### Description
<!-- Describe your changes. -->
This PR supports a build of onnxruntime.xcframework for xros/xrsimulator
for visionos via the build command of
`python3 tools/ci_build/github/apple/build_apple_framework.py --config
Release/Debug
tools/ci_build/github/apple/default_vision_os_framework_build_settings.json`.
For officially include visionos in ios cocoapods package and testing in
CI, would require separate work for upgrading the Xcode version &
upgrade macOS CI agent to macos-13-arm64 or higher.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
visionos support:
https://github.com/microsoft/onnxruntime/discussions/19313
---------
Co-authored-by: rachguo <rachguo@rachguos-Mini.attlocal.net>
Co-authored-by: rachguo <rachguo@rachguos-Mac-mini.local>
### Description
These changes include
Support to OpenVINO 2024.1
Import PreCompiled Blobs with EPContext Blob
Separate Device/Precision as input
Deprecate CPU_FP32 , GPU_FP32 terminology , introduce CPU, GPU
AUTO GPU, CPU will only create GPU Blob and not CPU Blob.
### Motivation and Context
- OpenVINO 2024.1 will be out soon
- Import Precompiled Blob can greatly reduce FEIL/FIL Time.
- Separating Device/Precision will make the input cleaner
-
---------
Co-authored-by: Suryaprakash Shanmugam <suryaprakash.shanmugam@intel.com>
Co-authored-by: Preetha Veeramalai <preetha.veeramalai@intel.com>
This adds a new "Graph Capture" option to the DML ep, similar to the
cuda graph functionality. Here's how graph capture works:
- A user can enable graph capture in the session options by setting
`ep.dml.enable_graph_capture` to `true`
- When they want to capture a run, they set `gpu_graph_id` in their
`RunOptions` to a number bigger than 0 (0 is reserved for internal use
according to the cuda graph documentation).
- Then, when they start the inference, the graph will be captured and
stored in the DML EP for future use
- When they execute the run for a second time with the same id, the
`ReplayGraph` function in the DML EP will be called instead of executing
the kernels, resulting in very low overhead and avoiding kernel
recompilation.
This feature can give up-to-par or even better performance than
specifying the static dimensions at session creation time, but is also
much more flexible.
### Description
In #20073, I use pin onnx version to unblock the whole PR CI.
In fact, we could use the onnx that installed by building source code,
that the onnx version is controlled by deps.txt.
For some history reason, DML stage installed onnx from pypi. Now, the
onnx can be installed as other stages.
add an option to skip installing onnx in win-ci-prebuild-step
### Description
Add NPU to list of device supported.
Added changes for Support to OV 2024.0
Nuget packages removes packaging of OpenVINO DLL
Bug Fixes with Python API
Reverted Dockerfiles not being maintained.
### Motivation and Context
NPU Device has been introduced by Intel in latest client systems
OpenVINO 2024.0 release is out.
---------
Co-authored-by: Suryaprakash Shanmugam <suryaprakash.shanmugam@intel.com>
Co-authored-by: Preetha Veeramalai <preetha.veeramalai@intel.com>
Co-authored-by: Ubuntu <ubuntu@ubuntu-118727.iind.intel.com>
Co-authored-by: hmamidix <hemax.sowjanya.mamidi@intel.com>
Co-authored-by: vthaniel <vishnudas.thaniel.s@intel.com>
Co-authored-by: saurabhkale17 <saurabh1.kale@intel.com>
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
MAUI on macOS uses mac-catalyst which requires a different native
binary.
---------
Co-authored-by: rachguo <rachguo@rachguos-Mini.attlocal.net>
Co-authored-by: Scott McKay <skottmckay@gmail.com>
### Description
<!-- Describe your changes. -->
Use UseMultiToolTask and limit the number of cl.exe instances running.
