mirror of
https://github.com/saymrwulf/onnxruntime.git
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### Description <!-- Describe your changes. --> Update some testing dependencies. Fix various warnings. Mainly around documentation (existing) and unit test usage (mainly resulting from xunit update). Invalid angle brackets for generics in documentation were changed to use curly braces based on https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/xmldoc/ > To refer to generic identifiers in code reference (cref) elements, you can use either the escape characters (for example, cref="List<T>") or braces (cref="List{T}"). As a special case, the compiler parses the braces as angle brackets to make the documentation comment less cumbersome to the author when referring to generic identifiers. ### Motivation and Context <!-- - Why is this change required? What problem does it solve? - If it fixes an open issue, please link to the issue here. -->
390 lines
No EOL
15 KiB
C#
390 lines
No EOL
15 KiB
C#
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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using Microsoft.ML.OnnxRuntime.Tensors;
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using System;
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using System.Linq;
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using System.Runtime.InteropServices;
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using Xunit;
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using static Microsoft.ML.OnnxRuntime.Tests.InferenceTest;
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namespace Microsoft.ML.OnnxRuntime.Tests
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{
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[Collection("OrtBinding Tests")]
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public class OrtIoBindingAllocationTests : IDisposable
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{
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private const string _inputName = "data_0";
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private const string _outputName = "softmaxout_1";
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private static readonly OrtAllocator _allocator = OrtAllocator.DefaultInstance;
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private readonly RunOptions _runOptions;
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private readonly InferenceSession _session;
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private readonly float[] _inputData;
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private readonly float[] _outputData;
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private readonly long[] _inputShape;
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private readonly long _inputSizeInBytes;
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private readonly long[] _outputShape;
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private readonly long _outputSizeInBytes;
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private readonly OrtSafeMemoryHandle _inputNativeAllocation;
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private readonly OrtSafeMemoryHandle _outputNativeAllocation;
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private readonly DisposableListTest<IDisposable> _dispList = new DisposableListTest<IDisposable>();
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private bool _disposed = false;
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private OrtEnv _env = OrtEnv.Instance();
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public OrtIoBindingAllocationTests()
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{
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var tuple = OpenSessionSqueezeNet();
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_session = tuple.Item1;
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_dispList.Add(_session);
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_runOptions = new RunOptions();
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_dispList.Add(_runOptions);
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_inputData = tuple.Item2;
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_outputData = tuple.Item4;
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var inputMeta = _session.InputMetadata;
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var outputMeta = _session.OutputMetadata;
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_inputShape = Array.ConvertAll<int, long>(inputMeta[_inputName].Dimensions, Convert.ToInt64);
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_outputShape = Array.ConvertAll<int, long>(outputMeta[_outputName].Dimensions, Convert.ToInt64);
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var inputShapeSize = ShapeUtils.GetSizeForShape(_inputShape);
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Assert.Equal(inputShapeSize, _inputData.Length);
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var outputShapeSize = ShapeUtils.GetSizeForShape(_outputShape);
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Assert.Equal(outputShapeSize, _outputData.Length);
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_inputSizeInBytes = inputShapeSize * sizeof(float);
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IntPtr allocPtr = Marshal.AllocHGlobal((int)_inputSizeInBytes);
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_inputNativeAllocation = new OrtSafeMemoryHandle(allocPtr);
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_dispList.Add(_inputNativeAllocation);
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PopulateNativeBuffer<float>(allocPtr, _inputData);
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_outputSizeInBytes = outputShapeSize * sizeof(float);
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allocPtr = Marshal.AllocHGlobal((int)_outputSizeInBytes);
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_outputNativeAllocation = new OrtSafeMemoryHandle(allocPtr);
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}
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// Probably redundant as we have no native resources
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~OrtIoBindingAllocationTests()
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{
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Dispose(false);
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (_disposed)
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{
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return;
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}
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if (disposing)
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{
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_dispList.Dispose();
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}
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_disposed = true;
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}
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/// <summary>
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/// This works only for allocations accessible from host memory
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/// </summary>
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/// <param name="buffer"></param>
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/// <param name="elements"></param>
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private static void PopulateNativeBuffer<T>(OrtMemoryAllocation buffer, T[] elements)
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{
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PopulateNativeBuffer(buffer.Pointer, elements);
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}
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private static void PopulateNativeBuffer<T>(IntPtr buffer, T[] elements)
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{
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Span<T> bufferSpan;
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unsafe
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{
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bufferSpan = new Span<T>(buffer.ToPointer(), elements.Length);
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}
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elements.CopyTo(bufferSpan);
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}
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/// <summary>
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/// Checks that the contents of the native buffer matches the expected output.
