### Description
1. Move Linux CPU pipelines to an AMD CPU pool which is cheaper
2. Enable CCache for orttraining pipeline
### Motivation and Context
Azure AMD CPU machines are generally much cheaper than Intel CPU
machines. However, they don't have local disks.
- Update Gradle version used in most places from 6.8.3 to 8.0.1. Update Android Gradle Plugin version where applicable.
Not updated in this change: React Native Android projects (under `js/react_native/`). That can be done later along with updating the React Native projects.
- Add Gradle wrapper in `java/` to make it easier to consistently use a specific Gradle version.
### Description
Add date value of today into the cache key.
### Motivation and Context
Microsoft-host agent has only 10GB for build.
To limit cache size, pipeline only use cache generated today.
### Description
update versions of a few build dependencies for onnxruntime NPM
packages.
update nodejs version to v16.x in linux CI. v12 is too out-of-dated. see
[nodejs release
schedule](https://github.com/nodejs/release#release-schedule)
### Motivation and Context
- upgrade to latest webpack allows using of latest Node.js LTS version.
previous version of webpack does not work on Node.js v18 and it is fixed
in latest version
- upgrade to latest typescript, ts-loader and other dev deps to
accelerate the build and bundling.
- upgrade also helps to resolve security warnings that may be vulnerable
in out-of-dated version
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
For compilation in container, ADO Cache task doesn't work directly.
The workaround is to mount the cache directory to the container, and let
CCache in container to read/write cache data.
In short, we just leverage ADO API to download/upload cache data.
The Post-jobs works in stack-mode, So the PostBuildCleanUp Tasks should
be defined first.
Thus, The PostBuildCleanUp would be executed lastly.
Else, Cache Task would fail to upload cache because the Agent Directory
is cleaned.
## Description
1. Convert some git submodules to cmake external projects
2. Update nsync from
[1.23.0](https://github.com/google/nsync/releases/tag/1.23.0) to
[1.25.0](https://github.com/google/nsync/releases/tag/1.25.0)
3. Update re2 from 2021-06-01 to 2022-06-01
4. Update wil from an old commit to 1.0.220914.1 tag
5. Update gtest to a newer commit so that it can optionally leverage
absl/re2 for parsing command line flags.
The following git submodules are deleted:
1. FP16
2. safeint
3. XNNPACK
4. cxxopts
5. dlpack
7. flatbuffers
8. googlebenchmark
9. json
10. mimalloc
11. mp11
12. pthreadpool
More will come.
## Motivation and Context
There are 3 ways of integrating 3rd party C/C++ libraries into ONNX
Runtime:
1. Install them to a system location, then use cmake's find_package
module to locate them.
2. Use git submodules
6. Use cmake's external projects(externalproject_add).
At first when this project was just started, we considered both option 2
and option 3. We preferred option 2 because:
1. It's easier to handle authentication. At first this project was not
open source, and it had some other non-public dependencies. If we use
git submodule, ADO will handle authentication smoothly. Otherwise we
need to manually pass tokens around and be very careful on not exposing
them in build logs.
2. At that time, cmake fetched dependencies after "cmake" finished
generating vcprojects/makefiles. So it was very difficult to make cflags
consistent. Since cmake 3.11, it has a new command: FetchContent, which
fetches dependencies when it generates vcprojects/makefiles just before
add_subdirectories, so the parent project's variables/settings can be
easily passed to the child projects.
And when the project went on, we had some new concerns:
1. As we started to have more and more EPs and build configs, the number
of submodules grew quickly. For more developers, most ORT submodules are
not relevant to them. They shouldn't need to download all of them.
2. It is impossible to let two different build configs use two different
versions of the same dependency. For example, right now we have protobuf
3.18.3 in the submodules. Then every EP must use the same version.
Whenever we have a need to upgrade protobuf, we need to coordinate
across the whole team and many external developers. I can't manage it
anymore.
3. Some projects want to manage the dependencies in a different way,
either because of their preference or because of compliance
requirements. For example, some Microsoft teams want to use vcpkg, but
we don't want to force every user of onnxruntime using vcpkg.
7. Someone wants to dynamically link to protobuf, but our build script
only does static link.
8. Hard to handle security vulnerabilities. For example, whenever
protobuf has a security patch, we have a lot of things to do. But if we
allowed people to build ORT with a different version of protobuf without
changing ORT"s source code, the customer who build ORT from source will
be able to act on such things in a quicker way. They will not need to
wait ORT having a patch release.
