### Description
1. Renames all references of on device training to training apis. This
is to keep the naming general. Nothing really prevents us from using the
same apis on servers\non-edge devices.
2. Update ENABLE_TRAINING option: With this PR when this option is
enabled, training apis and torch interop is also enabled.
3. Refactoring for onnxruntime_ENABLE_TRAINING_TORCH_INTEROP option:
- Removed user facing option
- Setting onnxruntime_ENABLE_TRAINING_TORCH_INTEROP to ON when
onnxruntime_ENABLE_TRAINING is ON as we always build with torch interop.
Once this PR is merged when --enable_training is selected we will do a
"FULL Build" for training (with all the training entry points and
features).
Training entry points include:
1. ORTModule
2. Training APIs
Features include:
1. ATen Fallback
2. All Training OPs includes communication and collectives
3. Strided Tensor Support
4. Python Op (torch interop)
5. ONNXBlock (Front end tools for training artifacts prep when using
trianing apis)
### Motivation and Context
Intention is to simply the options for building training enabled builds.
This is part of the larger work item to create dedicated build for
learning on the edge scenarios with just training apis enabled.
### Description
This PR enables building nuget packages locally for on device training
using --build_nuget arg.
This PR also enables the C# bindings by default in the managed package.
If a user triggers any training apis when the native binary is not built
for training, an exception with message "Training is disabled in the
current build. Please build ONNXRuntime from source with the build flags
enable_training and enable_training_on_device. " is thrown.
Build command for creating nuget packes for on device training:
build.bat --enable_training --enable_training_on_device --build_nuget
2 Nuget packages are built
1. Microsoft.ML.OnnxRuntime.Managed
2. Microsoft.ML.OnnxRuntime.Training OR
Microsoft.ML.OnnxRuntime.Training.Gpu
### Motivation and Context
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