### Description
Enable typed binary and support int32 type for binary.
Co-authored-by: Xing Xu <xing.xu@intel.com>
---------
Co-authored-by: Xing Xu <xing.xu@intel.com>
### Description
Add SkipLayerNormalization operator to JSEP.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Fix a typo. LayerNormalization takes 2 or 3 inputs. The third input,
bias, is optional.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
1. allows passing session options to operator test (eg. graph
optimization level)
2. add a short flag '-x' for '--wasm-number-threads' as it is frequently
used.
### Description
Since WebGPU supports only float32 and int32, having Gather, Reshape,
Shape, Squeeze and Unsqueeze ops with other data types create additional
MemCpy ops and slow down the overall execution as all other OPs with
other tensor types will be done on CPU.
Before this patch SD Unet had these numbers:
Node(s) placed on [CPUExecutionProvider]. Number of nodes: 1141
Node(s) placed on [JsExecutionProvider]. Number of nodes: 4025
memcpy tokens: 2001
After patch:
Node(s) placed on [CPUExecutionProvider]. Number of nodes: 1735
Node(s) placed on [JsExecutionProvider]. Number of nodes: 2243
memcpu tokens: 813
It also gives more than 5X performance benefit. From 12sec for one Unet
step to 2.2sec on RTX 3090 Ti, so we are almost getting to native
performance.
UPD: with latest changes from main branch and multi-threading it went
down to 1.6sec. Will try re-exporting my model to onnx with maximum
optimizations, like using MultiHeadAttention to decrease node count.
Maybe after implementing that it can go in less than 1 sec
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
test case 'test_batchnorm_epsilon_training_mode' on webgpu is failing.
the issue need time to investigate so comment this off and re-enable it
when the root cause is fixed.
### Description
This PR introduces the new incides helper.
IndicesHelper is a helper class for generating WGSL code for
manipulating indices and data for a shader's input or output.
This class is designed to offer a unified way to generate WGSL code for
manipulating indices and data for a shader's input or output. The
following is a list of terminologies used in this class:
- `offset`: a uint32 value representing the offset of an element in the
data buffer.
- `indices`: an abstraction of a multi-dimensional array's indices
representing the data's index on each dimension.
- `value`: a value of a data element.
Users are expected to create an instance of this class for each shader's
input or output, and use the instance to generate WGSL code for
manipulating indices and data. The following 2 exported functions are
for users to call to create an instance of an indices helper:
- `inputVariable()`: create an indices helper instance for an input.
- `outputVariable()`: create an indices helper instance for an output.
An indices helper instance contains helper functions for the following
operations:
- access readonly basic information, including: `name`(the name of the
input or output), `usage`(whether it's an input or an output) and
`shape`(the passed in shape).
- `type`: access readonly type information, including: `indices`(the
type of indices), `value`(the type of value at runtime), `storage`(the
type of value at storage) and `tensor`(the tensor type as represented in
TensorView).
- generate WGSL code for getting indices from offset. Use
`offsetToIndices()` for WGSL code snippet to calculate incides from
offset, and use `indicesToOffset()` for WGSL code snippet to calculate
offset from indices.
- to manipulate an instance of indices, use `setIndices()` and
`getIndices()` to set and get the indices on an indices variable.
- to manipulate data, use `set()`/`get()` to access data at the given
indices from parameter list, use `setByIndices()`/`getByIndices()` to
access data at the given indices from an indices variable, and use
`setByOffset()`/`getByOffset()` to access data at the given offset.
- `impl`: get WGSL code of function implementation for the util
functions mentioned above.
This change applies the usage of new IndicesHelper through the code, but
not necessary for all code.
### Description
Fix some Resize failing tests.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
---------
Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
### Description
onnxjs contains a `Resize` op input check which is outdated since opset
9. Currently `Resize` supports up to 4 inputs. This PR looses the input
check.
### Motivation and Context
Fixes#15636
### Description
enable webgpu in browser unit test.
The CI pipeline uses Edge v113+ which enables WebGPU.
===
**UPDATE on 08/07/2023:**
- add flags to Edge browser launch commandline so that Edge on CI agents
can initialize WebGPU correctly.
- ONLY enable webgpu on web release build. Other pipelines are using
flag `-b=wasm,webgl,xnnpack` to specify the other 3 backends explicitly.
- disable "Resize" related test failures. Once they are fixed the tests
can be re-enabled.
---------
Co-authored-by: Satya Jandhyala <satya.k.jandhyala@gmail.com>
### Description
Added two kernels for Layer and Instance norm
Also added maximum limits for `maxBufferSize` when requesting GPU device
as by default it's limited to 256mb and it fails allocating 600mb buffer
while running fp32 StableDiffusion weights.
### Motivation and Context
These two are used in StableDiffusion and many other networks
### Description
<!-- Describe your changes. -->
This PR makes sure that only storage buffers are reused. Previously, the
query buffer might also get from the freeBuffers list if there is a
matching size in it. But they are different usage, which results errors.
Fixed ArgMin and ArgMax and refactored using functionality from Reduce
operator code.
### Description
Removed code/functionality duplication and fixed some issue.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Make CacheHint mechanism, which is designed to avoid running the same
test multiple times saving the result mapped against a key, working by
adding input dims.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
update op test schema.
This changes fixes several problems for operator tests for web:
- `opsets` -> `opset`: an operator uses exactly one opset instead of
multiple
- `condition` -> `platformCondition`: make it less confusing
- `inputShapeDefinitions`: allows to test ORT behaviors when it get
no/partial/full shape info.
Added a JSON schema file and also an example file
### Description
Added Gather op that works with both i32 and i64 indices, assuming that
values fall into i32 limit. The assumption is safe because it's not
possible to allocate more than 2gb buffer for inputs.