MultiToolTask info:
https://devblogs.microsoft.com/cppblog/improved-parallelism-in-msbuild/
Info on why limiting CL_MPCount can help:
https://github.com/Microsoft/checkedc-clang/wiki/Parallel-builds-of-clang-on-Windows
The current CIs have 4 cores (both physical and logical). Hardcoded the
GPU build in win-ci.yml to use CL_MPCount of 2 as that seems to work
fine. Can adjust if needed to base it on the actual number of cores or
to use build.py to build.
Caveat: I've run about 16 builds and haven't seen a slow build yet, but
as the root cause of the slow builds isn't really known this isn't
guaranteed to be a fix.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Try and prevent super slow GPU builds by reducing number of tasks
potentially running in parallel.
### Description
Fix a bug in build.py that accidentally disabled C# tests for most
builds when "--build_nuget" is specified.
### Motivation and Context
The bug was introduced in PR #8892 .
### Description
<!-- Describe your changes. -->
Provide specific xcodebuild flags instead of depending on cmake to do
the right thing.
This built in just over an hour with a ccache miss. Previous CIs with a
ccache miss were timing out after 150 minutes.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
See the comments inside of the changed files for more detailed
information.
The file onnxruntime/core/platform/windows/hardware_core_enumerator.cc
and onnxruntime/core/platform/windows/hardware_core_enumerator.h were
copied from WinML source folder in this repo, with minor coding style
changes.
I had an offline discussion with Sheil. We agree that given the lack of
a future proof solution, we may check-in this temp fix first, and rework
it later. I will have a meeting with @ivberg for discussing the issue
deeply, and seeking for a long term solution. Thanks for offering help,
@ivberg !
### Motivation and Context
With this change, we will see about 2x perf improvement on some Intel
CPUs.
allow protobuf-lite builds with TensorRT EP as long as it's built with
the trt built-in parser and not the oss-parser.
This is because trt built-in parser statically links protobuf so there
aren't any conflicts for protobuf-lite.
### Description
<!-- Describe your changes. -->
Python bindings aren't supported in a minimal build. Check in build.py
so user gets a better error message.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
#19422
### Description
In PR #19073 I mistunderstood the value of "--parallel". Instead of
testing if args.parallel is None or not , I should test the returned
value of number_of_parallel_jobs function.
If build.py was invoked without --parallel, then args.parallel equals to
1. Because it is the default value. Then we should not add "/MP".
However, the current code adds it. Because if `args.paralllel` is
evaluated to `if 1` , which is True.
If build.py was invoked with --parallel with additional numbers, then
args.parallel equals to 0. Because it is unspecified. Then we should add
"/MP". However, the current code does not add it. Because `if
args.paralllel` is evaluated to `if 0` , which is False.
This also adds a new build flag: use_binskim_compliant_compile_flags, which is intended to be only used in ONNX Runtime team's build pipelines for compliance reasons.
### Motivation and Context
### Description
This pull request introduces the necessary changes to enable RISC-V
64-bit cross-compiling support for the ONNX Runtime on Linux. The RISC-V
architecture has gained popularity as an open standard instruction set
architecture, and this contribution aims to extend ONNX Runtime's
compatibility to include RISC-V, thereby broadening the reach of ONNX
models to a wider range of devices.
### Motivation and Context
RISC-V is a free and open-source instruction set architecture (ISA)
based on established RISC principles. It is provided under open licenses
without fees. Due to its extensibility and freedom in both software and
hardware, RISC-V is poised for widespread adoption in the future,
especially in applications related to AI, parallel computing, and data
centers.
### Example Build Command
```
./build.sh --parallel --config Debug --rv64 --riscv_toolchain_root=/path/to/toolchain/root --skip_tests
```
### Documentation Updates
Relevant sections of the documentation will be updated to reflect the
newly supported RISC-V 64-bit cross-compilation feature.
https://github.com/microsoft/onnxruntime/pull/19239
---------
Signed-off-by: Phoebe Chen <phoebe.chen@sifive.com>
### Description
These changes add rotary embedding and packed qkv input to gqa. As of
now, the changes are only supported with Flash-Attention (SM >= 80) but
should soon be supported with Memory Efficient Attention as well.
