Commit graph

349 commits

Author SHA1 Message Date
Joshua Lochner
d981b153d3
[webgpu/js] Optimize resize webgpu op & fix precision issues (#23591)
### Description
<!-- Describe your changes. -->

This PR is a follow-up to
https://github.com/microsoft/onnxruntime/pull/23488 and partially
improves upon https://github.com/microsoft/onnxruntime/issues/23403. It
does the following:
- Prevents unnecessary cache shader recompilation for 'nearest' resize
operation.
- Fixes precision (offset-by-one) errors with asymmetric coordinate
transform. When running the Kokoro TTS model, values for the
`/decoder/decoder/generator/f0_upsamp/Resize_output_0` results in
differences at the end bounds due to precision issues when dividing
21600 by 72 (should be 300, but seemingly results in 299.999, which
causes issues when flooring)

### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->

I did a deep dive over the weekend to try fix Kokoro TTS on WebGPU and
found that the above node had a large difference. Thinking this was a
major issue, I spent some time fixing it. Turns out, it only happens for
a small number of values, leading to high maximum error, but most values
are correct (as seen here).

BEFORE:
```
[/decoder/decoder/generator/f0_upsamp/Resize_output_0] atol: 78.6640682220459 | rtol: 24.13991587587724 | avgDiff: 0.009967932171121087 | medianDiff: 0.000030517578125
```

AFTER:
```
[/decoder/decoder/generator/f0_upsamp/Resize_output_0] atol: 0.0011138916015625 | rtol: 0.0020059924232260704 | avgDiff: 0.00008570214675873825 | medianDiff: 0.000030517578125
```

So, although it has a very small impact on the final output (waveform),
this bug could appear with other models in a more severe way.

BEFORE:
```
[waveform] atol: 0.04784199967980385 | rtol: 1366.0462001093495 | avgDiff: 0.0009544936942737713 | medianDiff: 0.00015346752479672432
```

AFTER:
```
[waveform] atol: 0.04775865003466606 | rtol: 1354.7002460360852 | avgDiff: 0.000954830244055033 | medianDiff: 0.00015274062752723694
```
2025-02-06 10:26:25 -08:00
Satya Kumar Jandhyala
544bdd6073
Fix ConvTranspose for certain attribute combinations (#23488)
### Description
Convert output_padding attribute from 1D to 2D convtranspose



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
https://github.com/microsoft/onnxruntime/issues/23403
2025-02-05 12:22:47 -08:00
Jiajia Qin
25f427466e
[js/webgpu] Optimize ConvTranspose (Continue) (#23429)
BUG #23273

This PR does below optimizations:
1. When output channels is one, 1) calculate the offset before the
inchannel loop to reduce indices to offsets calculation, 2) split the
`inputChannelsPerGroup` into `inputChannelsPerGroupInt` and
`inputChannelsRemainder` parts so that we can always access 4 data for
`inputChannelsPerGroupInt`.
2. Use precise initial value to reduce useless loop iterations. Thanks
@jiangzhaoming 's suggestion's on this.

With this PR, ConvTranspose becomes 3.7s from 8.4s on Intel Meteor Lake.
On NV RTX 2000 Ada, it becomes 1.6s from 2.7s.
2025-01-22 08:59:17 -08:00
Jiajia Qin
7be006c466
[js/webgpu] Optimize convtranspose (#23302)
### Description
<!-- Describe your changes. -->
BUG #23273

With this change, I see the convTranspose time in that bug becomes ~7s
from ~90s on my Meteor Lake.

This PR does below things:
1. Use stride to update the increasement in the loop.
In the bug, the stride is 1024, which can greatly reduce the loop times.
2. Support components for A to reduce the memory access times.
3. When output channels is 1, the b components can be same with A to
further reduce the memory access times.
2025-01-09 11:24:42 -08:00
Yulong Wang
0627a6cb93
[js/web] fix package export for bundlers (#23257)
### Description
<!-- Describe your changes. -->

This PR tries to fix #22615. (see detailed description in the issue)

A perfect solution would be too difficult to make, because there are a
huge number of combinations of usage scenarios, including combinations
of development framework, bundler, dev/prod mode, and so on.

