Commit graph

55 commits

Author SHA1 Message Date
Yulong Wang
abdc31de40
[js] change default formatter for JavaScript/TypeScript from clang-format to Prettier (#21728)
### Description

See
454996d496
for manual changes (excluded auto-generated formatting changes)

### Why

Because the toolsets for old clang-format is out-of-date. This reduces
the development efficiency.

- The NPM package `clang-format` is already in maintenance mode. not
updated since 2 years ago.
- The VSCode extension for clang-format is not maintained for a while,
and a recent Node.js security update made it not working at all in
Windows.

No one in community seems interested in fixing those.

Choose Prettier as it is the most popular TS/JS formatter.

### How to merge

It's easy to break the build:
- Be careful of any new commits on main not included in this PR.
- Be careful that after this PR is merged, other PRs that already passed
CI can merge.

So, make sure there is no new commits before merging this one, and
invalidate js PRs that already passed CI, force them to merge to latest.
2024-08-14 16:51:22 -07:00
mindest
5b9369e93c
Fix typos according to reviewdog report. (#21335)
### Description
Fix typos based on reviewdog report but with some
exceptions/corrections.
2024-07-22 13:37:32 -07:00
pengwa
88336ffa92
Fix typos - 1st Wave (#21278)
### Description

There are so many typos reported by the review dog, [Optional Lint]
actions (example:
https://github.com/microsoft/onnxruntime/actions/runs/9864564489/job/27239732367),
this PR is to fix some of them.



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->

---------

Co-authored-by: Edward Chen <18449977+edgchen1@users.noreply.github.com>
2024-07-11 13:35:08 +08:00
Yulong Wang
036fcd93d4
[js/web] optimize module export and deployment (#20165)
### Description

This PR make numbers of optimizations to onnxruntime-web's module export
and deployment.

See each section below for more details.

#### Preview

>
[onnxruntime-web@1.19.0-esmtest.20240513-a16cd2bd21](https://www.npmjs.com/package/onnxruntime-web/v/1.19.0-esmtest.20240513-a16cd2bd21)

> ~~onnxruntime-web@1.19.0-esmtest.20240430-c7edbcc63d~~

> ~~onnxruntime-web@1.18.0-esmtest.20240428-624c681c83~~

> ~~onnxruntime-web@1.18.0-esmtest.20240411-1abb64e894~~

<details>
<summary><h4>Breaking changes</h4></summary>

There is no code change required, but there are a few differences
regarding **code import**, **flags**, **bundler config** and
**deployment steps**.

#### Importing:

Import table is changed. See following for details.

<details>
<summary><h5>Current import table:</h5></summary>

| Target Name | Path for "import" or "require" | WebGL | JSEP | wasm |
Proxy | Training |
  |------|-----|-----|-----|-----|-----|-----|
  | `ort` (default) | `onnxruntime-web` | ✔️ |  | ✔️ | ✔️ |  |
  | `ort.all` | `onnxruntime-web/experimental` | ✔️ | ✔️ | ✔️ | ✔️ |  |
  | `ort.node` | `onnxruntime-web` |  |  | ✔️ |  |  |
| `ort.training` | `onnxruntime-web/training` |  |  | ✔️ |
✔️<sup>\[1]</sup> | ✔️ |
  | `ort.wasm` | `onnxruntime-web/wasm` |  |  | ✔️ | ✔️ |  |
  | `ort.wasm-core` | `onnxruntime-web/wasm-core` |  |  | ✔️ |  |  |
| `ort.webgl` | `onnxruntime-web/webgl` | ✔️ |  |  | ✔️<sup>\[2]</sup>
|  |
  | `ort.webgpu` | `onnxruntime-web/webgpu` |  | ✔️ | ✔️ | ✔️ |  |

* [1] didn't test. may not actually work.
* [2] not working. this is a mistake in build config.

</details>

<details>
<summary><h5>Proposed update:</h5></summary>

| Target Name | Path for "import" or "require" | WebGL | JSEP | wasm |
Proxy | Training |
  |------|-----|-----|-----|-----|-----|-----|
  | `ort` (default) | `onnxruntime-web` | ✔️ |  | ✔️ | ✔️ |  |
| `ort.all` |
~~`onnxruntime-web/experimental`~~<br/>`onnxruntime-web/all` | ✔️ | ✔️ |
✔️ | ✔️ |  |
  | `ort.node` | `onnxruntime-web` |  |  | ✔️ |  |  |
  | `ort.training` | `onnxruntime-web/training` |  |  | ✔️ | ✔️ | ✔️ |
  | `ort.wasm` | `onnxruntime-web/wasm` |  |  | ✔️ | ✔️ |  |
| ~~`ort.wasm-core`~~ | ~~`onnxruntime-web/wasm-core`~~ | ~~~~ | ~~~~
| ~~✔️~~ | ~~~~ | ~~~~ |
  | `ort.webgl` | `onnxruntime-web/webgl` | ✔️ |  |  | ~~✔️~~  |  |
  | `ort.webgpu` | `onnxruntime-web/webgpu` |  | ✔️ | ✔️ | ✔️ |  |

</details>

#### Flags:

The following flags are deprecated:
- `env.wasm.simd` (boolean): will be ignored. SIMD is always enabled in
build.

