Commit graph

161 commits

Author SHA1 Message Date
Yulong Wang
5228332c9f
[js] upgrade JS shared dev dependencies (#17831)
### Description
upgrade JS shared dev dependencies.

- webpack: removed
- eslint: upgrade to latest.
   - eslint config upgraded to compatible with latest version
- typescript upgrade to v5
   - update module "CommonJS" to "Node16" in tsconfig
- update deprecated config "importsNotUsedAsValues" to
"verbatimModuleSyntax"
- remove webpack bundles in onnxruntime-common
2023-10-10 17:44:39 -07:00
Yulong Wang
d9b9c5a537
[js/webgpu] support using uniform buffer (#17803)
### Description
support using uniform buffer.

This PR allows to use uniform buffer in shader program, so that some
runtime information (eg. input/output shape) is no longer need to be
hardcoded into shader code.

There are 2 commits in this PR:
-
[667f31c](667f31c83d):
framework changes to support uniform buffer, as well as updates in
program manager, gpu data manager and indices helper.
-
[09e1d2a](09e1d2ad1d):
an example change for operator `Transpose` to use input's rank-only
instead of dims as shader key. With this change, model mobilenetv2-12
shader compile times dropped from 71 to 52.
2023-10-10 00:31:12 -07:00
Yulong Wang
6ea493571e
[js/web] use esbuild to accelerate bundle build (#17745)
### Description

Use esbuild to accelerate bundle build.

This change uses esbuild to replace webpack for onnxruntime-web. Bundle
build time reduced from ~20sec to ~0.6sec on my windows dev box.

A few changes applied:
- import nodejs modules using "node:" prefix
- remove enum declaration inside namespace (EncoderUsage)
- use "fs/promise" to replace the old promisify from "util"
- separate ort-web and test-runner. Previously they are bundled
together, now they are built into 2 files.
- optimize karma runner launch time
- remove unnecessary sourcemap preprocessor. sourcemaps are handled
inside esbuild
- remove unnecessary proxies (because ort-web and test-runner are
separated now, the path are correctly inferred)
    - remove file watcher for test data
- optimize special handling as esbuild plugins:
- polyfill dummy imports for node.js modules when targetting browser.
    - load as content string for ort-wasm-*.worker.js
    - load as content string for ./proxy-worker/main.ts
- a source patch to ort-wasm*-threaded*.js (see details in comments in
code)
- updated debug configurations for sourcemap mapping to ensure
out-of-box good dev experience
2023-10-06 13:37:37 -07:00
Jiajia Qin
db3901ab97
[js/webgpu] Enable the NCHW ConvMatMul path (#17717)
1) Enable pointwise NCHW conv2d by MatMul.
2) Enable non-pointwise NCHW conv2d by convMatMul.
3) Fix bug when `sameSize` is true

---------

Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
2023-10-05 00:26:01 -07:00
Xu Xing
992f3e4609
[js/webgpu] Support where (#17544)
Supported type: float. int32_t, uint32_t, bool.
Case where_broadcast.jsonc is not enabled due to
https://github.com/microsoft/onnxruntime/issues/17405.

### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->

---------

Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
2023-10-03 14:28:21 -07:00
Guenther Schmuelling
f8a8452a6b
[js/webgpu] fix pad operator (#17775)
fix pad operator
2023-10-03 13:39:50 -07:00
Arthur Islamov
d0519a7603
[js/web] BiasSplitGelu and BiasAdd kernels (#17161)
### Description
Two contrib kernels that supposed to speed-up StableDiffusion according
to this doc
https://github.com/microsoft/onnxruntime/blob/main/onnxruntime/python/tools/transformers/models/stable_diffusion/README.md

However, there is no noticable effect in speed or memory consumption. So
i guess the only way to make it faster is to implement
MultiHeadAttention but i'm not capable of doing that right now. So i'll
focus on existing PRs and finding the JSEP kernel that produces
incorrect results. It should be one of the old ones (i suspect Conv or
ConvTranspose), as SD was not generating images correctly on webgpu
since i started working on it. I hoped someone else would fix that by
the time i finish with kernels/optimizations 😅

