
Jon Campbell 768c79317c
Enable QNN HTP support for Node (#20576)
### Description
Add support for using Onnx Runtime with Node

### Motivation and Context
Onnx Runtime supports the QNN HTP, but does not support it for Node.js.
This adds baseline support for the Onnx Runtime to be used with Node.

Note it does not update the node packages that are distributed
officially. This simply patches the onnxruntime.dll to allow 'qnn' to be
used as an execution provider.

Testing was done using the existing onnxruntime-node package. The
`onnxruntime.dll` and `onnxruntime_binding.node` were swapped into
`node_modules\onnxruntime-node\bin\napi-v3\win32\arm64` with the newly
built version, then the various QNN dlls and .so files were placed next
to the onnxruntime.dll. Testing was performed on a variety of models and
applications, but the easiest test is to modify the [node quickstart
example](https://github.com/microsoft/onnxruntime-inference-examples/tree/main/js/quick-start_onnxruntime-node).
2024-05-09 13:11:07 -07:00

116 lines
3.8 KiB
TypeScript

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
import {spawnSync} from 'child_process';
import * as fs from 'fs-extra';
import minimist from 'minimist';
import * as os from 'os';
import * as path from 'path';
// command line flags
const buildArgs = minimist(process.argv.slice(2));
// --config=Debug|Release|RelWithDebInfo
const CONFIG: 'Debug'|'Release'|'RelWithDebInfo' =
buildArgs.config || (os.platform() === 'win32' ? 'RelWithDebInfo' : 'Release');
if (CONFIG !== 'Debug' && CONFIG !== 'Release' && CONFIG !== 'RelWithDebInfo') {
throw new Error(`unrecognized config: ${CONFIG}`);
}
// --arch=x64|ia32|arm64|arm
const ARCH: 'x64'|'ia32'|'arm64'|'arm' = buildArgs.arch || os.arch();
if (ARCH !== 'x64' && ARCH !== 'ia32' && ARCH !== 'arm64' && ARCH !== 'arm') {
throw new Error(`unrecognized architecture: ${ARCH}`);
}
// --onnxruntime-build-dir=
const ONNXRUNTIME_BUILD_DIR = buildArgs['onnxruntime-build-dir'];
// --onnxruntime-generator=
const ONNXRUNTIME_GENERATOR = buildArgs['onnxruntime-generator'];
// --rebuild
const REBUILD = !!buildArgs.rebuild;
// --use_dml
const USE_DML = !!buildArgs.use_dml;
// --use_cuda
const USE_CUDA = !!buildArgs.use_cuda;
// --use_tensorrt
const USE_TENSORRT = !!buildArgs.use_tensorrt;
// --use_coreml
const USE_COREML = !!buildArgs.use_coreml;
// --use_qnn
const USE_QNN = !!buildArgs.use_qnn;
// build path
const ROOT_FOLDER = path.join(__dirname, '..');
const BIN_FOLDER = path.join(ROOT_FOLDER, 'bin');
const BUILD_FOLDER = path.join(ROOT_FOLDER, 'build');
// if rebuild, clean up the dist folders
if (REBUILD) {
fs.removeSync(BIN_FOLDER);
fs.removeSync(BUILD_FOLDER);
}
const args = [
'cmake-js',
(REBUILD ? 'reconfigure' : 'configure'),
`--arch=${ARCH}`,
'--CDnapi_build_version=6',
`--CDCMAKE_BUILD_TYPE=${CONFIG}`,
];
if (ONNXRUNTIME_BUILD_DIR && typeof ONNXRUNTIME_BUILD_DIR === 'string') {
args.push(`--CDONNXRUNTIME_BUILD_DIR=${ONNXRUNTIME_BUILD_DIR}`);
}
if (ONNXRUNTIME_GENERATOR && typeof ONNXRUNTIME_GENERATOR === 'string') {
args.push(`--CDONNXRUNTIME_GENERATOR=${ONNXRUNTIME_GENERATOR}`);
}
if (USE_DML) {
args.push('--CDUSE_DML=ON');
}
if (USE_CUDA) {
args.push('--CDUSE_CUDA=ON');
}
if (USE_TENSORRT) {
args.push('--CDUSE_TENSORRT=ON');
}
if (USE_COREML) {
args.push('--CDUSE_COREML=ON');
}
if (USE_QNN) {
args.push('--CDUSE_QNN=ON');
}
// set CMAKE_OSX_ARCHITECTURES for macOS build
if (os.platform() === 'darwin') {
if (ARCH === 'x64') {
args.push('--CDCMAKE_OSX_ARCHITECTURES=x86_64');
} else if (ARCH === 'arm64') {
args.push('--CDCMAKE_OSX_ARCHITECTURES=arm64');
} else {
throw new Error(`architecture not supported for macOS build: ${ARCH}`);
}
}
// In Windows, "npx cmake-js configure" uses a powershell script to detect the Visual Studio installation.
// The script uses the environment variable LIB. If an invalid path is specified in LIB, the script will fail.
// So we override the LIB environment variable to remove invalid paths.
const envOverride = os.platform() === 'win32' && process.env.LIB ?
{...process.env, LIB: process.env.LIB.split(';').filter(fs.existsSync).join(';')} :
process.env;
// launch cmake-js configure
const procCmakejs = spawnSync('npx', args, {shell: true, stdio: 'inherit', cwd: ROOT_FOLDER, env: envOverride});
if (procCmakejs.status !== 0) {
if (procCmakejs.error) {
console.error(procCmakejs.error);
}
process.exit(procCmakejs.status === null ? undefined : procCmakejs.status);
}
// launch cmake to build
const procCmake =
spawnSync('cmake', ['--build', '.', '--config', CONFIG], {shell: true, stdio: 'inherit', cwd: BUILD_FOLDER});
if (procCmake.status !== 0) {
if (procCmake.error) {
console.error(procCmake.error);
}
process.exit(procCmake.status === null ? undefined : procCmake.status);
}