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### Description Use vec<2> or vec<4>, operands in MatMulNBits ### Motivation and Context Improve performance
250 lines
12 KiB
TypeScript
250 lines
12 KiB
TypeScript
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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import {DataType} from '../../../wasm-common';
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import {TensorView} from '../../tensor-view';
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import {ShapeUtil} from '../../util';
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import {AttributeWithCacheKey, createAttributeWithCacheKey} from '../attribute-with-cache-key';
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import {ComputeContext, ProgramInfo, ProgramUniform} from '../types';
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import {createTensorShapeVariables, getMaxComponents, inputVariable, outputVariable, ShaderHelper, tensorTypeToWsglStorageType, UniformsArrayType} from './common';
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// TODO support quantization bits not equal to 4
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export interface MatMulNBitsAttributes extends AttributeWithCacheKey {
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k: number;
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n: number;
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accuracyLevel: number;
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bits: number;
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blockSize: number;
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}
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const validateInputs = (inputs: readonly TensorView[], attributes: MatMulNBitsAttributes): void => {
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if (inputs.length < 3 || inputs.length > 4) {
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throw new Error('MatMulNBits requires 3 or 4 inputs');
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}
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const a = inputs[0];
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const aRank = a.dims.length;
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if (a.dims[aRank - 1] !== attributes.k) {
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throw new Error('The last dim of input shape does not match the k value');
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}
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const nBlocksPerCol = Math.floor((attributes.k + attributes.blockSize - 1) / attributes.blockSize);
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const blobSize = attributes.blockSize / 8 * attributes.bits;
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const b = inputs[1];
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if (!ShapeUtil.areEqual(b.dims, [attributes.n, nBlocksPerCol, blobSize])) {
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throw new Error('The second inputs must be 3D tensor with shape N X nBlocksPerCol X blobSize');
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}
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const scales = inputs[2];
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const scalesShape = scales.dims;
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if (ShapeUtil.size(scalesShape) !== attributes.n * nBlocksPerCol) {
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throw new Error('scales input size error.');
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}
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if (inputs.length === 4) {
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const zeroPoints = inputs[3];
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const zeroPointsShape = zeroPoints.dims;
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const expectedZeroPointsSize =
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attributes.bits > 4 ? (attributes.n * nBlocksPerCol) : attributes.n * Math.floor((nBlocksPerCol + 1) / 2);
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if (ShapeUtil.size(zeroPointsShape) !== expectedZeroPointsSize) {
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throw new Error('zeroPoints input size error.');
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}
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}
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};
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export const createMatMulNBitsProgramInfo =
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(inputs: readonly TensorView[], attributes: MatMulNBitsAttributes): ProgramInfo => {
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const inputShape = inputs[0].dims;
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const aRank = inputShape.length;
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const outputShape = inputShape.slice(0, aRank - 1).concat(attributes.n);
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const m = inputShape[aRank - 2];
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const blobSize = attributes.blockSize / 8 * attributes.bits;
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const blobSizeInWords = blobSize / 4;
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const outputNumber = getMaxComponents(m);
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const components = getMaxComponents(attributes.n);
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const aComponents = getMaxComponents(attributes.k);
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const bComponents = getMaxComponents(blobSizeInWords);
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const outputSize = ShapeUtil.size(outputShape) / components / outputNumber;
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const programUniforms: ProgramUniform[] = [
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{type: DataType.uint32, data: outputSize}, {type: DataType.uint32, data: attributes.k},
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{type: DataType.uint32, data: attributes.n}, {type: DataType.uint32, data: attributes.accuracyLevel},
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{type: DataType.uint32, data: attributes.bits}, {type: DataType.uint32, data: attributes.blockSize}
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];
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const aShape = inputShape.slice();
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aShape.splice(-1, 1, attributes.k / aComponents);
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const bShape = ShapeUtil.convertShape(inputs[1].dims).slice();
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bShape.splice(-1, 1, blobSizeInWords / bComponents);
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programUniforms.push(...createTensorShapeVariables(aShape));
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programUniforms.push(...createTensorShapeVariables(bShape));
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programUniforms.push(...createTensorShapeVariables(inputs[2].dims));
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if (inputs.length === 4) {
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programUniforms.push(...createTensorShapeVariables(ShapeUtil.convertShape(inputs[3].dims)));
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}
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const oShape = outputShape.slice();
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oShape.splice(-1, 1, attributes.n / components);
