onnxruntime/winml/lib/Api/impl/MapBase.h
Paul McDaniel 56cbd82c71
Layer dev paulm (#2567)
* commetns for dml graph transformer
fixed ort value passing using the allocatir info

* fixed and coded maps and sequences across the abi

* cleaned up w4's
cleaned up the model info ABI
delayload directml.dll from winml

* cleaned up namepsace aliases.
renamed _winmla to winmla
this was good PR feedback from tiago a while back.

* moved files from inc to lib\api.core
cleaned up some of the cmake

* staged changes

* making windowsAI azure dev ops work.

* code review comments.

* revert changes
2019-12-05 18:14:20 -08:00

234 lines
7.7 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
#pragma once
#include "TensorKindFrom.h"
#include "MapFeatureDescriptor.h"
#include "TensorFeatureDescriptor.h"
namespace Windows::AI::MachineLearning {
//
// MapBase
//
// This is the base class for all data based Map types.
//
// Supported derived classes:
// <String, Float>, <String, Int64>, <String, Double>, <String, String>
// <Int64, Float>, <Int64, Int64>, <Int64, Double>, <Int64, String>
//
template <
typename TDerived,
typename TKey,
typename TValue>
struct MapBase : winrt::implements<
MapBase<TDerived, TKey, TValue>,
winrt::Windows::AI::MachineLearning::ILearningModelFeatureValue,
WinML::IMapFeatureValue,
WinML::ILotusValueProviderPrivate> {
static_assert(
std::is_same<TKey, int64_t>::value ||
std::is_same<TKey, winrt::hstring>::value,
"Map keys must be int64_t or winrt::hstring!");
static_assert(
std::is_same<TValue, int64_t>::value ||
std::is_same<TValue, double>::value ||
std::is_same<TValue, float>::value ||
std::is_same<TValue, winrt::hstring>::value,
"Map values must be int64_t, double, float, or winrt::hstring!");
template <typename T>
struct ValidLotusType { using Type = T; };
template <>
struct ValidLotusType<winrt::hstring> { using Type = std::string; };
using LotusKey = typename ValidLotusType<TKey>::Type;
using LotusValue = typename ValidLotusType<TValue>::Type;
using LotusMap = std::pair<std::vector<LotusKey>, std::vector<LotusValue>>;
using ABIMap = ::winrt::Windows::Foundation::Collections::IMap<TKey, TValue>;
using ABIMapView = ::winrt::Windows::Foundation::Collections::IMapView<TKey, TValue>;
template <typename TRawType>
static typename ValidLotusType<TRawType>::Type ConvertToValidLotusType(TRawType raw) {
return raw;
}
template <>
static typename ValidLotusType<winrt::hstring>::Type ConvertToValidLotusType(winrt::hstring raw) {
return WinML::Strings::UTF8FromHString(raw);
}
template <typename TRawType>
static std::vector<TRawType> ConvertToABIType(Ort::Value& ort_value) {
// make sure this is an array of these types
auto shape = ort_value.GetTensorTypeAndShapeInfo().GetShape();
// there needs to be only one dimension
THROW_HR_IF(E_INVALIDARG, shape.size() != 1);
auto lotus_value = ort_value.GetTensorMutableData<typename ValidLotusType<TRawType>::Type>();
// now go through all the entries
std::vector<TRawType> out;
for (auto i = 0; i < shape[0]; i++) {
out.push_back(lotus_value[i]);
}
// retun the vector
return out;
}
template <>
static std::vector<winrt::hstring> ConvertToABIType<winrt::hstring>(Ort::Value& ort_value) {
auto strings = ort_value.GetStrings();
std::vector<winrt::hstring> out;
for (auto i = 0; i < strings.size(); ++i) {
out.push_back(WinML::Strings::HStringFromUTF8(strings[i].c_str()));
}
return out;
}
MapBase(ABIMap const& data) : data_(data) {}
static winrt::Windows::AI::MachineLearning::ILearningModelFeatureValue Create() {
auto abiMap = winrt::single_threaded_map<TKey, TValue>();
return winrt::make<TDerived>(abiMap);
}
static winrt::Windows::AI::MachineLearning::ILearningModelFeatureValue Create(const ABIMap& data) {
return winrt::make<TDerived>(data);
}
static winrt::Windows::AI::MachineLearning::ILearningModelFeatureValue Create(const ABIMapView& data) {
auto abiMap = winrt::single_threaded_map<TKey, TValue>();
