ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
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Ryan Hill 310273cbe4
BeamScorer to use contiguous arrays for BeamHypotheses (#15923)
### Description
Change BeamHypotheses to not use a stl::priority_queue and instead all
BeamHypotheses use a single buffer that they each get a small slice of.

As the beam count is really small (typically 4,8, max of 32) and the
array size fixed, the BeamHypotheses just does a sorted insert into an
array.

This also allows for the BeamHypotheses inside of the BeamSearchScorer
to be a single fixed allocation vs an onnxruntime::FastAllocVector.

### Motivation and Context
The goal is to simplify the memory usage and make the code more easily
ported to CUDA.
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ONNX Runtime is a cross-platform inference and training machine-learning accelerator.

ONNX Runtime inference can enable faster customer experiences and lower costs, supporting models from deep learning frameworks such as PyTorch and TensorFlow/Keras as well as classical machine learning libraries such as scikit-learn, LightGBM, XGBoost, etc. ONNX Runtime is compatible with different hardware, drivers, and operating systems, and provides optimal performance by leveraging hardware accelerators where applicable alongside graph optimizations and transforms. Learn more →

ONNX Runtime training can accelerate the model training time on multi-node NVIDIA GPUs for transformer models with a one-line addition for existing PyTorch training scripts. Learn more →

Get Started & Resources

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Data/Telemetry

Windows distributions of this project may collect usage data and send it to Microsoft to help improve our products and services. See the privacy statement for more details.

Contributions and Feedback

We welcome contributions! Please see the contribution guidelines.

For feature requests or bug reports, please file a GitHub Issue.

For general discussion or questions, please use GitHub Discussions.

Code of Conduct

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.

License

This project is licensed under the MIT License.