### Description
**This PR is a replacement of #17820.**
allow to specify callback for profiling data
*Previous*:
```js
ort.env.webgpu.profilingMode = 'default'; // enable profiling
// profiling data will output to console.
```
*Now*:
```js
ort.env.webgpu.profiling = {
mode: 'default'; // enable profiling
ondata: (data) => {
// .. process the profiling data
}
};
//for each kernel, "ondata" will be called once. only output to console if ondata is not specified.
```
### Description
Use Uniforms in GatherElements and clean-up
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Improve performance
### Description
* implemented runEvalStep and runOptimizerStep
* added hasEvalModel and hasOptimizerModel boolean fields in
TrainingSession representation
* added evalInputNames and evalOutputNames fields to
TrainingSessionHandler & TrainingSession
* removed the inputNamesEncoded and outputNamesEncoded fields from
TrainingSessionHandler -- since none of the training methods require the
input names and output names as parameters, there's no need to store
them.
### Motivation and Context
* part of the work for implementing web bindings for training
* previous PR: #18250
---------
Co-authored-by: Ashwini Khade <askhade@microsoft.com>
### Description
Currently, we only print the kernelName, which is hard to distinguish
which shader we actually used. For example, GroupedConv/Conv2DMatMul
both belong to Conv kernel. It's not intuitive for profiling.
### Description
ESLint will went into error sometimes.
The root cause is because some large generated JavaScript file in the
tsconfig's include path will cause TypeScript parser fail in a line of
`string.match()` with a regex on a huge string (~8MB), causing the
following error:
```
RangeError: Maximum call stack size exceeded
```
The solution is to remove the large files from the tsconfig's include
path. Previously I excluded the `web/dist/` folder and this PR excludes
`web/test/ort.test[.min].js`.
With uniform support, ideally we may just keep one artifact for each
program to save the compilation time. This PR just logs the related
info, including key and program name, so that we may understand better
the situation.
### Description
Add uinforms to Einsum
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Improve performance.
### Description
This PR includes a change that inspired from #18452 to resolve a
requirement: a shader may depend on an instance of `IndicesHelper` to
generate WGSL code snippet, but the IndicesHelper instance is not
necessarily an input/output of the program. So the existing
`declareVariables()` function does not work with this scenario.
In order to support this requirement, I added this "use" function to
`interface ShaderHelper`, which takes a helper-like object as parameter.
The hidden implementation `ShaderHelperImpl` class will iterate the
helpers and call `impl()` for each.
@axinging @qjia7
### Description
<!-- Describe your changes. -->
As title.
1. Add macos build as an optionally enabled arch for pod and changes to
exsiting build_ios_framework/assemble_c_pod scripts.
2. Enable macos build arch in ios packaging pipeline (currently for
variants other than Mobile) and check the output artifacts are correct.
3. Write MacOS Test Target scheme in the test app and integrate into ios
packaging CI testing pipeline.
Currently the changes only apply to onnxruntime-c pod. as the original
request was from ORT SPM which consumes the onnxruntime-c pod only as
the binary target. TODO: could look into adding macos platform to objc
pod as well.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Enable macos platform support in cocoapods. and also potentially produce
binary target for enabling macos platform in SPM as well.
Replace https://github.com/microsoft/onnxruntime/pull/18334
---------
Co-authored-by: rachguo <rachguo@rachguos-Mac-mini.local>
Co-authored-by: rachguo <rachguo@rachguos-Mini.attlocal.net>
Co-authored-by: Edward Chen <18449977+edgchen1@users.noreply.github.com>
### Description
Currently, all conv2dMatmul with inChannels = 3 and outChannels % 4 = 0
will report compilation errors. Models, which include this kind of shape
will be impacted, like mobilenetv2-12, resnet50 .
The errors is introduced by #18452https://github.com/microsoft/onnxruntime/pull/18452/files#diff-8b24ea43aa11b1346c0c9e327f9bce6b37a93bd8f2bf8a6392b2b263972b7ea2R200,
which accidentally pass `components` to `x`. But `x`'s components is
`innerElementSize` not `components `. And when `innerElementSize` is 3,
we should use `1` in current design.