The following flags changed their type:
- `env.wasm.wasmPaths`: When using this flag as a string ( for the URL
prefix ), nothing is changed. When using this flag as an object ( for
per-file path override ), the type changed:
  ```diff
  -  export interface Old_WasmFilePaths{
  -    'ort-wasm.wasm'?: string;
  -    'ort-wasm-threaded.wasm'?: string;
  -    'ort-wasm-simd.wasm'?: string;
  -    'ort-training-wasm-simd.wasm'?: string;
  -    'ort-wasm-simd-threaded.wasm'?: string;
  -  };
  +  export interface New_WasmFilePaths {
  +    /**
  +     * Specify the override path for the main .wasm file.
  +     *
  +     * This path should be an absolute path.
  +     *
  +     * If not modified, the filename of the .wasm file is:
  +     * - `ort-wasm-simd-threaded.wasm` for default build
+ * - `ort-wasm-simd-threaded.jsep.wasm` for JSEP build (with WebGPU and
WebNN)
  +     * - `ort-training-wasm-simd-threaded.wasm` for training build
  +     */
  +    wasm?: URL|string;
  +    /**
  +     * Specify the override path for the main .mjs file.
  +     *
  +     * This path should be an absolute path.
  +     *
  +     * If not modified, the filename of the .mjs file is:
  +     * - `ort-wasm-simd-threaded.mjs` for default build
+ * - `ort-wasm-simd-threaded.jsep.mjs` for JSEP build (with WebGPU and
WebNN)
  +     * - `ort-training-wasm-simd-threaded.mjs` for training build
  +     */
  +    mjs?: URL|string;
  +  }
  ```

#### Bundler compatibility:

Config changes are need for bundlers. See usage example in
/js/web/test/e2e/ for Webpack, parcel and rollup.

#### Deployment:

- if consuming from a CDN, there is no breaking change.
- if consuming from a local server, need to copy all `ort-*.wasm` and
`ort-*.mjs` files (totally 6 files) in the dist folder. (previously only
need to copy `ort-*.wasm` files.)

</details>
<details>
<summary><h4>Problems</h4></summary>

There are a few problems with the current module export and deployment:

- Script URL cannot be correctly inferred when imported as ESM.
- Workers are forcefully encoded using Blob URL, which makes
onnxruntime-web not working in CSP environment and Node.js, when using
proxy or multi-threading feature.
- Generated JS code (by Emscripten) is encoded using
`function.toString()`, which is unstable and error-prone.
- When running with a different Emscripten build, always need the build
step. Making it difficult to swap artifacts in deveopment/debug.
</details>
<details>
<summary><h4>Goals</h4></summary>

- Full ESM support
- Support variances of ways to import. Including:
- import from HTML's `<script>` tag (IIFE format, exporting to global
variable `ort`)
    ```html
<script
src="https://example.com/cdn-path-to-onnxruntime-web/dist/ort.min.js"></script>
    ```
  - import from source code inside `<script type="module">` tag (ESM)
    ```html
    <script type="module">
import * as ort from
"https://example.com/cdn-path-to-onnxruntime-web/dist/ort.min.mjs";

      // using 'ort'
    </script>
    ```
- import in a CommonJS project (CJS format, resolve from package.json
"exports" field)
    ```js
    // myProject/main.js
    const ort = require('onnxruntime-web');
    ```
- import in an ESM project (ESM format, resolve from package.json
"exports" field)
    ```js
    // myProject/main.js (or main.mjs)
    import * as ort from 'onnxruntime-web';
    ```
- Support popular bundlers when importing onnxruntime-web into a CJS/ESM
project.
  - webpack (esm requires extra post-process step)
  - rollup
  - parcel (esm requires extra post-process step)
  - More bundlers **TBD**
- Multi-threading support for Node.js

NOTE: keeping single JavaScript file (the all-in-one bundle) is no
longer a goal. This is because technically there is a conflict with the
other requirements.
</details>

<details>
<summary><h4>Important Design Decisions</h4></summary>

- Drop support of single JavaScript output.
- The current onnxruntime-web distribution uses a single JavaScript file
to include all code. While there are a few benefits, it also creates
problems as mentioned above. Since ESM is being used more and more
widely, and browsers are making more restricted security checks and
requirement, the old Blob based solution is going to be replaced.
- To achieve the requirement, specifically, the CSP environment support,
we have to offer a non Blob based solution. Therefore, we have to
distribute multiple files and drop the single file solution.

- Do not run parser/postprocess on Emscripten generated JavaScript.
- Emscripten is evolving quickly so we should only depends on what's in
its documentation instead of a certain implementation details. (for
example, currently we patch on its code to deal with a special variable
`_scriptDir`)
  - Keep the generated files as-is also helps to:
    - reduce the size of ort.min.js
- make it easier to replace build artifacts when in development/debug

- Drop support for non-SIMD and non-MultiThread. This helps to reduce
the number of artifacts in distribution.
  - (fixed-sized) SIMD is supported in any mainstream JS environment.
- Multi-thread as WebAssembly feature is supported in any mainstream JS
environment. In some environment the feature is guarded with cross
origin policy, but it can still work if not trying to create any worker.

- Use ESM output for Emscripten generated JavaScript.
- There are 2 ways to dynamically import classic (umd) modules and
neither of them are recommended:
- dynamically creating a <script> tag. This changes the HTML structure
and have quite a lot of compatibility issue
- use `fetch()` and `eval()`. However `eval` is strongly suggested to be
avoid because there is a great perf hit.
- importing ESM is super easy - just use the `import()` call.
Considering ESM is widely supported in modern browsers and Node.js this
is the better option.

- Add Blob based solution as a fallback for cross-origin workers.
- There are still wide use case of importing onnxruntime-web from CDN.
In this usage, make it able create worker by using `fetch()`+`Blob` to
create a same-origin Blob URL.

