mirror of
https://github.com/saymrwulf/onnxruntime.git
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* Add minimal build option to build.py Group some of the build settings so binary size reduction options are all together Make some cmake variable naming more consistent Replace usage of std::hash with murmurhash3 for kernel. std::hash is implementation dependent so can't be used. Add initial doco and ONNX to ORT model conversion script Misc cleanups of minimal build breaks.
311 lines
6.5 KiB
C++
311 lines
6.5 KiB
C++
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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#include "core/framework/murmurhash3.h"
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// Original source: https://github.com/aappleby/smhasher/blob/master/src/MurmurHash3.cpp
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//-----------------------------------------------------------------------------
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// MurmurHash3 was written by Austin Appleby, and is placed in the public
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// domain. The author hereby disclaims copyright to this source code.
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// Note - The x86 and x64 versions do _not_ produce the same results, as the
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// algorithms are optimized for their respective platforms. You can still
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// compile and run any of them on any platform, but your performance with the
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// non-native version will be less than optimal.
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/* Modifications Copyright (c) Microsoft. */
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//-----------------------------------------------------------------------------
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// Platform-specific functions and macros
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// Microsoft Visual Studio
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#if defined(_MSC_VER)
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#define FORCE_INLINE __forceinline
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#include <stdlib.h>
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#define ROTL32(x, y) _rotl(x, y)
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#define ROTL64(x, y) _rotl64(x, y)
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#define BIG_CONSTANT(x) (x)
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// Other compilers
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#else // defined(_MSC_VER)
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#define FORCE_INLINE inline __attribute__((always_inline))
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inline uint32_t rotl32(uint32_t x, int8_t r) {
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return (x << r) | (x >> (32 - r));
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}
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inline uint64_t rotl64(uint64_t x, int8_t r) {
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return (x << r) | (x >> (64 - r));
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}
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#define ROTL32(x, y) rotl32(x, y)
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#define ROTL64(x, y) rotl64(x, y)
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#define BIG_CONSTANT(x) (x##LLU)
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#endif // !defined(_MSC_VER)
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//-----------------------------------------------------------------------------
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// Block read - if your platform needs to do endian-swapping or can only
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// handle aligned reads, do the conversion here
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FORCE_INLINE uint32_t getblock32(const uint32_t* p, int i) {
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return p[i];
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}
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FORCE_INLINE uint64_t getblock64(const uint64_t* p, int i) {
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return p[i];
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}
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//-----------------------------------------------------------------------------
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// Finalization mix - force all bits of a hash block to avalanche
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FORCE_INLINE uint32_t fmix32(uint32_t h) {
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h ^= h >> 16;
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h *= 0x85ebca6b;
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h ^= h >> 13;
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h *= 0xc2b2ae35;
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h ^= h >> 16;
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return h;
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}
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//----------
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FORCE_INLINE uint64_t fmix64(uint64_t k) {
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k ^= k >> 33;
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k *= BIG_CONSTANT(0xff51afd7ed558ccd);
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k ^= k >> 33;
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k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
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k ^= k >> 33;
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return k;
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}
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//-----------------------------------------------------------------------------
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namespace onnxruntime {
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void MurmurHash3::x86_32(const void* key, int len,
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uint32_t seed, void* out) {
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const uint8_t* data = (const uint8_t*)key;
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const int nblocks = len / 4;
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uint32_t h1 = seed;
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const uint32_t c1 = 0xcc9e2d51;
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const uint32_t c2 = 0x1b873593;
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//----------
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// body
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const uint32_t* blocks = (const uint32_t*)(data + nblocks * 4);
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for (int i = -nblocks; i; i++) {
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uint32_t k1 = getblock32(blocks, i);
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k1 *= c1;
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k1 = ROTL32(k1, 15);
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k1 *= c2;
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h1 ^= k1;
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h1 = ROTL32(h1, 13);
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h1 = h1 * 5 + 0xe6546b64;
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}
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//----------
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// tail
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const uint8_t* tail = (const uint8_t*)(data + nblocks * 4);
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uint32_t k1 = 0;
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switch (len & 3) {
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case 3:
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k1 ^= tail[2] << 16; // Fallthrough.
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case 2:
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k1 ^= tail[1] << 8; // Fallthrough.
