onnxruntime/js/web/lib/wasm/proxy-messages.ts

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
import type {Env, InferenceSession, Tensor} from 'onnxruntime-common';
/**
* Among all the tensor locations, only 'cpu' is serializable.
*/
[js/webgpu] support IO binding (#17480) <del> **This PR is based on a few prerequisites PRs. They are listed as below:** - #17465 - #17469 - #17470 - #17472 - #17473 - #17484 Please review the current change by only looking at commit e2e6623e673ec6de55a5c1f8edcbd3a46b535a89 and later. </del> ### Description This PR introduces WebGPU IO binding. This new feature allows onnxruntime-web users to use tensors created from GPU as model input/output so that a model inferencing can be done without unnecessary data copy between CPU and GPU for model input/output. ### Examples An E2E demo/example is being worked on. Following is some simple demo with code snippet. Let's first check today how we do: ```js // STEP.1 - create an inference session: const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'] }); // STEP.2 - create model input: (supposing myImageCpuData is a Float32Array) const feeds = { 'input_image:0': new ort.Tensor('float32', myImageCpuData, [1, 224, 224, 3]) }; // STEP.3 - run model const myResults = await mySession.run(feeds); // STEP.4 - get output data const myData = myResults['output_image:0'].data; // Float32Array ``` #### for inputs (GPU tensor): Now, with IO binding, you can create a tensor from a GPU buffer, and feed it to the model: ```js // new STEP.2.A - create model input from a GPU buffer: (supposing myInputGpuBuffer is a `GPUBuffer` object with input data) const feeds = { 'input_image:0': ort.Tensor.fromGpuBuffer(myInputGpuBuffer, { dataType: 'float32', dims: [1, 224, 224, 3] }) }; ``` ### for outputs (pre-allocated GPU tensor) you can also do that for output, **if you know the output shape**: ```js // new STEP.2.B - create model output from a GPU buffer: (supposing myOutputGpuBuffer is a pre-allocated `GPUBuffer` object) const fetches = { 'output_image:0': ort.Tensor.fromGpuBuffer(myOutputGpuBuffer, { dataType: 'float32', dims: [1, 512, 512, 3] }) }; // new STEP.3 - run model with pre-allocated output (fetches) const myResults = await mySession.run(feeds, fetches); ``` ### for outputs (specify location) if you do not know the output shape, you can specify the output location when creating the session: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: "gpu-buffer" }); ``` if the model has multiple outputs, you can specify them seperately: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: { "output_image:0": "gpu-buffer" } }); ``` now you don't need to prepare the `fetches` object and onnxruntime-web will prepare output data on the location that specified. #### read data when you get the output tensor, you can: ```js // get the gpu buffer object: const gpuBuffer = myOutputTensor.gpuBuffer; // GPUBuffer // get the CPU data asynchronizely const cpuData = await myOutputTensor.getData(); // get the CPU data asynchronizely and release the underlying GPU resources const cpuData = await myOutputTensor.getData(true); // dispose the tensor (release the underlying GPU resources). This tensor object will be invalid after dispose() is called. myOutputTensor.dispose(); ``` #### resource management JavaScript has GC so you don't need to worry about managing JavaScript objects. But there are 2 types of resources that are not managed by GC: - GPU buffer that used in tensors - Underlying ORT native resources To simplify, most of the unmanaged resources and handled inside ORT web. But there are a few resources that need users to manage: - All external GPU resources, including GPU buffers inside all tensors created by `Tensor.fromGpuBuffer()`, will not be managed by ORT. User should manage those GPU buffers themselves. - When a session is created with `preferredOutputLocation` == "gpu-buffer" specified in session options, and the corresponding output is not pre-allocated, user need to call the output tensor's `dispose()` or `getData(true)` to manually release the underlying GPU buffers. - ORT internal errors (including providing a pre-allocated output tensor with wrong type/dims) will invalidate the whole wasm memory and is not recoverable. An exception is thrown in this situation.