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programUniforms.push(...createTensorShapeVariables(oShape));
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const getShaderSource = (shaderHelper: ShaderHelper) => {
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const a = inputVariable('a', inputs[0].dataType, aShape.length, aComponents);
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const b = inputVariable('b', DataType.uint32, bShape.length, bComponents);
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const scales = inputVariable('scales', inputs[2].dataType, inputs[2].dims.length);
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const inputVariables = [a, b, scales];
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const zeroPoints =
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inputs.length === 4 ? inputVariable('zero_points', DataType.uint32, inputs[3].dims.length) : undefined;
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if (zeroPoints) {
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inputVariables.push(zeroPoints);
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}
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const output = outputVariable('output', inputs[0].dataType, outputShape.length, components);
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const uniforms: UniformsArrayType = [
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{name: 'output_size', type: 'u32'}, {name: 'K', type: 'u32'}, {name: 'N', type: 'u32'},
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{name: 'accuracy_level', type: 'u32'}, {name: 'bits', type: 'u32'}, {name: 'block_size', type: 'u32'}
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];
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const nBlocksPerCol = Math.floor((attributes.k + attributes.blockSize - 1) / attributes.blockSize);
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const dataType = tensorTypeToWsglStorageType(inputs[0].dataType);
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const qDqDataType = (() => {
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switch (aComponents) {
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case 1:
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return `array<${dataType}, 8>`;
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case 2:
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return `mat4x2<${dataType}>`;
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case 4:
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return `mat2x4<${dataType}>`;
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default:
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throw new Error(`${aComponents}-component is not supported.`);
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}
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})();
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const dequantizeImpl = `
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fn dequantize(quantized: ${qDqDataType}, zero_point: ${dataType}, scale: ${dataType}) -> ${qDqDataType} {
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${(() => {
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if (aComponents === 1) {
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return `var dequantized = ${qDqDataType}(${
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Array.from({length: 8}, (_, i) => `(quantized[${i}] - zero_point) * scale`).join(', ')});
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return dequantized;`;
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} else {
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return `var zero_points: ${qDqDataType} = ${qDqDataType}(${Array(8).fill('zero_point').join(',')});
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return (quantized - zero_points) * scale;`;
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}
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})()}
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}`;
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const ortUnpack8x4snormImpl = `
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fn ortUnpack8x4snorm(value: u32) -> ${qDqDataType} {
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var quantized: ${qDqDataType};
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var offset: u32 = 0;
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let count: u32 = 4;
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for (var i: u32 = 0; i < 8u; i++) {
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var result = ${dataType}(extractBits(value, offset, count));
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${(() => {
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switch (aComponents) {
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case 1:
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return 'quantized[i] = result;';
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case 2:
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return 'quantized[i / 2][i % 2] = result;';
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case 4:
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return 'quantized[i / 4][i % 4] = result;';
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default:
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throw new Error(`${aComponents}-component is not supported.`);
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}
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})()}
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offset += count;
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}
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return quantized;
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}`;
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const updateZeroPointIndex = zeroPoints ? `
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zero_point_offset += 4;
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if (zero_point_offset == 32) {
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zero_point_offset = 0;
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zero_point_index++;
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zero_point_word = ${zeroPoints.getByOffset('zero_point_index')};
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}` :
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'';
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return `
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${dequantizeImpl};
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${ortUnpack8x4snormImpl};
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${shaderHelper.registerUniforms(uniforms).declareVariables(...inputVariables, output)}
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${shaderHelper.mainStart()}
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${shaderHelper.guardAgainstOutOfBoundsWorkgroupSizes('uniforms.output_size')}
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var output_values: array<${output.type.value}, ${outputNumber}>;
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var output_indices = ${output.offsetToIndices('global_idx')};
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var n = ${output.indicesGet('output_indices', aRank - 1)};
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var m = ${output.indicesGet('output_indices', aRank - 2)};
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var a_indices: ${a.type.indices} = output_indices;
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// Two zero points are packed into one byte because uniforms.bits <= 4.