---------

Co-authored-by: Guenther Schmuelling <guschmue@microsoft.com>
Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
2023-10-03 12:20:20 -07:00
Yulong Wang
451c02543a
[js/webgpu] allow specify preferredLayout (#17756)
### Description
Allow WebGPU backend to specify `preferredLayout`. Default is NHWC.

```js
const options = {executionProviders: [{name:'webgpu', preferredLayout: 'NCHW'}]};
sess1 = await ort.InferenceSession.create('./mobilenetv2-12.onnx', options);
```

### Motivation and Context
- implement @qjia7's requirement for an easier way to do performance
comparison between NCHW vs NHWC.
- It's possible that NCHW does better on some models and NHWC on others.
So offer user the capability to switch.
2023-10-02 21:25:12 -07:00
xhcao
0d60604638
[JS/WebGPU] support Range operator (#17233)
The patch also introduces the method which copies
data from GPU to CPU synchronously.

### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2023-09-30 02:05:32 -07:00
Arthur Islamov
a941dd583e
[js/web] FP16 Conv, ConvTranspose and MatMul (#17514)
### Description
Another three ops for fp16

---------

Co-authored-by: Guenther Schmuelling <guschmue@microsoft.com>
Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
2023-09-30 00:00:23 -07:00
Caroline Zhu
6a5f469d44
Add training interfaces to js/common (#17333)
### Description
Following the design document:
* Added CreateTrainingSessionHandler to the Backend interface
* All existing Backend implementations throw an error for the new method
createTrainingSessionHandler
* Created TrainingSession namespace, interface, and
TrainingSessionFactory interface
* Created TrainingSessionImpl class implementation 

As methods are implemented, the TrainingSession interface will be added
to or modified.

### Motivation and Context
Adding the public-facing interfaces to the onnxruntime-common package is
one of the first steps to support ORT training for web bindings.

---------

Co-authored-by: Caroline Zhu <carolinezhu@microsoft.com>
2023-09-29 19:05:10 -07:00
Yulong Wang
561aca97cf
[js/webgpu] support IO binding (#17480)
<del>
**This PR is based on a few prerequisites PRs. They are listed as
below:**
- #17465
- #17469
- #17470
- #17472
- #17473
- #17484

Please review the current change by only looking at commit
e2e6623e673ec6de55a5c1f8edcbd3a46b535a89 and later.


</del>

### Description

This PR introduces WebGPU IO binding. This new feature allows
onnxruntime-web users to use tensors created from GPU as model
input/output so that a model inferencing can be done without unnecessary
data copy between CPU and GPU for model input/output.

### Examples

An E2E demo/example is being worked on.

Following is some simple demo with code snippet.

Let's first check today how we do:
```js
// STEP.1 - create an inference session:
const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'] });

// STEP.2 - create model input: (supposing myImageCpuData is a Float32Array)
const feeds = {
  'input_image:0': new ort.Tensor('float32', myImageCpuData, [1, 224, 224, 3])
};

// STEP.3 - run model
const myResults = await mySession.run(feeds);

// STEP.4 - get output data
const myData = myResults['output_image:0'].data; // Float32Array

```

#### for inputs (GPU tensor):

Now, with IO binding, you can create a tensor from a GPU buffer, and
feed it to the model:
```js
// new STEP.2.A - create model input from a GPU buffer: (supposing myInputGpuBuffer is a `GPUBuffer` object with input data)
const feeds = {
  'input_image:0': ort.Tensor.fromGpuBuffer(myInputGpuBuffer, { dataType: 'float32', dims: [1, 224, 224, 3] })
};
```

### for outputs (pre-allocated GPU tensor)

you can also do that for output, **if you know the output shape**:
```js
// new STEP.2.B - create model output from a GPU buffer: (supposing myOutputGpuBuffer is a pre-allocated `GPUBuffer` object)
const fetches = {
  'output_image:0': ort.Tensor.fromGpuBuffer(myOutputGpuBuffer, { dataType: 'float32', dims: [1, 512, 512, 3] })
};

// new STEP.3 - run model with pre-allocated output (fetches)
const myResults = await mySession.run(feeds, fetches);
```

### for outputs (specify location)

if you do not know the output shape, you can specify the output location
when creating the session:

```js
// new STEP.1 - create an inference session with an option "preferredOutputLocation":
const mySession = await ort.InferenceSession.create('./my_model.onnx', {
    executionProviders: ['webgpu'],
    preferredOutputLocation: "gpu-buffer"
});
```

if the model has multiple outputs, you can specify them seperately:
```js
// new STEP.1 - create an inference session with an option "preferredOutputLocation":
const mySession = await ort.InferenceSession.create('./my_model.onnx', {
    executionProviders: ['webgpu'],
    preferredOutputLocation: {
         "output_image:0": "gpu-buffer"
    }
});
```

now you don't need to prepare the `fetches` object and onnxruntime-web
will prepare output data on the location that specified.

