onnxruntime/cmake/external/abseil-cpp.cmake
Changming Sun 5f6a3158f8
Enable VCPKG in CI build (#23426)
### Description
1. Enable VCPKG flag in Windows CPU CI build pipelines. 
2. Increased the min supported cmake version from 3.26 to 3.28. Because
of it, drop the support for the old way of finding python by
"find_package(PythonLibs)". Therefore, in build.py we no longer set
"PYTHON_EXECUTABLE" cmake var when doing cmake configure.
3. Added "xnnpack-ep" as a feature for ORT's vcpkg config.
4. Added asset cache support for ORT's vcpkg build
5. Added VCPKG triplet files for Android build.
6. Set VCPKG triplet to "universal2-osx" if CMAKE_OSX_ARCHITECTURES was
found in cmake extra defines.
7. Removed a small piece of code in build.py, which was for support CUDA
version < 11.8.
8. Fixed an issue that CMAKE_OSX_ARCHITECTURES sometimes got specified
twice when build.py invoked cmake.
9. Added more model tests to Android build. After this change, we will
test all ONNX versions instead of just the latest one.
10. Fixed issues that are related to build.py's "--build_nuget"
parameter. Also, enable the flag in most Windows CPU CI build jobs.
11. Removed a restriction in build.py that disallowed cross-compiling
Windows ARM64 nuget package on Windows x86.
 
### Motivation and Context
Adopt vcpkg.
2025-02-05 10:58:53 -08:00

152 lines
4.1 KiB
CMake

# Copyright (c) Microsoft Corporation. All rights reserved.
# Licensed under the MIT License.
include(FetchContent)
# Pass to build
set(ABSL_PROPAGATE_CXX_STD 1)
set(BUILD_TESTING 0)
set(ABSL_BUILD_TESTING OFF)
set(ABSL_BUILD_TEST_HELPERS OFF)
set(ABSL_USE_EXTERNAL_GOOGLETEST ON)
if(Patch_FOUND AND WIN32)
set(ABSL_PATCH_COMMAND ${Patch_EXECUTABLE} --binary --ignore-whitespace -p1 < ${PROJECT_SOURCE_DIR}/patches/abseil/absl_windows.patch)
else()
set(ABSL_PATCH_COMMAND "")
endif()
if(WIN32 AND NOT Patch_FOUND)
#see https://github.com/google/re2/issues/425 and https://github.com/google/re2/issues/436
set(ABSL_ENABLE_INSTALL ON)
endif()
# NB! Advancing Abseil version changes its internal namespace,
# currently absl::lts_20240116 which affects abseil-cpp.natvis debugger
# visualization file, that must be adjusted accordingly, unless we eliminate
# that namespace at build time.
onnxruntime_fetchcontent_declare(
abseil_cpp
URL ${DEP_URL_abseil_cpp}
URL_HASH SHA1=${DEP_SHA1_abseil_cpp}
PATCH_COMMAND ${ABSL_PATCH_COMMAND}
FIND_PACKAGE_ARGS 20240722 NAMES absl
EXCLUDE_FROM_ALL
)
onnxruntime_fetchcontent_makeavailable(abseil_cpp)
FetchContent_GetProperties(abseil_cpp)
if(abseil_cpp_SOURCE_DIR)
set(ABSEIL_SOURCE_DIR ${abseil_cpp_SOURCE_DIR})
if(onnxruntime_USE_WEBGPU)
set(DAWN_ABSEIL_DIR ${abseil_cpp_SOURCE_DIR})
endif()
endif()
# abseil_cpp_SOURCE_DIR is non-empty if we build it from source
message(STATUS "Abseil source dir:" ${ABSEIL_SOURCE_DIR})
# abseil_cpp_VERSION is non-empty if we find a preinstalled ABSL
if(abseil_cpp_VERSION)
message(STATUS "Abseil version:" ${abseil_cpp_VERSION})
endif()
if (GDK_PLATFORM)
# Abseil considers any partition that is NOT in the WINAPI_PARTITION_APP a viable platform
# for Win32 symbolize code (which depends on dbghelp.lib); this logic should really be flipped
# to only include partitions that are known to support it (e.g. DESKTOP). As a workaround we
# tell Abseil to pretend we're building an APP.
target_compile_definitions(absl_symbolize PRIVATE WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP)
endif()
# TODO: since multiple ORT's dependencies depend on Abseil, the list below would vary from version to version.
# We'd better to not manually manage the list.
set(ABSEIL_LIBS
absl::absl_log
absl::log_internal_log_impl
absl::log_internal_strip
absl::log_internal_message
absl::log_internal_format
absl::synchronization
absl::str_format
absl::flags
absl::log_internal_globals
absl::kernel_timeout_internal
absl::str_format_internal
absl::hash
absl::log_internal_append_truncated
absl::absl_vlog_is_on
absl::flags_commandlineflag
absl::time
absl::symbolize
absl::graphcycles_internal
absl::log_internal_conditions
absl::strings
absl::malloc_internal
absl::demangle_internal
absl::optional
absl::stacktrace
absl::base
absl::demangle_rust
absl::bad_optional_access
absl::strings_internal
absl::debugging_internal
absl::int128
absl::spinlock_wait
absl::decode_rust_punycode
absl::raw_logging_internal
absl::flat_hash_set
absl::flat_hash_map
absl::node_hash_map
absl::node_hash_set
absl::compare
absl::base_internal
absl::nullability
absl::bounded_utf8_length_sequence
absl::log_severity
absl::type_traits
absl::atomic_hook
absl::bits
absl::flags_commandlineflag_internal
absl::hash_container_defaults
absl::numeric_representation
absl::node_slot_policy
absl::core_headers
absl::dynamic_annotations
absl::utf8_for_code_point
absl::errno_saver
absl::absl_check
absl::hash_function_defaults
absl::function_ref
absl::city
absl::low_level_hash
absl::fixed_array
absl::variant
absl::meta
absl::log_internal_voidify
absl::log_sink
absl::log_internal_log_sink_set
absl::log_sink_registry
absl::log_entry
absl::log_globals
absl::log_internal_nullguard
absl::examine_stack
absl::inlined_vector
absl::log_internal_proto
absl::strerror
absl::log_internal_config
absl::raw_hash_map
absl::raw_hash_set
absl::container_memory
absl::algorithm_container
absl::span
absl::log_internal_nullstream
absl::vlog_config_internal
absl::flags_reflection
absl::flags_internal
absl::flags_config
absl::fast_type_id
absl::utility
absl::time_zone
absl::civil_time
absl::string_view
absl::throw_delegate
absl::memory
absl::charset
absl::endian
absl::config)