9. Every time we do a release, github will also publish a source file
zip file and a source file tarball for us. But they are not usable,
because they miss submodules.
### New features
After this change, users will be able to:
1. Build the dependencies in the way they want, then install them to
somewhere(for example, /usr or a temp folder).
2. Or download the dependencies by using cmake commands from these
dependencies official website
3. Similar to the above, but use your private mirrors to migrate supply
chain risks.
4. Use different versions of the dependencies, as long as our source
code is compatible with them. For example, you may use you can't use
protobuf 3.20.x as they need code changes in ONNX Runtime.
6. Only download the things the current build needs.
10. Avoid building external dependencies again and again in every build.
### Breaking change
The onnxruntime_PREFER_SYSTEM_LIB build option is removed you could think from now
it is default ON. If you don't like the new behavior, you can set FETCHCONTENT_TRY_FIND_PACKAGE_MODE to NEVER.
Besides, for who relied on the onnxruntime_PREFER_SYSTEM_LIB build
option, please be aware that this PR will change find_package calls from
Module mode to Config mode. For example, in the past if you have
installed protobuf from apt-get from ubuntu 20.04's official repo,
find_package can find it and use it. But after this PR, it won't. This
is because that protobuf version provided by Ubuntu 20.04 is too old to
support the "config mode". It can be resolved by getting a newer version
of protobuf from somewhere.
1. Update CUDA version from 11.4 to 11.6.
2. Update Manylinux version
3. Upgrade GCC version from 10 to 11 for most x86_64 pipelines. CentOS 7 ARM64 doesn't have GCC 11 yet.
4. Refactor python packaging pipeline:
a. Split Linux GPU build job to two parts, build and test, so that the
build part doesn't need to use a GPU machine
b. Make the Linux GPU build job and Linux CPU build job more similar: share the same bash script and yaml file.
5. Temporarily disable Attention_Mask1D_Fp16_B2_FusedNoPadding because it is causing one of our packaging pipeline to fail. I have created an ADO task for this.
1. Delete the build scripts that were copied from manylinux project. Use "git checkout" instead.
2. Update manylinux version to get python 3.11. Related issue: Python 3.11 support #12343
3. Change the cuda version of linux gpu build job of nuget packaging pipeline from cuda 11.4 to cuda 11.6 to match the TRT job within the same pipeline.. (A lot other places need be updated as well, but I'd prefer to put them in another PR)
4. Make dockerfile names static. For example, replace tools/ci_build/github/linux/docker/$(DockerFile) to tools/ci_build/github/linux/docker/Dockerfile.manylinux2014_cpu . The former one relies on a runtime variable $(DockerFile), Template Parameters are expanded early in processing a pipeline run when most variables are not available. It like C++ macros vs variables.
* Update orttraining release pipelines to use torch 1.11.0
* Change requirements_torch...txt to requirements.txt
* Update cuda cmake architectures and clean up old files
ORTModule requires two PyTorch CPP extensions that are currently JIT compiled. The runtime compilation can cause issues in some environments without all build requirements or in environments with multiple instances of ORTModule running in parallel
This PR creates a custom command to compile such extensions that must be manually executed before ORTModule is executed for the first time. When users try to use ORTModule before the extensions are compiled, an error with instructions are raised
PyTorch CPP Extensions for ORTModule can be compiled by running:
python -m onnxruntime.training.ortmodule.torch_cpp_extensions.install
Full build environment is needed for this
* checkin transformers pipeline
* add docker requirements
* only trigger linux cpu
* temp remove tf instalation due to numpy version conflicts
* test numpy>=1.7
* revert numpy and disable transformers
* add coloredlogs
* enable shape_infer_helper and install transformers when needed
* pip3?
* testtest
* enable more tets
* line too long
* remove pytorch1.4 test and added back some onnx files
* add tests
* copy dir
* disable 2 teests
* trim lines
* add missing onnx
* fix type
* fix version conflicts
* install psutil
* change file path
* mfix path
* remove cached files
* add back attention fusion test
* labeled the shape infer test as slow
* fix
* enable tf2onnx test and enable pytest
* refactor path
* fix typo
* add cwd
1. Update manylinux build scripts. This will add [PEP600](https://www.python.org/dev/peps/pep-0600/)(manylinux2 tags) support. numpy has adopted this new feature, we should do the same. The old build script files were copied from https://github.com/pypa/manylinux, but they has been deleted and replaced in the upstream repo. The manylinux repo doesn't have a manylinux2014 branch anymore. So I'm removing the obsolete code, sync the files with the latest master.
