BraiinsRatchet/scripts/build_mac_app

78 lines
2.3 KiB
Bash
Executable file

#!/usr/bin/env bash
set -euo pipefail
ROOT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
PACKAGE_DIR="$ROOT_DIR/macos/BraiinsRatchet"
BUILD_DIR="$ROOT_DIR/macos/build"
APP_NAME="Braiins Ratchet.app"
APP_DIR="$BUILD_DIR/$APP_NAME"
CONTENTS_DIR="$APP_DIR/Contents"
MACOS_DIR="$CONTENTS_DIR/MacOS"
RESOURCES_DIR="$CONTENTS_DIR/Resources"
EXECUTABLE_NAME="BraiinsRatchetMac"
ICONSET_DIR="$BUILD_DIR/BraiinsRatchet.iconset"
ICNS_FILE="$RESOURCES_DIR/BraiinsRatchet.icns"
mkdir -p "$BUILD_DIR/home" "$BUILD_DIR/clang-module-cache"
export HOME="$BUILD_DIR/home"
export CLANG_MODULE_CACHE_PATH="$BUILD_DIR/clang-module-cache"
cd "$PACKAGE_DIR"
swift build -c release
EXECUTABLE_PATH="$PACKAGE_DIR/.build/release/$EXECUTABLE_NAME"
if [[ ! -x "$EXECUTABLE_PATH" ]]; then
EXECUTABLE_PATH="$(find "$PACKAGE_DIR/.build" -path "*/release/$EXECUTABLE_NAME" -type f | head -n 1)"
fi
if [[ -z "${EXECUTABLE_PATH:-}" || ! -x "$EXECUTABLE_PATH" ]]; then
echo "Could not find release executable $EXECUTABLE_NAME after swift build." >&2
exit 1
fi
rm -rf "$APP_DIR" "$ICONSET_DIR"
mkdir -p "$MACOS_DIR" "$RESOURCES_DIR"
cp "$EXECUTABLE_PATH" "$MACOS_DIR/$EXECUTABLE_NAME"
chmod +x "$MACOS_DIR/$EXECUTABLE_NAME"
python3 "$ROOT_DIR/scripts/generate_mac_icon.py" "$ICONSET_DIR"
iconutil -c icns "$ICONSET_DIR" -o "$ICNS_FILE"
rm -rf "$ICONSET_DIR"
cat > "$CONTENTS_DIR/Info.plist" <<'PLIST'
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>Braiins Ratchet</string>
<key>CFBundleExecutable</key>
<string>BraiinsRatchetMac</string>
<key>CFBundleIconFile</key>
<string>BraiinsRatchet</string>
<key>CFBundleIdentifier</key>
<string>com.saymrwulf.BraiinsRatchet</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>Braiins Ratchet</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>26.0</string>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>
PLIST
touch "$APP_DIR"
echo "$APP_DIR"