### Description
This change adds only necessary code to enable ort-web works with any
Float16Array polyfill. Unlike #19302, in this PR, ort-web does not
include any specific polyfill; instead, it's user's choice for how to
use a polyfill.
ORT-web uses Float16Array if it's available; otherwise, fallback to use
Uint16Array.
```js
// case 1: user does not use polyfill:
import * as ort from 'onnxruntime-web';
const myF16Data = new Uint16Array(...); // need to use Uint16Array
const myF16tensor = new ort.Tensor('float16', myF16Data, dims);
```
```js
// case 2: user use polyfill:
import * as ort from 'onnxruntime-web';
import {
Float16Array, isFloat16Array, isTypedArray,
getFloat16, setFloat16,
f16round,
} from "@petamoriken/float16";
globalThis.Float16Array = Float16Array; // ort-web will pick the global Float16Array
const myF16Data = new Float16Array(...); // Use the polyfilled Float16Array type
const myF16tensor = new ort.Tensor('float16', myF16Data, dims);
```
### Description
This PR contains a few changes in /js/common/ to support a coming PR for
a full implementation of webgpu IO binding.
- allows pass-through if value is already a Tensor instance in return
value of `handler.run()` called by `InferenceSession.run()`
(inference-session-impl.ts). Specifically, onnxruntime-node and
onnxruntime-react-native uses native bindings to generate a Tensor-like
object so we need to create a real Tensor instance here; for
onnxruntime-web the return value is already a Tensor instance.
- adds new types for GPU buffer supported types: `'float32'|'int32'` ->
`'float32'|'float16'|'int32'|'int64'|'uint32'|'bool'`
- exposes types `GpuBufferDataTypes` together with `CpuPinnedDataTypes`
and `TextureDataTypes` as exported
### Description
clean up JSDoc for onnxruntime-common:
- replace "@internal" to "@ignore" as JSDoc do not use "@internal".
Using "@ignore" will let the content not show on the generated doc.
[//]: # (## Work In Progress. Feedbacks are welcome!)
### Description
This PR adds a few properties, methods and factories to Tensor type to
support IO-binding feature. This will allow user to create tensor from
GPU/CPU bound data without a force transferring of data between CPU and
GPU.
This change is a way to resolve#15312
### Change Summary
1. Add properties to `Tensor` type:
a. `location`: indicating where the data is sitting. valid values are
`cpu`, `cpu-pinned`, `texture`, `gpu-buffer`.
b. `texture`: sit side to `data`, a readonly property of `WebGLTexture`
type. available only when `location === 'texture'`
c. `gpuBuffer`: sit side to `data`, a readonly property of `GPUBuffer`
type. available only when `location === 'gpu-buffer'`
2. Add methods to `Tensor` type (usually dealing with inference
outputs):
- async function `getData()` allows user to download data from GPU to
CPU manually.
- function `dispose()` allows user to release GPU resources manually.
3. Add factories for creating `Tensor` instances:
a. `fromTexture()` to create a WebGL texture bound tensor data
b. `fromGpuBuffer()` to create a WebGPUBuffer bound tensor data
c. `fromPinnedBuffer()` to create a tensor using a CPU pinned buffer
### Examples:
create tensors from texture and pass to inference session as inputs
```js
// when create session, specify we prefer 'image_output:0' to be stored on GPU as texture
const session = await InferenceSession.create('./my_model.onnx', {
executionProviders: [ 'webgl' ],
preferredOutputLocation: { 'image_output:0': 'texture' }
});
...
const myImageTexture = getTexture(); // user's function to get a texture
const myFeeds = { input0: Tensor.fromTexture(myImageTexture, { width: 224, height: 224 }) }; // shape [1, 224, 224, 4], RGBA format.
const results = await session.run(myFeeds);
const myOutputTexture = results['image_output:0'].texture;
```
### Description
allow creating (u)int64 tensors from either a number array or a bigint
array.
before:
```js
// TypeScript think is good, but actually does not work
// runtime error: Uncaught TypeError: Cannot convert 1 to a BigInt
const myTensor1 = new Tensor('int64', [1, 2, 3, 4], [2, 2]);
// runtime good, but TypeScript thinks myTensor2 is a string tensor
const myTensor2 = new Tensor('int64', [1n, 2n, 3n, 4n], [2, 2]);
```
after:
```js
// both work at runtime and TypeScript populates the correct types
const myTensor1 = new Tensor('int64', [1, 2, 3, 4], [2, 2]);
const myTensor2 = new Tensor('int64', [1n, 2n, 3n, 4n], [2, 2]);
```
### Description
<!-- Describe your changes. -->
refactor tensor type in onnxruntime-common.
### Motivation and Context
There major motivation is that I am doing a local change to address the
API part of #15312. And I am doing a refactoring of onnxruntime-common
anyway (#15772).
The `tensor.ts` and `tensor-impl.ts` are too large, so I split contents
into multiple files to make the type declarations clearer.
The original target of this change is for API only ( ie. do not refactor
any implementation.). However, there are a few type/implementation
inconsistencies so I also made minimal changes to fix them.
### Changes
- extract `TensorUtils` for non-template interfaces
- extract `TensorFactory` for all overloads of `Tensor.fromImage()`
- refactor options type that used for `Tensor.fromImage()`
- fix JSDoc comments to make option descriptions consistent with actual
type declarations
- fix an inconsistency for `options.format` and `options.bitmapFormat`;
change all `bitmapFormat` to `format`
- extract `ConversionUtils` for `tensor.toDataURL()` and
`tensor.toImageData()`
- put implementations into multiple files from `tensor-impl.ts`
- fix a bug that cause unittest fail. put comments for future fix.
We implemented a number of new ops and data types to support running
segment anything model on Chromium WebNN DML backend (POC) in a forked
branch https://github.com/honry/onnxruntime/tree/stable-diffusion
In this PR, we migrate the changes in the forked branch to main branch,
includes:
- 22 new ops
- New tensor data types: bool, int32, uint32, uint64, int64, float16 (As
JavaScript hasn't shipped Float16Array, we use Uint16Array as a
workaound)
- Handle empty input tensors and duplicated outputs
- Fixed some nits
### Description
Enabled the use of per channel Bias and Mean normalization when converting an image <--> tensor.
Added a few bug fixes and updates to the relevant E2E tests.
---------
Co-authored-by: shalvamist <shalva.mist@microsoft.com>
### Description
This change delays the execution of checking whether bigint is available
in the context. This allows polyfill for
`BigInt64Array`/`BigUint64Array` (if there is any)
### Description
Data processing capabilities to ORT Web.
This PR will focus augmenting raw data to and from Tensors.
### Motivation and Context
Enabling different app building use cases to leverage ORT in a more
natural form.
Currently, the user needs to process the data and call Tensor
constructors - these util functions will provide a direct path to
generating ORT tensors.
Co-authored-by: shalvamist <shalva.mist@microsoft.com>
* working on re-organizing js code for ortweb
* remove dup files
* move folder
* fix common references
* fix common es5
* add webpack to common
* split interfact/impl
* use cjs for node
* add npmignore for common
* update sourcemap config for common
* update node
* adjust folder/path in CI and build
* update folder
* nit: readme
* add bundle for dev
* correct nodejs paths
* enable ORT_API_MANUAL_INIT
* set name for umd library
* correct name for commonjs export
* add priority into registerBackend()
* fix npm ci pwd
* update eslintrc
* revise code
* revert package-lock lockfileVersion 2->1
* update prebuild
* resolve comments
* update document
* revise eslint config
* update eslint for typescript rules
* revert changes by mistake in backend.ts
* add env
* resolve comments