#### read data

when you get the output tensor, you can:
```js
// get the gpu buffer object:
const gpuBuffer = myOutputTensor.gpuBuffer; // GPUBuffer

// get the CPU data asynchronizely
const cpuData = await myOutputTensor.getData();

// get the CPU data asynchronizely and release the underlying GPU resources
const cpuData = await myOutputTensor.getData(true);

// dispose the tensor (release the underlying GPU resources). This tensor object will be invalid after dispose() is called.
myOutputTensor.dispose();
```

#### resource management

JavaScript has GC so you don't need to worry about managing JavaScript
objects. But there are 2 types of resources that are not managed by GC:
- GPU buffer that used in tensors
- Underlying ORT native resources

To simplify, most of the unmanaged resources and handled inside ORT web.
But there are a few resources that need users to manage:
- All external GPU resources, including GPU buffers inside all tensors
created by `Tensor.fromGpuBuffer()`, will not be managed by ORT. User
should manage those GPU buffers themselves.
- When a session is created with `preferredOutputLocation` ==
"gpu-buffer" specified in session options, and the corresponding output
is not pre-allocated, user need to call the output tensor's `dispose()`
or `getData(true)` to manually release the underlying GPU buffers.
- ORT internal errors (including providing a pre-allocated output tensor
with wrong type/dims) will invalidate the whole wasm memory and is not
recoverable. An exception is thrown in this situation.
2023-09-29 11:24:42 -07:00
satyajandhyala
b4fbc25b1f
[JS/Web] Add ConvTranspose implementation using MatMul (#17573)
### Description
Add ConvTranspose implementation using MatMul to increase perf.


### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2023-09-29 11:00:44 -07:00
Jiajia Qin
891fba3b9c
[js/webgpu] Optimize Gather op (#17625)
### Description
This PR optimizes the gather op, which is improved ~6ms in segment
anything model in ADL.
The problem in original algorithm is that it includes a for loop to
calculate a block size of data. However, the block size may be very
large, like `65536`. In GPU shader, we should try to avoid large loop in
shader and try to use more threads to do it parallelly.