for (const auto& pair : data) {
auto key = pair.Key();
auto value = pair.Value();
abiMap.Insert(key, value);
}
return winrt::make<TDerived>(abiMap);
}
// ILearningModelFeatureValue implementation
winrt::Windows::AI::MachineLearning::LearningModelFeatureKind Kind() {
return winrt::Windows::AI::MachineLearning::LearningModelFeatureKind::Map;
}
STDMETHOD(get_KeyKind)
(winrt::Windows::AI::MachineLearning::TensorKind* kind) {
FAIL_FAST_IF_NULL(kind);
*kind = TensorKindFrom<TKey>::Type;
return S_OK;
}
STDMETHOD(get_ValueDescriptor)
(winrt::Windows::AI::MachineLearning::ILearningModelFeatureDescriptor* result) {
FAIL_FAST_IF_NULL(result);
*result = TensorFeatureDescriptorFrom<TValue>::CreateAnonymous(std::vector<int64_t>{});
return S_OK;
}
void ConvertToLotusMap(const ABIMap& map) {
std::vector<LotusKey> keys;
std::vector<LotusValue> values;
for (const auto& pair : map) {
auto key = ConvertToValidLotusType(pair.Key());
auto value = ConvertToValidLotusType(pair.Value());
keys.push_back(key);
values.push_back(value);
}
lotus_data_ = std::make_unique<LotusMap>(std::make_pair(keys, values));
}
template <typename TLotusKey, typename TLotusValue>
static onnxruntime::MLDataType GetLotusType(winmla::IWinMLAdapter* adapter) {
return adapter->GetMapType(TensorKindFrom<TLotusKey>::Type, TensorKindFrom<TLotusValue>::Type);
}
template <typename TLotusKey, typename TLotusValue>
static Ort::Value CreateOrtMap(TLotusKey* keys, TLotusValue* values, size_t len) {
// now create OrtValue wrappers over the buffers
auto cpu_memory = Ort::MemoryInfo::CreateCpu(OrtDeviceAllocator, OrtMemTypeDefault);
std::vector<int64_t> shape = {static_cast<int64_t>(len)};
auto keys_ort_value = Ort::Value::CreateTensor<TLotusKey>(cpu_memory, keys, len, shape.data(), shape.size());
auto values_ort_value = Ort::Value::CreateTensor<TLotusValue>(cpu_memory, values, len, shape.data(), shape.size());
// make the map
return Ort::Value::CreateMap(keys_ort_value, values_ort_value);
}
STDMETHOD(GetOrtValue)
(WinML::BindingContext& context, OrtValue** ort_value) {
ORT_UNUSED_PARAMETER(context);
// TODO: Tensorized data should be cached so multiple bindings work more efficiently
// TODO : we need to handle inputs. for now only handle outputs and don't pre allocate anything
if (context.type == WinML::BindingType::kOutput) {
*ort_value = nullptr;
return S_OK;
}
// handle inputs, create and store a copy of the map
ConvertToLotusMap(data_);
// and make the map
*ort_value = CreateOrtMap(lotus_data_->first.data(), lotus_data_->second.data(), lotus_data_->first.size()).release();
return S_OK;
}
STDMETHOD(IsPlaceholder)
(bool* pIsPlaceHolder) {
FAIL_FAST_IF_NULL(pIsPlaceHolder);
*pIsPlaceHolder = false;
return S_OK;
}
STDMETHOD(UpdateSourceResourceData)
(BindingContext& context, OrtValue* ort_value) {
ORT_UNUSED_PARAMETER(context);
data_.Clear();
Ort::AllocatorWithDefaultOptions allocator;
// get the keys
OrtValue* ptr = nullptr;
Ort::ThrowOnError(Ort::GetApi().GetValue(ort_value, 0, allocator, &ptr));
Ort::Value keys{ptr};
// get the values
ptr = nullptr;
Ort::ThrowOnError(Ort::GetApi().GetValue(ort_value, 1, allocator, &ptr));
Ort::Value values{ptr};
auto keys_vector = ConvertToABIType<TKey>(keys);
auto values_vector = ConvertToABIType<TValue>(values);
auto len = keys.GetCount();
for (auto i = 0; i < len; ++i) {
data_.Insert(keys_vector[i], values_vector[i]);
}
return S_OK;
// TODO: code this
//const LotusMap& map = *static_cast<LotusMap*>(pResource);
//for (const auto& pair : map) {
// auto key = ConvertToABIType<TKey>(pair.first);
// auto value = ConvertToABIType<TValue>(pair.second);
// data_.Insert(key, value);
//}
return S_OK;
}
STDMETHOD(AbiRepresentation)
(
winrt::Windows::Foundation::IInspectable& abiRepresentation) {
data_.as(abiRepresentation);
return S_OK;
}
private:
ABIMap data_;
std::unique_ptr<LotusMap> lotus_data_;
};
} // namespace Windows::AI::MachineLearning