Commit graph

6 commits

Author SHA1 Message Date
Yulong Wang
abdc31de40
[js] change default formatter for JavaScript/TypeScript from clang-format to Prettier (#21728)
### Description

See
454996d496
for manual changes (excluded auto-generated formatting changes)

### Why

Because the toolsets for old clang-format is out-of-date. This reduces
the development efficiency.

- The NPM package `clang-format` is already in maintenance mode. not
updated since 2 years ago.
- The VSCode extension for clang-format is not maintained for a while,
and a recent Node.js security update made it not working at all in
Windows.

No one in community seems interested in fixing those.

Choose Prettier as it is the most popular TS/JS formatter.

### How to merge

It's easy to break the build:
- Be careful of any new commits on main not included in this PR.
- Be careful that after this PR is merged, other PRs that already passed
CI can merge.

So, make sure there is no new commits before merging this one, and
invalidate js PRs that already passed CI, force them to merge to latest.
2024-08-14 16:51:22 -07:00
Yulong Wang
e5ca3f3dcb
[js/api] introducing IO binding for tensor (#16452)
[//]: # (## Work In Progress. Feedbacks are welcome!)

### Description
This PR adds a few properties, methods and factories to Tensor type to
support IO-binding feature. This will allow user to create tensor from
GPU/CPU bound data without a force transferring of data between CPU and
GPU.

This change is a way to resolve #15312

### Change Summary
1. Add properties to `Tensor` type:
a. `location`: indicating where the data is sitting. valid values are
`cpu`, `cpu-pinned`, `texture`, `gpu-buffer`.
b. `texture`: sit side to `data`, a readonly property of `WebGLTexture`
type. available only when `location === 'texture'`
c. `gpuBuffer`: sit side to `data`, a readonly property of `GPUBuffer`
type. available only when `location === 'gpu-buffer'`

2. Add methods to `Tensor` type (usually dealing with inference
outputs):
- async function `getData()` allows user to download data from GPU to
CPU manually.
- function `dispose()` allows user to release GPU resources manually.

3. Add factories for creating `Tensor` instances:
    a. `fromTexture()` to create a WebGL texture bound tensor data
    b. `fromGpuBuffer()` to create a WebGPUBuffer bound tensor data
    c. `fromPinnedBuffer()` to create a tensor using a CPU pinned buffer

### Examples:

create tensors from texture and pass to inference session as inputs
```js
// when create session, specify we prefer 'image_output:0' to be stored on GPU as texture
const session = await InferenceSession.create('./my_model.onnx', {
  executionProviders: [ 'webgl' ],
  preferredOutputLocation: { 'image_output:0': 'texture' }
});

...

const myImageTexture = getTexture(); // user's function to get a texture
const myFeeds = { input0: Tensor.fromTexture(myImageTexture, { width: 224, height: 224 }) }; // shape [1, 224, 224, 4], RGBA format.
const results = await session.run(myFeeds);
const myOutputTexture = results['image_output:0'].texture;
```
2023-08-29 12:58:26 -07:00
Arthur Islamov
c262879214
Added DML and CUDA provider support in onnxruntime-node (#16050)
### Description
I've added changes to support CUDA and DML (only on Windows, on other
platforms it will throw an error)



### Motivation and Context
It fixes this feature request
https://github.com/microsoft/onnxruntime/issues/14127 which is tracked
here https://github.com/microsoft/onnxruntime/issues/14529

I was working on StableDiffusion implementation for node.js and it is
very slow on CPU, so GPU support is essential.

Here is a working demo with a patched and precompiled version
https://github.com/dakenf/stable-diffusion-nodejs

---------
2023-08-25 16:57:06 -07:00
Yulong Wang
f274bbb0c8
[js] add API that allows to get package version (#16207)
### Description

Add an API for users to get version of current package. example usage:

```js
import { env } from 'onnxruntime-node';

console.log(env.versions.node);  // output "1.16.0"
```

```js
import { env } from 'onnxruntime-web';

console.log(env.versions.web);  // output "1.16.0"
console.log(env.versions.common);  // output "1.16.0"
console.log(env.versions.node);  // output "undefined"
```

#16156
2023-06-09 16:18:53 -07:00
Yulong Wang
82786baed1
[js/web] add 'xnnpack' to EP list (#12723)
**Description**: This PR adds support for "XNNPACK EP" in ORTWeb and
changes the behavior of how ORTWeb deals with "backends", or "EPs" in
API.

**Background**: Term "backend" is introduced in ONNX.js to representing
a TypeScript type which implements a "backend" interface, which is a
similar but different concept to ORT's EP (execution provider). There
was 3 backends in ONNX.js: "cpu", "wasm" and "webgl".

When ORT Web is launched, the concept is derived to help users to
integrate smoothly. Technically, when "wasm" backend is used, users need
to also specify "EP" in the session options. Considering it may get
complicated and confused for users to figure out the difference between
"backend" and "EP", the JS API hide the "backend" concept and made a
mapping between names, backends and EPs:
"webgl" (Name) <==> "onnxjsBackend" (Backend)
"wasm" (Name) <==> "wasmBackend" (Backend) <==> "CPU" (EP)

**Details**:
The following changes are applied in this PR:
1. allow multi-registration for backends using the same name. This is
for use scenarios where both "onnxruntime-node" and "onnxruntime-web"
are consumed in a Node.js App ( so "cpu" will be registered twice in
this scenario. )
2. re-assign priority values to backends. I give 100 as base to "cpu"
for node and react_native, and 10 as base to "cpu" in web.
3. add "cpu", "xnnpack" as new names of backends.
4. update onnxruntime wasm exported functions to support EP
registration.
5. update implementations in ort web to handle execution providers in
session options.
6. add '--use_xnnpack' as default build flag for ort-web
2022-10-03 10:38:45 -07:00
Yulong Wang
009f342caf
[JS] refactor Javascript/Typescript libraries in ONNX Runtime (#7308)
* working on re-organizing js code for ortweb

* remove dup files

* move folder

* fix common references

* fix common es5

* add webpack to common

* split interfact/impl

* use cjs for node

* add npmignore for common

* update sourcemap config for common

* update node

* adjust folder/path in CI and build

* update folder

* nit: readme

* add bundle for dev

* correct nodejs paths

* enable ORT_API_MANUAL_INIT

* set name for umd library

* correct name for commonjs export

* add priority into registerBackend()

* fix npm ci pwd

* update eslintrc

* revise code

* revert package-lock lockfileVersion 2->1

* update prebuild

* resolve comments

* update document

* revise eslint config

* update eslint for typescript rules

* revert changes by mistake in backend.ts

* add env

* resolve comments
2021-04-16 01:33:10 -07:00