### Motivation and Context
With the fusion of rotary embedding into this Attention op, we hope to
observe some perf gain. The packed QKV should also provide some perf
gain in the context of certain models, like Llama2, that would benefit
from running ops on the fused QKV matrix, rather than the separate Q, K,
and V.
---------
Co-authored-by: Yufeng Li <liyufeng1987@gmail.com>
Previously building webnn ep with --disable_rtti will throw
unboundTypeError since unbound type names are illegal with RTTI disabled
in Embind API, we can fix it by adding a
-DEMSCRIPTEN_HAS_UNBOUND_TYPE_NAMES=0 flag.
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Set default flags nvcc and do not set the flags for ROCM EP.
### Motivation and Context
1. To meet a BinSkim requirement for CUDA EP.
https://github.com/microsoft/binskim/blob/main/docs/BinSkimRules.md#rule-BA2024EnableSpectreMitigations
2. The ROCM EP's pipeline is broken since PR #19073 . Unit tests failed
to load the EP with the following error message:
Failed to load library libonnxruntime_providers_rocm.so with error:
/build/Release/libonnxruntime_providers_rocm.so: undefined symbol:
vtable for onnxruntime::InsertMaxPoolOutput .
This PR is a hot fix to bring the pipeline back. So far I don't know why
the error happened. The symbol "InsertMaxPoolOutput" is in
onnxruntime_optimizers. I don't see any EP code references it directly.
### Description
1. Add two build jobs for enabling Address Sanitizer in CI. One for
Windows CPU, One for Linux CPU.
2. Set default compiler flags/linker flags in build.py for normal
Windows/Linux/MacOS build. This can help control compiler flags in a
more centralized way.
3. All Windows binaries in our official packages will be built with
"/PROFILE" flag. Symbols of onnxruntime.dll can be found at [Microsoft
public symbol
server](https://learn.microsoft.com/en-us/windows-hardware/drivers/debugger/microsoft-public-symbols).
Limitations:
1. On Linux Address Sanitizer ignores RPATH settings in ELF binaries.
Therefore once Address Sanitizer is enabled, before running tests we
need to manually set LD_LIBRARY_PATH properly otherwise
libonnxruntime.so may not be able to find custom ops and shared EPs.
4. On Linux we also need to set LD_PRELOAD before running some tests(if
the main executable, like python, is not built with address sanitizer.
On Windows we do not need to.
5. On Windows before running python tests we should manually copy
address sanitizer DLL to the onnxruntime/capi directory, because python
3.8 and above has enabled "Safe DLL Search Mode" that wouldn't use the
information provided by PATH env.
6. On Linux Address Sanitizer found a lot of memory leaks from our
python binding code. Therefore right now we cannot enable Address
Sanitizer when building ONNX Runtime with python binding.
7. Address Sanitizer itself uses a lot of memory address space and
delays memory deallocations, which is easy to cause OOM issues in 32-bit
applications. We cannot run all the tests in onnxruntime_test_all in
32-bit mode with Address Sanitizer due to this reason. However, we still
can run individual tests in such a way. We just cannot run all of them
in one process.
### Motivation and Context
To catch memory issues.
### Description
This PR enables onnxruntime to build with the most recent release of Arm
Compute Library
### Motivation and Context
The latest version of Arm Compute Library that onnxruntime can build is
20.02 which is more than 3 years old.
Build onnxruntime.dll as arm64x
Added a .cmake file to generate a link repro of the onnxruntime.dll
during arm64 build. This provides us a directory containing all the
arm64 objs, def file and libs to link to when it is time to building
arm64x onnxruntime.dll during the arm64ec build by passing the
/machine:arm64x flag to the linker along with the arm64 artifacts.
If other dlls wanted to be built as x, setting the ARM64X_TARGETS
variable in the toplevel cmakelists.txt to include these other targets
is all that will be needed.
Added build_arm64x.bat as a wrapper for the multiple (rm64, then
arm64ec) cmake calls needed to build as arm64x.
AB#22533
Add ACL as the DNNL runtime option for aarch64 platforms. Update
makefile and the python wheel build script.