</details>

<details>
<summary><h4>Distribution File Manifest</h4></summary>

The distribution folder contains the following files:

- WebAssembly artifacts. These files are the result of compiling the
ONNX Runtime C++ code to WebAssembly by Emscripten.

  | File Name | Build Flags |
  |------|-----|
| ort-wasm-simd-threaded.mjs <br/> ort-wasm-simd-threaded.wasm |
`--enable_wasm_simd` <br/> `--enable_wasm_threads` |
| ort-training-wasm-simd-threaded.mjs <br/>
ort-training-wasm-simd-threaded.wasm | `--enable_training_apis` <br/>
`--enable_wasm_simd` <br/> `--enable_wasm_threads` |
| ort-wasm-simd-threaded.jsep.mjs <br/> ort-wasm-simd-threaded.jsep.wasm
| `--enable_wasm_simd` <br/> `--enable_wasm_threads` <br/> `--use_jsep`
<br/> `--use_webnn` |

- onnxruntime-web JavaScript artifacts. These files are generated by
ESBuild as the entry point for onnxruntime-web.

  There are multiple build targets for different use cases:
  | Target Name | Path for "import" or "require" | Description |
  |------|-----|-----|
  | `ort` | `onnxruntime-web` | The default target. |
  | `ort.all` | `onnxruntime-web/all` | The target including webgl. |
  | `ort.node` | `onnxruntime-web` | The default target for Node.js. |
| `ort.training` | `onnxruntime-web/training` | The target including
training APIs |
| `ort.wasm` | `onnxruntime-web/wasm` | The target including only
WebAssembly (CPU) EP |
| `ort.webgl` | `onnxruntime-web/webgl` | The target including only
WebGL EP |


  For each target, there are multiple files generated:
  | File Name | Description |
  |------|-----|
| [target].js | The entry point for the target. IIFE and CommonJS
format. |
  | [target].mjs | The entry point for the target. ESM format. |
| [target].min.js <br/> [target].min.js.map | The entry point for the
target. Minimized with sourcemap. IIFE and CommonJS format. |
| [target].min.mjs <br/> [target].min.mjs.map | The entry point for the
target. Minimized with sourcemap. ESM format. |
| [target].proxy.mjs | (if appliable) The proxy ESM module for the
target. |
| [target].proxy.min.mjs <br/> [target].proxy.min.mjs.map | (if
appliable) The proxy ESM module for the target. Minimized with
sourcemap. |

</details>

<details>
<summary><h4>Dynamic Import Explained</h4></summary>

- Local Served | No Proxy:
  ```
  [Bundle or ort.min.js]
    |
    + import()--> [ort-wasm-simd-threaded.mjs]
                    |
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
                    |
+ new Worker()--> [ort-wasm-simd-threaded.mjs (worker)]
                                        |
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
  ```
- Local Served | Proxy:
  ```
  [Bundle or ort.min.js]
    |
    + import()--> [ort.proxy.min.mjs]
                    |
                    + new Worker()--> [ort.proxy.min.mjs (worker)]
                                        |
+ import()--> [ort-wasm-simd-threaded.mjs]
                                                        |
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
                                                        |
+ new Worker()--> [ort-wasm-simd-threaded.mjs (worker)]
|
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
  ```
- Cross Origin | No Proxy:
  ```
  [Bundle or ort.min.js]
    |
    + fetch('ort-wasm-simd-threaded.mjs')
        |
        + URL.createObjectURL(res.blob())
        |
        + import()--> [blob:... (ort-wasm-simd-threaded)]
                        |
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
                        |
+ new Worker()--> [blob:... (ort-wasm-simd-threaded) (worker)]
                                            |
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
  ```

- Cross Origin | Proxy
  ```
  [Bundle or ort.min.js]
    |
    + fetch('ort.proxy.min.mjs')
        |
        + URL.createObjectURL(res.blob())
        |
        + import()--> [blob:... (ort.proxy)]
                        |
+ new Worker()--> [blob:... (ort.proxy) (worker)]
                                            |
+ fetch('ort-wasm-simd-threaded.mjs')
                                                |
+ URL.createObjectURL(res.blob())
                                                |
+ import()--> [blob:... (ort-wasm-simd-threaded)]
                                                                |
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
                                                                |
+ new Worker()--> [blob:... (ort-wasm-simd-threaded) (worker)]
|
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
  ```
</details>
2024-05-20 09:51:16 -07:00
Nanashi
ca465dc087
[js] Make error friendly when isOrtFormat is undefined (#19958)
### Description
Make error friendly when isOrtFormat is undefined
(`onnxruntime.InferenceSession.create` is called with ArrayBuffer or
Uint8Array).