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/// </summary>
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private void CheckOutput(IntPtr resultBuffer)
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{
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Span<byte> bufferSpan;
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unsafe
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{
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bufferSpan = new Span<byte>(resultBuffer.ToPointer(), (int)_outputSizeInBytes);
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}
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var outputSpan = MemoryMarshal.Cast<byte, float>(bufferSpan);
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Assert.Equal(_outputData, outputSpan.ToArray(), new FloatComparer());
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}
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private void ClearOutput()
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{
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Span<byte> bufferSpan;
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unsafe
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{
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bufferSpan = new Span<byte>(_outputNativeAllocation.Handle.ToPointer(), (int)_outputSizeInBytes);
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}
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bufferSpan.Clear();
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}
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/// <summary>
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/// Use to free globally allocated memory. Could not find
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/// a framework class.
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/// </summary>
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class OrtSafeMemoryHandle : SafeHandle
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{
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public OrtSafeMemoryHandle(IntPtr allocPtr) : base(allocPtr, true) { }
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public override bool IsInvalid => handle == IntPtr.Zero;
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public IntPtr Handle => handle;
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protected override bool ReleaseHandle()
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{
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Marshal.FreeHGlobal(handle);
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handle = IntPtr.Zero;
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return true;
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}
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}
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[Fact(DisplayName = "TestIOBindingWithOrtValues")]
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public void TestIOBindingWithOrtValues()
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{
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ClearOutput();
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using (var ioBinding = _session.CreateIoBinding())
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{
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// Input OrtValue on top if input buffer
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using (var tensor = OrtValue.CreateTensorValueWithData(OrtMemoryInfo.DefaultInstance,
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TensorElementType.Float,
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_inputShape, _inputNativeAllocation.Handle, _inputSizeInBytes))
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{
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ioBinding.BindInput(_inputName, tensor);
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}
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// Output OrtValue on top if output buffer
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using (var tensor = OrtValue.CreateTensorValueWithData(OrtMemoryInfo.DefaultInstance,
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TensorElementType.Float,
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_outputShape, _outputNativeAllocation.Handle, _outputSizeInBytes))
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{
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ioBinding.BindOutput(_outputName, tensor);
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}
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ioBinding.SynchronizeBoundInputs();
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using (var results = _session.RunWithBoundResults(_runOptions, ioBinding))
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{
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ioBinding.SynchronizeBoundOutputs();
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Assert.Single(results);
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var res = results.First();
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Assert.True(res.IsTensor);
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var typeAndShape = res.GetTensorTypeAndShape();
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Assert.Equal(_outputData.LongLength, typeAndShape.ElementCount);
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var dataSpan = res.GetTensorDataAsSpan<float>();
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Assert.Equal(_outputData, dataSpan.ToArray(), new FloatComparer());
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// The result is good, but we want to make sure that the result actually is
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// in the output memory, not some other place
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CheckOutput(_outputNativeAllocation.Handle);
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}
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var outputNames = ioBinding.GetOutputNames();
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Assert.Single(outputNames);
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Assert.Equal(_outputName, outputNames[0]);
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}
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}
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[Fact(DisplayName = "TestIOBindingWithDeviceBoundOutput")]
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public void TestIOBindingWithDeviceBoundOutput()
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{
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ClearOutput();
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using (var ioBinding = _session.CreateIoBinding())
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{
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// Input OrtValue on top if input buffer
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using (var tensor = OrtValue.CreateTensorValueWithData(OrtMemoryInfo.DefaultInstance,
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TensorElementType.Float,
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_inputShape, _inputNativeAllocation.Handle, _inputSizeInBytes))
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{
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ioBinding.BindInput(_inputName, tensor);
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}
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// The output will go into the Ort allocated OrtValue
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ioBinding.BindOutputToDevice(_outputName, OrtMemoryInfo.DefaultInstance);
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ioBinding.SynchronizeBoundInputs();
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using (var results = _session.RunWithBoundResults(_runOptions, ioBinding))
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{
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ioBinding.SynchronizeBoundOutputs();
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Assert.Single(results);
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var res = results.First();
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Assert.True(res.IsTensor);
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var typeAndShape = res.GetTensorTypeAndShape();
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Assert.Equal(_outputData.LongLength, typeAndShape.ElementCount);
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var dataSpan = res.GetTensorDataAsSpan<float>();
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Assert.Equal(_outputData, dataSpan.ToArray(), new FloatComparer());
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}
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}
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}
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[Fact(DisplayName = "TestIOBindingToOrtAllocatedBuffer")]
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public void TestIOBindingToOrtAllocatedBuffer()
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{
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var ortAllocationInput = _allocator.Allocate((uint)_inputSizeInBytes);
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_dispList.Add(ortAllocationInput);
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PopulateNativeBuffer<float>(ortAllocationInput, _inputData);
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var ortAllocationOutput = _allocator.Allocate((uint)_outputSizeInBytes);
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_dispList.Add(ortAllocationOutput);
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using (var ioBinding = _session.CreateIoBinding())
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{
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// Still supporting OrtAllocations overload
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ioBinding.BindInput(_inputName, Tensors.TensorElementType.Float, _inputShape, ortAllocationInput);
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ioBinding.BindOutput(_outputName, Tensors.TensorElementType.Float, _outputShape, ortAllocationOutput);
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ioBinding.SynchronizeBoundInputs();
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using (var outputs = _session.RunWithBoundResults(_runOptions, ioBinding))
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{
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ioBinding.SynchronizeBoundOutputs();
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Assert.Single(outputs);
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var res = outputs.First();
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Assert.True(res.IsTensor);
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var typeAndShape = res.GetTensorTypeAndShape();
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Assert.Equal(_outputData.LongLength, typeAndShape.ElementCount);
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var dataSpan = res.GetTensorDataAsSpan<float>();
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Assert.Equal(_outputData, dataSpan.ToArray(), new FloatComparer());
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CheckOutput(ortAllocationOutput.Pointer);
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}
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}
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}
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}
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[Collection("OrtBinding Tests")]
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public class OrtBidingCircularTest
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{
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[Fact(DisplayName = "TestIOBinding Demonstrate Circular")]
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public void TestIOBindingDemonstrateCircular()
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{
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// This model has input and output of the same shape, so we can easily feed
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// output to input using binding, or not using one. The example makes use of
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// the binding to demonstrate the circular feeding.
