mirror of
https://github.com/saymrwulf/onnxruntime.git
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With uniform support, ideally we may just keep one artifact for each program to save the compilation time. This PR just logs the related info, including key and program name, so that we may understand better the situation.
555 lines
20 KiB
TypeScript
555 lines
20 KiB
TypeScript
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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import {Env, Tensor} from 'onnxruntime-common';
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import {configureLogger, LOG_DEBUG} from './log';
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import {createView, TensorView} from './tensor-view';
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import {createGpuDataManager, downloadGpuData, GpuDataManager} from './webgpu/gpu-data-manager';
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import {RunFunction, WEBGPU_OP_RESOLVE_RULES} from './webgpu/op-resolve-rules';
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import {ProgramManager} from './webgpu/program-manager';
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import {ComputeContext, GpuData, ProgramInfo, ProgramInputTensorInfoDependency} from './webgpu/types';
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const getProgramInputTensorInfoDependencyKey =
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(inputTensors: readonly TensorView[], inputDependencies: readonly ProgramInputTensorInfoDependency[]): string => {
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if (inputDependencies.length !== inputTensors.length) {
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throw new Error(`inputDependencies length ${inputDependencies.length} is not equal to inputTensors length ${
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inputTensors.length}.`);
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}
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const inputInfos: string[] = [];
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for (let i = 0; i < inputTensors.length; ++i) {
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const type = inputTensors[i].dataType;
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switch (inputDependencies[i]) {
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case 'none': {
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inputInfos.push('');
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break;
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}
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case 'type': {
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inputInfos.push(`${type}`);
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break;
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}
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case 'rank': {
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const rank = inputTensors[i].dims.length;
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inputInfos.push(`${type};${rank}`);
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break;
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}
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case 'dims': {
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const dims = inputTensors[i].dims.join(',');
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inputInfos.push(`${type};${dims}`);
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break;
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}
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default:
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throw new Error(`unsupported input dependency: ${inputDependencies[i]}`);
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}
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}
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return inputInfos.join('|');
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};
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/**
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* get a unique key representing the program from the program info, input shapes and types.
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*
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* @returns a unique key is a shorter string than the shader source, which contains all the information to identify a
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* program. if the key is the same, the program shader source should be the same, so we can reuse the program.
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*
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*/
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const getProgramInfoUniqueKey =
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(programInfo: ProgramInfo, inputTensors: readonly TensorView[], is1DimensionDispatch: boolean): string => {
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// final key format:
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// <PROGRAM_NAME>[<PROGRAM_CUSTOM_CACHE_HINT>]:is1DimensionDispatch:<INPUTS_INFO_0>|<INPUTS_INFO_1>|...
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let key = programInfo.name;
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if (programInfo.shaderCache?.hint) {
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key += '[' + programInfo.shaderCache.hint + ']';
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}
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key += ':' + is1DimensionDispatch +
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`:${
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getProgramInputTensorInfoDependencyKey(
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inputTensors,
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programInfo.shaderCache?.inputDependencies ??
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new Array<ProgramInputTensorInfoDependency>(inputTensors.length).fill('dims'))}`;
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return key;
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};
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/**
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* this class is designed to store status and being used as a singleton for JSEP. It will be passed to jsepInit() as
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* the first parameter so that it is stored for future use.
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*/
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export class WebGpuBackend {
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device: GPUDevice;
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/**
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* an instance of GpuDataManager to manage a GpuDataId -> GpuBuffer mapping
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*/
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gpuDataManager: GpuDataManager;
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/**
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* an instance of ProgramManager to build and run WebGPU compute shader program, and manage a ProgramKey -> Program
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* artifacts mapping
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*/
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programManager: ProgramManager;
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/**
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* representing the kernel ID of which is currently being computed (CPU code perspective).
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* `null` means no kernel is being computed.
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* only one kernel can be computed at a moment.
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*/
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currentKernelId: number|null = null;
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/**
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* a list of temporary GPU data for the current kernel. should release when the kernel done computation.
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*/
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private temporaryData: GpuData[];
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/**
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* a KernelID -> a GPU data list, which stores persistent GPU data owned by the specific kernel.
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*/
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private kernelPersistentData: Map<number, GpuData[]>;
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/**
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* a KernelID -> a custom data, which stores custom data owned by the specific kernel.
