// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #include #include #include "context.h" #include "util.h" namespace onnxruntime { namespace server { // Report a failure void ErrorHandling(beast::error_code ec, char const* what) { std::cerr << what << " failed: " << ec.value() << " : " << ec.message() << "\n"; } } // namespace server } // namespace onnxruntime