Before:
```
[profiling] kernel "41771992|[Gather] 41771992" input[0]: [4,65536] | float32, input[1]: [1] | int64, output[0]: [1,65536] | float32, execution time: 6886207 ns
```
After:
```
[profiling] kernel "41771992|[Gather] 41771992" input[0]: [4,65536] | float32, input[1]: [1] | int64, output[0]: [1,65536] | float32, execution time: 11719 ns
2023-09-21 21:00:36 -07:00
Jiajia Qin
cd3fb377ea
[js/webgpu] Allow binary ops with scalar to use the vectorize path (#17589)
### Description
1. For binary ops, the components is always 4. So the dispatchGroup
should be : `{x: Math.ceil(outputSize / 64 /* workgroup size */ / 4 /*
component size */)}` instead of `{x: Math.ceil(outputSize / 64 /*
workgroup size */ / (vectorize ? 4 : 1) /* vec size */)}`.

2. If any of a or b only has one element, we still can use the vectorize
path since the same value will be broadcasted.
2023-09-21 20:55:08 -07:00
Arthur Islamov
498b60d8a4
[js/web] fp16 Pool & Reduce (#17512)
### Description
Two more ops to support fp16
2023-09-21 14:52:13 -07:00
Vincent Wang
e6301eee6a
Bump Up Version to 1.17.0 (#17587)
Bump up version to 1.17.0 as the 1.16.0 release branch had been branched
out.
2023-09-20 11:02:58 +08:00
Arthur Islamov
0f406ca1d3
[js/web] FP16 binary and unary ops (#17515)
### Description
Binary and unary ops with fp16 support
2023-09-18 15:43:32 -07:00
Yulong Wang
9aafbe3feb
[js/web] revise TensorView (#17473)
### Description

This change:
- removes the unused `Tensor` types declared in
/js/web/lib/wasm/jsep/tensor.ts
- removes duplicated util functions in  /js/web/lib/wasm/jsep/tensor.ts
- renames /js/web/lib/wasm/jsep/**tensor.ts** to
/js/web/lib/wasm/jsep/**tensor-view.ts** and update corresponding
references. It was kind of confusing that we have multiple `Tensor`
types defined in different places also we have multiple `tensor.ts`
source files.

This is one of the prerequisites for supporting IO binding for WebGPU
buffer in onnxruntime-web.

list of prerequisites PRs:
https://github.com/microsoft/onnxruntime/pull/17465
https://github.com/microsoft/onnxruntime/pull/17469
https://github.com/microsoft/onnxruntime/pull/17470
https://github.com/microsoft/onnxruntime/pull/17472
https://github.com/microsoft/onnxruntime/pull/17473 (this one)
2023-09-14 21:14:44 -07:00
Jiajia Qin
41d2ff622c
[js/webgpu] Optimize InstanceNormalization (#17491)
### Description
<!-- Describe your changes. -->
In previous implementation, there are two loops to iterate H * W
elements to calculate the `mean` and `squaredNorm` value in one thread,
meanwhile it outputs H * W elements in one thread. That results it's
very very slow when H * W is a large value. And usually, H * W does be a
large value in a model. For example, in the `candy-8` model, the shapes
of [H, W] are [224,224], [112,112], [56,56] for `InstanceNormalization`
op. And in my ADL, `[1,224,224,32]` consumes 17 ms. See below:
```
[profiling] kernel "23848328|[InstanceNormalization] 23848328" input[0]: [1,224,224,32] | float32, input[1]: [32] | float32, input[2]: [32] | float32, output[0]: [1,224,224,32] | float32, execution time: 17007914 ns
```

In this PR, it uses workgroup memory to optimize the original algorithm.
The advantage is that it can parallelly utilize the 64 (workgroupSize)
threads in one workgroup to calculate `mean` and `squaredNorm` value.
Meanwhile, it only outputs `H * W / workgroupSize` outputs for one
thread, which greatly reduces the overhead for one thread. With this
optimization, `[1,224,224,32]` becomes 3 ms and the main overhead is the
extra two `transpose`. The `createInstanceNormProgramInfo` only needs
`0.64` ms. See below:
```
[profiling] kernel "23003600|[InstanceNormalization] 23003600" input[0]: [1,224,224,32] | float32, output[0]: [1,32,224,224] | float32, execution time: 1543792 ns
program-manager.ts:115 
[profiling] kernel "23003600|[InstanceNormalization] 23003600" input[0]: [1,32,224,224] | float32, input[1]: [32] | float32, input[2]: [32] | float32, output[0]: [1,32,224,224] | float32, execution time: 642652 ns
program-manager.ts:115 
[profiling] kernel "23003600|[InstanceNormalization] 23003600" input[0]: [1,32,224,224] | float32, output[0]: [1,224,224,32] | float32, execution time: 991608 ns
```
This PR currently only applies the new algorithm to NCHW format. For
NHWC format, one way is to transpose the input so that it can use the
new algorithm. But the disadvantage is that 2 extra transpose are added.
@dakenf also gives another way to optimize NHWC. Details see
[here](d45a96616d/js/web/lib/wasm/jsep/webgpu/ops/instance-norm.ts).
I checked @dakenf's method. The perf is similar with transpose +
optimized NCHW. But on different GPUs, one is a little better than
another or vice versa. So I prefer this PR only does the NCHW part.
@dakenf can submit his optimization on NHWC.
2023-09-14 17:03:18 -07:00
xhcao
198d468849
[WebGPU/JS] Added Pad operator support (#16928)
### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2023-09-14 13:14:11 -07:00
Arthur Islamov
03b56f7a73
[js/webgpu] FP16 extension registration (#17493)
### Description
First small change to support FP16

---------

Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
2023-09-13 13:11:17 -07:00
Yulong Wang
a2e75114cc
[js/web] add sessionOptions.freeDimensionOverrides (#17488)
### Description
Allows to specify fixed size for dynamic input of a model. resolves
#16707

Pending test
2023-09-13 09:17:34 -07:00
Yulong Wang
41584b2827
[js/web] ensure ORT initialization to run only once (#17529)
### Description
ensure ORT initialization to run only once
2023-09-12 23:52:08 -07:00
Arthur Islamov
65249f42e4
[js/web] FP16 Gemm, Softmax & Transpose (#17494)
### Description
First three OPs to support fp16. Will add more once this gets merged
since others depend on changes in js_data_types
2023-09-11 21:09:37 -07:00
satyajandhyala
bf6d6961cc
[JS/Web] Added Einsum operator support. (#17401)
### Description
Added Einsum operator support to JSEP.



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2023-09-11 15:57:15 -07:00
xhcao
9017ea131b
[js/webgpu] support GreaterOrEqual and LessOrEqual operators (#17310)
### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2023-09-07 17:41:16 -07:00
Jiajia Qin
5e747071be
[js/webgpu] Fix bug in conv2dByMatMul path (#17369)
### Description
<!-- Describe your changes. -->
For the conv2dByMatMul path, the simulated matmul output shape is the
reshape of the original conv2d. So we should pass this information to
`createMatmulProgramInfo` so that it can process it correctly.
2023-09-02 00:16:28 -07:00
Jiajia Qin
352b745deb
[js/webgpu] Add input/output shapes information to profiling (#17342)
### Description
This PR is to enhance the profiling information.
With the PR, the profiling result is like below:
```
[profiling] kernel "[Split] 51288384" input[0]: 1,256,64,64, output[0]: 1,256,64,64, execution time: 37135 ns
program-manager.ts:114 
[profiling] kernel "[Concat] 52361040" input[0]: 1,256,64,64, output[0]: 1,256,64,64, execution time: 50833 ns
program-manager.ts:114 
[profiling] kernel "[Transpose] 52375264" input[0]: 1,256,64,64, output[0]: 1,64,64,256, execution time: 99791 ns
program-manager.ts:114 
[profiling] kernel "[Sub] 51098472" input[0]: , input[1]: 1, output[0]: 1, execution time: 7448 ns
program-manager.ts:114 
[profiling] kernel "[Mul] 51344440" input[0]: 1, input[1]: 1,256,1,1, output[0]: 1,256,1,1, execution time: 8334 ns
```
Without this PR, the profiling result is like below:
```
[profiling] kernel "52097928|[Split] 52097928" execution time: 37760 ns
program-manager.ts:105 
[profiling] kernel "41898328|[Concat] 41898328" execution time: 51666 ns
program-manager.ts:105 
[profiling] kernel "41915648|[Transpose] 41915648" execution time: 95416 ns
program-manager.ts:105 
[profiling] kernel "49757856|[Sub] 49757856" execution time: 7969 ns
program-manager.ts:105 
[profiling] kernel "51680504|[Mul] 51680504" execution time: 8906 ns
```
With the new information, we can easily know what kind of shape ops have
poor performance. Also it can help us to check whether too small shape
ops run on gpu.
2023-08-31 08:12:28 -07:00
Yulong Wang
e5ca3f3dcb
[js/api] introducing IO binding for tensor (#16452)
[//]: # (## Work In Progress. Feedbacks are welcome!)

### Description
This PR adds a few properties, methods and factories to Tensor type to
support IO-binding feature. This will allow user to create tensor from
GPU/CPU bound data without a force transferring of data between CPU and
GPU.

This change is a way to resolve #15312

### Change Summary
1. Add properties to `Tensor` type:
a. `location`: indicating where the data is sitting. valid values are
`cpu`, `cpu-pinned`, `texture`, `gpu-buffer`.
b. `texture`: sit side to `data`, a readonly property of `WebGLTexture`
type. available only when `location === 'texture'`
c. `gpuBuffer`: sit side to `data`, a readonly property of `GPUBuffer`
type. available only when `location === 'gpu-buffer'`

2. Add methods to `Tensor` type (usually dealing with inference
outputs):
- async function `getData()` allows user to download data from GPU to
CPU manually.
- function `dispose()` allows user to release GPU resources manually.

3. Add factories for creating `Tensor` instances:
    a. `fromTexture()` to create a WebGL texture bound tensor data
    b. `fromGpuBuffer()` to create a WebGPUBuffer bound tensor data
    c. `fromPinnedBuffer()` to create a tensor using a CPU pinned buffer

### Examples:

create tensors from texture and pass to inference session as inputs
```js
// when create session, specify we prefer 'image_output:0' to be stored on GPU as texture
const session = await InferenceSession.create('./my_model.onnx', {
  executionProviders: [ 'webgl' ],
  preferredOutputLocation: { 'image_output:0': 'texture' }
});