This PR is using the following approach:
- Introduce a new type of end to end test: export test. This type of
tests are complete web apps that use popular web development frameworks,
and the tests are using puppeteer to run the apps and check if the apps
can run without error.
  - added one nextjs based web app and one vite based web app.
- In the test, perform the following test steps:
  - `npm install` for packages built locally
- `npm run dev` to start dev server and use puppeteer to launch the
browser to test
- `npm run build && npm run start` to test prod build and use puppeteer
to launch the browser to test
- Make changes to ort-web, including:
- special handling on Webpack's behavior of rewriting `import.meta.url`
to a `file://` string
  - revise build definitions
  - fix wasm URL for proxy, if used in a bundled build
2025-01-09 11:01:00 -08:00
Satya Kumar Jandhyala
d0c7438f5a
[JSEP/WebGPU] Add a fatal error message for unsupported GQA do_rotary attribute. (#23287)
### Description
<!-- Describe your changes. -->

Added a fatal error message for unsupported GroupQuerryAttention
do_rotary attribute.

### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
https://github.com/microsoft/onnxruntime/issues/22987
Help user understand that this attribute is not supported.
2025-01-09 08:52:17 -08:00
xhcao
a3833a5e79
[js/webgpu] validate transpose perm if specified (#23197)
### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2025-01-01 15:58:54 -08:00
Enrico Galli
54edb43e77
[WebNN] Fixes MLTensor caching across different contexts (#23100)
We weren't checking that MLTensors were from the same context before
reusing them.

Found while debugging microsoft/webnn-developer-preview#69
2024-12-17 12:51:16 -08:00
Yulong Wang
01539ee7ab
[js/webgpu] fix Conv2DMatMul shader's out-of-bound read (#23085)
### Description
<!-- Describe your changes. -->

Fix a bug caused by potential out-of-bound reads of `W` in the
Conv2DMatMul shader.

### Motivation and Context

Fixes #22983
2024-12-12 11:33:53 -08:00
Yulong Wang
1c79a4c9dd
[js/common] use TS type inference to eliminate unknown (#23012)
### Description

This change uses a TypeScript trick to infer global types in
onnxruntime-common. Thanks to the strong type system of TypeScript, we
are able to refer to types that may not be available in the context.

This helps to keep onnxruntime-common not to include dependencies like
"@webgpu/types", and still being able to use the types in the
declaration. See comments of `TryGetGlobalType` in `type-helper.ts`.
2024-12-04 19:01:26 -08:00
Xu Xing
c19617a24a
[js/webgpu] Add GatherND (#22847)
### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2024-12-04 09:57:32 -08:00
Yulong Wang
06526af346
[js/webgpu] fix a bug in transpose shader (#22997)
### Description

Fix a bug in transpose shader, when input/output rank is 1.

### Motivation and Context

Fixes #22994
2024-12-03 20:21:08 -08:00
Wanming Lin
fe749a88a5
[WebNN EP] Fixed bug in usage of Array.reduce() (#22944)
In JS, reduce of empty array with no initial value will throw error. Fix
it by checking the array length firstly.
2024-11-26 19:03:44 -08:00
Wanming Lin
8a06f13301
[WebNN] Remove wasm.currentContext check (#22886)
If a WebNN session is threw early, this check for `wasm.currentContext`
will break all the following WebNN sessions, this often happens in npm
tests.
2024-11-19 12:22:02 -06:00
Jiajia Qin
e597eaed4a
[js/webgpu] Optimize transpose as reshape when suitable (#22870)
BUG #22031
2024-11-18 12:52:48 -08:00
Wanming Lin
82681205e4
[WebNN] Fix MLTensorUsage is undefined issue (#22831)
`MLTensorUsage` has been removed from Chromium:
https://chromium-review.googlesource.com/c/chromium/src/+/6015318, but
we still need to make it compatible with old Chrome versions, so just
make it `undefined` for latest Chrome version.
2024-11-13 20:22:22 -08:00
Xu Xing
ff57ac4f3d
[js/webgpu] Add scatterND (#22755)
### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2024-11-13 09:13:00 -08:00
Jiajia Qin
7e0dd9d433
[js/webgpu] Optimize Expand (#22752)
Use components = 4 if possible.

