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---------
Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
Bug: https://github.com/microsoft/onnxruntime/issues/21386
### Description
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### Description
Added DequantizeLinear operator for JSEP.
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### Description
Enabled more usecases
### Motivation and Context
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### Description
This PR supports
[DepthToSpace](https://onnx.ai/onnx/operators/onnx__DepthToSpace.html#depthtospace)
operator in webgpu backend.
### Test
We followed the steps described on [this
page](https://gist.github.com/fs-eire/a55b2c7e10a6864b9602c279b8b75dce)
to build, tested with the following commands, and confirmed that it
passed the Model and Op tests that already existed. (Probably, these
test cases were prepared in the past for WebGL backend)
```
~/onnxruntime/js/web>
% npm test -- suite0 -b=webgpu --wasm-number-threads=1 --debug
```
##### NOTE
I want to tell you that the main branch version failed 5 tests for the
resize_upsample_sizes_nearest operator.
Since I didn't touch this issue, those test cases still fail in my
branch as well.
Should I post an issue for this?
### Motivation and Context
Though the DepthToSpace operator plays a crucial role in
super-resolution domains, it was not supported in webgpu backend.
### Description
Fixes build break brought by #19614
Currently WebGL backend does not support zero sized tensor. This change
split test data into 2 parts, and only enable zero sized tensor tests
for WebGPU.
### Description
This PR allows zero-sized output.
To make the implementation simple, it does not support partial
zero-sized tensor. Which means, either all outputs are zero-sized, or an
error will be reported.
added 2 tests:
- op test of `Add` with input T[2,0] T[2,1], and
- test_split_zero_size_splits
BUG: https://github.com/microsoft/onnxruntime/issues/18855
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### Description
Add MatMulNBits to support MatMul using 4-bit quantized weights
### Motivation and Context
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### Description
```math
\tanh(x)=\frac{e^x-e^{-x}}{e^x+e^{-x}}=
\left\{
\begin{array}{cc}
-\frac{1-e^{-2\cdot(-x)}}{1+e^{-2\cdot(-x)}}, & x<0 \\
0, & x=0 \\
\frac{1-e^{-2x}}{1+e^{-2x}}, & x>0
\end{array}
\right.
```
### Motivation and Context
On some platforms,
$$\tanh(1000)=\frac{e^{1000}-e^{-1000}}{e^{1000}+e^{-1000}}$$ would
produce NaN instead of 0.999... or 1 (imagine $e^{1000}=\infty$ and
$\frac{\infty}{\infty}$ explodes).
### Description
This op is required in mobilenetv3-small-100. With this PR,
mobilenetv3-small-100 model becomes less than 10 ms from over 100 ms on
ADL.
Update WebNN test list in suite-test-list.jsonc so all test cases are
passed behind WebNN CPU backend on Chrome Stable (Although some cases
may fall back to CPU EP).
Enable int64 support for WebNN in unit tests.
### Description
- Support more test cases for WebNN EP in suite-test-list.jsonc
- Add DISABLE_WEBNN flag in build.ts as preparing for WebNN EP release
- Add test option: '--webnn-device-type' in test-runner-args-cli.ts to
support running WebNN 'gpu' deviceType
- Use Chrome Stable as default browser for WebNN testing to unblock the
CI limitation.
### Description
Add trilinear interpolation to Resize and changed activation_params attribute as optional for FuseConv.
### Motivation and Context
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### Description
This PR adds `BatchNormalization` with `float` support.
Some Todos:
1. all inputs don't have same data type. For example, x/y is float16,
but bias/scale is float32 or double.
2. training mode support.
We see many models are using `BatchNormalization` ops. However, due to
the missing in jsep, all of them run on cpu, which result very poor
performance. With this PR's support, densenet-9 model becomes 20.29 ms
from 250.69 ms.
### Description
This is a narrow implementation of Attention/MultiHeadAttention as it
does not support:
a. inputs 5-7 for MHA
b. packed QKV/KV
c. past/present
d. attention mask
But it works well for StableDiffusion and can be extended later. It
reduces VRAM usage as it combines many ops into few
I've updated demo here https://islamov.ai/stable-diffusion-webgpu/ it
takes ~13sec for 1 image with 20 steps on RTX3090Ti and about 25s on M1
Pro
VRAM usage is about 8gb if you don't use img2img
Going to focus on SDXL now
---------
Co-authored-by: Guenther Schmuelling <guschmue@microsoft.com>
Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
Supported type: float. int32_t, uint32_t, bool.
