# Copyright (c) Microsoft Corporation. All rights reserved. # Licensed under the MIT License. include(FetchContent) # Pass to build set(ABSL_PROPAGATE_CXX_STD 1) set(BUILD_TESTING 0) set(ABSL_BUILD_TESTING OFF) set(ABSL_BUILD_TEST_HELPERS OFF) set(ABSL_USE_EXTERNAL_GOOGLETEST ON) if(Patch_FOUND AND WIN32) set(ABSL_PATCH_COMMAND ${Patch_EXECUTABLE} --binary --ignore-whitespace -p1 < ${PROJECT_SOURCE_DIR}/patches/abseil/absl_windows.patch) else() set(ABSL_PATCH_COMMAND "") endif() if(WIN32 AND NOT Patch_FOUND) #see https://github.com/google/re2/issues/425 and https://github.com/google/re2/issues/436 set(ABSL_ENABLE_INSTALL ON) endif() # NB! Advancing Abseil version changes its internal namespace, # currently absl::lts_20240116 which affects abseil-cpp.natvis debugger # visualization file, that must be adjusted accordingly, unless we eliminate # that namespace at build time. FetchContent_Declare( abseil_cpp URL ${DEP_URL_abseil_cpp} URL_HASH SHA1=${DEP_SHA1_abseil_cpp} PATCH_COMMAND ${ABSL_PATCH_COMMAND} FIND_PACKAGE_ARGS 20240722 NAMES absl ) onnxruntime_fetchcontent_makeavailable(abseil_cpp) FetchContent_GetProperties(abseil_cpp) set(ABSEIL_SOURCE_DIR ${abseil_cpp_SOURCE_DIR}) # abseil_cpp_SOURCE_DIR is non-empty if we build it from source message(STATUS "Abseil source dir:" ${ABSEIL_SOURCE_DIR}) # abseil_cpp_VERSION is non-empty if we find a preinstalled ABSL if(abseil_cpp_VERSION) message(STATUS "Abseil version:" ${abseil_cpp_VERSION}) endif() if (GDK_PLATFORM) # Abseil considers any partition that is NOT in the WINAPI_PARTITION_APP a viable platform # for Win32 symbolize code (which depends on dbghelp.lib); this logic should really be flipped # to only include partitions that are known to support it (e.g. DESKTOP). As a workaround we # tell Abseil to pretend we're building an APP. target_compile_definitions(absl_symbolize PRIVATE WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP) endif() # TODO: since multiple ORT's dependencies depend on Abseil, the list below would vary from version to version. # We'd better to not manually manage the list. set(ABSEIL_LIBS absl::absl_log absl::log_internal_log_impl absl::log_internal_strip absl::log_internal_message absl::log_internal_format absl::synchronization absl::str_format absl::flags absl::log_internal_globals absl::kernel_timeout_internal absl::str_format_internal absl::hash absl::log_internal_append_truncated absl::absl_vlog_is_on absl::flags_commandlineflag absl::time absl::symbolize absl::graphcycles_internal absl::log_internal_conditions absl::strings absl::malloc_internal absl::demangle_internal absl::optional absl::stacktrace absl::base absl::demangle_rust absl::bad_optional_access absl::strings_internal absl::debugging_internal absl::int128 absl::spinlock_wait absl::decode_rust_punycode absl::raw_logging_internal absl::flat_hash_set absl::flat_hash_map absl::node_hash_map absl::node_hash_set absl::compare absl::base_internal absl::nullability absl::bounded_utf8_length_sequence absl::log_severity absl::type_traits absl::atomic_hook absl::bits absl::flags_commandlineflag_internal absl::hash_container_defaults absl::numeric_representation absl::node_slot_policy absl::core_headers absl::dynamic_annotations absl::utf8_for_code_point absl::errno_saver absl::absl_check absl::hash_function_defaults absl::function_ref absl::city absl::low_level_hash absl::fixed_array absl::variant absl::meta absl::log_internal_voidify absl::log_sink absl::log_internal_log_sink_set absl::log_sink_registry absl::log_entry absl::log_globals absl::log_internal_nullguard absl::examine_stack absl::inlined_vector absl::log_internal_proto absl::strerror absl::log_internal_config absl::raw_hash_map absl::raw_hash_set absl::container_memory absl::algorithm_container absl::span absl::log_internal_nullstream absl::vlog_config_internal absl::flags_reflection absl::flags_internal absl::flags_config absl::fast_type_id absl::utility absl::time_zone absl::civil_time absl::string_view absl::throw_delegate absl::memory absl::charset absl::endian absl::config)