llama3.2-1B becomes 20 tokens/s from 18 tokens/s on my iGPUs.
2024-11-12 12:37:19 -08:00
Jiajia Qin
05c8dc9d1c
[js/webgpu] Optimize ConvTranspose (#22774)
BUG #22031 

The overall time of ConvTranspose in Demucs model becomes 517.41 ms from
1415.65 ms on my iGPUs.
2024-11-12 12:37:07 -08:00
Wanming Lin
cdc8db9984
[WebNN] Fixed WebNN Module undefined issue (#22795)
`Module.jsepRegisterMLConstant` will be shorten by Closure Compiler in
offical release, this would cause undefined error.

Fix it by using `Module['jsepRegisterMLConstant']`.
2024-11-11 21:31:24 -08:00
xhcao
b5ee4ac760
[js/webgpu] support GridSample operator (#22652)
### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2024-11-08 11:02:36 -08:00
jzm-intel
d9b91682f1
WebGPU JSEP: Make shader code not depend on input broadcasting patterns (#22536)
This PR make MatMul shaders not depend on inputs broadcasting pattern,
but only depend on input ranks and their shape provided in uniform. This
change fix the issue that currently shaders code are different for
different broadcasting, but have identical cache key and results in
wrong cache hit.
2024-11-08 11:00:51 -08:00
jzm-intel
6a295eb75b
[JS/WebGPU] Creating devices with subgroup features enabled if possible (#21833)
This CL make WebGPU backend support subgroup features and thus allow
using subgroup optimizations in the future.

### Description
With this CL WebGPU backends will create devices with subgroups and
subgroups-f16 features (both are under origin trial in Chrome) or
chromium-experimental-subgroups feature enabled whenever available.

### Motivation and Context
This CL would allow WebGPU operator shaders to use subgroup
optimizations in the future, and might get some significant speedup with
these optimization.
2024-11-07 02:13:40 -08:00
Enrico Galli
1cb5ceedf3
[WebNN EP] Fix issues with MLTensor caching (#22701)
This PR fixes a bug that occurs when searching for compatible `MLTensor`
in the cache. We were missing checking the number of dimensions in the
shape. This would mean that a cached buffer of shape `[1]` could match
for `[1, 1, 256, 256]`.

This PR also adds better handling when attempting to force an `MLTensor`
to a different shape.
2024-11-06 09:17:11 -08:00
Yang Gu
811231e418
[js/webgpu] Destroy staging buffers aggressively during weights uploading (#22726)
In current implementation, all the staging buffers for weights uploading
are destroyed after first batch of kernel execution. It requires a lot
of memory as all the staging buffers couldn't be reused. It also hurts
the startup time (weights uploading only happens in session creation),
as weights uploading is delayed to a very late time.
This PR uses a very aggressive way to submit queue and destroy staging
buffers, so that the related GPU memory could be reused as much as
possible, though the real situation depends on the WebGPU and driver
implementation. The aggressive queue submission also moves GPU
operations to a very early time, which helps the startup time.
Some buffer uploading benchmarks are composed to compare multiple
solutions, regarding to the memory and time consumption. Benchmarks can
be found at
https://github.com/webatintel/webbench/blob/master/webgpu/buffer-upload.html,
while detailed test data can be found at

https://docs.google.com/document/d/1KgygOkb9ZNzkgzQ_tWOGlEI9ScmMBHDjDojjPFLmVXU/edit.
I also tested phi3.5 on 2 machines, first inference time improved from
5141ms to 3579ms and from 4327ms to 2947ms separately.
2024-11-06 08:55:15 -08:00
Jiajia Qin
d5b2730ff8
[js/webgpu] Increase workgroupSize if only one workgroup is dispached (#22709)
#22031

For reduce related ops, we should increase workgroupSize to improve
parallelism if only one workgroup is dispatched.

The total ReduceMean time becomes 8.98 ms from 77.79 ms on my iGPUs.
2024-11-05 13:13:52 -08:00
Jiajia Qin
64d8e25b4c
[js/webgpu] Optimize Gemm (#22706)
BUG #22031

The total Gemm time in demucs model becomes 181.14 ms from over 1000 ms
on my iGPUs.

### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2024-11-04 15:05:21 -08:00
Jiajia Qin
8fbbf2fd4f
[js/webgpu] Optimize MatMul with M = 1 (#22577)
### Description
<!-- Describe your changes. -->
BUG #22031

In the demucs model, there are lots of MatMul ops with shapes like
below:
`input[0]: [3448,1,512] | float32, input[1]: [512,1536] | float32,
output[0]: [3448,1,1536] | float32`

We can see that for this kind of shape, the batch size is a big value,
but M = 1. Our current algorithm is based on [M, N] to partition tiles,
which is not efficient for such kind of shapes. This PR reshapes the
inputs to improve the matmul performance.
Before:  [3448,1,512] x [512,1536] =  [3448,1,1536]
After: [1, 3448, 512] x [512, 1536] = [1, 3448, 1536] , then the output
can be reshaped to [3448, 1, 1536]

The overall MatMul time in demucs model becomes 1778.45 ms from 4418.17
ms on my iGPUs.

---------

Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
2024-11-01 08:04:42 -07:00
Wanming Lin
eb66bfa7b4
[WebNN] Convert MLOperand methods into readonly attributes (#22653)
Adapt to spec change at
https://github.com/webmachinelearning/webnn/pull/774
2024-10-30 17:54:49 -07:00
Enrico Galli
df236c7894
[WebNN EP] Add cache for MLContexts in the WebNNBackend (#22510)
### Description
This change adds a cache of `MLContext`s keyed by their options to the
`WebNNBackend`. This makes is so that multiple `InferenceSession`s
create with the same options will share the same context.

### Motivation and Context
Since `MLTensor`s are tied `MLContext`s, developer can't easily share
tensors between `InferenceSession` (outside of manually an `MLContext`
and specifying the `context` options). This leads strange behaviors such
as,
```js
const sessionsA = ort.InferenceSession.create(urlA, {
  executionProviders: ["webnn"],
  preferredOutputLocation: "ml-buffer",
});
const sessionsB = ort.InferenceSession.create(urlB, {
  executionProviders: ["webnn"],
});
const temp = await sessionA.run({/* arguments */});
const result = await sessionB.run({"input":temp["output"]}); // ERROR: Failed to execute 'dispatch' on 'MLContext': Invalid inputs: The context of MLGraph doesn't match the context of the MLTensor with name "input".
```
We encountered this behavior when updating the transformers.js version
in the developer preview demos. microsoft/webnn-developer-preview#46
2024-10-30 10:26:33 -07:00
Jiajia Qin
04e696d8e0
[js/webgpu] Optimize InstanceNorm in some shapes (#22637)
BUG #22031

Optimize below two situations:
1. Increase workgroupSize if only one workgroup is dispatched.
2. Avoid transpose if not necessary.

The overall time of demucs model becomes 106.36 ms from 154.60 ms on my
dGPUs with this PR and PR #22577
2024-10-29 17:10:14 -07:00
Wanming Lin
008c9090b4
[WebNN] Support int4 and uint4 data types (#22575) 2024-10-25 17:44:46 -07:00
Satya Kumar Jandhyala
4ed5bec2e7
[JS/WebGPU] Support WASM64 (#21836)
### Description
Support wasm64



### Motivation and Context
Overcome memory limitations

---------

Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
2024-10-24 20:21:51 -07:00
Prathik Rao
742594c8f0
Clears GPU Cache when there are no more active sessions (#22490)
Fixes https://github.com/microsoft/onnxruntime/issues/21574
2024-10-23 22:22:57 -07:00
Satya Kumar Jandhyala
fd8ee4894d
[JS/WebGPU] GroupQueryAttention rewrite (#20946)
### Description
Implement JSEP GroupQueryAttention



### Motivation and Context
Required to enable certain LLM models to run using WebGPU.
2024-10-23 10:14:09 -07:00
Wanming Lin
33e2f6ad8d
[WebNN EP] Support external data (#22263)
### Description
This PR introduces support for registering external data inside WebNN
EP.