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*/
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private kernelCustomData: Map<number, {[key: string]: unknown}>;
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/**
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* get the custom data of the current kernel
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*/
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get currentKernelCustomData(): {[key: string]: unknown} {
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if (this.currentKernelId === null) {
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throw new Error('currentKernelCustomData(): currentKernelId is null. (should not happen)');
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}
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let data = this.kernelCustomData.get(this.currentKernelId);
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if (!data) {
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data = {};
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this.kernelCustomData.set(this.currentKernelId, data);
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}
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return data;
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}
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/**
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* a KernelID -> kernel info mapping. value is
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* [ op_type, name, run function, [optional] preprocess_attribute_once function ]
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*/
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kernels: Map<number, [string, string, RunFunction, [((attribute: unknown) => unknown) | undefined, unknown]]>;
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private commandEncoder: GPUCommandEncoder|null = null;
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private computePassEncoder: GPUComputePassEncoder|null = null;
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pendingDispatchNumber = 0;
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queryData?: GpuData;
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querySet?: GPUQuerySet;
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querySetCount = 2;
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queryTimeBase?: bigint;
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env: Env;
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/**
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* a SessionID -> a Map of (InputOutputIndex -> [ID, GPUBuffer]) mapping.
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*/
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sessionExternalDataMapping: Map<number, Map<number, [number, GPUBuffer]>> = new Map();
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async initialize(env: Env): Promise<void> {
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if (!navigator.gpu) {
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// WebGPU is not available.
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throw new Error('WebGpuBackend: WebGPU is not available.');
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}
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const adapter = await navigator.gpu.requestAdapter();
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if (!adapter) {
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throw new Error('WebGpuBackend: Failed to get GPU adapter.');
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}
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this.env = env;
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const requiredFeatures: GPUFeatureName[] = [];
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const deviceDescriptor: GPUDeviceDescriptor = {
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requiredLimits: {
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maxComputeWorkgroupStorageSize: adapter.limits.maxComputeWorkgroupStorageSize,
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maxComputeWorkgroupsPerDimension: adapter.limits.maxComputeWorkgroupsPerDimension,
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maxStorageBufferBindingSize: adapter.limits.maxStorageBufferBindingSize,
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maxBufferSize: adapter.limits.maxBufferSize,
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maxComputeInvocationsPerWorkgroup: adapter.limits.maxComputeInvocationsPerWorkgroup,
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maxComputeWorkgroupSizeX: adapter.limits.maxComputeWorkgroupSizeX,
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maxComputeWorkgroupSizeY: adapter.limits.maxComputeWorkgroupSizeY,
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maxComputeWorkgroupSizeZ: adapter.limits.maxComputeWorkgroupSizeZ,
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},
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requiredFeatures,
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};
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if (adapter.features.has('timestamp-query')) {
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requiredFeatures.push('timestamp-query');
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}
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if (adapter.features.has('shader-f16')) {
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requiredFeatures.push('shader-f16');
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}
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this.device = await adapter.requestDevice(deviceDescriptor);
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this.gpuDataManager = createGpuDataManager(this);
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this.programManager = new ProgramManager(this);
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this.kernels = new Map();
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this.kernelPersistentData = new Map();
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this.kernelCustomData = new Map();
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// set up flags for logger
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configureLogger(env.logLevel!, !!env.debug);
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// TODO: set up flags
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this.device.onuncapturederror = ev => {
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if (ev.error instanceof GPUValidationError) {
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// eslint-disable-next-line no-console
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console.error(`An uncaught WebGPU validation error was raised: ${ev.error.message}`);
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}
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};
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Object.defineProperty(this.env.webgpu, 'device', {value: this.device});
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}
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dispose(): void {
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if (typeof this.querySet !== 'undefined') {
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this.querySet.destroy();
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}
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this.gpuDataManager.dispose();
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}
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getCommandEncoder(): GPUCommandEncoder {
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if (!this.commandEncoder) {
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this.commandEncoder = this.device.createCommandEncoder();
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}
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return this.commandEncoder;
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}
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getComputePassEncoder(): GPUComputePassEncoder {
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if (!this.computePassEncoder) {
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const computePassDescriptor: GPUComputePassDescriptor = {};
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if (this.isQueryEnabled()) {
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if (typeof this.querySet === 'undefined') {
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this.querySet = this.device.createQuerySet({
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type: 'timestamp',
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count: this.querySetCount,
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});
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}
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computePassDescriptor.timestampWrites = {
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querySet: this.querySet,
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beginningOfPassWriteIndex: 0,
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endOfPassWriteIndex: 1,
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};
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}
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this.computePassEncoder = this.getCommandEncoder().beginComputePass(computePassDescriptor);
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}
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return this.computePassEncoder;
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}
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endComputePass(): void {
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if (this.computePassEncoder) {
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this.computePassEncoder.end();
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this.computePassEncoder = null;
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}
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}
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flush(): void {
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if (this.commandEncoder) {
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this.endComputePass();
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this.device.queue.submit([this.getCommandEncoder().finish()]);
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this.gpuDataManager.refreshPendingBuffers();
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this.commandEncoder = null;
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this.pendingDispatchNumber = 0;
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}
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}
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isQueryEnabled(): boolean {
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if (this.device.features.has('timestamp-query') && this.env.webgpu.profilingMode === 'default') {
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return true;
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} else {
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return false;
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}
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}
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/**
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* run a WebGPU program.