It treats all data from input tensor as u32, copying 1 or 2 elements for
i64, u64 and double.
---------
Co-authored-by: Guenther Schmuelling <guschmue@microsoft.com>
### Description
If Expand inputs has rank < 2, `inputIndicesHelper` and
`outputIndicesHelper` create indices as u32 instead if array<u32> and
`calculateInputIndex` throws an error
### Motivation and Context
I've encountered this error while making StableDiffusion work with JSEP
### Description
<!-- Describe your changes. -->
As title.
And manually validated it in the
https://github.com/fs-eire/ort-rn-hello-world test app with the
dev/updated version of onnxruntime-react-native package:
https://www.npmjs.com/package/onnxruntime-react-native/v/1.16.0-dev.20230712-a396a15fa6
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Resolve security warning issues. cc @skottmckay thanks author for the
changes.
Co-authored-by: Scott McKay <skottmckay@gmail.com>
argmax and argmin are similar to reduce. Eventually we need to add
optimized flavors of the shader.
softmax is optimized but only works on the last axis for now which
should be the common use case.
todo: enable more ut for argmax/argmin
### Description
Added Resize NHWC domain kernel registration.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
There are currently multiple failures that blocking the CI pipelines so
this PR has all of the fixes in order to make sure it passes the CI.
Otherwise a single fix will still fail the CI.
includes:
#16960#16958
Please help to make sure this PR get merged once CI passed.
@snnn @carzh @guschmue
Fixed:
[AB#18118](https://aiinfra.visualstudio.com/6a833879-cd9b-44a4-a9de-adc2d818f13c/_workitems/edit/18118)
---------
Co-authored-by: Caroline Zhu <carolinezhu@microsoft.com@orttrainingdev7.d32nl1ml4oruzj4qz3bqlggovf.px.internal.cloudapp.net>
### Description
- enable unit test for js/common in CI
- add debug config in js/.vscode/launch.json
- enable source map for js/common/test for debugging purposes; add
source map files to ignore list
- ignore js/common/test folder for npm packaging
### Description
Set `canvas` dimensions to the `ImageBitmap` dimensions, thus fixing a
malformed Tensor creation.
### Motivation and Context
According to the [HTMLCanvasElement.drawImage()
spec](https://html.spec.whatwg.org/multipage/canvas.html#drawing-images):
> When the destination rectangle is outside the destination image (the
output bitmap), the pixels that land outside the output bitmap are
discarded, as if the destination was an infinite canvas whose rendering
was clipped to the dimensions of the output bitmap.
meaning that `ImageBitmap` pixels exceeding the canvas dimensions will
be discarded. Since no canvas dimensions are set for
`Tensor.fromImage(ImageBitmap)` if-case, the default 300x150px canvas
dimensions are used leading to the creation of malformed Tensors where
all the exceeding pixels are discarded and equal to `0, 0, 0, 0` during
the subsequent `pixels2DContext.getImageData()` call.
### Description
<!-- Describe your changes. -->
This PR moves checking profilingMode to each run instead of the
initialization stage. In this way, users can start/stop profiling at any
time. Otherwise, profiling only take effects at the very beginning and
can't be stopped.
### Description
Implemented Resize operator support in JSEP
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Added Gelu operator to JSEP
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Added Flatten operator support to JSEP.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
"onnxruntime-common" starts to get more and more complicated, so it's a
good idea to add unit tests for it.
Includes the following changes:
- move `mocha` from each subfolder (js/web/, js/node/) to root (js/), so
that it will be installed once and all subfolder can use.
- add folder `test` in js/common/ as root folder for ort-common tests.
- add sub folder `type-tests`. this folder contains a few typescript
source code, which are excluded from the tsconfig.json. they are not
compiled by default. instead, file `type-tests.ts` calls typescript
compiler (tsc) to check for the files under this folder whether the
compilation result is as expected. If tsc compiles a file successfully
when a failure is expected, this is considered an failed test.
- add sub folder `unit-tests`. files under this folder will be compiled
by default. we use default mode of mocha (using `describe()` and `it()`)
to setup test groups and cases.
- update eslint rules accordingly.
### Description
Added Slice operator support to JSEP.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
<!-- Describe your changes. -->
Allocating new GPUBuffer in every session.run is not efficient. We
should make it only happen in the first run. In the following runs, we
should try to reuse those buffers.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
- This PR is for performance.
See mobilenetv2 becomes 9.58 ms from 12.9 ms.
### Description
This change upgrades a lot of dependencies. There are 2 motivations of
doing this change:
- fix the security issue reported by dependabot (protobufjs Prototype
Pollution vulnerability -
https://github.com/advisories/GHSA-h755-8qp9-cq85)
- resolve the requirement of using ONNX IR_VERSION 9 (#16638)
This requires:
- upgrade protobufjs to v7.2.4
- upgrade library 'onnx-proto' to consume latest ONNX release (v1.14.0).
Problems:
- protobufjs v7.2.4 depends on long.js v5, which does not work well with
typescript (commonjs).
- onnx-proto depends on this fix with a new release of long.js
- long.js is in maintenance and it takes longer than expected to put in
new changes
Solutions:
- use a patch script in `preprepare` to copy type declarations to make
long.js work with typescript (commonjs)
- generate onnx protobuf JS/TS files and put them under
js/web/lib/onnxjs/ort-schema/protobuf folder - remove 'onnx-proto' from
dependency.
- apply fixes to generated onnx.d.ts
### Description
fix file size trim for wasm only .min.js
minimal build `ort.wasm.min.js` and `ort.wasm-core.min.js` should
exclude JSEP related source code.