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// zero_point_offset is either 0 or 4. It is bit offset within one byte.
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// TODO support zero_point_offset for bits > 4
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${
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zeroPoints ? `
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var zero_point_index: u32 = n * ${components} * ((${nBlocksPerCol} + 1) / 2) / 4;
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var zero_point_word: u32 = ${zeroPoints.getByOffset('zero_point_index')};
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var zero_point_offset: u32 = 0;` :
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''}
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var scale_index = n * ${nBlocksPerCol * components};
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var b_indices: ${b.type.indices};
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for (var c: u32 = 0; c < ${components}; c++) {
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${b.indicesSet('b_indices', '0', `n * ${components} + c`)};
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var block_offset: u32 = 0;
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for (var block: u32 = 0; block < ${nBlocksPerCol}; block++) {
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// The scale and zero points are computed per block.
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let scale = ${scales.getByOffset('scale_index')};
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// The default zero point is 8 for unsigned 4-bit quantization.
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let zero_point = ${dataType}(${zeroPoints ? 'extractBits(zero_point_word, zero_point_offset, 4)' : 8.0});
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${b.indicesSet('b_indices', '1', 'block')};
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var word_offset: u32 = block_offset;
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for (var word: u32 = 0; word < ${blobSizeInWords}; word += ${bComponents}) {
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${b.indicesSet('b_indices', '2', 'word')};
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let b_data = ${b.getByIndices('b_indices')};
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for (var i: u32 = 0; i < ${bComponents}; i++) {
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let b_value = ${bComponents === 1 ? 'b_data' : 'b_data[word + i]'};
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let b_quantized_values: ${qDqDataType} = ortUnpack8x4snorm(b_value);
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let b_dequantized_values = dequantize(b_quantized_values, zero_point, scale);
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// Number of B elements per 32-bit word is 32/bits = 32/4 = 8
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var offset: u32 = word_offset;
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for (var j: u32 = 0; j < 8/${aComponents}; j++) {
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${a.indicesSet('a_indices', aRank - 1, `offset/${aComponents}`)};
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for (var k: u32 = 0; k < ${outputNumber}u; k++) {
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${a.indicesSet('a_indices', aRank - 2, `m * ${outputNumber} + k`)};
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let a_data = ${a.getByIndices('a_indices')};
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output_values[k]${components > 1 ? '[c]' : ''} += ${
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aComponents === 1 ? 'a_data * b_dequantized_values[j]' : 'dot(a_data, b_dequantized_values[j])'};
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}
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offset += ${aComponents};
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}
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word_offset += 8;
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}
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}
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scale_index++;
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${updateZeroPointIndex}
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block_offset += uniforms.block_size;
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}
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// Drop the trailing 4 bits if the zero_poit_offset is not a byte boundary to align with the next byte.
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${
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zeroPoints ? `if (zero_point_offset % 8 > 0) {
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${updateZeroPointIndex}
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}` :
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''}
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}
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for (var k: u32 = 0u; k < ${outputNumber}u; k++) {
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${output.indicesSet('output_indices', aRank - 2, `${outputNumber + ' * m + k'}`)};
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${output.setByIndices('output_indices', 'output_values[k]')}
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}
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}`;
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};
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return {
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name: 'MatMulNBits',
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shaderCache:
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{hint: `${attributes.cacheKey};${inputs.length}`, inputDependencies: Array(inputs.length).fill('rank')},
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getRunData: () => ({
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outputs: [{dims: outputShape, dataType: inputs[0].dataType}],
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dispatchGroup: {x: Math.ceil(outputSize / 64 /* workgroup size */)},
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programUniforms
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}),
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getShaderSource
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};
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};
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export const matMulNBits = (context: ComputeContext, attributes: MatMulNBitsAttributes): void => {
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validateInputs(context.inputs, attributes);
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context.compute(createMatMulNBitsProgramInfo(context.inputs, attributes));
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};
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export const parseMatMulNBitsAttributes = (attributes: Record<string, unknown>): MatMulNBitsAttributes =>
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createAttributeWithCacheKey(attributes as Omit<MatMulNBitsAttributes, keyof AttributeWithCacheKey>);
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