Commit graph

10 commits

Author SHA1 Message Date
Enrico Galli
52a8c1cae8
[WebNN EP] Enable IO Bindings with MLTensor (#21301)
### Description
Enables using the MLTensor to pass data between models. 


### Motivation and Context
Using MLTensor instead of ArrayBuffers reduces the number of copies
between the CPU and devices as well as the renderer and GPU process in
Chromium.
2024-09-27 17:24:21 -07:00
Yulong Wang
abdc31de40
[js] change default formatter for JavaScript/TypeScript from clang-format to Prettier (#21728)
### Description

See
454996d496
for manual changes (excluded auto-generated formatting changes)

### Why

Because the toolsets for old clang-format is out-of-date. This reduces
the development efficiency.

- The NPM package `clang-format` is already in maintenance mode. not
updated since 2 years ago.
- The VSCode extension for clang-format is not maintained for a while,
and a recent Node.js security update made it not working at all in
Windows.

No one in community seems interested in fixing those.

Choose Prettier as it is the most popular TS/JS formatter.

### How to merge

It's easy to break the build:
- Be careful of any new commits on main not included in this PR.
- Be careful that after this PR is merged, other PRs that already passed
CI can merge.

So, make sure there is no new commits before merging this one, and
invalidate js PRs that already passed CI, force them to merge to latest.
2024-08-14 16:51:22 -07:00
Yulong Wang
9a61388f0a
[js/web] revise backend registration (#18715)
### Description
This PR revises the backend registration.

The following describes the expected behavior after this change:
(**bolded are changed behavior**)

- (ort.min.js - built without webgpu support)
    - loading: do not register 'webgpu' backend
- creating session without EP list: use default EP list ['webnn', 'cpu',
'wasm']
- creating session with ['webgpu'] as EP list: should fail with backend
not available
- (ort.webgpu.min.js - built with webgpu support)
    - loading: **always register 'webgpu' backend**
( previous behavior: only register 'webgpu' backend when `navigator.gpu`
is available)
- creating session without EP list: use default EP list ['webgpu',
'webnn', 'cpu', 'wasm']
        - when WebGPU is available (win): use WebGPU backend
- when WebGPU is unavailable (android): **should fail backend init,**
and try to use next backend in the list, 'webnn'
(previous behavior: does not fail backend init, but fail in JSEP init,
which was too late to switch to next backend)
    - creating session with ['webgpu'] as EP list
        - when WebGPU is available (win): use WebGPU backend
- when WebGPU is unavailable (android): **should fail backend init, and
because no more EP listed, fail.


related PRs: #18190 #18144
2023-12-20 14:45:55 -08:00
Caroline Zhu
64de71c5e2
[js/web/training] Add CreateTrainingSession (#17891)
### Description
* Adds TrainingSession.create() functionality following the web bindings
for training design doc
* Added 2 new training APIs to wasm/api.h:
   * OrtTrainingGetInputOutputName
   * OrtTrainingGetInputOutputCount
* Moved isOrtEnvInitialized boolean to the wasm-core-impl and added a
method that references it

### Motivation and Context
* Adding web bindings for training

#### Related work
* #16521 allowed for training artifacts to be built
* #17333 added interfaces for training
* #17474 allows for training package to be built + adds training backend
to web package **[MUST BE MERGED IN BEFORE THIS ONE]**

---------

Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
Co-authored-by: Ashwini Khade <askhade@microsoft.com>
2023-10-26 09:22:10 -07:00
Yulong Wang
6ea493571e
[js/web] use esbuild to accelerate bundle build (#17745)
### Description

Use esbuild to accelerate bundle build.

This change uses esbuild to replace webpack for onnxruntime-web. Bundle
build time reduced from ~20sec to ~0.6sec on my windows dev box.

A few changes applied:
- import nodejs modules using "node:" prefix
- remove enum declaration inside namespace (EncoderUsage)
- use "fs/promise" to replace the old promisify from "util"
- separate ort-web and test-runner. Previously they are bundled
together, now they are built into 2 files.
- optimize karma runner launch time
- remove unnecessary sourcemap preprocessor. sourcemaps are handled
inside esbuild
- remove unnecessary proxies (because ort-web and test-runner are
separated now, the path are correctly inferred)
    - remove file watcher for test data
- optimize special handling as esbuild plugins:
- polyfill dummy imports for node.js modules when targetting browser.
    - load as content string for ort-wasm-*.worker.js
    - load as content string for ./proxy-worker/main.ts
- a source patch to ort-wasm*-threaded*.js (see details in comments in
code)
- updated debug configurations for sourcemap mapping to ensure
out-of-box good dev experience
2023-10-06 13:37:37 -07:00
Yulong Wang
561aca97cf
[js/webgpu] support IO binding (#17480)
<del>
**This PR is based on a few prerequisites PRs. They are listed as
below:**
- #17465
- #17469
- #17470
- #17472
- #17473
- #17484

Please review the current change by only looking at commit
e2e6623e673ec6de55a5c1f8edcbd3a46b535a89 and later.