### Motivation and Context
I was trying to run my onnx model in WebGL EP, but it gave me the error
"Cannot read properties of null (reading 'irVersion')".
I used debugger to find that actual error is `int64 is not supported`,
but the error was invisible for me.
So I made it to show both error when isOrtFormat is undefined.
<s>I haven't written unit test yet, so I'm making it draft. (I have no
idea about how do I test this though...)</s>
[d62d942](d62d9425ba)
2024-03-27 02:07:00 -07:00
Yulong Wang
247ce21859
[js] optimize eslint config (#18460)
### Description
optimize eslint config to:
- set parserOptions.project to `true` to allow @typescript-eslint/parser
to find the nearest tsconfig.json file to that source file. This helps
to avoid parsing extra files, may helps with:
- reduce the possibility of seeing OOM or stackoverflow with "npm run
lint"
   - faster processing
- enforce rule "no-underscore-dangle" with a list of exceptions.
2023-11-20 12:00:56 -08:00
Yulong Wang
586f06f5a1
[js/web] set noUnusedParameters to true and fix a few bugs (#18404)
### Description
- set tsconfig "noUnusedParameters" to `true` and fix a few bugs
discovered by typescript.
   how unused parameter is fixed:
- for most code (webgl), add underscore as prefix, which is the standard
ignore pattern for typescript check.
- remove unused parameter from function and modify corresponding
function calls (jsep)
- fix a bug in ArgMinMax: this 2 operators do not have more than one
input(s) so the `createArgMinMaxAttributesFromInputs()` is removed.
- add proxy main.ts into typescript check and fix a bug in parameter
passing
   - fixed `run()` function call and add typecheck fix (hack)
2023-11-15 09:16:29 -08:00
Caroline Zhu
e3b043ba17
[js/web/training] runTrainStep implementation (#18006)
### Description
* based on design document & following InferenceSession's run
implementation, implemented TrainingSession.runTrainStep

### Motivation and Context
* Adding web bindings for training

#### Related work
* #16521 allowed for training artifacts to be built
* #17333 added interfaces for training
* #17474 allowed for training package to be built + added training
backend to web package
* #17891 implementation for createTrainingSession on the TypeScript side
**[SHOULD BE MERGED IN BEFORE THIS PR]**

---------

Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
Co-authored-by: Ashwini Khade <askhade@microsoft.com>
2023-11-02 08:32:50 -07:00
Yulong Wang
6ea493571e
[js/web] use esbuild to accelerate bundle build (#17745)
### Description

Use esbuild to accelerate bundle build.

This change uses esbuild to replace webpack for onnxruntime-web. Bundle
build time reduced from ~20sec to ~0.6sec on my windows dev box.

A few changes applied:
- import nodejs modules using "node:" prefix
- remove enum declaration inside namespace (EncoderUsage)
- use "fs/promise" to replace the old promisify from "util"
- separate ort-web and test-runner. Previously they are bundled
together, now they are built into 2 files.
- optimize karma runner launch time
- remove unnecessary sourcemap preprocessor. sourcemaps are handled
inside esbuild
- remove unnecessary proxies (because ort-web and test-runner are
separated now, the path are correctly inferred)
    - remove file watcher for test data
- optimize special handling as esbuild plugins:
- polyfill dummy imports for node.js modules when targetting browser.
    - load as content string for ort-wasm-*.worker.js
    - load as content string for ./proxy-worker/main.ts
- a source patch to ort-wasm*-threaded*.js (see details in comments in
code)
- updated debug configurations for sourcemap mapping to ensure
out-of-box good dev experience
2023-10-06 13:37:37 -07:00
Caroline Zhu
6a5f469d44
Add training interfaces to js/common (#17333)
### Description
Following the design document:
* Added CreateTrainingSessionHandler to the Backend interface
* All existing Backend implementations throw an error for the new method
createTrainingSessionHandler
* Created TrainingSession namespace, interface, and
TrainingSessionFactory interface
* Created TrainingSessionImpl class implementation 

As methods are implemented, the TrainingSession interface will be added
to or modified.

### Motivation and Context
Adding the public-facing interfaces to the onnxruntime-common package is
one of the first steps to support ORT training for web bindings.

---------

Co-authored-by: Caroline Zhu <carolinezhu@microsoft.com>
2023-09-29 19:05:10 -07:00
Yulong Wang
e5ca3f3dcb
[js/api] introducing IO binding for tensor (#16452)
[//]: # (## Work In Progress. Feedbacks are welcome!)

### Description
This PR adds a few properties, methods and factories to Tensor type to
support IO-binding feature. This will allow user to create tensor from
GPU/CPU bound data without a force transferring of data between CPU and
GPU.

This change is a way to resolve #15312

### Change Summary
1. Add properties to `Tensor` type:
a. `location`: indicating where the data is sitting. valid values are
`cpu`, `cpu-pinned`, `texture`, `gpu-buffer`.
b. `texture`: sit side to `data`, a readonly property of `WebGLTexture`
type. available only when `location === 'texture'`
c. `gpuBuffer`: sit side to `data`, a readonly property of `GPUBuffer`
type. available only when `location === 'gpu-buffer'`

2. Add methods to `Tensor` type (usually dealing with inference
outputs):
- async function `getData()` allows user to download data from GPU to
CPU manually.
- function `dispose()` allows user to release GPU resources manually.

3. Add factories for creating `Tensor` instances:
    a. `fromTexture()` to create a WebGL texture bound tensor data
    b. `fromGpuBuffer()` to create a WebGPUBuffer bound tensor data
    c. `fromPinnedBuffer()` to create a tensor using a CPU pinned buffer

### Examples:

create tensors from texture and pass to inference session as inputs
```js
// when create session, specify we prefer 'image_output:0' to be stored on GPU as texture
const session = await InferenceSession.create('./my_model.onnx', {
  executionProviders: [ 'webgl' ],
  preferredOutputLocation: { 'image_output:0': 'texture' }
});

...

const myImageTexture = getTexture(); // user's function to get a texture
const myFeeds = { input0: Tensor.fromTexture(myImageTexture, { width: 224, height: 224 }) }; // shape [1, 224, 224, 4], RGBA format.
const results = await session.run(myFeeds);
const myOutputTexture = results['image_output:0'].texture;
```
2023-08-29 12:58:26 -07:00
Zimon Tai
a3e02e8e2a
Fix Resize op input check (#16594)
### Description
onnxjs contains a `Resize` op input check which is outdated since opset
9. Currently `Resize` supports up to 4 inputs. This PR looses the input
check.