### Description
<!-- Describe your changes. -->
Add ACL as the DNNL runtime option for aarch64 platforms. Update
makefile and the python wheel build script.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
This is to enable the optimized ACL gemm kernels for dnnl execution
provider on aarch64 platform.
Reverts microsoft/onnxruntime#18413
there's a timing issue here. we eventually want to get this change
merged in but we need to update OSS onnx-tensorrt first.
### Description
<!-- Describe your changes. -->
As title.
1. Add macos build as an optionally enabled arch for pod and changes to
exsiting build_ios_framework/assemble_c_pod scripts.
2. Enable macos build arch in ios packaging pipeline (currently for
variants other than Mobile) and check the output artifacts are correct.
3. Write MacOS Test Target scheme in the test app and integrate into ios
packaging CI testing pipeline.
Currently the changes only apply to onnxruntime-c pod. as the original
request was from ORT SPM which consumes the onnxruntime-c pod only as
the binary target. TODO: could look into adding macos platform to objc
pod as well.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Enable macos platform support in cocoapods. and also potentially produce
binary target for enabling macos platform in SPM as well.
Replace https://github.com/microsoft/onnxruntime/pull/18334
---------
Co-authored-by: rachguo <rachguo@rachguos-Mac-mini.local>
Co-authored-by: rachguo <rachguo@rachguos-Mini.attlocal.net>
Co-authored-by: Edward Chen <18449977+edgchen1@users.noreply.github.com>
### Description
PR #16051 introduced operator GemmFloat8 but the flags
DISABLE_FLOAT8_TYPES was missing in a couple of places. The PR addresses
that issue. That would allows the compilation on CUDA < 11.8.
### Description
Add CI changes for #18287
Install onnx explicitly to pass windows GPU+dml stage.
### Motivation and Context
'eigen-3.4' was refering to a branch, not to a tag. There is now an
Eigen 3.4.1 on that branch, and thus the hash has changed.
See
https://github.com/microsoft/onnxruntime/issues/18286#issuecomment-1793683416
### Description
Update the C# nuget build infrastructure to make building a test nuget
package more user friendly and to simplify
- Remove usage of dotnet and msbuild in CIs
- was temporary requirement until .net 6 MAUI was added to the released
Visual Studio
- remove SelectedTargets property and its usage
- Add property for excluding mobile targets
- generally we exclude based on the nuget package name
- can now specify `/p:IncludeMobileTargets=false` on the command line to
force exclusion
- support building test package using build.py `--build_nuget` better
- limit inclusion of xamarin targets as building with them requires a
lot more infrastructure
- use msbuild directly if xamarin targets are included. use dotnet
otherwise.
- remove quoting of property values as it doesn't appear to be necessary
and breaks when msbuild is being used
- add infrastructure to be able to pack the nuget package on linux with
`dotnet pack`
- `nuget pack` is not user friendly as-per comments in changes
- requires stub csproj to provide the nuspec path
- Remove netstandard1.0 targets from nuspec
- we removed support from the actual bindings previously
- Remove usage of nuget-staging directory when creating nuget package on
linux
- the nuspec file element has a fully qualified path for a source file
so there is no obvious benefit to copying to a staging directory prior
to packing
### Motivation and Context
Address issues with 1P users trying to create test nuget packages
locally.
Long overdue cleanup of CI complexity.
### Description
Integration to OpenVINO 2023.1
### Motivation and Context
- Alignment with latest OpenVINO Version.
- Device name change from VPUX to NPU and Remove from supported list
until official public support is available.
---------
Co-authored-by: Sahar Fatima <sfatima.3001@gmail.com>
Co-authored-by: Saurabh Kale <saurabh1.kale@intel.com>
Co-authored-by: Suryaprakash Shanmugam <suryaprakash.shanmugam@intel.com>
Co-authored-by: sfatimar <sahar.fatima@intel.com>
### Description
This PR:
(1) Fixes AMD builds after #17200 broke them (Need to remember to run
AMD builds while trying to merge external CUDA PRs next time)
(2) Turn on the NHWC CUDA feature in the Linux GPU CI. The extra time
spent in building a few more files and running a few more tests will not
be much.