...

const myImageTexture = getTexture(); // user's function to get a texture
const myFeeds = { input0: Tensor.fromTexture(myImageTexture, { width: 224, height: 224 }) }; // shape [1, 224, 224, 4], RGBA format.
const results = await session.run(myFeeds);
const myOutputTexture = results['image_output:0'].texture;
```
2023-08-29 12:58:26 -07:00
Jiajia Qin
fffefb1c22
[js/webgpu] Optimize matmul (#16969)
### Description
Changes in this PR:
1) use the optimized version `makeMatMulPacked[Vec4]Source` to support
matmul.
2) enable the conv2dByMatMul path.
3) support broadcast
4) use IndicesHelper.

MatMul with M = 512, K = 512, N = 512 becomes 2ms from 15ms when
enabling profilingMode on my ADL.
2023-08-29 12:40:57 -07:00
Caroline
228db24317
Add training API functions to WASM API (#16521)
### Description
* Created `wasm/training_api` source and header files & modified
WebAssembly CMake to include training flags
* The `wasm/training_api` files use an `OrtTrainingManager` handle which
is a struct of an OrtCheckpointState and an OrtTrainingSession, rather
than creating a CheckpointState handle & a separate TrainingSession
handle.
* This is so that the TypeScript side only has to manage one handle that
will be passed between TrainingSession & CheckpointState
representations, rather than the TypeScript side managing separate
CheckpointStateHandle and TrainingSessionHandle.


### Motivation and Context
WASM API needs to be updated with ORT training API function calls so
that ORT training web bindings can be added for on-device training.

---------

Co-authored-by: Baiju Meswani <bmeswani@microsoft.com>
Co-authored-by: carzh <carolinezhu@microsoft.com>
Co-authored-by: Ashwini Khade <askhade@microsoft.com>
2023-08-28 11:05:02 -07:00
Hariharan Seshadri
cbd97515cd
[JS/WebGPU] Support GatherElements kernel (#17243)
### Description
As title


### Motivation and Context
Improve WebGPU kernel coverage
2023-08-28 09:55:25 -07:00
Yulong Wang
bb1871332f
[js/webgpu] add kernel Not and Equal (#17306)
### Description
This PR adds kernel implementation for operator "Not" and "Equal". Also
removed download cache in gpu data manager.

**Why removing download cache**
The following test case failed. ("Or" is on CPU, "Greater" and "Equal"
are on JSEP)

![image](https://github.com/microsoft/onnxruntime/assets/7679871/8d9798ad-2703-4fb9-907e-ff716c67d0b2)
after debugging, I found that both "Equal" and "Greater" are using the
same output GPU Data ID. This is because when ORT executes the graph, it
first run "Equal", allowing its shader to write into GPU Data ID 2; then
a Gpu2Cpu copy for it is issued (because currently "Or" is on CPU EP);
at this point, ORT thinks GPU Data ID=2 is free to use; so it reuse it
as output for "Greater". This means there is no allocation for output of
"Greater" kernel, and both kernel writes to GPU Data ID=2.

For gpu data manager, there will be 2 downloads from the same GPU
buffer. Previously I think this is a waste of resource so I cached the
data. But now it shoes that we need to perform 2 downloads because the
GPU data is already different. The download data cache should be
removed.


### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2023-08-27 19:50:17 -07:00
Yulong Wang
ddcd46174e
[js/webgpu] fix jsepOnRunEnd (#17300)
### Description
fix jsepOnRunEnd: jsepOnRunEnd() need to be run after runPromise is
resolved.
2023-08-26 00:30:28 -07:00
Jiajia Qin
873ef8b8f0
[js/webgpu] add label for some webgpu APIs (#17291)
### Description
<!-- Describe your changes. -->
With the label, it's more easier to identify which op causes the error.

Without the label, the error message is like below: 
```
Tint WGSL reader failure: :12:5 error: return statement type must match its function return type, returned 'vec4<f32>', expected 'f32'
    return W[i2o_W(indices)];
    ^^^^^^

 - While validating [ShaderModuleDescriptor]
 - While calling [Device].CreateShaderModule([ShaderModuleDescriptor]).
```
With the label, the error message is like below:
```
Tint WGSL reader failure: :12:5 error: return statement type must match its function return type, returned 'vec4<f32>', expected 'f32'
    return W[i2o_W(indices)];
    ^^^^^^

