// Copyright(c) Microsoft Corporation.All rights reserved. // Licensed under the MIT License. // #include #include #include const OrtApi* Ort::g_api = OrtGetApi(ORT_API_VERSION); int main(int argc, char* argv[]) { //************************************************************************* // initialize enviroment...one enviroment per process // enviroment maintains thread pools and other state info Ort::Env env(ORT_LOGGING_LEVEL_WARNING, "test"); // initialize session options if needed Ort::SessionOptions session_options; session_options.SetIntraOpNumThreads(1); // If onnxruntime.dll is built with CUDA enabled, we can uncomment out this line to use CUDA for this // session (we also need to include cuda_provider_factory.h above which defines it) // #include "cuda_provider_factory.h" // OrtSessionOptionsAppendExecutionProvider_CUDA(session_options, 1); // Sets graph optimization level // Available levels are // ORT_DISABLE_ALL -> To disable all optimizations // ORT_ENABLE_BASIC -> To enable basic optimizations (Such as redundant node removals) // ORT_ENABLE_EXTENDED -> To enable extended optimizations (Includes level 1 + more complex optimizations like node fusions) // ORT_ENABLE_ALL -> To Enable All possible opitmizations session_options.SetGraphOptimizationLevel(GraphOptimizationLevel::ORT_ENABLE_EXTENDED); //************************************************************************* // create session and load model into memory // using squeezenet version 1.3 // URL = https://github.com/onnx/models/tree/master/squeezenet #ifdef _WIN32 const wchar_t* model_path = L"squeezenet.onnx"; #else const char* model_path = "squeezenet.onnx"; #endif printf("Using Onnxruntime C++ API\n"); Ort::Session session(env, model_path, session_options); //************************************************************************* // print model input layer (node names, types, shape etc.) Ort::AllocatorWithDefaultOptions allocator; // print number of model input nodes size_t num_input_nodes = session.GetInputCount(); std::vector input_node_names(num_input_nodes); std::vector input_node_dims; // simplify... this model has only 1 input node {1, 3, 224, 224}. // Otherwise need vector> printf("Number of inputs = %zu\n", num_input_nodes); // iterate over all input nodes for (int i = 0; i < num_input_nodes; i++) { // print input node names char* input_name = session.GetInputName(i, allocator); printf("Input %d : name=%s\n", i, input_name); input_node_names[i] = input_name; // print input node types Ort::TypeInfo type_info = session.GetInputTypeInfo(i); auto tensor_info = type_info.GetTensorTypeAndShapeInfo(); ONNXTensorElementDataType type = tensor_info.GetElementType(); printf("Input %d : type=%d\n", i, type); // print input shapes/dims input_node_dims = tensor_info.GetShape(); printf("Input %d : num_dims=%zu\n", i, input_node_dims.size()); for (int j = 0; j < input_node_dims.size(); j++) printf("Input %d : dim %d=%jd\n", i, j, input_node_dims[j]); } // Results should be... // Number of inputs = 1 // Input 0 : name = data_0 // Input 0 : type = 1 // Input 0 : num_dims = 4 // Input 0 : dim 0 = 1 // Input 0 : dim 1 = 3 // Input 0 : dim 2 = 224 // Input 0 : dim 3 = 224 //************************************************************************* // Similar operations to get output node information. // Use OrtSessionGetOutputCount(), OrtSessionGetOutputName() // OrtSessionGetOutputTypeInfo() as shown above. //************************************************************************* // Score the model using sample data, and inspect values size_t input_tensor_size = 224 * 224 * 3; // simplify ... using known dim values to calculate size // use OrtGetTensorShapeElementCount() to get official size! std::vector input_tensor_values(input_tensor_size); std::vector output_node_names = {"softmaxout_1"}; // initialize input data with values in [0.0, 1.0] for (unsigned int i = 0; i < input_tensor_size; i++) input_tensor_values[i] = (float)i / (input_tensor_size + 1); // create input tensor object from data values auto memory_info = Ort::MemoryInfo::CreateCpu(OrtArenaAllocator, OrtMemTypeDefault); Ort::Value input_tensor = Ort::Value::CreateTensor(memory_info, input_tensor_values.data(), input_tensor_size, input_node_dims.data(), 4); assert(input_tensor.IsTensor()); // score model & input tensor, get back output tensor auto output_tensors = session.Run(Ort::RunOptions{nullptr}, input_node_names.data(), &input_tensor, 1, output_node_names.data(), 1); assert(output_tensors.size() == 1 && output_tensors.front().IsTensor()); // Get pointer to output tensor float values float* floatarr = output_tensors.front().GetTensorMutableData(); assert(abs(floatarr[0] - 0.000045) < 1e-6); // score the model, and print scores for first 5 classes for (int i = 0; i < 5; i++) printf("Score for class [%d] = %f\n", i, floatarr[i]); // Results should be as below... // Score for class[0] = 0.000045 // Score for class[1] = 0.003846 // Score for class[2] = 0.000125 // Score for class[3] = 0.001180 // Score for class[4] = 0.001317 printf("Done!\n"); return 0; }