Since computation of the 0 term in reduction requires a multiplication with a
4-cycle latency, this ensures that the rest of the computation can start before
the 0 term is finished
This splits the `FieldElement51x4` type into two types:
- `F51x4Reduced` (with reduced limbs)
- `F51x4Unreduced` (with unreduced limbs)
The reduction is implemented as a `From` impl to convert one type to the other.
The output of a multiplication is now a `F51x4Unreduced`. The reason is that
the inputs to IFMA operations must be at most 52 bits, so it's not possible to
perform an addition of (51+epsilon)-bit values and still be small enough to be
used as an input to multiplication. So, it doesn't make sense to perform a
reduction at the end of a multiplication, because the reduced values will be
fed into an addition or subtraction, which then needs to be re-reduced.
This begins to attempt to restructure the source tree so that the common parts
are common and the different parts are different.
The backend is now split into two parts:
- serial (containing the implementation using serial formulas and mixed-model arithmetic).
- vector (containing the implementation using parallel formulas and single-model arithmetic).
The serial scalar_mul tree is now under backend::serial::scalar_mul.
The avx2 scalar_mul tree is now under backend::avx2::scalar_mul.
`FieldElement32` -> `FieldElement2625`
`FieldElement64` -> `FieldElement51`
`Scalar32` -> `Scalar29`
`Scalar64` -> `Scalar52`
This naming is more accurate and would let us add an ADX backend later.
Vicariously updates to `generic-array` 0.12, however this change also
removes `generic-array` as a direct dependency, as it can be sourced
from the `digest` crate.
This partially re-adds functionality removed in commit
d2ce1ce5dc
We would like to require ExactSizeIterator, but unfortunately we can't
do that, since ExactSizeIterators aren't chainable, for (in my opinion)
silly reasons (chaining two 4-billion-element ExactSizeIterators could
overflow on 32-bit systems). Instead we inspect the size hints manually
and assert that the lower and upper bounds are all equal.
This change provides a common convention for using allocator-dependent
features with:
#![cfg(feature = "alloc")]
When available, `Vec` is imported consistently as `prelude::Vec`, which
means modules that need access to `Vec` can simply do:
use prelude::*;
and if an allocator is available, `Vec` will be in the crate prelude.
This allows all `alloc` vs `std` gating to be handled in `lib.rs`,
`build.rs`, and `prelude.rs` so the rest of the codebase doesn't have to
do any gating whatsoever.