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// With the OrtValue API exposed, one create OrtValues over arbitrary buffers and feed them to the model using
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// OrtValues based Run APIs. Thus, the Binding is not necessary any longer
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//
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// However, here is the demonstration by popular request.
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var model = TestDataLoader.LoadModelFromEmbeddedResource("mul_1.onnx");
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const string inputName = "X";
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const string outputName = "Y";
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long[] inputOutputShape = { 3, 2 };
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float[] input = { 1.0F, 2.0F, 3.0F, 4.0F, 5.0F, 6.0F };
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var inputOutputShapeSize = ShapeUtils.GetSizeForShape(inputOutputShape);
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Assert.Equal(inputOutputShapeSize, input.LongLength);
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var memInput = new Memory<float>(input);
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IntPtr inputPtr;
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// Output data on the first iteration
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float[] firstIterExpectedOutput = { 1.0F, 4.0F, 9.0F, 16.0F, 25.0F, 36.0F };
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Assert.Equal(inputOutputShapeSize, firstIterExpectedOutput.LongLength);
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using (var cleanUp = new DisposableListTest<IDisposable>())
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{
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var runOptions = new RunOptions();
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cleanUp.Add(runOptions);
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var session = new InferenceSession(model);
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cleanUp.Add(session);
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var ioBinding = session.CreateIoBinding();
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cleanUp.Add(ioBinding);
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var pinInput = memInput.Pin();
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cleanUp.Add(pinInput);
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// This can be a ptr to arbitrary buffer, not necessarily a pinned one
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unsafe
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{
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inputPtr = (IntPtr)pinInput.Pointer;
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}
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// Bind the input
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using (var ortInput = OrtValue.CreateTensorValueWithData(OrtMemoryInfo.DefaultInstance,
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TensorElementType.Float, inputOutputShape, inputPtr, input.Length * sizeof(float)))
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{
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ioBinding.BindInput(inputName, ortInput);
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}
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// We could have bound the output as well, but we simply bind it to a device in this case.
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// Just check the result the first time around.
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ioBinding.BindOutputToDevice(outputName, OrtMemoryInfo.DefaultInstance);
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ioBinding.SynchronizeBoundInputs();
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// We dispose the output after we rebind it to the input because it will be copied during binding.
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using (var results = session.RunWithBoundResults(runOptions, ioBinding))
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{
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ioBinding.SynchronizeBoundOutputs();
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Assert.Single(results); // One output
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var res = results.First();
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Assert.True(res.IsTensor);
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var typeShape = res.GetTensorTypeAndShape();
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Assert.Equal(TensorElementType.Float, typeShape.ElementDataType);
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Assert.Equal(inputOutputShape, typeShape.Shape);
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Assert.Equal(inputOutputShapeSize, typeShape.ElementCount);
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// First time around the output should match the expected
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Assert.Equal(firstIterExpectedOutput, res.GetTensorDataAsSpan<float>().ToArray());
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// Now we rebind the output to the input
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// It is the same name, so the OrtValue would be replaced.
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ioBinding.BindInput(inputName, res);
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}
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// Let's do it 2 more times.
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const int iterations = 2;
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for (int i = 0; i < iterations; ++i)
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{
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using (var results = session.RunWithBoundResults(runOptions, ioBinding))
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{
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ioBinding.SynchronizeBoundOutputs();
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Assert.Single(results); // One output
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var res = results.First();
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Assert.True(res.IsTensor);
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var typeShape = res.GetTensorTypeAndShape();
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Assert.Equal(TensorElementType.Float, typeShape.ElementDataType);
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Assert.Equal(inputOutputShapeSize, typeShape.ElementCount);
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Assert.Equal(inputOutputShape, typeShape.Shape);
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ioBinding.BindInput(inputName, res);
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}
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}
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}
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}
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}
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} |