readd npu enumeration (#18437) (#18518)

[Cherry pick Reviewed]

Re-add changes which were merged out...

---------

### Description
<!-- Describe your changes. -->



### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->

Co-authored-by: Sheil Kumar <smk2007@gmail.com>
Co-authored-by: Sheil Kumar <sheilk@microsoft.com>
This commit is contained in:
raoanag 2023-11-20 13:12:47 -08:00 committed by Jeff Bloomfield
parent 613fdce12e
commit 7f9e6c42c2

View file

@ -475,12 +475,39 @@ Microsoft::WRL::ComPtr<IDMLDevice> DMLProviderFactoryCreator::CreateDMLDevice(ID
return dml_device;
}
static D3D12_COMMAND_LIST_TYPE CalculateCommandListType(ID3D12Device* d3d12_device) {
D3D12_FEATURE_DATA_FEATURE_LEVELS feature_levels = {};
D3D_FEATURE_LEVEL feature_levels_list[] = {
D3D_FEATURE_LEVEL_1_0_CORE,
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_11_1,
D3D_FEATURE_LEVEL_12_0,
D3D_FEATURE_LEVEL_12_1
};
feature_levels.NumFeatureLevels = ARRAYSIZE(feature_levels_list);
feature_levels.pFeatureLevelsRequested = feature_levels_list;
ORT_THROW_IF_FAILED(d3d12_device->CheckFeatureSupport(
D3D12_FEATURE_FEATURE_LEVELS,
&feature_levels,
sizeof(feature_levels)
));
auto is_feature_level_1_0_core = (feature_levels.MaxSupportedFeatureLevel == D3D_FEATURE_LEVEL_1_0_CORE);
if (is_feature_level_1_0_core) {
return D3D12_COMMAND_LIST_TYPE_COMPUTE;
}
return D3D12_COMMAND_LIST_TYPE_DIRECT;
}
std::shared_ptr<IExecutionProviderFactory> CreateDMLDeviceAndProviderFactory(
ID3D12Device* d3d12_device,
bool disable_metacommands,
bool enable_dynamic_graph_fusion) {
ID3D12Device* d3d12_device,
bool disable_metacommands,
bool enable_dynamic_graph_fusion) {
D3D12_COMMAND_QUEUE_DESC cmd_queue_desc = {};
cmd_queue_desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
cmd_queue_desc.Type = CalculateCommandListType(d3d12_device);
cmd_queue_desc.Flags = D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT;
ComPtr<ID3D12CommandQueue> cmd_queue;
@ -500,16 +527,20 @@ std::shared_ptr<IExecutionProviderFactory> DMLProviderFactoryCreator::Create(
}
std::shared_ptr<IExecutionProviderFactory> DMLProviderFactoryCreator::CreateFromAdapterList(
std::vector<ComPtr<IDXCoreAdapter>>&& dxcore_devices,
std::vector<ComPtr<IDXCoreAdapter>>&& adapters,
bool disable_metacommands,
bool enable_dynamic_graph_fusion) {
// Choose the first device from the list since it's the highest priority
auto dxcore_device = dxcore_devices[0];
auto adapter = adapters[0];
auto feature_level = D3D_FEATURE_LEVEL_11_0;
if (IsNPU(adapter.Get())) {
feature_level = D3D_FEATURE_LEVEL_1_0_CORE;
}
// Create D3D12 Device from DXCore Adapter
ComPtr<ID3D12Device> d3d12_device;
ORT_THROW_IF_FAILED(D3D12CreateDevice(dxcore_device.Get(), D3D_FEATURE_LEVEL_11_0, IID_GRAPHICS_PPV_ARGS(d3d12_device.ReleaseAndGetAddressOf())));
ORT_THROW_IF_FAILED(D3D12CreateDevice(adapter.Get(), feature_level, IID_GRAPHICS_PPV_ARGS(d3d12_device.ReleaseAndGetAddressOf())));
return CreateDMLDeviceAndProviderFactory(d3d12_device.Get(), disable_metacommands, enable_dynamic_graph_fusion);
}