 - While validating [ShaderModuleDescriptor "ConvTranspose2D"]
 - While calling [Device].CreateShaderModule([ShaderModuleDescriptor "ConvTranspose2D"]).
```
### Motivation and Context
This change is mainly for debugging. With this change, we can easily
know that `ConvTranspose2D`'s shader has problem from above message.
2023-08-25 12:12:56 -07:00
xhcao
5e8d94cec8
[js/webgpu] support Greater and Less operators (#17296)
### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2023-08-25 12:11:25 -07:00
Yulong Wang
79c4ed9a45
[js/webgpu] support error pop and kernel name (#17260)
### Description
This PR contains changes to support error pop and kernel name.

- Add a function `JsepGetNodeName` to allow reading kernel name from JS
to C++
- When in debug mode ( `env.debug = true;` ) or in profiling mode (
`env.webgpu.profilingMode = 'default';` ), kernel name will be read from
ORT; otherwise use the kernel pointer ( a number ) as kernel name to
save calls from JS to C++.
- When in debug mode, WebGPU validation errors will be recorded and if
any error occurs, `inferenceSession.run()` will fail (Promise get
rejected). Behavior when not in debug mode is not changed. This is
because recording errors are not zero-overhead, and GPU validation
errors should occur consistently in and not in debug mode.
- Add `jsepOnRunStart()` and `jsepOnRunEnd()` hook to:
   - allow implementation of the features mentioned above.
   - pass session ID to backend.
2023-08-25 08:08:15 -07:00
satyajandhyala
da180b20fa
[JS/Web] Fix ConvTranspose shader code compilation errors. (#17232)
### Description
Fix JSEP ConvTranspose shader code errors.



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2023-08-25 06:25:54 -07:00
Yulong Wang
fb51faea64
[js/webgpu] fix 2 build breaks introduced in merge (#17273)
### Description
fix 2 build breaks introduced in merge. Fixes web build
2023-08-23 18:09:50 -07:00
Yulong Wang
8b18d48c7c
[js/webgpu] make IndicesHelper implementation implicit (#17193)
### Description
This change makes it no longer required to call indicesHelper.impl() in
shader code.
2023-08-23 14:41:35 -07:00
Guenther Schmuelling
d3d3dde844
fix webgpu split (#17258)
fix webgpu split for the case of split_sizes coming from input[1]
2023-08-22 16:49:22 -07:00
Yulong Wang
6fc3fd9ece
[js/webgpu] support Cast operator (#16489)
### Description
support `Cast` operator for webgpu backend.

Cast operator for webgpu backend currently only supports f32, u32, i32
and bool.
2023-08-18 23:51:03 -07:00
xhcao
dd3b2cefd6
[js/webgpu] Support int32 type for binary (#16901)
### Description
Enable typed binary and support int32 type for binary.

Co-authored-by: Xing Xu <xing.xu@intel.com>

---------

Co-authored-by: Xing Xu <xing.xu@intel.com>
2023-08-18 12:19:01 -07:00
Hariharan Seshadri
a476dbf430
[JS/WebGPU] Support Tile operator (#17123)
### Description
As title

### Motivation and Context
Improve WebGPU op coverage
2023-08-18 10:07:21 -07:00
satyajandhyala
7d1a5635a0
[JS/Web] Added SkipLayerNormalization operator. (#17102)
### Description
Add SkipLayerNormalization operator to JSEP.



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2023-08-18 09:59:03 -07:00
Hariharan Seshadri
66df11769c
[JS/WebGPU] Expand operator fixes (#17137) 2023-08-16 11:24:26 -07:00
satyajandhyala
89b682e3f3
[JS/Web] The bias input is optional, not required, for LayerNormalization operator (#17143)
### Description
Fix a typo. LayerNormalization takes 2 or 3 inputs. The third input,
bias, is optional.



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2023-08-16 10:41:20 -07:00
Yulong Wang
133af1385c
[js/webgpu] update shader cache key to include input tensor datatype (#17176)
### Description
update shader cache key to include input tensor datatype.

and make the key a little bit easier to read
2023-08-16 09:14:19 -07:00
Guenther Schmuelling
8289e8b6ef
[js/webgpu] fix a few shader errors (#17171)
Fix for segment anything decoder, reduceMax with rank1 and concat.
2023-08-15 21:14:20 -07:00