</del>

### Description

This PR introduces WebGPU IO binding. This new feature allows
onnxruntime-web users to use tensors created from GPU as model
input/output so that a model inferencing can be done without unnecessary
data copy between CPU and GPU for model input/output.

### Examples

An E2E demo/example is being worked on.

Following is some simple demo with code snippet.

Let's first check today how we do:
```js
// STEP.1 - create an inference session:
const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'] });

// STEP.2 - create model input: (supposing myImageCpuData is a Float32Array)
const feeds = {
  'input_image:0': new ort.Tensor('float32', myImageCpuData, [1, 224, 224, 3])
};

// STEP.3 - run model
const myResults = await mySession.run(feeds);

// STEP.4 - get output data
const myData = myResults['output_image:0'].data; // Float32Array

```

#### for inputs (GPU tensor):

Now, with IO binding, you can create a tensor from a GPU buffer, and
feed it to the model:
```js
// new STEP.2.A - create model input from a GPU buffer: (supposing myInputGpuBuffer is a `GPUBuffer` object with input data)
const feeds = {
  'input_image:0': ort.Tensor.fromGpuBuffer(myInputGpuBuffer, { dataType: 'float32', dims: [1, 224, 224, 3] })
};
```

### for outputs (pre-allocated GPU tensor)

you can also do that for output, **if you know the output shape**:
```js
// new STEP.2.B - create model output from a GPU buffer: (supposing myOutputGpuBuffer is a pre-allocated `GPUBuffer` object)
const fetches = {
  'output_image:0': ort.Tensor.fromGpuBuffer(myOutputGpuBuffer, { dataType: 'float32', dims: [1, 512, 512, 3] })
};

// new STEP.3 - run model with pre-allocated output (fetches)
const myResults = await mySession.run(feeds, fetches);
```

### for outputs (specify location)

if you do not know the output shape, you can specify the output location
when creating the session:

```js
// new STEP.1 - create an inference session with an option "preferredOutputLocation":
const mySession = await ort.InferenceSession.create('./my_model.onnx', {
    executionProviders: ['webgpu'],
    preferredOutputLocation: "gpu-buffer"
});
```

if the model has multiple outputs, you can specify them seperately:
```js
// new STEP.1 - create an inference session with an option "preferredOutputLocation":
const mySession = await ort.InferenceSession.create('./my_model.onnx', {
    executionProviders: ['webgpu'],
    preferredOutputLocation: {
         "output_image:0": "gpu-buffer"
    }
});
```

now you don't need to prepare the `fetches` object and onnxruntime-web
will prepare output data on the location that specified.

#### read data

when you get the output tensor, you can:
```js
// get the gpu buffer object:
const gpuBuffer = myOutputTensor.gpuBuffer; // GPUBuffer

// get the CPU data asynchronizely
const cpuData = await myOutputTensor.getData();

// get the CPU data asynchronizely and release the underlying GPU resources
const cpuData = await myOutputTensor.getData(true);

// dispose the tensor (release the underlying GPU resources). This tensor object will be invalid after dispose() is called.
myOutputTensor.dispose();
```

#### resource management

JavaScript has GC so you don't need to worry about managing JavaScript
objects. But there are 2 types of resources that are not managed by GC:
- GPU buffer that used in tensors
- Underlying ORT native resources

To simplify, most of the unmanaged resources and handled inside ORT web.
But there are a few resources that need users to manage:
- All external GPU resources, including GPU buffers inside all tensors
created by `Tensor.fromGpuBuffer()`, will not be managed by ORT. User
should manage those GPU buffers themselves.
- When a session is created with `preferredOutputLocation` ==
"gpu-buffer" specified in session options, and the corresponding output
is not pre-allocated, user need to call the output tensor's `dispose()`
or `getData(true)` to manually release the underlying GPU buffers.
- ORT internal errors (including providing a pre-allocated output tensor
with wrong type/dims) will invalidate the whole wasm memory and is not
recoverable. An exception is thrown in this situation.
2023-09-29 11:24:42 -07:00
Yulong Wang
204111a79e
[js/webgpu] support proxy for webgpu (#15851)
### Description
[js/webgpu] support proxy for webgpu. fixes #15832
2023-05-15 16:23:13 -07:00
Guenther Schmuelling
6f6560a7b9
fix to reduce peak memory usage in ort-web (#13323)
fix to reduce peak memory usage in ort-web
2022-11-14 12:18:02 -08:00
Sunghoon
450524359e
[js/web] WebAssembly profiling (#8932)
* add p50 in test

* Preallocate WebAssembly worker threads to minimize worker creation time

* WebAssembly profiling

* merge master

* merge with proxy changes

* disable profiling tests from WebAssembly build

* fix e2e test failure

Co-authored-by: Yulong Wang <yulongw@microsoft.com>
2021-09-07 17:18:08 -07:00
Yulong Wang
206537936f
[js/web] enable proxy worker for wasm backend (#8862) 2021-08-31 10:23:42 -07:00