`println!` was removed in the test as the corresponding test for `u32` does not have it.
(cherry picked from commit 608f8cd594)
Signed-off-by: Isis Lovecruft <isis@patternsinthevoid.net>
The functionality we were using is now contained in the `rand_core` crate, which
we already depend upon. As far as testing code goes, only benchmarks still
depend upon `rand`, as they use `thread_rng`.
`zeroize` is WASM-friendly as it has no dependencies on C compilers.
Instead uses Rust's own volatile write semantics and compiler fences to
ensure zeroization is not elided by the compiler.
This was more useful at the time when we were determining, e.g., optimal lookup
table sizes and could regenerate them more easily, but it came at a massive
complexity cost. It also meant that we were unable to implement backend
autoselection. This commit removes the `build.rs` entirely. In the future, a
different `build.rs` could be added that auto-selects a backend, but it seems
like the current default-u64 setup has been working fine.
This begins to attempt to restructure the source tree so that the common parts
are common and the different parts are different.
The backend is now split into two parts:
- serial (containing the implementation using serial formulas and mixed-model arithmetic).
- vector (containing the implementation using parallel formulas and single-model arithmetic).
The serial scalar_mul tree is now under backend::serial::scalar_mul.
The avx2 scalar_mul tree is now under backend::avx2::scalar_mul.
Vicariously updates to `generic-array` 0.12, however this change also
removes `generic-array` as a direct dependency, as it can be sourced
from the `digest` crate.
This change provides a common convention for using allocator-dependent
features with:
#![cfg(feature = "alloc")]
When available, `Vec` is imported consistently as `prelude::Vec`, which
means modules that need access to `Vec` can simply do:
use prelude::*;
and if an allocator is available, `Vec` will be in the crate prelude.
This allows all `alloc` vs `std` gating to be handled in `lib.rs`,
`build.rs`, and `prelude.rs` so the rest of the codebase doesn't have to
do any gating whatsoever.
Each backend can now be selected by an individual feature:
- `u32_backend` for `backend::u32`;
- `u64_backend` for `backend::u64`;
- `avx2_backend` for `backend::avx2`;
The `u64_backend` is selected by default, since most people use X64 and we have
no way to select based on target (see discussion in #126). However, these
changes mean that it is possible to select the backend explicitly, and if we
had the ability to select target-default features, we could do so easily.
When building on stable, the README.md is not included in the documentation,
leaving a bare entry. This adds a warning stub, pointing people to use nightly
rust.
Change Scalar::non_adjacent_form() to take a width parameter.
This rewrite also makes it faster, although it's probably a ways off
from optimal. I don't know how much it matters.
TODO: write up description of why this computes the same thing.
Thanks to @oleganza for pointing out an error reading bits across words
in an earlier version of this code.
This change required some work, because the to-be-stabilized SIMD functions
don't allow non-constant `imm8`s. Previously, the `stdsimd` functions had a
constifying macro that ensured that the immediates were known. The dalek code
used this to build helper functions which would be inlined into different
places where the immediates were known. Unfortunately, since constexprs aren't
fully supported in Rust yet, this is done by a hidden compiler attribute, and
there's no way to propagate "constness".
To deal with this, some of the functions are specialized (e.g.,
`square_and_negate_D` instead of taking a mask), and others use an enum.
This should contain generic implementations of scalar multiplication algorithms
that can be used with multiple backends. The goal is to move the existing
scalar multiplication code into this submodule, then call it from the
user-facing API. This can also contain code for things we can't do now, like
multiscalar multiplication with precomputation.
Since Criterion can only benchmark public API, these changes just drop
all internal benchmarks (e.g., benchmarks for field operations). But
those are usually microbenchmarks whose meaning is kind of questionable
anyways, so I don't think this is a big loss.
The `bench` feature disappears, since Criterion works on stable Rust.
The public-facing types with arithmetic operations are:
- `Scalar`s
- `ExtendedPoint`s
- `RistrettoPoint`s
For these types we define operators with all combinations of borrowed and
non-borrowed inputs, to avoid forcing API consumers to write extra ampersands.
Since all of the operations involved with these types are expensive relative to
the cost of an unnecessary copy, this isn't a big deal.
The `MontgomeryPoint` struct isn't included in the above because it's only
useful for scalar multiplication.
This commit is based on work by @UnlawfulMonad.