* Add onnxruntime_providers_shared.dll into gpu nuget package
* Modify for test
* Temporarily remove for test
* Modify for test
* Modify for test
* Test packging Windows combined GPU
* Test packging Windows combined GPU
* Test packging Windows combined GPU
* Test packging Windows combined GPU
* modify for test
* modify for test
* fix bug
* Modify for test
* Modify for test
* Modify for test
* Modify for test
* Modify for test
* Modify for test
* Modify for test
* Modify for test
* Prepare for PR
* Prepare for PR
* Code refactor
* Rename proper Artifact name
* Rename intermediate Artifact names
* Revert Artifact Names
* Rename Artifact Names
* Modify Artifact name
* Modify Artifact name
* Modify Artifact name
* Update Java package
* Update Java package
* fix bug to change artifact name
* Fix bug for the wrong file path
* Fix no fetching correct artifact and test
* temporarily modify for test
* undo the change for test
* Merge CPU/GPU nuget pipeline
* Include TensorRT EP libraries into existing GPU nuget package pipeline
* modify to use correct YAML
* Modify for test
* modify for test
* Add depedance
* Add depedance (cont.)
* modify for test
* Add create TensorRT nuget package
* modify for test
* modify for test
* Merge CPU/GPU nuget pipeline
* Include TensorRT EP libraries into existing GPU nuget package pipeline
* modify to use correct YAML
* Modify for test
* modify for test
* Add depedance
* Add depedance (cont.)
* modify for test
* Add create TensorRT nuget package
* modify for test
* fix merge bug
* code refactor
* code refactor
* modify for test
* modify for test
* modify for test
* modify for test
* modify for test
* modify for test
* cleanup
* modify for test
* fix bug
* modify for test
* refactor
* fix bug and test
* Modify for test
* Modify for test
* Modify for test
* Modify for test
* Prepare for PR
* Prepare for PR
* code refacotr from review
* Remove naming 'Microsoft.ML.OnnxRuntime.TensorRT' to avoid confusion
* Add linux TensorRT libraries
* Remove redundant variable in YMAL
* revert file
* undo revert file
* Modify regular expression so that it can capture the correct file
* Remove newline at end of file
* small fix
* Revert to CUDA11.1 on Windows
* Add unit tests for nuget package on Linux
Co-authored-by: Changming Sun <chasun@microsoft.com>
* initial update from 11.1 to 11.4
* change 11.4.1 to 11.4.0
* adjusting to match nvidia/cuda image tags
* adjusting to match nvidia/cuda image tags centos7
* correction to 11.4.0
* correction to 11.4.0
* update to cuda 11.4
* change training back to 11.1
* change training back to 11.1
* point to correct nvcr.io/nvidia/cuda 11.4.1 image
* change centos8 to centos7
* correct cudnn path
* Update linux-gpu-ci-pipeline.yml for Azure Pipelines
* Update c-api-noopenmp-packaging-pipelines.yml
* need to resolve centos images but remove space and change to 11.4
* Update linux-gpu-ci-pipeline.yml
* add cudnn to docker image
* bump devtoolset to 10
* revert cuda 11.4 change to setup_env_trt
* orttraining back to 11.1
* use nvcr.io
* Fix previous change back to cuda 11.1
* update cudnn path
* use cudnn image (revert if failure)
Merge CPU/GPU nuget pipeline. The old GPU nuget pipeline will be only for DML.
TODO: the result GPU package contains PDB files for some of the DLLs, but not all. It is due to the refactoring of CUDA EP to pluggable DLLs. At that time we forgot to copy the PDB files. However, I can't add them in now. Because currently the package is already 220MB large. If the missed PDB files were added, then it will be oversize. nuget.org doesn't accept >250MB packages.
1. Update SDLNativeRules from v2 to v3. The new one allows us setting excluded paths.
2. Update TSAUpload from v1 to v2. And add a config file ".gdn/.gdntsa" for it.
3. Fix some parentheses warnings
4. Update cmake to the latest.
5. Remove "--x86" build option from pipeline yaml files. Now we can auto-detect cpu architecture from python. So we don't need to ask user to specify it.
* first attempt share docker image across python and torch versons
* set dependency between jobs
* fix yaml grammer
* remove python version from first stage
* clean deepspeed directroy
* split into two images according torch version
* fix yaml syntax
* invalidate cache
* remove DS to prevent torch 1.9.0 upgrade
ORTModule requires two PyTorch CPP extensions that are currently JIT compiled. The runtime compilation can cause issues in some environments without all build requirements or in environments with multiple instances of ORTModule running in parallel
This PR creates a custom command to compile such extensions that must be manually executed before ORTModule is executed for the first time. When users try to use ORTModule before the extensions are compiled, an error with instructions are raised
PyTorch CPP Extensions for ORTModule can be compiled by running:
python -m onnxruntime.training.ortmodule.torch_cpp_extensions.install
Full build environment is needed for this
Switched the code to C++17. To build ONNX Runtime on old distros like CentOS 7, you need to install a newer GCC from additionary repos. If you build onnxruntime with the newer GCC, typically the result binary can't be distributed to other places because it depends on the new GCC's runtime libraries, something that the stock OS doesn't have. But on RHEL/CentOS, it can be better. We use Red Hat devtoolset 8/9/10 with CentOS7 building our code. The new library features(like std::filesystem) that not exists in the old C++ runtime will be statically linked into the applications with some restrictions:
1. GCC has dual ABI, but we can only use the old one. It means std::string is still copy-on-write and std::list::size() is still O(n). Also, if you build onnxruntime on CentOS 7 and link it with some binaries that were built on CentOS 8 or Ubuntu with the new ABI and export C++ symbols directly(instead of using a C API), the it won't work.
