This is a breaking change to the serialization format. It fixes it so that the
Serde encoding can match the conventional encoding of each type of object, and
so that Serde can be used with no overhead -- when using serde-bincode, the
Serde encoding now matches the manual encoding.
This ensures that the serde Serialize and Deserialize implementations use
fixed-length Serde tuples, rather than variable-length byte arrays. This flaw
in data modeling was pointed out by Trevor Perrin.
This was more useful at the time when we were determining, e.g., optimal lookup
table sizes and could regenerate them more easily, but it came at a massive
complexity cost. It also meant that we were unable to implement backend
autoselection. This commit removes the `build.rs` entirely. In the future, a
different `build.rs` could be added that auto-selects a backend, but it seems
like the current default-u64 setup has been working fine.
The function `FieldElement::sqrt_ratio_i` always returns a positive root
by definition. Therefore the test for negativity in the edwards point
decompression function always returns false and we only need to flip its
sign if `compressed_sign_bit` is set.
When using Scalar::from_bits to manually create unreduced Scalars (e.g.,
X/Ed25519 keys with specified bit patterns), it's possible to construct Scalar
values that range up to 2^255-1. These shouldn't ever end up in a vartime
multiscalar mul call anyways, because it doesn't handle secret data, but it is
technically allowed by the type system and should be handled. When w=8, these
can generate terminal carries that can't be folded into the last digit, but
this can be handled by folding them into an extra digit instead.
This doesn't (yet) give any speedup over the non-precomputed multiscalar
multiplication, and it's not clear that it's a good idea to commit to
supporting it in the future. Removing it means that it's not committed-to as
part of the public API, but the source is still there in the tree if we want to
revisit it later.
This begins to attempt to restructure the source tree so that the common parts
are common and the different parts are different.
The backend is now split into two parts:
- serial (containing the implementation using serial formulas and mixed-model arithmetic).
- vector (containing the implementation using parallel formulas and single-model arithmetic).
The serial scalar_mul tree is now under backend::serial::scalar_mul.
The avx2 scalar_mul tree is now under backend::avx2::scalar_mul.
This partially re-adds functionality removed in commit
d2ce1ce5dc
We would like to require ExactSizeIterator, but unfortunately we can't
do that, since ExactSizeIterators aren't chainable, for (in my opinion)
silly reasons (chaining two 4-billion-element ExactSizeIterators could
overflow on 32-bit systems). Instead we inspect the size hints manually
and assert that the lower and upper bounds are all equal.
This change provides a common convention for using allocator-dependent
features with:
#![cfg(feature = "alloc")]
When available, `Vec` is imported consistently as `prelude::Vec`, which
means modules that need access to `Vec` can simply do:
use prelude::*;
and if an allocator is available, `Vec` will be in the crate prelude.
This allows all `alloc` vs `std` gating to be handled in `lib.rs`,
`build.rs`, and `prelude.rs` so the rest of the codebase doesn't have to
do any gating whatsoever.
Unfortunately, Rust selects `i32` as the type for an integer literal
when the literal has no other type constraints. This means that someone
cannot write `Scalar::from(1)`, as Rust will choose `i32` as the type for
`1`, and we don't `impl From<i32> for Scalar`.
We could implement `From` conversions for signed integers, but since
`Scalar` operations should be constant-time by default, this would
require us to extract the sign bit of the integer and use it to
conditionally select between the positive and negative of Scalar
constructed from the value bits. This is more expensive than the
unsigned operation, and I don't think it's what anyone really wants.
Making API consumers specify that their literals are unsigned is
slightly annoying, but better than the above alternative.
It would also be nice to change `Scalar::from_hash` to be
`impl<D: Digest<OutputSize = U64>> From<D> for Scalar`,
but this isn't currently allowed by Rust (since that `impl` "could"
conflict with the `impl From<u8>` if someone decided that `u8` should
`impl Digest`).
This changes the primary function for the `VartimeMultiscalarMul` trait
to an `optional_multiscalar_mul` trait that accepts
`Option<Self::Point>` (and returns `None` if any input points are
`None`).
The existing `vartime_multiscalar_mul` is changed to be a wrapper around
this function to avoid code duplication. This may result in an
extra copy of each input point, but that cost is probably not
significant compared to the cost of the multiscalar multiplication.
The motivation is to allow performing multiscalar multiplications with
inline decompression. Currently, API consumers have to allocate
temporary buffers for all of their points, decompress into those
buffers, then pass (iterators over) those buffers into the multiscalar
multiplication code, which then creates new buffers for lookup tables.