### Description
* Implemented: `getParametersSize`, `getContiguousParameters`
(equivalent to copyParametersToBuffer), and `loadParametersBuffer`
(equivalent to copyParametersFromBuffer)
* as part of these changes, getParametersSize was added to the
TrainingSession interface so that users know what size buffer to create
for loadParametersBuffer
* The parameters methods in the interface were modified to take in a
Float32Array instead
### Motivation and Context
* part of the work for implementing web bindings for training
* enables federated learning in the web
* previous PR: #18006
---------
Co-authored-by: Ashwini Khade <askhade@microsoft.com>
### Description
This PR adds `BatchNormalization` with `float` support.
Some Todos:
1. all inputs don't have same data type. For example, x/y is float16,
but bias/scale is float32 or double.
2. training mode support.
We see many models are using `BatchNormalization` ops. However, due to
the missing in jsep, all of them run on cpu, which result very poor
performance. With this PR's support, densenet-9 model becomes 20.29 ms
from 250.69 ms.
This change refactored matmul/conv related programs to support shape
uniforms. Currently only matmul shape uniforms are fully enabled.
TODOs: add input dependencies for conv related programs, turn clipMax
and clipMin to uniforms.
### Description
<!-- Describe your changes. -->
Added Uniforms to Expand operator kernel
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Improve performance
### Description
It was a mistake to use 2 different names for Clip operator in
op-resolve-rules.ts for different opset. An optimized implementation can
handle both cases (opset < 11 and opset >=11). Remove "ClipV10" as an
entry from the table.
### Description
Currently, the binary algorithms are divided into the vectorize one
(efficient) and non-vectorize one (less efficient). Below situations
will go to the vectorize one:
1) A or B's shape length is 1.
2) The shared dimensions length of A and B are divisible by 4.
3) A and B have same shape.
This PR adds another situation as below to go to the vectorize
algorithm.
4. A or B's last dimension is divisible by 4.
With this change, the aggerate time of Add in sam-b-encoder becomes
309.65 ms from 409.12 ms on Intel ADL.
### Description
optimize eslint config to:
- set parserOptions.project to `true` to allow @typescript-eslint/parser
to find the nearest tsconfig.json file to that source file. This helps
to avoid parsing extra files, may helps with:
- reduce the possibility of seeing OOM or stackoverflow with "npm run
lint"
- faster processing
- enforce rule "no-underscore-dangle" with a list of exceptions.
### Description
[js] update a few packages
- update semver
- update reference of onnx_proto to local folder in order to upgrade
protobufjs@7.2.4
Resolve AB#18513
### Description
This is a narrow implementation of Attention/MultiHeadAttention as it
does not support:
a. inputs 5-7 for MHA
b. packed QKV/KV
c. past/present
d. attention mask
But it works well for StableDiffusion and can be extended later. It
reduces VRAM usage as it combines many ops into few
I've updated demo here https://islamov.ai/stable-diffusion-webgpu/ it
takes ~13sec for 1 image with 20 steps on RTX3090Ti and about 25s on M1
Pro
VRAM usage is about 8gb if you don't use img2img
Going to focus on SDXL now
---------
Co-authored-by: Guenther Schmuelling <guschmue@microsoft.com>
Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
### Description
Support uniforms in Slice op
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Improve ferformance
### Description
- set tsconfig "noUnusedParameters" to `true` and fix a few bugs
discovered by typescript.
how unused parameter is fixed:
- for most code (webgl), add underscore as prefix, which is the standard
ignore pattern for typescript check.
- remove unused parameter from function and modify corresponding
function calls (jsep)
- fix a bug in ArgMinMax: this 2 operators do not have more than one
input(s) so the `createArgMinMaxAttributesFromInputs()` is removed.
- add proxy main.ts into typescript check and fix a bug in parameter
passing
- fixed `run()` function call and add typecheck fix (hack)
### Description
This PR fixes the TypeScript type check.
Previously, when I use esbuild to replace webpack (#17745), typescript
typecheck was disabled. This causes a few TypeScript type error checked
in into the code base. This PR fixes the followings:
- Use "Node16" as default "module" value in tsconfig.json, because in
TypeScript v5, `(module == "ES2015" && moduleResolution == "Node16")` is
an invalid combination.
