[//]: # (## Work In Progress. Feedbacks are welcome!)
### Description
This PR adds a few properties, methods and factories to Tensor type to
support IO-binding feature. This will allow user to create tensor from
GPU/CPU bound data without a force transferring of data between CPU and
GPU.
This change is a way to resolve#15312
### Change Summary
1. Add properties to `Tensor` type:
a. `location`: indicating where the data is sitting. valid values are
`cpu`, `cpu-pinned`, `texture`, `gpu-buffer`.
b. `texture`: sit side to `data`, a readonly property of `WebGLTexture`
type. available only when `location === 'texture'`
c. `gpuBuffer`: sit side to `data`, a readonly property of `GPUBuffer`
type. available only when `location === 'gpu-buffer'`
2. Add methods to `Tensor` type (usually dealing with inference
outputs):
- async function `getData()` allows user to download data from GPU to
CPU manually.
- function `dispose()` allows user to release GPU resources manually.
3. Add factories for creating `Tensor` instances:
a. `fromTexture()` to create a WebGL texture bound tensor data
b. `fromGpuBuffer()` to create a WebGPUBuffer bound tensor data
c. `fromPinnedBuffer()` to create a tensor using a CPU pinned buffer
### Examples:
create tensors from texture and pass to inference session as inputs
```js
// when create session, specify we prefer 'image_output:0' to be stored on GPU as texture
const session = await InferenceSession.create('./my_model.onnx', {
executionProviders: [ 'webgl' ],
preferredOutputLocation: { 'image_output:0': 'texture' }
});
...
const myImageTexture = getTexture(); // user's function to get a texture
const myFeeds = { input0: Tensor.fromTexture(myImageTexture, { width: 224, height: 224 }) }; // shape [1, 224, 224, 4], RGBA format.
const results = await session.run(myFeeds);
const myOutputTexture = results['image_output:0'].texture;
```
### Description
<!-- Describe your changes. -->
This PR adds support for `executionProviders` option for react-native
package, support:
- Android: cpu / xnnpack / nnapi
- iOS: cpu / xnnpack / coreml
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
In my case I want to enable Core ML / NNAPI EP for react-native project.
### Description
Add an API for users to get version of current package. example usage:
```js
import { env } from 'onnxruntime-node';
console.log(env.versions.node); // output "1.16.0"
```
```js
import { env } from 'onnxruntime-web';
console.log(env.versions.web); // output "1.16.0"
console.log(env.versions.common); // output "1.16.0"
console.log(env.versions.node); // output "undefined"
```
#16156
* onnxruntime react native binding
* add react native backend
* fix lint comments
* fix react native backend for ios
* remove unnecessary files to check in
* move onnxruntime-common to devDependency
* create two podspec files for iphoneos and iphonesimulator
* revise README.md and add third party notices for react native
* rename a package
* rename a package and revise README
* add a license into package.json
* revise README and comments
* fix typo
* fix lint errors
* fix lint errors
* add a prepack script. touch index.tsx and App.tsx to resolve CI issue
* remove a unsupported tsx format from clang-format
* fix a type and add steps tp publish a react native npm package
* resolve comments
* fix clang format
* remove promise wrap. change prepack to typescript