### Motivation and Context

Fixes #15636
2023-08-09 15:42:30 -07:00
Guenther Schmuelling
0df2e14038
js/webgpu: argmax,argmin,softmax support (#16882)
argmax and argmin are similar to reduce. Eventually we need to add
optimized flavors of the shader.

softmax is optimized but only works on the last axis for now which
should be the common use case.

todo: enable more ut for argmax/argmin
2023-08-02 18:16:19 -07:00
Yulong Wang
1743e9a615
[js] enable formatter for more file types (#16888)
### Description
enable formatter for .js/.json/.jsonc/.md files
2023-07-28 15:46:58 -07:00
Yulong Wang
7dcb805ab8
[js/web] upgrade onnx-proto version (#16722)
### Description
This change upgrades a lot of dependencies. There are 2 motivations of
doing this change:
- fix the security issue reported by dependabot (protobufjs Prototype
Pollution vulnerability -
https://github.com/advisories/GHSA-h755-8qp9-cq85)
 - resolve the requirement of using ONNX IR_VERSION 9 (#16638)


This requires:
- upgrade protobufjs to v7.2.4
- upgrade library 'onnx-proto' to consume latest ONNX release (v1.14.0).

Problems:
- protobufjs v7.2.4 depends on long.js v5, which does not work well with
typescript (commonjs).
- onnx-proto depends on this fix with a new release of long.js
- long.js is in maintenance and it takes longer than expected to put in
new changes

Solutions:
- use a patch script in `preprepare` to copy type declarations to make
long.js work with typescript (commonjs)
- generate onnx protobuf JS/TS files and put them under
js/web/lib/onnxjs/ort-schema/protobuf folder - remove 'onnx-proto' from
dependency.
- apply fixes to generated onnx.d.ts
2023-07-18 16:36:39 -07:00
Yulong Wang
de476c8075
[js/web] update webgl context creating (#16436)
### Description
Modify the creating of webgl context.

Previous behavior:
STEP.1 - create canvas (document.createElement), if failed, goto step.2
else step.3
STEP.2 - create offscreenCanvas, if failed abort
STEP.3 - use the canvas created in step.1 or 2 to create webgl context.
if successful return context else abort

Now bahavior:
STEP.1 create offscreenCanvas, if failed goto step.3
STEP.2 use it to create webgl context. if successful, return context
STEP.3 create canvas  (document.createElement). if failed, abort
STEP.4 use it to create webgl context. if successful, return context
else abort

Motivation:
we found in some environment, normalCanvas.getContext() returns null but
offscreenCanvas.getContext() returns the context object. and when
offscreenCanvas is available it is good idea to always prefer to use it.
2023-06-21 17:10:26 -07:00
Yulong Wang
b8917ad84f
[js/web] fix nodejs detection (#16400)
### Description
We used to use `typeof fetch === 'undefined'` as condition to detect the
environment is Node.js or not. Before Node.js v18, this works. However,
in Node.js v18, it introduced `fetch` function, so this check does not
work any more.

This PR changes the condition to check whether `process`,
`process.versions` and `process.versions.node` exists.

Checking whether `process` exists is not enough. This is because in some
configuration, webpack may polyfill nodejs's process.
2023-06-20 00:20:58 -07:00
Xavier Dupré
e726151b5c
Introduce float 8 types (#14731)
### Description
The PR implements FloatE4M3FN, FloatE5M2, FloatE4MEFNUZ, FloatE5M2FNUZ
as described in PR https://github.com/onnx/onnx/pull/4805. It uses CUDA
API to cast float/half to float8 if CUDA>=11.8, a custom implementation
if CUDA<11.8.

* It implements, Cast, QuantizeLinear, DequantizeLinear for all types on
CPU, only for types FloatE4M3FN, FloatE5M2 on CUDA.
* It extends the supported types for control flow operator, Shape,
Reshape, Identity, If, Loop, Scan, Reshape
* It implements Equal(19).
* Cast, QuantizeLinear, DequantizeLinear operators now support a
parameter `saturate` only valid for float 8 types. It is true by
default. In that case, any value out of range is converted into the
maximum float 8 value. If false, it is infinite.
* QuantizeLinear, DequantizeLinear now supports multiple scales on CUDA
(and ROCm by extension), scale = 1D tensor with one scale per channel

### Motivation and Context
Supports latest onnx version.

Fixes
[AB#15395](https://aiinfra.visualstudio.com/6a833879-cd9b-44a4-a9de-adc2d818f13c/_workitems/edit/15395)

---------

Co-authored-by: Xavier Dupre <xadupre@microsoft.com@orttrainingdev8.d32nl1ml4oruzj4qz3bqlggovf.px.internal.cloudapp.net>
Co-authored-by: Randy Shuai <rashuai@microsoft.com>
Co-authored-by: Edward Chen <18449977+edgchen1@users.noreply.github.com>
Co-authored-by: Scott McKay <Scott.McKay@microsoft.com>
2023-05-30 13:25:58 -07:00
Yulong Wang
14cc02c65c
[js/web] WebGPU backend via JSEP (#14579)
### Description
This change introduced the following new components into ONNX Runtime
Web:
- JavaScript Execution Provider (JSEP)
  - Asynchronized inferencing execution powered by Emscripten's Asyncify
- WebGPU backend implemented in TypeScript
  - initial implementation of kernels:
    - elementwise operators (22)
    - binary operators (5)
    - tensor: Shape, Reshape, Transpose, Gemm
    - nn: Conv, {Global}Maxpool, {Global}AveragePool


Code need to be polished. still working on it.

