Commit graph

19 commits

Author SHA1 Message Date
Yulong Wang
6ea493571e
[js/web] use esbuild to accelerate bundle build (#17745)
### Description

Use esbuild to accelerate bundle build.

This change uses esbuild to replace webpack for onnxruntime-web. Bundle
build time reduced from ~20sec to ~0.6sec on my windows dev box.

A few changes applied:
- import nodejs modules using "node:" prefix
- remove enum declaration inside namespace (EncoderUsage)
- use "fs/promise" to replace the old promisify from "util"
- separate ort-web and test-runner. Previously they are bundled
together, now they are built into 2 files.
- optimize karma runner launch time
- remove unnecessary sourcemap preprocessor. sourcemaps are handled
inside esbuild
- remove unnecessary proxies (because ort-web and test-runner are
separated now, the path are correctly inferred)
    - remove file watcher for test data
- optimize special handling as esbuild plugins:
- polyfill dummy imports for node.js modules when targetting browser.
    - load as content string for ort-wasm-*.worker.js
    - load as content string for ./proxy-worker/main.ts
- a source patch to ort-wasm*-threaded*.js (see details in comments in
code)
- updated debug configurations for sourcemap mapping to ensure
out-of-box good dev experience
2023-10-06 13:37:37 -07:00
Yulong Wang
7af2f68ef3
[js/web] add a test flag to customize chromium flags (#17545)
### Description
add a test flag to customize chromium flags.

Usage:
npm test -- \<other flags> --chromium-flags=<...>
2023-09-14 10:05:31 -07:00
Yulong Wang
56bced0581
[js/web] enable webgpu in browser unit test (#16310)
### Description
enable webgpu in browser unit test.

The CI pipeline uses Edge v113+ which enables WebGPU.

===

**UPDATE on 08/07/2023:**
- add flags to Edge browser launch commandline so that Edge on CI agents
can initialize WebGPU correctly.
- ONLY enable webgpu on web release build. Other pipelines are using
flag `-b=wasm,webgl,xnnpack` to specify the other 3 backends explicitly.
- disable "Resize" related test failures. Once they are fixed the tests
can be re-enabled.

---------

Co-authored-by: Satya Jandhyala <satya.k.jandhyala@gmail.com>
2023-08-08 11:45:04 -07:00
Yulong Wang
1743e9a615
[js] enable formatter for more file types (#16888)
### Description
enable formatter for .js/.json/.jsonc/.md files
2023-07-28 15:46:58 -07:00
Yulong Wang
9328a0f955
[js/webgpu] run test on chrome instead of chrome canary for webgpu (#15902)
### Description
webgpu is released in chrome v113. No longer to use chrome canary in
test cli
2023-05-12 15:47:59 -07:00
Wanming Lin
00b1e79e04
Support WebNN EP (#15698)
**Description**: 

This PR intends to enable WebNN EP in ONNX Runtime Web. It translates
the ONNX nodes by [WebNN
API](https://webmachinelearning.github.io/webnn/), which is implemented
in C++ and uses Emscripten [Embind
API](https://emscripten.org/docs/porting/connecting_cpp_and_javascript/embind.html#).
Temporarily using preferred layout **NHWC** for WebNN graph partitions
since the restriction in WebNN XNNPack backend implementation and the
ongoing
[discussion](https://github.com/webmachinelearning/webnn/issues/324) in
WebNN spec that whether WebNN should support both 'NHWC' and 'NCHW'
layouts. No WebNN native EP, only for Web.

**Motivation and Context**:
Allow ONNXRuntime Web developers to access WebNN API to benefit from
hardware acceleration.

**WebNN API Implementation Status in Chromium**:
- Tracked in Chromium issue:
[#1273291](https://bugs.chromium.org/p/chromium/issues/detail?id=1273291)
- **CPU device**: based on XNNPack backend, and had been available on
Chrome Canary M112 behind "#enable-experimental-web-platform-features"
flag for Windows and Linux platforms. Further implementation for more
ops is ongoing.
- **GPU device**: based on DML, implementation is ongoing.

**Open**:
- GitHub CI: WebNN currently is only available on Chrome Canary/Dev with
XNNPack backend for Linux and Windows. This is an open to reviewers to
help identify which GitHub CI should involved the WebNN EP and guide me
to enable it. Thanks!
2023-05-08 21:25:10 -07:00
Yulong Wang
4712009f8a
[js/web] add target ort.webgpu.min.js (#15780)
### Description
add target ort.webgpu.min.js

WebGPU is experimental feature, so I don't want to put webgpu into the
ort.min.js file. This change adds 2 ways for users to access ort-web
with webgpu:
- using script tag: by URL
`https://cdn.jsdelivr.net/npm/onnxruntime-web@1.15.0/dist/ort.webgpu.min.js`
( this URL is not ready yet )
- using `import()`: use `import { Tensor, InferenceSession } from
'onnxruntime-web/webgpu';` - 'onnxruntime-web/webgpu' instead of
'onnxruntime-web'
2023-05-04 10:05:39 -07:00
Yulong Wang
14cc02c65c
[js/web] WebGPU backend via JSEP (#14579)
### Description
This change introduced the following new components into ONNX Runtime
Web:
- JavaScript Execution Provider (JSEP)
  - Asynchronized inferencing execution powered by Emscripten's Asyncify
- WebGPU backend implemented in TypeScript
  - initial implementation of kernels:
    - elementwise operators (22)
    - binary operators (5)
    - tensor: Shape, Reshape, Transpose, Gemm
    - nn: Conv, {Global}Maxpool, {Global}AveragePool


Code need to be polished. still working on it.