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* @param program a ProgramInfo instance
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* @param inputTensorViews a TensorView array. each element represents a value already exists in GPU.
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* @param outputIndices an indices array. each element can be either -1 (temporary data), -2 (persistent data) or an
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* index to the kernel's output.
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* @param createKernelOutput a callback function that create a value to kernel's output with the given index
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* @param createIntermediateOutput a callback function that create a value as a intermediate value, either temporary
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* or persistent (owned by the current kernel)
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* @returns a TensorView array representing the result.
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*/
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run(program: ProgramInfo, inputTensorViews: readonly TensorView[], outputIndices: readonly number[],
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createKernelOutput: (index: number, dataType: number, dims: readonly number[]) => TensorView,
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createIntermediateOutput: (dataType: number, dims: readonly number[]) => TensorView): TensorView[] {
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// create info for inputs
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const inputDatas: GpuData[] = [];
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for (let i = 0; i < inputTensorViews.length; ++i) {
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const gpuData = this.gpuDataManager.get(inputTensorViews[i].data);
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if (!gpuData) {
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throw new Error(`no GPU data for input: ${inputTensorViews[i].data}`);
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}
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inputDatas[i] = gpuData;
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}
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const {outputs, dispatchGroup, programUniforms} = program.getRunData(inputTensorViews);
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// check output indices
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const validatedOutputIndices = outputIndices.length === 0 ? outputs.map((_, i) => i) : outputIndices;
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if (validatedOutputIndices.length !== outputs.length) {
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throw new Error(`Output size ${validatedOutputIndices.length} must be equal to ${outputs.length}.`);
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}
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// create info for outputs
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const outputTensorViews: TensorView[] = [];
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const outputDatas: GpuData[] = [];
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for (let i = 0; i < outputs.length; ++i) {
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// value -1 and -2 are used for creating temporary and persistent outputs.
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// value -3 is used for placeholder output. So -3, -2, -1 and 0, 1, 2, ... are valid
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// output indices. see type definition of ComputeContextInputsOutputsMapping for more details.
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if (!Number.isInteger(validatedOutputIndices[i]) || validatedOutputIndices[i] < -3 ||
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validatedOutputIndices[i] >= outputs.length) {
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throw new Error(`Invalid output index: ${validatedOutputIndices[i]}`);
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}
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if (validatedOutputIndices[i] === -3) {
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continue;
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}
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const isTemporary = validatedOutputIndices[i] === -1;
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const isPersistent = validatedOutputIndices[i] === -2;
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const tensorView = (isTemporary || isPersistent) ?
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createIntermediateOutput(outputs[i].dataType, outputs[i].dims) :
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createKernelOutput(validatedOutputIndices[i], outputs[i].dataType, outputs[i].dims);
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const gpuData = this.gpuDataManager.get(tensorView.data);
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if (!gpuData) {
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throw new Error(`no GPU data for output: ${tensorView.data}`);
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}
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if (isTemporary) {
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this.temporaryData.push(gpuData);
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}
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if (isPersistent) {
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let persistentData = this.kernelPersistentData.get(this.currentKernelId!);
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if (!persistentData) {
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persistentData = [];
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this.kernelPersistentData.set(this.currentKernelId!, persistentData);
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}
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persistentData.push(gpuData);
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}
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outputTensorViews.push(tensorView);
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outputDatas.push(gpuData);
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}
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// load uniforms
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// TODO: add cache for uniform (is it necessary?)