## Q&A
What is JSEP?
> JSEP, aka JavaScript Execution Provider, is a new ONNXRuntime
execution provider that specifically works on Web environment
(browsers). JSEP allows JavaScript code to kick in from various places
when ONNX Runtime inferences a model.

Why JSEP?
> JSEP is a hybrid mode EP that contains both C/C++ and
TypeScript/JavaScript implementation. There are 2 strong reasons why we
introduces JSEP:
> 1. the C/C++ part helps JSEP to leverage ONNX Runtime's capabilities
as much as possible including graph transformer, optimizers and also the
capabilities to fallback to CPU EP. TypeScript/JavaScript helps JSEP to
develop and debug much easier in the browser for the kernel
implementation.
> 2. the requirement of asynchronized execution from JavaScript API (eg.
`buffer.mapAsync()`) makes it impossible to run `OrtRun()` in a
synchronized context (see "async problem" section below). This is done
by using Emscripten's Asyncify.

What is WebGPU?
> WebGPU is the new GPU API that available in browser. It's one of the
only 2 APIs that currently available to access the GPU from browser (the
other is WebGL).
> WebGPU is designed with more advanced and stronger features comparing
to WebGL and is potentially solution that offer the best GPU performance
for model inferencing that currently available.

What is the async problem and why we have the problem?
> The "async problem" is a problem that you cannot call an async
function in a synchronous context. Think about the following C++ code:
> ```c
> // C-style declarations (API)
> typedef void (*ON_COMPLETE)(PVOID state, DATA *data);
> void read_data_from_file(FILEHANDLE file, ON_COMPLETE on_complete);
> 
> // implementation
> DATA * my_impl_read_data_from_file_sync(FILEHANDLE file) {
>   // how to implement?
> }
> ```
> The answer is, it's impossible to implement this function. Usually we
try to find a sync version API, or launch a thread to call the async
function and sync-wait on the main thread. Unfortunately, in browser
environment, neither is possible.
>
> WebGPU does not offer any synchronized API for data downloading (GPU
to CPU). This is the only operation that MUST be async. As `OrtRun()`
will eventually call into DataTransfer for copy data from GPU to CPU,
and `OrtRun()` is a synchronized function, this cannot be done in normal
way.

What is Emscripten? How is the Asyncify feature resolved the problem?
> Emscripten is the C/C++ compiler for WebAssembly. It's what we use to
compile ORT and generates the WebAssembly artifacts which runs on
browsers.
>
> Asyncify is a [compiler
feature](https://emscripten.org/docs/porting/asyncify.html) that allows
calling async functions from a synchronized context. In short, it
generates code to unwind and rewind call stack to emulate async
execution. With this feature, we are able to call the async function
inside `OrtRun()` call.

## Design Overview

**Inter-op**

JSEP is doing pretty much same thing to just another EP. It exposes an
interface for inter-op with JavaScript, which is defined in
onnxruntime/wasm/js_internal_api.js:
```js
// init JSEP
Module["jsepInit"] = function (backend, alloc, free, copy, copyAsync, createKernel, releaseKernel, run) {
    Module.jsepBackend = backend;
    Module.jsepAlloc = alloc;
    Module.jsepFree = free;
    Module.jsepCopy = copy;
    Module.jsepCopyAsync = copyAsync;
    Module.jsepCreateKernel = createKernel;
    Module.jsepReleaseKernel = releaseKernel;
    Module.jsepRun = run;
};
```
This simple JavaScript snippet defines all language barrier level
functions that requires by JSEP to achieve implementing kernels and data
transfers using JavaScript inside ONNX Runtime:
- `jsepBackend`: assign the singleton object to webassembly module
- `jsepAlloc` and `jsepFree`: implementation of data transfer's Alloc()
and Free()
- `jsepCopy`: synchronized copy ( GPU to GPU, CPU to GPU)
- `jsepCopyAsync`: asynchronized copy ( GPU to CPU)
- `jsepCreateKernel` and `jsepReleaseKernel`: a corresponding object
that maintained in JS to match lifecycle of Kernel in ORT
- `jsepRun`: OpKernel::Compute() should call into this

The abstraction above allows to tie as little as possible connections
and dependencies between C/C++ and TypeScript/JavaScript.

**Resource Management**

Lifecycle of tensor data and kernels are managed by ORT(C/C++) but the
implementation are left to JavaScript. JavaScript code are responsible
to implement the callbacks correctly.

For WebGPU, the GPU data is managed by JavaScript using a singleton map
(tensot_data_id => GPUBuffer). GPU pipeline is managed as singleton.
Shaders are managed using a singletonmap (shader_key => gpu_program),
while shader_key is generated by cache_key (OP specific, including
attributes) and input shapes.

**about data transfer**
`js::DataTransfer::CopyTensor` implemented to call either synchronized
or asynchronized copy callback, depending on the destination is GPU or
not. Emscripten's macro `EM_ASYNC_JS` is used to wrap the async function
to be called in the synchronized context.

**run kernel in JS**

Kernel class constructor calls once `jsepCreateKernel()` with an
optional per-kernel specific serialization to pass attributes into
JavaScript.

`Compute()` are implemented in a way that a metadata serialization is
performed in a base class and JavaScript code can access the data using
the Emscripten specific builtin macro `EM_ASM_*`.