2023-09-29 18:24:42 +00:00
export type SerializableTensorMetadata =
[dataType: Tensor.Type, dims: readonly number[], data: Tensor.DataType, location: 'cpu'];
[js/webgpu] support IO binding (#17480) <del> **This PR is based on a few prerequisites PRs. They are listed as below:** - #17465 - #17469 - #17470 - #17472 - #17473 - #17484 Please review the current change by only looking at commit e2e6623e673ec6de55a5c1f8edcbd3a46b535a89 and later. </del> ### Description This PR introduces WebGPU IO binding. This new feature allows onnxruntime-web users to use tensors created from GPU as model input/output so that a model inferencing can be done without unnecessary data copy between CPU and GPU for model input/output. ### Examples An E2E demo/example is being worked on. Following is some simple demo with code snippet. Let's first check today how we do: ```js // STEP.1 - create an inference session: const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'] }); // STEP.2 - create model input: (supposing myImageCpuData is a Float32Array) const feeds = { 'input_image:0': new ort.Tensor('float32', myImageCpuData, [1, 224, 224, 3]) }; // STEP.3 - run model const myResults = await mySession.run(feeds); // STEP.4 - get output data const myData = myResults['output_image:0'].data; // Float32Array ``` #### for inputs (GPU tensor): Now, with IO binding, you can create a tensor from a GPU buffer, and feed it to the model: ```js // new STEP.2.A - create model input from a GPU buffer: (supposing myInputGpuBuffer is a `GPUBuffer` object with input data) const feeds = { 'input_image:0': ort.Tensor.fromGpuBuffer(myInputGpuBuffer, { dataType: 'float32', dims: [1, 224, 224, 3] }) }; ``` ### for outputs (pre-allocated GPU tensor) you can also do that for output, **if you know the output shape**: ```js // new STEP.2.B - create model output from a GPU buffer: (supposing myOutputGpuBuffer is a pre-allocated `GPUBuffer` object) const fetches = { 'output_image:0': ort.Tensor.fromGpuBuffer(myOutputGpuBuffer, { dataType: 'float32', dims: [1, 512, 512, 3] }) }; // new STEP.3 - run model with pre-allocated output (fetches) const myResults = await mySession.run(feeds, fetches); ``` ### for outputs (specify location) if you do not know the output shape, you can specify the output location when creating the session: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: "gpu-buffer" }); ``` if the model has multiple outputs, you can specify them seperately: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: { "output_image:0": "gpu-buffer" } }); ``` now you don't need to prepare the `fetches` object and onnxruntime-web will prepare output data on the location that specified. #### read data when you get the output tensor, you can: ```js // get the gpu buffer object: const gpuBuffer = myOutputTensor.gpuBuffer; // GPUBuffer // get the CPU data asynchronizely const cpuData = await myOutputTensor.getData(); // get the CPU data asynchronizely and release the underlying GPU resources const cpuData = await myOutputTensor.getData(true); // dispose the tensor (release the underlying GPU resources). This tensor object will be invalid after dispose() is called. myOutputTensor.dispose(); ``` #### resource management JavaScript has GC so you don't need to worry about managing JavaScript objects. But there are 2 types of resources that are not managed by GC: - GPU buffer that used in tensors - Underlying ORT native resources To simplify, most of the unmanaged resources and handled inside ORT web. But there are a few resources that need users to manage: - All external GPU resources, including GPU buffers inside all tensors created by `Tensor.fromGpuBuffer()`, will not be managed by ORT. User should manage those GPU buffers themselves. - When a session is created with `preferredOutputLocation` == "gpu-buffer" specified in session options, and the corresponding output is not pre-allocated, user need to call the output tensor's `dispose()` or `getData(true)` to manually release the underlying GPU buffers. - ORT internal errors (including providing a pre-allocated output tensor with wrong type/dims) will invalidate the whole wasm memory and is not recoverable. An exception is thrown in this situation.
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export type GpuBufferMetadata = {
gpuBuffer: Tensor.GpuBufferType;
download?: () => Promise<Tensor.DataTypeMap[Tensor.GpuBufferDataTypes]>;
dispose?: () => void;
};
/**
* Tensors on location 'cpu-pinned' and 'gpu-buffer' are not serializable.