## Q&A
What is JSEP?
> JSEP, aka JavaScript Execution Provider, is a new ONNXRuntime
execution provider that specifically works on Web environment
(browsers). JSEP allows JavaScript code to kick in from various places
when ONNX Runtime inferences a model.

Why JSEP?
> JSEP is a hybrid mode EP that contains both C/C++ and
TypeScript/JavaScript implementation. There are 2 strong reasons why we
introduces JSEP:
> 1. the C/C++ part helps JSEP to leverage ONNX Runtime's capabilities
as much as possible including graph transformer, optimizers and also the
capabilities to fallback to CPU EP. TypeScript/JavaScript helps JSEP to
develop and debug much easier in the browser for the kernel
implementation.
> 2. the requirement of asynchronized execution from JavaScript API (eg.
`buffer.mapAsync()`) makes it impossible to run `OrtRun()` in a
synchronized context (see "async problem" section below). This is done
by using Emscripten's Asyncify.

What is WebGPU?
> WebGPU is the new GPU API that available in browser. It's one of the
only 2 APIs that currently available to access the GPU from browser (the
other is WebGL).
> WebGPU is designed with more advanced and stronger features comparing
to WebGL and is potentially solution that offer the best GPU performance
for model inferencing that currently available.

What is the async problem and why we have the problem?
> The "async problem" is a problem that you cannot call an async
function in a synchronous context. Think about the following C++ code:
> ```c
> // C-style declarations (API)
> typedef void (*ON_COMPLETE)(PVOID state, DATA *data);
> void read_data_from_file(FILEHANDLE file, ON_COMPLETE on_complete);
> 
> // implementation
> DATA * my_impl_read_data_from_file_sync(FILEHANDLE file) {
>   // how to implement?
> }
> ```
> The answer is, it's impossible to implement this function. Usually we
try to find a sync version API, or launch a thread to call the async
function and sync-wait on the main thread. Unfortunately, in browser
environment, neither is possible.
>
> WebGPU does not offer any synchronized API for data downloading (GPU
to CPU). This is the only operation that MUST be async. As `OrtRun()`
will eventually call into DataTransfer for copy data from GPU to CPU,
and `OrtRun()` is a synchronized function, this cannot be done in normal
way.

What is Emscripten? How is the Asyncify feature resolved the problem?
> Emscripten is the C/C++ compiler for WebAssembly. It's what we use to
compile ORT and generates the WebAssembly artifacts which runs on
browsers.
>
> Asyncify is a [compiler
feature](https://emscripten.org/docs/porting/asyncify.html) that allows
calling async functions from a synchronized context. In short, it
generates code to unwind and rewind call stack to emulate async
execution. With this feature, we are able to call the async function
inside `OrtRun()` call.

## Design Overview

**Inter-op**

JSEP is doing pretty much same thing to just another EP. It exposes an
interface for inter-op with JavaScript, which is defined in
onnxruntime/wasm/js_internal_api.js:
```js
// init JSEP
Module["jsepInit"] = function (backend, alloc, free, copy, copyAsync, createKernel, releaseKernel, run) {
    Module.jsepBackend = backend;
    Module.jsepAlloc = alloc;
    Module.jsepFree = free;
    Module.jsepCopy = copy;
    Module.jsepCopyAsync = copyAsync;
    Module.jsepCreateKernel = createKernel;
    Module.jsepReleaseKernel = releaseKernel;
    Module.jsepRun = run;
};
```
This simple JavaScript snippet defines all language barrier level
functions that requires by JSEP to achieve implementing kernels and data
transfers using JavaScript inside ONNX Runtime:
- `jsepBackend`: assign the singleton object to webassembly module
- `jsepAlloc` and `jsepFree`: implementation of data transfer's Alloc()
and Free()
- `jsepCopy`: synchronized copy ( GPU to GPU, CPU to GPU)
- `jsepCopyAsync`: asynchronized copy ( GPU to CPU)
- `jsepCreateKernel` and `jsepReleaseKernel`: a corresponding object
that maintained in JS to match lifecycle of Kernel in ORT
- `jsepRun`: OpKernel::Compute() should call into this

The abstraction above allows to tie as little as possible connections
and dependencies between C/C++ and TypeScript/JavaScript.

**Resource Management**

Lifecycle of tensor data and kernels are managed by ORT(C/C++) but the
implementation are left to JavaScript. JavaScript code are responsible
to implement the callbacks correctly.