Case where_broadcast.jsonc is not enabled due to
https://github.com/microsoft/onnxruntime/issues/17405.
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---------
Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
### Description
Two contrib kernels that supposed to speed-up StableDiffusion according
to this doc
https://github.com/microsoft/onnxruntime/blob/main/onnxruntime/python/tools/transformers/models/stable_diffusion/README.md
However, there is no noticable effect in speed or memory consumption. So
i guess the only way to make it faster is to implement
MultiHeadAttention but i'm not capable of doing that right now. So i'll
focus on existing PRs and finding the JSEP kernel that produces
incorrect results. It should be one of the old ones (i suspect Conv or
ConvTranspose), as SD was not generating images correctly on webgpu
since i started working on it. I hoped someone else would fix that by
the time i finish with kernels/optimizations 😅
---------
Co-authored-by: Guenther Schmuelling <guschmue@microsoft.com>
Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
The patch also introduces the method which copies
data from GPU to CPU synchronously.
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In previous implementation, there are two loops to iterate H * W
elements to calculate the `mean` and `squaredNorm` value in one thread,
meanwhile it outputs H * W elements in one thread. That results it's
very very slow when H * W is a large value. And usually, H * W does be a
large value in a model. For example, in the `candy-8` model, the shapes
of [H, W] are [224,224], [112,112], [56,56] for `InstanceNormalization`
op. And in my ADL, `[1,224,224,32]` consumes 17 ms. See below:
```
[profiling] kernel "23848328|[InstanceNormalization] 23848328" input[0]: [1,224,224,32] | float32, input[1]: [32] | float32, input[2]: [32] | float32, output[0]: [1,224,224,32] | float32, execution time: 17007914 ns
```
In this PR, it uses workgroup memory to optimize the original algorithm.
The advantage is that it can parallelly utilize the 64 (workgroupSize)
threads in one workgroup to calculate `mean` and `squaredNorm` value.
Meanwhile, it only outputs `H * W / workgroupSize` outputs for one
thread, which greatly reduces the overhead for one thread. With this
optimization, `[1,224,224,32]` becomes 3 ms and the main overhead is the
extra two `transpose`. The `createInstanceNormProgramInfo` only needs
`0.64` ms. See below:
```
[profiling] kernel "23003600|[InstanceNormalization] 23003600" input[0]: [1,224,224,32] | float32, output[0]: [1,32,224,224] | float32, execution time: 1543792 ns
program-manager.ts:115
[profiling] kernel "23003600|[InstanceNormalization] 23003600" input[0]: [1,32,224,224] | float32, input[1]: [32] | float32, input[2]: [32] | float32, output[0]: [1,32,224,224] | float32, execution time: 642652 ns
program-manager.ts:115
[profiling] kernel "23003600|[InstanceNormalization] 23003600" input[0]: [1,32,224,224] | float32, output[0]: [1,224,224,32] | float32, execution time: 991608 ns
```
This PR currently only applies the new algorithm to NCHW format. For
NHWC format, one way is to transpose the input so that it can use the
new algorithm. But the disadvantage is that 2 extra transpose are added.
@dakenf also gives another way to optimize NHWC. Details see
[here](d45a96616d/js/web/lib/wasm/jsep/webgpu/ops/instance-norm.ts).
I checked @dakenf's method. The perf is similar with transpose +
optimized NCHW. But on different GPUs, one is a little better than
another or vice versa. So I prefer this PR only does the NCHW part.
@dakenf can submit his optimization on NHWC.
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Include Support for neg.int32
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### Description
Commit fffefb1c22 (#16969) optimized
matmul and also fixes broadcasting. So #17191 is no longer needed.
However, the newly added operator test file from the PR by @dakenf is
helpful so pick and add it to enhance the tests.
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### Description
Changes in this PR:
1) use the optimized version `makeMatMulPacked[Vec4]Source` to support
matmul.
2) enable the conv2dByMatMul path.
3) support broadcast
4) use IndicesHelper.
MatMul with M = 512, K = 512, N = 512 becomes 2ms from 15ms when
enabling profilingMode on my ADL.