*/
[js/webgpu] support IO binding (#17480) <del> **This PR is based on a few prerequisites PRs. They are listed as below:** - #17465 - #17469 - #17470 - #17472 - #17473 - #17484 Please review the current change by only looking at commit e2e6623e673ec6de55a5c1f8edcbd3a46b535a89 and later. </del> ### Description This PR introduces WebGPU IO binding. This new feature allows onnxruntime-web users to use tensors created from GPU as model input/output so that a model inferencing can be done without unnecessary data copy between CPU and GPU for model input/output. ### Examples An E2E demo/example is being worked on. Following is some simple demo with code snippet. Let's first check today how we do: ```js // STEP.1 - create an inference session: const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'] }); // STEP.2 - create model input: (supposing myImageCpuData is a Float32Array) const feeds = { 'input_image:0': new ort.Tensor('float32', myImageCpuData, [1, 224, 224, 3]) }; // STEP.3 - run model const myResults = await mySession.run(feeds); // STEP.4 - get output data const myData = myResults['output_image:0'].data; // Float32Array ``` #### for inputs (GPU tensor): Now, with IO binding, you can create a tensor from a GPU buffer, and feed it to the model: ```js // new STEP.2.A - create model input from a GPU buffer: (supposing myInputGpuBuffer is a `GPUBuffer` object with input data) const feeds = { 'input_image:0': ort.Tensor.fromGpuBuffer(myInputGpuBuffer, { dataType: 'float32', dims: [1, 224, 224, 3] }) }; ``` ### for outputs (pre-allocated GPU tensor) you can also do that for output, **if you know the output shape**: ```js // new STEP.2.B - create model output from a GPU buffer: (supposing myOutputGpuBuffer is a pre-allocated `GPUBuffer` object) const fetches = { 'output_image:0': ort.Tensor.fromGpuBuffer(myOutputGpuBuffer, { dataType: 'float32', dims: [1, 512, 512, 3] }) }; // new STEP.3 - run model with pre-allocated output (fetches) const myResults = await mySession.run(feeds, fetches); ``` ### for outputs (specify location) if you do not know the output shape, you can specify the output location when creating the session: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: "gpu-buffer" }); ``` if the model has multiple outputs, you can specify them seperately: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: { "output_image:0": "gpu-buffer" } }); ``` now you don't need to prepare the `fetches` object and onnxruntime-web will prepare output data on the location that specified. #### read data when you get the output tensor, you can: ```js // get the gpu buffer object: const gpuBuffer = myOutputTensor.gpuBuffer; // GPUBuffer // get the CPU data asynchronizely const cpuData = await myOutputTensor.getData(); // get the CPU data asynchronizely and release the underlying GPU resources const cpuData = await myOutputTensor.getData(true); // dispose the tensor (release the underlying GPU resources). This tensor object will be invalid after dispose() is called. myOutputTensor.dispose(); ``` #### resource management JavaScript has GC so you don't need to worry about managing JavaScript objects. But there are 2 types of resources that are not managed by GC: - GPU buffer that used in tensors - Underlying ORT native resources To simplify, most of the unmanaged resources and handled inside ORT web. But there are a few resources that need users to manage: - All external GPU resources, including GPU buffers inside all tensors created by `Tensor.fromGpuBuffer()`, will not be managed by ORT. User should manage those GPU buffers themselves. - When a session is created with `preferredOutputLocation` == "gpu-buffer" specified in session options, and the corresponding output is not pre-allocated, user need to call the output tensor's `dispose()` or `getData(true)` to manually release the underlying GPU buffers. - ORT internal errors (including providing a pre-allocated output tensor with wrong type/dims) will invalidate the whole wasm memory and is not recoverable. An exception is thrown in this situation.