**disabled features**
memory pattern is force disabled, because the WebGPU data is not
presented by a general memory model (a buffer can be represented by
offset + size).
concurrent run support is disabled. WebGPU is stateful and it also has
async function call. To support concurrent run will significantly
increase the complexity and we don't get any real benefit from it.

**prefer channels last**
JSEP prefers channels last and returns `DataLayout::NHWC` in method
`GetPreferredLayout()`. This will let the graph transformers to
preprocess the graph into a channels last form so that a more optimized
WebGPU shader can be used.

**Testing code**
It's impossible to test JSEP directly because JSEP itself does not
contain any kernel implementation. However, it has the kernel
registration which need to work together with the corresponding
JavaScript code. There are unit tests that run onnx models from
JavaScript API.

---------

Co-authored-by: Scott McKay <skottmckay@gmail.com>
2023-04-24 15:21:18 -07:00
shalvamist
fff75a301c
ORT_Web - JS graph parsing update (#15185)
### Description
Simplified the JS graph parsing logic - addressing gitHub issue #15006
bug fix
2023-03-31 09:26:55 -07:00
Guenther Schmuelling
4645726d74
fix for webgl lrn (#15236)
fix issue that resulted in wrong results for lrn on webgpu
2023-03-30 16:16:57 -07:00
Yulong Wang
f972d21e81
[js] upgrade dependencies and enable strict mode (#14930)
### Description
This PR includes the following changes:
- upgrade js dependencies
- enable STRICT mode for web assembly build.
- corresponding fix for cmake-js upgrade
- corresponsing fix for linter upgrade
- upgrade default typescript compile option of:
    - `moduleResolution`: from `node` to `node16`
    - `target`: from `es2017` to `es2020`
- fix ESM module import in commonJS source file

## change explanation

### changes to onnxruntime_webassembly.cmake
`-s WASM=1` and `-s LLD_REPORT_UNDEFINED` in latest version is
by-default and deprecated.

### changes to onnxruntime_node.cmake
The npm package `cmake-js` updated its way to find file `node.lib`.
previously it downloads this file from Node.js public release channel,
and now it generates it from a definition file.

The node.js release channel does not contain a windows/arm64 version, so
previously cmake-js will fail to download `node.lib` for that platform.
this is why we made special handling to download the unofficial binary
to build. now this is no longer needed so we removed that from the cmake
file.

### changes to tsconfig.json
`node16` module resolution supports async import and `es2020` as target
supports top level await.
2023-03-22 15:05:04 -07:00
Christian Veenhuis
59dfcfdce7
Fix typos in sources: operater, tranform, neccessary, trainig (#14907)
### Description
While browsing the sources I found several typos here and there.
I collected them to a single PR and fixed them.
Namely these typos are: operater, tranform, neccessary, trainig.
After fixing none of them was found anymore:

$ git grep "operater"
$ git grep "tranform"
$ git grep "neccessary"
$ git grep "trainig"
$ 

### Motivation and Context
Since some of the typos are in example notebooks and markdown files,
users can see them.
2023-03-13 22:45:04 -07:00
Yulong Wang
b1a17188a6
[js/web] add LRN unpacked kernel for webgl backend (#14459)
### Description
add LRN unpacked kernel for webgl backend
2023-02-01 11:51:10 -08:00
Seungwon Jeong
307ad1413a
[js/web] support 'pytorch_half_pixel' mode for WebGL kernel 'Resize' (#11208)
**Description**: 
1. add pytorch_half_pixel interpolation mode in resize-packed.ts
Changes: add the following case in createPackedResizeProgramInfo
function:
```
case 'pytorch_half_pixel':
          getSourceFracIndex = `
                    vec4 getSourceFracIndex(ivec4 coords) {
                        vec4 fcoords = vec4(coords);
                        return vec4(
                            ${outputWidth}.0 > 1.0 ? (fcoords.x + 0.5) / scaleWHWH.x - 0.5 : 0.0,
                            ${outputHeight}.0 > 1.0 ? (fcoords.y + 0.5) / scaleWHWH.y - 0.5 : 0.0,
                            ${outputWidth}.0 > 1.0 ? (fcoords.z + 0.5) / scaleWHWH.z - 0.5 : 0.0,
                            ${outputHeight}.0 > 1.0 ? (fcoords.w + 0.5) / scaleWHWH.w - 0.5 : 0.0
                          );
                    }
                `;
          break;
```
2. fix "unrecognized input '' for node: Resize_$num" error when inputs
like [input_tensor, None, scale_factor] (roiInput not given) are fed
into the resize layer.
Changes: change in input handling logic in upsample.ts & node scanning
logic in graph.ts

**Motivation and Context**
Before this fix, we aren't able to use webGL backend when the neural
network contains pytorch resize layers. This fix adds
'pytorch_half_pixel' interpolation mode support and makes it possible to
use webGL backend for more kind of computer vision networks.

This commit solves:
#10430

Co-authored-by: neo <neo@icode-lab.com>
Co-authored-by: Yulong Wang <7679871+fs-eire@users.noreply.github.com>
2022-11-21 12:03:48 -08:00
Yulong Wang
1a402a3f25
replace 'master' branch ref to 'main' for onnx repo (#12678) 2022-08-30 13:41:42 -07:00
Yulong Wang
f40e90c33f
[js/web] fix incorrect shader for 'Resize' (#12588) 2022-08-21 21:47:28 -07:00
101arrowz
148b1efe5e
[js/web] add ConvTranspose2D to WebGL backend (#11990)
* Add ConvTranspose

* Update docs + tests

* fix lint

* fix output shape calculations

* Revert "fix output shape calculations"

This reverts commit 8014fa9b33115f1d6a677fe2270a6da1b510ff67.