2. We still can't use std::optional. It is a limitation coming from macOS. We will solve it when we got macOS 11 build machines. It won't be too long.
3. Please avoid to use C++17 in CUDA files(*.cu). Also, the *.h files that they include(like core/framework/float16.h). This is Because CUDA 10.2 doesn't support C++17. You are welcome to use the new features in any *.cc files.
1. Remove some unused code and simplify tools/ci_build/github/linux/run_dockerbuild.sh.
2. Enable Nuget CUDA tests. The original design was we could leverage Directory.Build.props and let cmake generate the required properties(USE_CUDA/...) there. However, in nuget packaging pipeline we test the package on a different host that doesn't run cmake command and doesn't have the auto-generated Directory.Build.props file.
1. Fix training e2e pipeline. The failure was caused by my recent change #7632. The fix is adding "--cmake_extra_defines CMAKE_CUDA_ARCHITECTURES=70" to the build parameters because the machines are with V100 GPUs.
2. Simplify Nuphar pipeline. It doesn't need to install a separated ONNX version(1.5.0)
3. Fix a problem that run_dockerbuild.sh ignored OS version parameter. Now because it starts to take effect, I also set python version to the system default one(3.8 for ubuntu 20.04)
1. Update manylinux build scripts. This will add [PEP600](https://www.python.org/dev/peps/pep-0600/)(manylinux2 tags) support. numpy has adopted this new feature, we should do the same. The old build script files were copied from https://github.com/pypa/manylinux, but they has been deleted and replaced in the upstream repo. The manylinux repo doesn't have a manylinux2014 branch anymore. So I'm removing the obsolete code, sync the files with the latest master.
2. Update GPU CUDA version from 11.0 to 11.1(after a discussion with PMs).
3. Delete tools/ci_build/github/linux/docker/Dockerfile.manylinux2014_cuda10_2. (Merged the content to tools/ci_build/github/linux/docker/Dockerfile.manylinux2014_cuda11)
4. Modernize the cmake code of how to locate python devel files. It was suggested in https://github.com/onnx/onnx/pull/1631 .
5. Remove `onnxruntime_MSVC_STATIC_RUNTIME` and `onnxruntime_GCC_STATIC_CPP_RUNTIME` build options. Now cmake has builtin support for it. Starting from cmake 3.15, we can use `CMAKE_MSVC_RUNTIME_LIBRARY` cmake variable to choose which MSVC runtime library we want to use.
6. Update Ubuntu docker images that used in our CI build from Ubuntu 18.04 to Ubuntu 20.04.
7. Update GCC version in CUDA 11.1 pipelines from 8.x to 9.3.1
8. Split Linux GPU CI pipeline to two jobs: build the code on a CPU machine then run the tests on another GPU machines. In the past we didn't test our python packages. We only tested the pre-packed files. So we didn't catch the rpath issue in CI build.
9. Add a CentOS machine pool and test our Linux GPU build on real CentOS machines.
10. Rework ARM64 Linux GPU python packaging pipeline. Previously it uses cross-compiling therefore we must static link to C Runtime. But now have pluggable EP API and it doesn't support static link. So I changed to use qemu emulation instead. Now the build is 10x slower than before. But it is more extensible.
* first attempt rocm training wheel
* modifications needed to python packaging pipeline for Rocm 4.1
* changges to not conflict with cuda
missed stage1 changes
remove package push
add option r to getopt
try again without python install
try again without python install
try again without python install
split pipelines and add back push to remote storage
try on cuda gpu pool
try again
try again
try running without az subscription set
try again on original pipeline
change pool
passing AMD Rocm whl on AMD-GPU pool
split rocm pipeline from cuda pipeline
remove comments
* try adding Rocm tests as well
* try with tests in place
* fix trailing ws
* add training data
* try again as root for tests
* use python3
* typo
* try to map video, render group into container
* try again
* try again
* try to avoid yum error code
* make UID 1001
* try without yum downgrade
* define rocm_version=None
* remove CUDA related comments for Rocm Dockerfile
* Dont pin nightly torch torchvision torchtext versions as they expire (for now nightly is required for Rocm 4.1)
* missed requirements-rocm.txt from last commit
* fix whitespace