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export type UnserializableTensorMetadata =
[dataType: Tensor.Type, dims: readonly number[], data: GpuBufferMetadata, location: 'gpu-buffer']|
[dataType: Tensor.Type, dims: readonly number[], data: Tensor.DataType, location: 'cpu-pinned'];
/**
* Tensor metadata is a tuple of [dataType, dims, data, location], where
* - dataType: tensor data type
* - dims: tensor dimensions
* - data: tensor data, which can be one of the following depending on the location:
* - cpu: Uint8Array
* - cpu-pinned: Uint8Array
* - gpu-buffer: GpuBufferMetadata
* - location: tensor data location
*/
[js/webgpu] support IO binding (#17480) <del> **This PR is based on a few prerequisites PRs. They are listed as below:** - #17465 - #17469 - #17470 - #17472 - #17473 - #17484 Please review the current change by only looking at commit e2e6623e673ec6de55a5c1f8edcbd3a46b535a89 and later. </del> ### Description This PR introduces WebGPU IO binding. This new feature allows onnxruntime-web users to use tensors created from GPU as model input/output so that a model inferencing can be done without unnecessary data copy between CPU and GPU for model input/output. ### Examples An E2E demo/example is being worked on. Following is some simple demo with code snippet. Let's first check today how we do: ```js // STEP.1 - create an inference session: const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'] }); // STEP.2 - create model input: (supposing myImageCpuData is a Float32Array) const feeds = { 'input_image:0': new ort.Tensor('float32', myImageCpuData, [1, 224, 224, 3]) }; // STEP.3 - run model const myResults = await mySession.run(feeds); // STEP.4 - get output data const myData = myResults['output_image:0'].data; // Float32Array ``` #### for inputs (GPU tensor): Now, with IO binding, you can create a tensor from a GPU buffer, and feed it to the model: ```js // new STEP.2.A - create model input from a GPU buffer: (supposing myInputGpuBuffer is a `GPUBuffer` object with input data) const feeds = { 'input_image:0': ort.Tensor.fromGpuBuffer(myInputGpuBuffer, { dataType: 'float32', dims: [1, 224, 224, 3] }) }; ``` ### for outputs (pre-allocated GPU tensor) you can also do that for output, **if you know the output shape**: ```js // new STEP.2.B - create model output from a GPU buffer: (supposing myOutputGpuBuffer is a pre-allocated `GPUBuffer` object) const fetches = { 'output_image:0': ort.Tensor.fromGpuBuffer(myOutputGpuBuffer, { dataType: 'float32', dims: [1, 512, 512, 3] }) }; // new STEP.3 - run model with pre-allocated output (fetches) const myResults = await mySession.run(feeds, fetches); ``` ### for outputs (specify location) if you do not know the output shape, you can specify the output location when creating the session: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: "gpu-buffer" }); ``` if the model has multiple outputs, you can specify them seperately: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: { "output_image:0": "gpu-buffer" } }); ``` now you don't need to prepare the `fetches` object and onnxruntime-web will prepare output data on the location that specified. #### read data when you get the output tensor, you can: ```js // get the gpu buffer object: const gpuBuffer = myOutputTensor.gpuBuffer; // GPUBuffer // get the CPU data asynchronizely const cpuData = await myOutputTensor.getData(); // get the CPU data asynchronizely and release the underlying GPU resources const cpuData = await myOutputTensor.getData(true); // dispose the tensor (release the underlying GPU resources). This tensor object will be invalid after dispose() is called. myOutputTensor.dispose(); ``` #### resource management JavaScript has GC so you don't need to worry about managing JavaScript objects. But there are 2 types of resources that are not managed by GC: - GPU buffer that used in tensors - Underlying ORT native resources To simplify, most of the unmanaged resources and handled inside ORT web. But there are a few resources that need users to manage: - All external GPU resources, including GPU buffers inside all tensors created by `Tensor.fromGpuBuffer()`, will not be managed by ORT. User should manage those GPU buffers themselves. - When a session is created with `preferredOutputLocation` == "gpu-buffer" specified in session options, and the corresponding output is not pre-allocated, user need to call the output tensor's `dispose()` or `getData(true)` to manually release the underlying GPU buffers. - ORT internal errors (including providing a pre-allocated output tensor with wrong type/dims) will invalidate the whole wasm memory and is not recoverable. An exception is thrown in this situation.