2. Update GPU CUDA version from 11.0 to 11.1(after a discussion with PMs).
3. Delete tools/ci_build/github/linux/docker/Dockerfile.manylinux2014_cuda10_2. (Merged the content to tools/ci_build/github/linux/docker/Dockerfile.manylinux2014_cuda11)
4. Modernize the cmake code of how to locate python devel files. It was suggested in https://github.com/onnx/onnx/pull/1631 .
5. Remove `onnxruntime_MSVC_STATIC_RUNTIME` and `onnxruntime_GCC_STATIC_CPP_RUNTIME` build options. Now cmake has builtin support for it. Starting from cmake 3.15, we can use `CMAKE_MSVC_RUNTIME_LIBRARY` cmake variable to choose which MSVC runtime library we want to use.
6. Update Ubuntu docker images that used in our CI build from Ubuntu 18.04 to Ubuntu 20.04.
7. Update GCC version in CUDA 11.1 pipelines from 8.x to 9.3.1
8. Split Linux GPU CI pipeline to two jobs: build the code on a CPU machine then run the tests on another GPU machines. In the past we didn't test our python packages. We only tested the pre-packed files. So we didn't catch the rpath issue in CI build.
9. Add a CentOS machine pool and test our Linux GPU build on real CentOS machines.
10. Rework ARM64 Linux GPU python packaging pipeline. Previously it uses cross-compiling therefore we must static link to C Runtime. But now have pluggable EP API and it doesn't support static link. So I changed to use qemu emulation instead. Now the build is 10x slower than before. But it is more extensible.
1. Remove openmp related packaging pipelines and build jobs.
2. Set continueOnError to true for the TSAUpload tasks. Their service is unstable recently.
3. Update Ubuntu 16 docker images to Ubuntu 18, in prepare for getting C++17 support
4. Cherry-pick the changes in 1.7.1 to the master: updating CFLAGS/CXXFLAGS to strip out debug symbols
Add python 3.8/3.9 support for Windows GPU and Linux ARM64
Delete jemalloc from cgmanifest.json.
Add onnx node test to Nuphar pipeline.
Change $ANDROID_HOME/ndk-bundle to $ANDROID_NDK_HOME. The later one is more accurate.
Delete Java GPU packaging pipeline
Remove test data download step in Nuget Mac OS pipeline. Because these machines are out of control and out of our network, it's hard to make it reliable and the data secure.
Fix a doc problem in c-api-artifacts-package-and-publish-steps-windows.yml. It shouldn't copy C_API.md, because the file has been moved into a different branch.
Delete the CI build docker file for Ubuntu cuda 9.x and Ubuntu x86 32 bits
And, due to some internal restrictions, I need to rename some of the agent pools
* enable rejecting models based on onnx opset
* enable unreleased opsets in linux and mac CI
* test fixes and more updates
* enable unreleased opsets in CI builds
* enable released opsets in linux cis
* try fix windows ci yml
* yml fixes
* update yml
* yml updates post master merge
* review comments
* bug fix
1. Publish the image ACR, instead of building it every time for every PR
2. Make USE_MKLML and USE_OPENMP be able to co-exist. Currently both of them are enabled in our Linux CI build but indeed only one of them is taking effect.
3. Split nuphar and DNNL to separated pipelines.
4. Fix two warnings in onnxruntime/core/optimizer/matmul_scale_fusion.cc and onnxruntime/test/tvm/tvm_basic_test.cc.
5. Update the manylinux2010_x86_64 image to the latest.
* Revert "Temporarily remove dnnl from Linux CI build to unblock the whole team (#4266)"
Previously it fails because it used too much memory.
Now we only run dnnl EP with opset12 models in unit tests, to reduce peak memory usage.
Advance commit to 4df80d5865a9d4e97f6d0b9304d4316115a04d9e
Add generated code for the commit before editing.
Import more featurizers.
Rename Automl ops domain to mlfeaturizers.
Rename conditional compilation macro.
Move and rename files getting rid of automl
Rename --use_automl build switch to --use_featurizers
Rename CMake option accordingly. Rename automl CMake targets.
Adjust CI and packaging pipeline switches.
Rename namespace automl to featurizers.