* fix format

* remove broken output_shape test
2022-07-27 13:57:12 -07:00
101arrowz
c72bb8aaa9
[js/web] add OffscreenCanvas support to WebGL backend (#12159)
* Add OffscreenCanvas support to WebGL backend

* fix format

* fix lint
2022-07-20 14:06:03 -07:00
Yosshi999
0702364d7a
[js/web][bugfix] fix negative axes for unsqueeze (#11944)
[js/web] fix negative axes for unsqueeze
2022-06-28 11:28:35 -07:00
Yulong Wang
af21a04977
[js] upgrade async@3.2.3 /js/ (#11421)
* [js] upgrade async@3.2.3 /js/

* format code
2022-05-03 23:41:36 -07:00
Yulong Wang
a3ebc5e082
[js/web] do not use nodejs type 'Buffer' in web (#9839)
* [js/web] do not use nodejs type 'Buffer' in web

* resolve comments and validate tests

* remove 'Buffer' in test
2021-11-24 14:14:42 -08:00
Sunghoon
e65f284476
[js/web] Support WebGL for ort format models in benchmarks (#9661)
* add p50 in test

* Support FusedConv in WebGL

* resolve comments

* add a comment for longToNumber change

Co-authored-by: Yulong Wang <yulongw@microsoft.com>
2021-11-09 11:58:47 -08:00
Sunghoon
c79307e7b4
[js/web] support opset-13 of softmax (#9493)
* add p50 in test

* support opset-13 of softmax

* update a operators.md

* resolve comments

* fix lint and format

Co-authored-by: Yulong Wang <yulongw@microsoft.com>
2021-10-26 23:58:50 -07:00
Sunghoon
74eaaad768
[js/web] Support opset-13 for squeeze, unsqueeze, maxpool, pad, cast and clip (#9249)
* Support opset-13 for squeeze, unsqueeze, maxpool, pad, cast, clip

* merge master and update a operators.md

* resolve comment. revise pool and cast kernel implementation.

* skip fusion when clip min and max is not in initializer
2021-10-14 16:29:37 -07:00
Du Li
57b7ab56cd
Adding async fetching for webgl backend (#8951)
* Adding async fetching for webgl backend

* fix PR comments and CI failure.

* fixing a bug

* adding a flag
2021-09-09 22:17:42 -07:00
Yulong Wang
3e8cabbc3e
[js/web] WebGL backend refactor (#8586) 2021-08-12 12:30:49 -07:00
Du Li
fa722d208b
[js/web] adding webgl pointwise conv kernel (#8418) 2021-08-04 20:46:08 -07:00
Tixxx
db88f3059c
[js] fixing broadcast issues in pack mode (#8090)
* fixing broadcast issues in pack mode

* improved bcast logic for matmul

* removed TODO

* rebased from master
2021-06-23 09:55:19 -07:00
Du Li
352d560fd5
Adding Conv+Clip fusion (#8102) 2021-06-21 16:30:12 -07:00
Du Li
b50e9d9d74
Adding webgl shape kernel (#7971) 2021-06-08 06:22:45 -07:00
Du Li
6a9023f47d
[JS/Web]Adding support for WebGL v1 (#7906)
* Adding support for WebGL v1

* enabling a few tests

* Minor changes for README.md
2021-06-03 21:30:42 -07:00
Yulong Wang
896f32ec09
[js/web] support string tensor for wasm backend (#7891)
* [js/web] support string tensor for wasm backend

* disable v9/test_cast_STRING_to_FLOAT: test data is wrong

* add non-string check

* Update session-handler.ts

* Update session-handler.ts
2021-06-03 00:44:50 -07:00
Tixxx
2a3851cd75
fixed bugs in packed mode and enable pack mode tests in ci (#7848)
* fixed bugs in packed mode and enable pack mode tests in ci

* removed unnecessary space

* pr comments

* pr comments

* disable an average pool test

* try disabling another avg pool

* disable more avg pool tests

* disable maxpool tests
2021-05-27 07:56:58 -07:00
Tixxx
ea1a4f8fb5
[JS]support running super resolution model using ortweb (#7677)
* migrated changes to support running super resolution model using ortweb

* reverted benchmarking tool related changes which will be in a separate pr

* added kernel tests to op and node tests

* minor change to the order of variables

* added one more unit test for packed matmul
2021-05-25 17:43:43 -07:00
Du Li
fbe6eccc65
[JS/Web] Bug fix for Reshape Pack (#7754) 2021-05-19 11:15:47 -07:00
Du Li
e4a985ff17
[JS/Web] WebGL Profiling Tool (#7724) 2021-05-18 06:31:00 -07:00
Du Li
d3c4b70ede
[Web/JS] Fixing two bugs in reshape_pack and im2col_pack (#7689)
* fixing two bugs in reshape_pack and im2col_pack

* minor fix

* fix lint complaints
2021-05-17 18:28:09 -07:00
Tixxx
6d9f541442
[JS]moved logging level flag to global env (#7700)
* moved logging level flag to global env

* added setter and getter for loggingLevel in Env

* moved implementation of env to a separate file
2021-05-17 14:16:59 -07:00
Xueyun Zhu
32d8278c2f
reshape fix (#7678) 2021-05-13 16:34:03 -07:00