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export type TensorMetadata = SerializableTensorMetadata|UnserializableTensorMetadata;
export type SerializableSessionMetadata = [sessionHandle: number, inputNames: string[], outputNames: string[]];
export type SerializableInternalBuffer = [bufferOffset: number, bufferLength: number];
interface MessageError {
err?: string;
}
interface MessageInitWasm extends MessageError {
type: 'init-wasm';
in ?: Env;
out?: never;
}
interface MessageInitEp extends MessageError {
type: 'init-ep';
in ?: {env: Env; epName: string};
out?: never;
}
interface MessageCopyFromExternalBuffer extends MessageError {
type: 'copy-from';
in ?: {buffer: Uint8Array};
out?: SerializableInternalBuffer;
}
interface MessageCreateSession extends MessageError {
type: 'create';
in ?: {model: SerializableInternalBuffer|Uint8Array; options?: InferenceSession.SessionOptions};
out?: SerializableSessionMetadata;
}
interface MessageReleaseSession extends MessageError {
type: 'release';
in ?: number;
out?: never;
}
interface MessageRun extends MessageError {
type: 'run';
in ?: {
[js/webgpu] support IO binding (#17480) <del> **This PR is based on a few prerequisites PRs. They are listed as below:** - #17465 - #17469 - #17470 - #17472 - #17473 - #17484 Please review the current change by only looking at commit e2e6623e673ec6de55a5c1f8edcbd3a46b535a89 and later. </del> ### Description This PR introduces WebGPU IO binding. This new feature allows onnxruntime-web users to use tensors created from GPU as model input/output so that a model inferencing can be done without unnecessary data copy between CPU and GPU for model input/output. ### Examples An E2E demo/example is being worked on. Following is some simple demo with code snippet. Let's first check today how we do: ```js // STEP.1 - create an inference session: const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'] }); // STEP.2 - create model input: (supposing myImageCpuData is a Float32Array) const feeds = { 'input_image:0': new ort.Tensor('float32', myImageCpuData, [1, 224, 224, 3]) }; // STEP.3 - run model const myResults = await mySession.run(feeds); // STEP.4 - get output data const myData = myResults['output_image:0'].data; // Float32Array ``` #### for inputs (GPU tensor): Now, with IO binding, you can create a tensor from a GPU buffer, and feed it to the model: ```js // new STEP.2.A - create model input from a GPU buffer: (supposing myInputGpuBuffer is a `GPUBuffer` object with input data) const feeds = { 'input_image:0': ort.Tensor.fromGpuBuffer(myInputGpuBuffer, { dataType: 'float32', dims: [1, 224, 224, 3] }) }; ``` ### for outputs (pre-allocated GPU tensor) you can also do that for output, **if you know the output shape**: ```js // new STEP.2.B - create model output from a GPU buffer: (supposing myOutputGpuBuffer is a pre-allocated `GPUBuffer` object) const fetches = { 'output_image:0': ort.Tensor.fromGpuBuffer(myOutputGpuBuffer, { dataType: 'float32', dims: [1, 512, 512, 3] }) }; // new STEP.3 - run model with pre-allocated output (fetches) const myResults = await mySession.run(feeds, fetches); ``` ### for outputs (specify location) if you do not know the output shape, you can specify the output location when creating the session: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: "gpu-buffer" }); ``` if the model has multiple outputs, you can specify them seperately: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: { "output_image:0": "gpu-buffer" } }); ``` now you don't need to prepare the `fetches` object and onnxruntime-web will prepare output data on the location that specified. #### read data when you get the output tensor, you can: ```js // get the gpu buffer object: const gpuBuffer = myOutputTensor.gpuBuffer; // GPUBuffer // get the CPU data asynchronizely const cpuData = await myOutputTensor.getData(); // get the CPU data asynchronizely and release the underlying GPU resources const cpuData = await myOutputTensor.getData(true); // dispose the tensor (release the underlying GPU resources). This tensor object will be invalid after dispose() is called. myOutputTensor.dispose(); ``` #### resource management JavaScript has GC so you don't need to worry about managing JavaScript objects. But there are 2 types of resources that are not managed by GC: - GPU buffer that used in tensors - Underlying ORT native resources To simplify, most of the unmanaged resources and handled inside ORT web. But there are a few resources that need users to manage: - All external GPU resources, including GPU buffers inside all tensors created by `Tensor.fromGpuBuffer()`, will not be managed by ORT. User should manage those GPU buffers themselves. - When a session is created with `preferredOutputLocation` == "gpu-buffer" specified in session options, and the corresponding output is not pre-allocated, user need to call the output tensor's `dispose()` or `getData(true)` to manually release the underlying GPU buffers. - ORT internal errors (including providing a pre-allocated output tensor with wrong type/dims) will invalidate the whole wasm memory and is not recoverable. An exception is thrown in this situation.