- Set `noUnusedParameters` to true as default. in web override it to
false because multiple code need to be updated ( a following-up PR will
do this )
- set correct project file for 'web/lib/**/*.ts' for ESLint (otherwise
WebGPU types are not populated correctly)
- fix type error in file js/web/lib/wasm/jsep/webgpu/program-manager.ts
- upgrade "@webgpu/types" to latest to fix type error in file
js/web/lib/wasm/jsep/backend-webgpu.ts
- add package script "prebuild" for web to run tsc type check
- add type check in CI yml file
### Description
For Resize, when `noScale` is true, the shader can become very simple,
which is not related with `attributes.mode` anymore. So we should remove
those parts of shader code for simplification.
This PR can also fix#18311 since the `noScale` are all true in that
model.
However, #18311 also exposes that the Resize implementation for `linear`
mode has bug. It seems that the currently implementation always treat
the input as either 2d or 4d tensor, however, the actual input is 3d
tensor, that's why the shader compilation is failed. We may need to fix
it in a separate PR.
### Description
Added Uniform support to binary ops
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
To improve performance
### Description
<!-- Describe your changes. -->
Update XNNPACK to latest version
- adds fp16 kernels and various other improvements
- requires pthreadpool update as well
Most code updates in the XNNPACK EP are to adjust to the new XNNPACK API
- 'setup' is split into 'reshape' and 'setup'
- some ops use a workspace buffer
- copied workspace allocation from XNNPACK unit test code
- some suffixes changed
Added wrapper for XNNPACK caches to base XNNPACK EP kernel
- simplifies usage
- XNNPACK split out the code and weights caches, but the code cache
isn't currently usable via the public API
- we could use the internal types if we think it's required for
performance reasons. non-trivial though as we'd need to propagate ifdef
values from the XNNPACK build up to the ORT build.
- using XNNPACK internals would also mean we would not be able to
support using a pre-build XNNPACK package
- not an issue currently
Fixed opset registration for internal NHWC domain
- was not being tied to the ONNX version, so nodes inserted by layout
transformation had the incorrect opset
- a number of other places needed updating once this issue was fixed
Remove support for NCHW Resize from XNNPACK EP so it's NHWC only
- we only supported NCHW for fp32,
- doing so adds complexity in multiple places (XNNPACK EP kernel
implementation, layout transformation and transpose optimization)
- unclear if that complexity provides any benefit. can add back if
required by production scenario
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
We're looking at enabling fp16 support for CoreML and NNAPI. If we do
that we need a good fallback story if the CPU EP will be used. The
XNNPACK fp16 kernels will hopefully provide that.
NOTE: This PR doesn't add fp16 support to the XNNPACK EP kernels. That
can be done as required in separate EPs and should be relatively simple
to do.
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
* based on design document & following InferenceSession's run
implementation, implemented TrainingSession.runTrainStep
### Motivation and Context
* Adding web bindings for training
#### Related work
* #16521 allowed for training artifacts to be built
* #17333 added interfaces for training
* #17474 allowed for training package to be built + added training
backend to web package
* #17891 implementation for createTrainingSession on the TypeScript side
**[SHOULD BE MERGED IN BEFORE THIS PR]**
---------
Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
Co-authored-by: Ashwini Khade <askhade@microsoft.com>
### Description
Added FusedConv and FusedConvTranspose
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Improve performance
### Description
This PR enables `softmax` outputs max supported components instead of
scalar for each thread.
Softmax with input[0]: [12,4096,4096] becomes 47.86 ms from 55.11 ms
### Description
This PR tries to fix a part of the NPM package consuming problems for
onnxruntime-web (ES module) as described in #10913:
- reduce the package size to fit the 150MB restriction in jsdelivr, by
removing dev build targets for uncommon exports
- add default export to support `import ort from 'onnxruntime-web';`
(currently only support `import * as ort from 'onnxruntime-web';`
Timestamp-query has a broader support than timestamp-query-in-passes on
all the platforms, including macOS.
Note that to enable timestamp-query, you still need to add switch
"--enable-dawn-features=allow_unsafe_apis" to Chrome. By default, the
lowest 16 bits are masked with 0 (at a granularity about 0.1ms) for
privacy. To get the highest precision, you need to add another switch
"--enable-webgpu-developer-features".