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winml/ was previously excluded from lintrunner config. This change includes the directory and adds the clang-format config file specific to winml/ that fits existing style. --------- Signed-off-by: Justin Chu <justinchu@microsoft.com>
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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#pragma once
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#include "SequenceFeatureDescriptor.g.h"
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#include "iengine.h"
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namespace WINMLP {
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struct SequenceFeatureDescriptor : SequenceFeatureDescriptorT<
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SequenceFeatureDescriptor,
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ILearningModelFeatureDescriptorNative,
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_winml::IDescriptorInfoProvider> {
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SequenceFeatureDescriptor() = delete;
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SequenceFeatureDescriptor(
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const char* name,
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const char* description,
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bool is_required,
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winml::ILearningModelFeatureDescriptor element_descriptor
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);
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winml::ILearningModelFeatureDescriptor ElementDescriptor();
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// IFeatureDescriptor
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hstring Name();
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hstring Description();
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winml::LearningModelFeatureKind Kind();
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bool IsRequired();
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STDMETHOD(GetName)
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(const wchar_t** name, uint32_t* cchName) override;
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STDMETHOD(GetDescription)
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(const wchar_t** description, uint32_t* cchDescription) override;
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STDMETHOD(GetDescriptorInfo)
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(_winml::IEngineFactory* engine_factory, _winml::IDescriptorInfo** info) override;
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private:
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winrt::hstring name_;
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winrt::hstring description_;
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bool is_required_;
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winml::ILearningModelFeatureDescriptor element_descriptor_;
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};
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} // namespace WINMLP
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