For WebGPU, the GPU data is managed by JavaScript using a singleton map
(tensot_data_id => GPUBuffer). GPU pipeline is managed as singleton.
Shaders are managed using a singletonmap (shader_key => gpu_program),
while shader_key is generated by cache_key (OP specific, including
attributes) and input shapes.

**about data transfer**
`js::DataTransfer::CopyTensor` implemented to call either synchronized
or asynchronized copy callback, depending on the destination is GPU or
not. Emscripten's macro `EM_ASYNC_JS` is used to wrap the async function
to be called in the synchronized context.

**run kernel in JS**

Kernel class constructor calls once `jsepCreateKernel()` with an
optional per-kernel specific serialization to pass attributes into
JavaScript.

`Compute()` are implemented in a way that a metadata serialization is
performed in a base class and JavaScript code can access the data using
the Emscripten specific builtin macro `EM_ASM_*`.

**disabled features**
memory pattern is force disabled, because the WebGPU data is not
presented by a general memory model (a buffer can be represented by
offset + size).
concurrent run support is disabled. WebGPU is stateful and it also has
async function call. To support concurrent run will significantly
increase the complexity and we don't get any real benefit from it.

**prefer channels last**
JSEP prefers channels last and returns `DataLayout::NHWC` in method
`GetPreferredLayout()`. This will let the graph transformers to
preprocess the graph into a channels last form so that a more optimized
WebGPU shader can be used.

**Testing code**
It's impossible to test JSEP directly because JSEP itself does not
contain any kernel implementation. However, it has the kernel
registration which need to work together with the corresponding
JavaScript code. There are unit tests that run onnx models from
JavaScript API.

---------

Co-authored-by: Scott McKay <skottmckay@gmail.com>
2023-04-24 15:21:18 -07:00
Yulong Wang
ced7c2deac
[js/web] use windowed Chrome for perf mode (#12157) 2022-07-18 14:04:27 -07:00
Yulong Wang
2e8792ca42
[js/web] fix karma launch with chrome headless (#8998) 2021-09-08 11:52:41 -07:00
Sunghoon
a16c681103
[js/web] Prepare to integrate ONNX Runtime Web CI with BrowserStack (#8843)
* Integrate BrowserStack with ONNX Runtime Web CI pipeline

* Change to Linux command for BrowserStack CI

* Set preferTriggeringPipeline as true

* Fix a commit fetching script

* Remove wasm binary download from the latest build

* Use release build of WebAssembly

* Disable check-out of commit for testing

* Use commit of WebAssembly build CI pipeline

* Need to issue two PRs to prevent build failure
2021-08-26 11:57:31 -07:00
Sunghoon
e74f86059c
[js/web] enable SharedArrayBuffer feature for WebAssembly testing (#8651)
* Enable cross-origin isolation for WebAssembly multi-threading tests

* merging master
2021-08-10 11:22:07 -07:00
Yulong Wang
c86b813519
[js] resolve CodeQL warnings for force strict mode (#8645) 2021-08-06 19:35:43 -07:00
Gao, Chun
0f01de3b0b
[js/web] Add wasm SIMD backend to onnxruntime-web (#7896)
* [js/web] Add wasm SIMD backend to onnxruntime-web

* Import SIMD wasm artifacts enabled by PR #7839

* Detect SIMD capability of web engine

* Use SIMD wasm backend in both single-thread and multi-thread cases

* update optimized SIMD loading from ort web

* code lint and format

* fix WasmFileName in CI

* replace deprecated wasm SIMD functions

* fix unittest for simd

* optimize CI pipeline to merge build matrix

* make clean build for each config

* fix simd wasm to enable it.

* update script/pull-prebuilt-wasm-artifacts.ts

Co-authored-by: Yulong Wang <yulongw@microsoft.com>
Co-authored-by: Lei Zhang <zhang.huanning@hotmail.com>
2021-06-07 23:24:27 -07:00
Yulong Wang
97d9bcd644
[js/web] fix bundle for multi-thread, add e2e test and support nodejs (#7688)
* fix bundle for multi-thread, add e2e test and support nodejs

* add copyright banner

* resolve comments

* add comments for isMultiThreadSupported()
2021-05-14 18:15:38 -07:00
Yulong Wang
bdefc6c4d8
[js/web] support multi-thread for wasm backend (#7601) 2021-05-07 12:12:37 -07:00
Yulong Wang
8eaa4c33e2
[js] fix library bundling and some trivial improvement (#7550)
* [js] fix library bundling

* fix filename in code comments
2021-05-03 18:31:55 -07:00
Yulong Wang
7079dfb93d
[wasm] fix and unify webassembly target name (#7549) 2021-05-03 10:37:25 -07:00
Yulong Wang
4ebc9c3b5e
[JS] onnxruntime-web (#7394)
* add web

* add script and test

* fix lint

* add test/data/ops

* add test/data/node/ to gitignore

* modify scripts

* add onnxjs

* fix tests

* fix test-runner

* fix sourcemap

* fix onnxjs profiling

* update test list

* update README

* resolve comments

* set wasm as default backend

* rename package

* update copyright header

* do not use class "Buffer" in browser context

* revise readme
2021-04-27 00:04:25 -07:00