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//
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let uniformBufferBinding: GPUBindingResource|undefined;
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if (programUniforms) {
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let currentOffset = 0;
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let preLength = 0;
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const offsets: number[] = [];
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let maxAlignmentOfField = 1;
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programUniforms.forEach(v => {
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const data = typeof v.data === 'number' ? [v.data] : v.data;
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if (data.length === 0) {
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return;
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}
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// https://www.w3.org/TR/WGSL/#alignof
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let baseAlignment: number;
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switch (data.length) {
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case 1:
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baseAlignment = 4;
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break;
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case 2:
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baseAlignment = 8;
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break;
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case 3:
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baseAlignment = 16;
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break;
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case 4:
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baseAlignment = 16;
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break;
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case 5:
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baseAlignment = 16;
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break;
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case 6:
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baseAlignment = 16;
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break;
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default:
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throw new Error(`unsupported data length: ${data.length}`);
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}
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if (preLength === 5 || preLength === 6) {
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baseAlignment = 16;
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}
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if (baseAlignment > maxAlignmentOfField) {
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maxAlignmentOfField = baseAlignment;
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}
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currentOffset = Math.ceil(currentOffset / baseAlignment) * baseAlignment;
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preLength = data.length;
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offsets.push(currentOffset);
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currentOffset += data.length * 4;
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});
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currentOffset = Math.ceil(currentOffset / maxAlignmentOfField) * maxAlignmentOfField;
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const arrayBuffer = new ArrayBuffer(currentOffset);
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programUniforms.forEach((v, i) => {
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const offset = offsets[i];
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const data = typeof v.data === 'number' ? [v.data] : v.data;
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if (v.type === 'int32') {
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new Int32Array(arrayBuffer, offset, data.length).set(data);
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} else if (v.type === 'uint32') {
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new Uint32Array(arrayBuffer, offset, data.length).set(data);
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} else {
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new Float32Array(arrayBuffer, offset, data.length).set(data);
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}
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});
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const uniformBufferData =
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// eslint-disable-next-line no-bitwise
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this.gpuDataManager.create(currentOffset, GPUBufferUsage.COPY_DST | GPUBufferUsage.UNIFORM);
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this.device.queue.writeBuffer(uniformBufferData.buffer, 0, arrayBuffer, 0, currentOffset);
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this.gpuDataManager.release(uniformBufferData.id);
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uniformBufferBinding = {offset: 0, size: currentOffset, buffer: uniformBufferData.buffer};
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}
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const normalizedDispatchGroup = this.programManager.normalizeDispatchGroupSize(dispatchGroup);
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const is1DimensionDispatch = normalizedDispatchGroup[1] === 1 && normalizedDispatchGroup[2] === 1;
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// get program info
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const key = getProgramInfoUniqueKey(program, inputTensorViews, is1DimensionDispatch);
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let artifact = this.programManager.getArtifact(key);
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if (!artifact) {
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artifact = this.programManager.build(program, normalizedDispatchGroup);
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this.programManager.setArtifact(key, artifact);
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LOG_DEBUG('info', () => `[artifact] key: ${key}, programName: ${program.name}`);
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}
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LOG_DEBUG(
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'info',
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() => `[ProgramManager] run "${program.name}" (key=${key}) with ${normalizedDispatchGroup[0]}x${
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normalizedDispatchGroup[1]}x${normalizedDispatchGroup[2]}`);
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this.programManager.run(
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artifact, inputTensorViews, outputTensorViews, inputDatas, outputDatas, normalizedDispatchGroup,
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uniformBufferBinding);
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return outputTensorViews;
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}
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upload(gpuDataId: number, data: Uint8Array): void {
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this.gpuDataManager.upload(gpuDataId, data);
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}
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memcpy(src: number, dst: number): void {
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this.gpuDataManager.memcpy(src, dst);
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}
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async download(gpuDataId: number, getTargetBuffer: () => Uint8Array): Promise<void> {
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// the underlying buffer may be changed after the async function is called. so we use a getter function to make sure
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// the buffer is up-to-date.
