* Simplify linux gpu pipeline
* Refactor win-gpu-ci-pipeline.yml
* Set cuda environment variables for testing and version
* Remove variables from starter script
* minor fix
* Add GPU Nuget pipeline
* Set DisableContribOps environment variable for Linux package tests
* Add ESRP tasks
* Add ESRP signing templates
* Test out hardcode value of ERSP
* Test out hardcode value of ERSP
* Test out hardcode value of ERSP
* Test out hardcode value of ERSP
* test variable expansion
* test variable expansion
* test variable expansion
* test variable expansion
* test variable expansion
* test variable expansion
* test out variable expansion
* test variable expansion
* test variable expansion
* test variable expansion
* test variable expansion
* test variable expansion
* test variable expansion
* test variable expansion
* test variable expansion
* update cpu pipeline to conditionally esrp sign
* Set C# GPU tests to run only if env var is set
* Refactor for easy parameter passing
* refactored esrp templates
* remove variables from template
* Add packaging variables back to pipelines
* update C# for cuda 10
* Merge vars ana parameters for gpu pipeline
* remove vars from mklml pipeline
* display envvars on terminal
* Clean up C# cuda tests, and upgrade to Cuda10
* Introduce CUDNN_PATH pipeline varaible
* YAML variable are always uppercased (not true with classic)
* Update C# GPU test to be more meaningful
* remove macos from gpu tests
* remove debugging info for DisableContribOps option
* Remove DisableContrib ops parameters -- use variables only
* Fix typo from = to -
* remove debug steps
* fix typo
* remove unused variable TESTONGPU from some templates
* clean up CUDA env setup scripts
* Remove CUDNN_PATH from setup_env_cuda.bat
* Add check for linux version supporting glibc 2.23 or higher
* Refactor the libc check to SessionOptions
* removed whitespace
* Update SessionOptions.cs
* Updated TPN
* Update batch_norm_op_test.cc
* Update ThirdPartyNotices.txt
* Update ThirdPartyNotices.txt
* Update readme with package links
* Update README.md
* Update README.md
* Update README.md
* Merged Ryan and TPN changes into single PR
* minor fix
* added mkldnn to GPU pipeline. Required by C# library as it is the default execution provider
* Initial checking for CSharp GPU support
* Enabled C# for GPU build
* Update Onnxruntime to Ort
* Add runtime check for cuda dlls for windows
* Update pretrained model test, for models where name!=model.onnx
* lowered tolerance for float checks to pass new models
* ignore extra ._resnet34v2.onnx file in pretrained test
Applies to all public headers and macros, plus many internal ones. There are still some internal things with OnnxRuntime in the name, but this fixes all public functions & macros.