### Motivation and Context

- The WebNN EP needs to register the initializers at graph compilation
stage, for initializers from external data, it can't leverage the
general external data loader framework because the graph compilation of
WebNN EP is executed before external data loader called.
- Exposes the `utils::GetExternalDataInfo`, it is useful for WebNN EP to
read the external tensor's infomation.
- Define a new `registerMLConstant` in JSEP to create WebNN constants
from external data in WebNN backend, with the info of tensor as
parameters, as well as the `Module.MountedFiles`, which holds all
preloaded external files.
2024-10-23 08:18:16 -07:00
Wanming Lin
e6e94e6252
[WebNN EP] Use boolean flags instead of MLTensorUsage (#22497)
Fixed #22495

We will keep MLTensorUsage until it is removed from Chromium.

---------

Co-authored-by: Dwayne Robinson <fdwr@hotmail.com>
2024-10-22 17:20:36 -07:00
Enrico Galli
1e5bda88f0
[WebNN EP] Cache MLTensors between runs (#22278)
### Description
This change enables caching `MLTensor`s between inferences runs. This is
done by keeping a reference to `MLTensor`s alive after they have been
released. `MLTensor`s are only destroyed once the sessions goes out of
scope.

### Motivation and Context
Creating and destroying `MTensor`s on every run has a non-trivial
performance penalty. This performance penalty materializes when using
`ort.Tensors`[location=cpu] for inputs/outputs or when using the CPU EP
as a fallback EP for unsupported operators. The former could be
mitigated by developer using `ort.Tensors`[location=ml-tensor]. The
latter cannot be mitigated by developers.
2024-10-18 08:07:00 -07:00
Wanming Lin
52b77762bd
[WebNN EP] Remove the numThreads option (#22464)
Chromium has removed this option via
https://chromium-review.googlesource.com/c/chromium/src/+/5905656.
2024-10-17 07:45:39 -07:00
Jiajia Qin
8159723ba7
[js/webgpu] Optimize matmulnbits (#22360)
### Description
<!-- Describe your changes. -->
This PR further optimizes matmulnbits specially for iGPUs. The phi3 demo
becomes ~12 tokens/second from ~8 tokens on iGPUs.

Some todos:
1. Make the optimization more general, Remove the blockSize = 32
limitation.
2. Tune the parameter, such as workgroupSize, components size (currently
only support components = 1), to see the performance change.
2024-10-14 15:49:29 -07:00
Jiajia Qin
0409c639f7
[js/webgpu] Optimize MultiHeadAttention|Transpose (#22420)
### Description
<!-- Describe your changes. -->
With this optimization, 96 MultiHeadAttention|Transpose ops in phi3
disappear. Phi3 becomes 113 tokens from 107 tokens on my dGPUs.

The optimization mainly skips the transpose op if one of the transposed
dims is 1. Reshape is enough.
2024-10-14 15:43:14 -07:00
Wanming Lin
39c8b3759f
[JS/WebGPU] Fixed bugs in inputs validation of Resize (#21955)
- 'scales' and 'sizes' may be empty tensor, make sure it's 1D tensor and
non-empty
- Make sure 'scales' and 'sizes' if present its length is non-zero
2024-10-04 18:29:53 -07:00
Yang Gu
c75f4a09b7
[js/webgpu] Remove the limitation on axis in softmax (#22231)
In current implementation, axis in softmax has to be the last, which is
an obvious limitation. This PR removes this limitation and will fix
issues #20710 and #22176.
2024-09-30 18:27:11 -07:00
Yulong Wang
1bda91fc57
[js/webgpu] fix external buffer registration (#22254)
### Description

Fixes the problem of running into failure when GPU inputs shuffled
between iterations.
2024-09-28 10:36:40 -07:00
Enrico Galli
52a8c1cae8
[WebNN EP] Enable IO Bindings with MLTensor (#21301)
### Description
Enables using the MLTensor to pass data between models. 


### Motivation and Context
Using MLTensor instead of ArrayBuffers reduces the number of copies
between the CPU and devices as well as the renderer and GPU process in
Chromium.
2024-09-27 17:24:21 -07:00
Jiajia Qin
80e9df826e
[js/webgpu] Optimize InstanceNormalization (#21995)
### Description
<!-- Describe your changes. -->
For InstanceNormalization, it has `y = scale * (x - mean) /
sqrt(variance + epsilon) + B` , where mean and variance are computed per
instance per channel. Calculating mean and variance per channel is a
reduce processing, which is NCHW layout friendly since it makes the
adjacent threads can access contiguous data in gpu memory.