Test Linux GPU CI run :
https://dev.azure.com/onnxruntime/onnxruntime/_build/results?buildId=1170770
### Motivation and Context
Keep the NHWC CUDA ops tested
(https://github.com/microsoft/onnxruntime/pull/17200) and guard against
regressions
Bump ruff version and remove pylint from the linter list. Fix any new
error detected by ruff.
### Motivation and Context
Ruff covers many of the pylint rules. Since pylint is not enabled in
this repo and runs slow, we remove it from the linters
@fdwr This is the part 2 of the pybind work that was started earlier.
This adds the following features to the python IO binding
implementation:
- Use a bucketized allocator in order to reduce the number of resource
allocations
- Implement the following functions: `ortvalue_from_numpy`,
`update_inplace`, `ortvalue_from_shape_and_type` and `numpy`
- Modify the `onnxruntime_test_python_iobinding` tests to also run on
DML
---------
Co-authored-by: Jeff Bloomfield <jeffbloo@microsoft.com>
### Description
<!-- Describe your changes. -->
Remove onnxruntime_test_all from emulator once tests have finished as
it's 1.2GB and takes up too much space given the 2GB maximum partition
size for the emulator.
Side issue is the java build isn't able to strip the binaries in the
java apk which causes that to be 800MB (exceeding the 2GB max). That may
require an Android/Gradle fix as I don't think we can hardcode an NDK
version into our build files.
https://issuetracker.google.com/issues/237187538?pli=1
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Fix Android CI build failures for
### Description
There are 8 cu files under [flash
attention](https://github.com/microsoft/onnxruntime/tree/main/onnxruntime/contrib_ops/cuda/bert/flash_attention)
and 4 cu files under [cutlass
fmha](https://github.com/microsoft/onnxruntime/tree/main/onnxruntime/contrib_ops/cuda/bert/cutlass_fmha)
need a lot of memory to compile.
Previously, the default value is same as parallel - number of CPU cores.
Standard_NC4as_T4_v3 has 4 CPUs and 28 GB memory, and we launched 16
nvcc threads in total (4 parallel jobs, and 4 nvcc threads per job).
Each thread might take 4 GB on average (peak is around 6GB, but threads
are not started at same time). OOM happens since 16 threads might need
close to 64 GB in worst case. When build machine has 64GB or larger
memory, OOM is rare.
Here we set a proper nvcc --threads based on available memory to avoid
OOM.
### Motivation and Context
Fix `Python Packaging Pipeline (Training Cuda 11.8)`
### Description
<!-- Describe your changes. -->
As title.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Now we have multiple data types that we want to disable for minimal
build and to reduce binary size. may be worth adding an argument in the
build script for specifying that.
Also for fp16 type stuff, it may be too restrict to disable that for all
minimal build.
---------
Co-authored-by: rachguo <rachguo@rachguos-Mac-mini.local>
### Description
* Integrate `trt_multi_gpu` test stage in ORT post merge CI (Win-2xA10
vm)
* Deprecate Linux MultiGPU TRT CI (This vm will be deprecated soon)
* Add multi gpu support to existing C# test cases
* Deprecate unfunctional flag `--enable_multi_device_tests`
### Motivation and Context
* Two contexts of replacing Linux MultiGPU TRT CI:
* Flag `--enable_multi_device_tests` is not functional, which cannot
detect issues like #17036
* The Linux-2xM60 VM of this CI pool is about to be deprecated 9/6/23.
Need to enable this test in other dualGPU vm pool.
### Description
This change upgrade emsdk to 3.1.44.
Because backend is upgraded to LLVM 16, so need to fix a lot of build
failures caused by "-Wshorten-64-to-32".
most of the build failures comes from generated `onnx.pb.h`, and this
can be fixed by including "core/graph/onnx_protobuf.h", which detects
and ignore shorten-64-to-32 warnings.