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sessionId: number; inputIndices: number[]; inputs: SerializableTensorMetadata[]; outputIndices: number[];
options: InferenceSession.RunOptions;
};
[js/webgpu] support IO binding (#17480) <del> **This PR is based on a few prerequisites PRs. They are listed as below:** - #17465 - #17469 - #17470 - #17472 - #17473 - #17484 Please review the current change by only looking at commit e2e6623e673ec6de55a5c1f8edcbd3a46b535a89 and later. </del> ### Description This PR introduces WebGPU IO binding. This new feature allows onnxruntime-web users to use tensors created from GPU as model input/output so that a model inferencing can be done without unnecessary data copy between CPU and GPU for model input/output. ### Examples An E2E demo/example is being worked on. Following is some simple demo with code snippet. Let's first check today how we do: ```js // STEP.1 - create an inference session: const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'] }); // STEP.2 - create model input: (supposing myImageCpuData is a Float32Array) const feeds = { 'input_image:0': new ort.Tensor('float32', myImageCpuData, [1, 224, 224, 3]) }; // STEP.3 - run model const myResults = await mySession.run(feeds); // STEP.4 - get output data const myData = myResults['output_image:0'].data; // Float32Array ``` #### for inputs (GPU tensor): Now, with IO binding, you can create a tensor from a GPU buffer, and feed it to the model: ```js // new STEP.2.A - create model input from a GPU buffer: (supposing myInputGpuBuffer is a `GPUBuffer` object with input data) const feeds = { 'input_image:0': ort.Tensor.fromGpuBuffer(myInputGpuBuffer, { dataType: 'float32', dims: [1, 224, 224, 3] }) }; ``` ### for outputs (pre-allocated GPU tensor) you can also do that for output, **if you know the output shape**: ```js // new STEP.2.B - create model output from a GPU buffer: (supposing myOutputGpuBuffer is a pre-allocated `GPUBuffer` object) const fetches = { 'output_image:0': ort.Tensor.fromGpuBuffer(myOutputGpuBuffer, { dataType: 'float32', dims: [1, 512, 512, 3] }) }; // new STEP.3 - run model with pre-allocated output (fetches) const myResults = await mySession.run(feeds, fetches); ``` ### for outputs (specify location) if you do not know the output shape, you can specify the output location when creating the session: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: "gpu-buffer" }); ``` if the model has multiple outputs, you can specify them seperately: ```js // new STEP.1 - create an inference session with an option "preferredOutputLocation": const mySession = await ort.InferenceSession.create('./my_model.onnx', { executionProviders: ['webgpu'], preferredOutputLocation: { "output_image:0": "gpu-buffer" } }); ``` now you don't need to prepare the `fetches` object and onnxruntime-web will prepare output data on the location that specified. #### read data when you get the output tensor, you can: ```js // get the gpu buffer object: const gpuBuffer = myOutputTensor.gpuBuffer; // GPUBuffer // get the CPU data asynchronizely const cpuData = await myOutputTensor.getData(); // get the CPU data asynchronizely and release the underlying GPU resources const cpuData = await myOutputTensor.getData(true); // dispose the tensor (release the underlying GPU resources). This tensor object will be invalid after dispose() is called. myOutputTensor.dispose(); ``` #### resource management JavaScript has GC so you don't need to worry about managing JavaScript objects. But there are 2 types of resources that are not managed by GC: - GPU buffer that used in tensors - Underlying ORT native resources To simplify, most of the unmanaged resources and handled inside ORT web. But there are a few resources that need users to manage: - All external GPU resources, including GPU buffers inside all tensors created by `Tensor.fromGpuBuffer()`, will not be managed by ORT. User should manage those GPU buffers themselves. - When a session is created with `preferredOutputLocation` == "gpu-buffer" specified in session options, and the corresponding output is not pre-allocated, user need to call the output tensor's `dispose()` or `getData(true)` to manually release the underlying GPU buffers. - ORT internal errors (including providing a pre-allocated output tensor with wrong type/dims) will invalidate the whole wasm memory and is not recoverable. An exception is thrown in this situation.
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out?: SerializableTensorMetadata[];
}
interface MesssageEndProfiling extends MessageError {
type: 'end-profiling';
in ?: number;
out?: never;
}
export type OrtWasmMessage = MessageInitWasm|MessageInitEp|MessageCopyFromExternalBuffer|MessageCreateSession|
MessageReleaseSession|MessageRun|MesssageEndProfiling;