This PR optimizes both NHWC and NCHW InstanceNormalization. To
efficiently calculate the mean and variance, we need to make sure the
input is NCHW instead of NHWC. Then use shared memory to do the reduce
operation to get `channel_scale` and `channel_shift`.

With this PR, getting `channel_scale` and `channel_shift` are same for
NHWC and NCHW InstanceNormalization. And the overall performance becomes
very close now.

Below data comes from SD Turbo profiling results.
Before (InstanceNormalization overall time: 140.84 ms)

InstanceNormalization\|InstanceNormComputeMean | 129.70
-- | -- 
InstanceNormalization\|InstanceNormalizationNHWC | 10.55
InstanceNormalization\|InstanceNormComputeChannelScaleShift | 0.59


After (InstanceNormalization overall time:  59.44 ms)

InstanceNormalization\|InstanceNormComputeChannelScaleShift | 28.57
-- | -- 
InstanceNormalization\|TransposeShared | 20.19
InstanceNormalization\|InstanceNormalizationNHWC | 10.68
2024-09-23 11:32:09 -07:00
Xu Xing
afd642a194
[js/webgpu] Replace array with string in transpose perm (#21930)
Perf test data(100000 times)
Array: 12.599999997764826ms
String: 1.6000000014901161ms

Perf test case:

```
const permFunctionBodyArray = (rank: number, input: string): string => {
  const reverseFunc = [];
  reverseFunc.push(`fn perm(i: int) -> int {
    var a: int};`);
  for (let i = 0; i < rank; ++i) {
    reverseFunc.push(input);
  }
  reverseFunc.push('return a;}');
  return reverseFunc.join('\n');
};

const permFunctionBodyString = (rank: number, input: string): string => {
  let reverseFunc= `fn perm(i: int}) -> int {
    var a: int;`;
  for (let i = 0; i < rank; ++i) {
    reverseFunc+=input;
  }
  reverseFunc+='return a;}';
  return reverseFunc;//.join('\n');
};
const count = 100000;
let start, end
console.time('array');
start = performance.now();
for(let i =0 ; i < count; i ++) {
    permFunctionBodyArray(3, 'input');
}
end = performance.now();
console.timeEnd('array');
console.log("Array: "+ (end-start));

console.time('string');
start = performance.now();
for(let i =0 ; i < count; i ++) {
    permFunctionBodyString(3, 'input');
}
end = performance.now();
console.log("String: " +(end-start));
console.timeEnd('string');
```

### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
2024-09-16 23:17:46 -07:00
Yang Gu
2db6b734f5
[js/webgpu] Fix issue to run model demucs (#22074)
This is to fix issue #22031 to run model demucs.
For conv-transpose, outputPadding.length could be 1, while spatialRank
is 2. The fix is to append enough 0s to outputPadding. For conv, the
issue is similar. kernelShape.length sometimes could be 1, while
inputs[1].dims.length is 4. The fix is also to append enough 0s to
kernelShape.
2024-09-16 23:17:10 -07:00
Yulong Wang
291a5352b2
[js/web] remove training release (#22103)
### Description

Remove training from onnxruntime-web

Following up of #22082
2024-09-16 10:56:22 -07:00
Jiajia Qin
3580e01348
[js/webgpu] Optimize grouped conv (#21892)
### Description
<!-- Describe your changes. -->
#21618

This PR optimizes grouped conv by 1) more sequential memory access in
gpu 2) reusing input's data to reduce global memory access times.

See `Conv|GroupedConv` op in
[Wav2Vec2](https://huggingface.co/facebook/wav2vec2-base-960h) becomes
92 ms from 1058 ms on iGPUs with 32 EU.

For the whole model on my iGPUs with 32 EU,
wav2vec2 model becomes 982ms from 1942 ms.
squeezebert-uncased model becomes 71.86ms from 431.77ms.


### Motivation and Context
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2024-09-04 17:16:35 -07:00