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await this.gpuDataManager.download(gpuDataId, getTargetBuffer);
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}
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alloc(size: number): number {
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return this.gpuDataManager.create(size).id;
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}
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free(ptr: number): number {
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return this.gpuDataManager.release(ptr);
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}
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createKernel(opType: string, kernelId: number, attribute: unknown, nodeName: string): void {
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const op = WEBGPU_OP_RESOLVE_RULES.get(opType);
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if (!op) {
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throw new Error(`kernel not implemented: ${opType}`);
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}
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this.kernels.set(kernelId, [opType, nodeName, op[0], [op[1], attribute]]);
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}
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releaseKernel(kernelId: number): void {
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const persistentData = this.kernelPersistentData.get(kernelId);
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if (persistentData) {
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for (const data of persistentData) {
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this.gpuDataManager.release(data.id);
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}
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this.kernelPersistentData.delete(kernelId);
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}
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this.kernelCustomData.delete(kernelId);
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this.kernels.delete(kernelId);
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}
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computeKernel(kernelId: number, context: ComputeContext, errors: Array<Promise<string|null>>): number {
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const kernel = this.kernels.get(kernelId);
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if (!kernel) {
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throw new Error(`kernel not created: ${kernelId}`);
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}
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const [opType, nodeName, kernelEntry, attributes] = kernel;
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if (this.currentKernelId !== null) {
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throw new Error(`kernel "[${opType}] ${nodeName}" is not allowed to be called recursively`);
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}
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this.currentKernelId = kernelId;
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// parse attributes if necessary
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if (attributes[0]) {
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attributes[1] = attributes[0](attributes[1]);
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attributes[0] = undefined;
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}
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LOG_DEBUG('info', () => `[WebGPU] Start to run kernel "[${opType}] ${nodeName}"...`);
|
|
|
|
const useErrorScope = this.env.debug;
|
|
|
|
this.temporaryData = [];
|
|
try {
|
|
if (useErrorScope) {
|
|
this.device.pushErrorScope('validation');
|
|
}
|
|
|
|
kernelEntry(context, attributes[1]);
|
|
return 0; // ORT_OK
|
|
} catch (e) {
|
|
errors.push(Promise.resolve(`[WebGPU] Kernel "[${opType}] ${nodeName}" failed. ${e}`));
|
|
return 1; // ORT_FAIL
|
|
} finally {
|
|
if (useErrorScope) {
|
|
errors.push(this.device.popErrorScope().then(
|
|
err => err ? `GPU validation error for kernel "[${opType}] ${nodeName}": ${err.message}` : null));
|
|
}
|
|
|
|
for (const data of this.temporaryData) {
|
|
this.gpuDataManager.release(data.id);
|
|
}
|
|
this.temporaryData = [];
|
|
this.currentKernelId = null;
|
|
}
|
|
}
|
|
|
|
// #region external buffer
|
|
registerBuffer(sessionId: number, index: number, buffer: GPUBuffer, size: number): number {
|
|
let sessionInputOutputMapping = this.sessionExternalDataMapping.get(sessionId);
|
|
if (!sessionInputOutputMapping) {
|
|
sessionInputOutputMapping = new Map();
|
|
this.sessionExternalDataMapping.set(sessionId, sessionInputOutputMapping);
|
|
}
|
|
|
|
const previousBuffer = sessionInputOutputMapping.get(index);
|
|
const id = this.gpuDataManager.registerExternalBuffer(buffer, size, previousBuffer?.[1]);
|
|
sessionInputOutputMapping.set(index, [id, buffer]);
|
|
return id;
|
|
}
|
|
unregisterBuffers(sessionId: number): void {
|
|
const sessionInputOutputMapping = this.sessionExternalDataMapping.get(sessionId);
|
|
if (sessionInputOutputMapping) {
|
|
sessionInputOutputMapping.forEach(bufferInfo => this.gpuDataManager.unregisterExternalBuffer(bufferInfo[1]));
|
|
this.sessionExternalDataMapping.delete(sessionId);
|
|
}
|
|
}
|
|
getBuffer(gpuDataId: number): GPUBuffer {
|
|
const gpuData = this.gpuDataManager.get(gpuDataId);
|
|
if (!gpuData) {
|
|
throw new Error(`no GPU data for buffer: ${gpuDataId}`);
|
|
}
|
|
return gpuData.buffer;
|
|
}
|
|
createDownloader(gpuBuffer: GPUBuffer, size: number, type: Tensor.GpuBufferDataTypes):
|
|
() => Promise<Tensor.DataType> {
|
|
return async () => {
|
|
const data = await downloadGpuData(this, gpuBuffer, size);
|
|
return createView(data.buffer, type);
|
|
};
|
|
}
|
|
// #endregion
|
|
}
|