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case 1:
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k1 ^= tail[0];
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k1 *= c1;
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k1 = ROTL32(k1, 15);
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k1 *= c2;
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h1 ^= k1;
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};
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//----------
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// finalization
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h1 ^= len;
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h1 = fmix32(h1);
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*(uint32_t*)out = h1;
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}
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//-----------------------------------------------------------------------------
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void MurmurHash3::x86_128(const void* key, int len, uint32_t seed, void* out) {
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const uint8_t* data = (const uint8_t*)key;
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const int nblocks = len / 16;
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uint32_t h1 = seed;
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uint32_t h2 = seed;
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uint32_t h3 = seed;
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uint32_t h4 = seed;
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const uint32_t c1 = 0x239b961b;
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const uint32_t c2 = 0xab0e9789;
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const uint32_t c3 = 0x38b34ae5;
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const uint32_t c4 = 0xa1e38b93;
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//----------
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// body
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const uint32_t* blocks = (const uint32_t*)(data + nblocks * 16);
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for (int i = -nblocks; i; i++) {
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uint32_t k1 = getblock32(blocks, i * 4 + 0);
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uint32_t k2 = getblock32(blocks, i * 4 + 1);
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uint32_t k3 = getblock32(blocks, i * 4 + 2);
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uint32_t k4 = getblock32(blocks, i * 4 + 3);
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k1 *= c1;
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k1 = ROTL32(k1, 15);
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k1 *= c2;
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h1 ^= k1;
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h1 = ROTL32(h1, 19);
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h1 += h2;
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h1 = h1 * 5 + 0x561ccd1b;
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k2 *= c2;
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k2 = ROTL32(k2, 16);
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k2 *= c3;
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h2 ^= k2;
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h2 = ROTL32(h2, 17);
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h2 += h3;
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h2 = h2 * 5 + 0x0bcaa747;
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k3 *= c3;
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k3 = ROTL32(k3, 17);
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k3 *= c4;
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h3 ^= k3;
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h3 = ROTL32(h3, 15);
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h3 += h4;
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h3 = h3 * 5 + 0x96cd1c35;
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k4 *= c4;
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k4 = ROTL32(k4, 18);
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k4 *= c1;
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h4 ^= k4;
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h4 = ROTL32(h4, 13);
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h4 += h1;
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h4 = h4 * 5 + 0x32ac3b17;
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}
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//----------
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// tail
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const uint8_t* tail = (const uint8_t*)(data + nblocks * 16);
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uint32_t k1 = 0;
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uint32_t k2 = 0;
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uint32_t k3 = 0;
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uint32_t k4 = 0;
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switch (len & 15) {
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case 15:
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k4 ^= tail[14] << 16; // Fallthrough.
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case 14:
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k4 ^= tail[13] << 8; // Fallthrough.
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case 13:
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k4 ^= tail[12] << 0;
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k4 *= c4;
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k4 = ROTL32(k4, 18);
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k4 *= c1;
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h4 ^= k4; // Fallthrough.
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case 12:
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k3 ^= tail[11] << 24; // Fallthrough.
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case 11:
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k3 ^= tail[10] << 16; // Fallthrough.
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case 10:
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k3 ^= tail[9] << 8; // Fallthrough.
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case 9:
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k3 ^= tail[8] << 0;
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k3 *= c3;
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k3 = ROTL32(k3, 17);
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k3 *= c4;
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h3 ^= k3; // Fallthrough.
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case 8:
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k2 ^= tail[7] << 24; // Fallthrough.
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case 7:
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k2 ^= tail[6] << 16; // Fallthrough.
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case 6:
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k2 ^= tail[5] << 8; // Fallthrough.
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case 5:
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k2 ^= tail[4] << 0;
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k2 *= c2;
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k2 = ROTL32(k2, 16);
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k2 *= c3;
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h2 ^= k2; // Fallthrough.
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case 4:
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k1 ^= tail[3] << 24; // Fallthrough.
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case 3:
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k1 ^= tail[2] << 16; // Fallthrough.
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case 2:
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k1 ^= tail[1] << 8; // Fallthrough.
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case 1:
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k1 ^= tail[0] << 0;
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k1 *= c1;
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k1 = ROTL32(k1, 15);
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k1 *= c2;
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h1 ^= k1;
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};
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//----------
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// finalization
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h1 ^= len;
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h2 ^= len;
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h3 ^= len;
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h4 ^= len;
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h1 += h2;
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h1 += h3;
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h1 += h4;
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h2 += h1;
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h3 += h1;
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h4 += h1;
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h1 = fmix32(h1);
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h2 = fmix32(h2);
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h3 = fmix32(h3);
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h4 = fmix32(h4);
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h1 += h2;
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h1 += h3;
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h1 += h4;
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h2 += h1;
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h3 += h1;
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h4 += h1;
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((uint32_t*)out)[0] = h1;
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((uint32_t*)out)[1] = h2;
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((uint32_t*)out)[2] = h3;
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((uint32_t*)out)[3] = h4;
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}
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} // namespace onnxruntime
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